Title
This page is about the title screen of each game in the Rhythm Heaven Series. "I suppose" you may be looking for the Prologue, which acts like a title screen for the individual Rhythm Games?
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The Title (タイトル?, Taitoru), also known as the Title Screen (タイトル?, Taitoru) in Rhythm Heaven Fever, is among the first screens displayed when launching a game in the Rhythm Heaven Series.
Rhythm Tengoku
Upon booting up Rhythm Tengoku, the game displays a Health and Safety warning screen, after which is the proper title screen of the game. The logo appears as various circular clouds/bubbles with the indvidual characters spelling out the title within them. The text ノリ感UPに・・・ (Improve your sense of rhythm with...?) appears above the logo, and copyright information is listed beneath it. The individual clouds bounce to the beat of the music, surrounded by spinning stars on a blue background. The player is prompted to "PRESS A BUTTON", and pressing Ⓐ or START progresses to Rhythm-kan Check if there's no save data, or directly to the Menu otherwise.
If the player waits on the title screen, an opening scene plays, where Samurai Drummer welcomes the player to the game while playing the drums. The player can press Ⓐ, START or SELECT during this to return to the title screen. The player cannot return to the title screen from the Menu. Choosing to erase save data through the Options menu returns the player to the title screen, with all save data erased.
In Rhythm Tengoku Taikenban, the logo displays 体験版 (Taikenban?, Trial Version) underneath, and the game's price is displayed in the corner. The game's logo and price are also shown during the opening scene with Samurai Drummer. Pressing Ⓐ or START on the title screen progresses to the Game Select.
Upon first booting up the arcade version's machine, and passing through the NAOMI logo, system startup and legal warning screens, the game starts its title screen loop. First, the logos for Nintendo, J.P ROOM and "Presented by SEGA" (along with the main board's ID) are displayed, followed by the title screen, which plays out identically to the GBA version. In the corner, the amount of credits inserted (or "FREEPLAY" if that mode is enabled) is displayed. The player is prompted to insert the appropriate amount of credits if needed, after which they can "PRESS START BUTTON" to enter the game. Doing so progresses to a screen for selecting the amount of players, then Stage, and finally Rhythm Game.
When left alone, the game displays the High Score Ranking (ハイスコア ランキング?, Hai Sukoa Rankingu) screen, followed by a demo of a Rhythm Game (each cycle alternating between each 1P and 2P game sequentially), and then either the opening scene (in which Samurai Drummer welcomes the player to the game, which was also present in the GBA version), Neko Machine (which automatically starts playing its demo, but can be interacted with for a limited time) or Kokuhaku Machine (which can also be interacted with for a limited time). After this, it returns to the logos and title screen. The game also returns to the logos and title screen after the player finishes a Stage or chooses not to continue during a Game Over.
In the Sequence Test of the arcade version, there is an entry for the title screen which actually leads to the one from the GBA version, including its version of the Menu and Game Select, rather than the modified version made specifically for this port.
Rhythm Heaven
When booting up Rhythm Heaven, the Nintendo logo, along with credits for TSUNKU♂ and "Co-developed by TNX", are displayed, followed by the title screen proper. Similar to the previous game, the logo appears and pulsates to the beat of the music, along with stars spinning around it, and small circles appearing behind the logo. The background consists of various cyan circles in a pattern. Copyright information is dislayed underneath the logo. On top of the Touch Screen, the player is given a "Lefty" button, with the instruction of "←Tap here if you're left-handed". If the player taps it and confirms the mode change, the title screen turns upside down, and a "Righty" button is provided instead, with the instruction of "Right-handed people, tap this→", which turns the title screen around again if tapped and the mode change is confirmed again. Either option gives a confirmation that the game is configured for the specified handedness, which is achieved by orienting the game screen such that the Touch Screen would be on the dominant hand's side.
In the middle of the Touch Screen is an icon with a smiling face (internally known as the Start Man[1]), who prompts the player to "Touch me!" Doing so replaces the face with various icons chosen at random on each boot up. These icons show either three Notes, the Dog, a face with round eyes and big lips resembling the yellow member of the RAPMEN (or DJ Yellow's Student without the eyebrows), Dog Ninja! sitting next to a lit candle, or a pair of flowers with smiling faces. While holding the icon, an arrow pointing up with the word "START" appears, and the Girl appears to instruct the player how to flick in order to start the game, as well as encourage them if they fail to do so. Moving the icon around the screen causes the character(s) within to face towards the center of the screen (or the flowers to expand their petals the further away they are from the center). If the player doesn't flick fast enough for the icon to reach the top of the screen, it falls down and the player is told to flick "Faster!!!"
If the player successfully flicks the icon off the top of the screen, they progress to the file select, where three save files are available. Note appears on the main screen, prompting the player to "Choose one!" If there is no save data, the file displays "NEW GAME", and choosing it gives the player a list of labels to pick from, as well as a back button. Picking a label asks the player to confirm if they want to start with the selected label, after which Note creates the save file[2], and the player progresses to the opening scene. Save files with data in them display the chosen label, the player's current Flow, and collected Medals. Choosing it gives the player the options to "START" the game with the selected save file, to "Change Label", or to erase the save file.
The player is given a list of 15 labels to choose from, with 13 more filling in the gaps when one or more are currently used by another save file. These labels are Me, Myself, You, Mine**, Dad, Mom, Grampa, Grandma, Cousin*, Grandson*, Big Bro, Nephew*, Li'l Bro, Niece*, Big Sis, Aunt*, Li'l Sis, Uncle*, Relative*, Friend, Pal, BF, GF, Bud*, Darling, Honey, Pres and Secret.
There are several unused labels as well, only two of which were translated: ムスコ (Son?), ムスメ (Daughter?)*, 兄(小) (Big Bro (Younger)?)*, a blank white rectangle, 姉(小) (Big Sis (Younger)?), 妹(大) (Li'l Sis (Older)?)*, 夫 (Husband?), 妻 (Wife?)*, Neighbor and Mystery.
The kiosk version of Rhythm Heaven Demo Version starts with the demo's logo on a white background, and a prompt to touch the screen. Doing so shows a seizure warning screen, progressing from which shows the logos and title screen similar to the full version. Here, "Demo Version" is added to the logo, and starting the game goes directly to Practice Flicking with no save files.
The DS Download version shows the logo on a white background, with the game asking the player if they are "Left or Right?"-handed. Confirming either choice leads directly to the opening scene with The Bandleader, rather than the game's actual title screen. Finishing the demo, or leaving the game unattended for long enough, returns to the initial title screen.
Rhythm Heaven Fever
Upon booting up Rhythm Heaven Fever, and progressing past the strap safety screen, the title screen appears. First, some stars appear in time with the music, followed by the game's logo, which bounces to the beat of the music afterwards. The stars continue the spin indefinitely, while circles and stars appear from behind the logo. A girl appears holding a Wii Remote, repeatedly pressing Ⓐ and Ⓑ together on the beat while asking the player to do the same. Doing so progresses to the file select screen, where the player has four save files available. The background consists of two overlapping patterns of squares and circles.
If there is no save data, the file displays "NEW GAME", and choosing it gives the player a list of labels to pick from, as well as a back button, and the option to choose a Mii instead. Picking a label asks the player to confirm if they want to start with the selected label, after which the save file is created, and the player progresses to the Rhythm Test. Save files with data in them display the chosen label, the player's current Flow, and collected Medals. Choosing it gives the player the options to "Start" the game with the selected save file, delete it, or change the label. Exclusively in Beat the Beat: Rhythm Paradise, the player is also given the option between English and Japanese voices.
The player is given a list of 15 labels to choose from, with each save file giving them different colors (top left file uses blue, top-right uses red, bottom-left uses green and bottom-right uses yellow). The same label cannot be used on more than one save file, and labels currently in use are shown darkened and can't be selected. In Rhythm Heaven Fever, these labels are Me, Friend, Pal, Mom, Dad, Myself, Grandma, Grampa, BF, GF, You, Big Bro, Big Sis, Li'l Bro and Li'l Sis. In the English version of Beat the Beat: Rhythm Paradise, these are instead Me, Myself, Dad, Mom, Big Sis, Li'l Sis, Big Bro, Li'l Bro, Friend, Cousin, BF, GF, Grampa, Grandma and Grandson. The player can also use a Mii instead, though this option requires one to have already been created in the Mii Channel[3].
The player can return to the title screen at any time through the "Title Screen" button on the Game Menu.
Rhythm Heaven Megamix
Upon launching Rhythm Heaven Megamix, after the standard Nintendo 3DS logo and loading icon, the title screen appears. Several stars appear onscreen in time with the music, before the dark background with multicolored stripes is replaced with a white one with a multicolored pattern of circle, and the logo appears. The clouds forming the logo, as well as the text, bounce to the beat, with the stars included in the logo spinning on every other beat. The logo is surrounded by stars which continuously spin. The Touch Screen displays the copyright information and a notice for how to return to the HOME Menu. The player is prompted to "Press Ⓐ!"
Doing so progresses to the save data screen, with four columns representing each save file. Each file displays the chosen Mii and its name, as well as the Flow score. Empty files show a blank face placeholder and no name, with a Flow of 0. Choosing an empty file brings up the Mii selection screen, and choosing one automatically creates the file, and brings up the options to start the game, change the Mii, or delete the save file.
The player can "Return to Title" at any time through the Café's Settings menu.
In Rhythm Heaven Megamix Demo, the text "Demo Version" is added in the top-left corner, as well as a button on the Touch Screen to purchase the full version from the Nintendo eShop. Advancing from the title screen gives the player the options to "Try Rhythm Games!" or "Challenge Land (Multiplayer)", as well as the option to change between Buttons and Simple Tap controls. Upon clearing the Rhythm Games, the player is shown a special "remix" to promote the full version of the game, after which the player can press Ⓐ to return to the title screen.
Trivia
- In Rhythm Tengoku, the Title theme only plays during the title screen itself, with the Menu having its own separate theme. In every subsequent game, the file select screen continues to play the Title theme. In Rhythm Heaven and Rhythm Heaven Fever the music continues playing at a lower volume.
- A version of Rhythm Heaven Fever's Title Screen theme can be heard in Hi-Hat when playing the 16-beat rhythm. This version is appropriately titled "Hi-Hat (Title Theme)".
- The second half of Final Remix contains a medley of each Title theme, with the games from Mamarin Palace and Endless Games appearing during the corresponding theme (with the exception of Charging Chicken being replaced with Introduction).
In Other Languages
Language | Name | Meaning |
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Japanese | タイトル | Title |
EnglishNOA | Title Title Screen |
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EnglishNOE | Title Title Screen |
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French | Titre Écran titre |
Title Title screen |
Spanish | Título Inicio Pantalla del título |
Title Start Title screen |
German | Titel Startseite |
Title Home page |
Italian | Titolo Schermo del titolo |
Title Title screen |
Korean | 타이틀 | Title |
References
- ↑ "start_man00" ~ internal filename for an animation used by the icon on the Title Screen, Rhythm Heaven
- ↑ "I'll create a save file for you. Pick a label for your new file!" ~ Note, Rhythm Heaven
- ↑ "Unable to find any Mii characters. Please go to the Mii Channel to create a new Mii." ~ System message on the file select, Rhythm Heaven Fever
Rhythm Tengoku (GBA/Arcade) | ||
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Rhythm Games | Omake Corner | |
STAGE 1 | ||
STAGE 2 | ||
STAGE 3 | ||
STAGE 4 | ||
STAGE 5 | ||
Revival | ||
Technician | ||
Last Technician | ||
Arcade Only (1P) | Extra | |
Arcade Only (2P) | STAGE 1 | |
STAGE 2 | ||
STAGE 3 | ||
STAGE 4 | ||
STAGE 5 | ||
Extra | ||
Rhythm Omocha | ||
Endless Games | ||
Miscellaneous |
Rhythm Heaven | ||
---|---|---|
Rhythm Games | ||
Medal Corner | Endless Games | |
Rhythm Toys | ||
Guitar Lessons ★Basic Course★ |
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Guitar Lessons ★Technical Course★ |
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Miscellaneous | Music Corner • Reading Corner • Title • Practice Flicking • Perfect Campaign • Characters • The Rhythm League • Rhythm Heaven • Rock 'n' Roll Hall • Development History • Rhythm Tengoku Gold Comic |
Rhythm Heaven Fever | ||
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Medal Corner | ||
Rhythm Games | ||
Two-Player Menu | ||
Endless Games One Player |
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Endless Games Two Player |
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Rhythm Toys | ||
Extra Games | ||
Miscellaneous | Title Screen • Music Corner • Reading Material • Rhythm Test • Perfect Campaign • Characters • The Rhythm League • Rhythm Heaven • Live House OGU • Development History • Seika Relay |
Rhythm Heaven Megamix | |||
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Rhythm Games | Earth World | Honeybee Land | |
Machine Land | |||
The First Gate | |||
Citrus Land | |||
Donut Land | |||
The Second Gate | |||
Barbershop Land | |||
Songbird Land | |||
The Third Gate | |||
Lush Woods | Lush Tower | ||
Honeybee Tower | |||
Machine Tower | |||
Citrus Tower | |||
Donut Tower | |||
Barbershop Tower | |||
Songbird Tower | |||
Heaven World | Star Land | ||
Comet Land | |||
Planet Land | |||
The Fourth Gate | |||
Mamarin Palace | Left-Hand Tower | ||
Right-Hand Tower | |||
Tibby's Mom | |||
Shop | Shop No. 1 | ||
Shop No. 2 | |||
Shop No. 3 | |||
Shop No. 4 | |||
Shop No. 5 | |||
Shop No. 6 | |||
Characters | • • • • • • • • • • • • | ||
Miscellaneous | Title • Café • Figure Fighter VS • Stable • Shop • Coins • Flow Ball • Rhythm Item • Play Music • Museum • Badges • Mascots • Memories • Timing Display • Challenge Land • Perfect Campaign • The Rhythm League • Development History • Demo • Rhythm Tengoku The Best Plus Comic |