Practice: Difference between revisions

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In [[Rhythm Tengoku (Arcade)|the arcade version]], every practice returns unaltered in the 1 Player mode. It can be skipped by pressing the {{Nihongo|Start}} button instead, which in turn can no longer pause the game. The games [[Spaceball|Air Batter]], [[Iai Giri]], [[Sick Beats|Baikin Hakase]], [[Bunny Hop|Usagi Tobi]], [[Night Walk]] and [[Polyrhythm]] now have {{Nihongo|Asobi Kata|あそびかた|How to Play}} animations which briefly explain the controls, and can also be skipped with the {{Nihongo|Start}} button. [[Bouncy Road|Hopping Road]] also has one in addition to its practice. All [[Two-Player Menu|2P games]] aside from the ones in the {{Nihongo|EXTRA}} Stage have these animations as well, without a practice. As these are merely animations, and not gameplay, minor differences from the games themselves can be found. Getting the answer wrong during [[Quiz Show|Quiz]]'s practice simply moves on to the next question instead of ending the game. The podium's counter is also capped at 99 during practice, making the game's easter egg unobtainable during it.
In [[Rhythm Tengoku (Arcade)|the arcade version]], every practice returns unaltered in the 1 Player mode. It can be skipped by pressing the {{Nihongo|Start}} button instead, which in turn can no longer pause the game. The games [[Spaceball|Air Batter]], [[Iai Giri]], [[Sick Beats|Baikin Hakase]], [[Bunny Hop|Usagi Tobi]], [[Night Walk]] and [[Polyrhythm]] now have {{Nihongo|Asobi Kata|あそびかた|How to Play}} animations which briefly explain the controls, and can also be skipped with the {{Nihongo|Start}} button. [[Bouncy Road|Hopping Road]] also has one in addition to its practice. All [[Two-Player Menu|2P games]] aside from the ones in the {{Nihongo|EXTRA}} Stage have these animations as well, without a practice. As these are merely animations, and not gameplay, minor differences from the games themselves can be found. Getting the answer wrong during [[Quiz Show|Quiz]]'s practice simply moves on to the next question instead of ending the game. The podium's counter is also capped at 99 during practice, making the game's easter egg unobtainable during it.
==[[Rhythm Heaven]]==
==[[Rhythm Heaven]]==
[[File:Screenshot DS Love Lab Remix 10.png|thumb|Practice for [[Love Lab]].]]In ''[[Rhythm Heaven]]'', each practice uses a new arrangement of the original practice theme (now called "[[Music Corner#Music List (Rhythm Heaven)|Let's Practice!]]"), or a variation of it, and ocassional game-specific themes. The player needs to complete each set successfully 3 times. It can be skipped by tapping the "Skip" button on the Touch Screen.
[[File:Screenshot DS Love Lab Remix 10.png|thumb|Practice for [[Love Lab]].]]In ''[[Rhythm Heaven]]'', each practice uses a new arrangement of the original practice theme (now called "[[Music Corner#Music List (Rhythm Heaven)|Let's Practice!]]"), or a variation of it, and occasional game-specific themes. The player needs to complete each set successfully 3 times. It can be skipped by tapping the "Skip" button on the Touch Screen.


Like before, most games smoothly transition from practice to the real thing, with some games having a different appearance for practice, and as such a cut to black is used as a transition. For example, [[The Dazzles]] has the [[The Dazzles (characters)|titular girls]] wearing what looks to be training hoodies, with the background having an off-white color. In the real game, they wear red dresses with a white stripe instead, with the background being cyan.
Like before, most games smoothly transition from practice to the real thing, with some games having a different appearance for practice, and as such a cut to black is used as a transition. For example, [[The Dazzles]] has the [[The Dazzles (characters)|titular girls]] wearing what looks to be training hoodies, with the background having an off-white color. In the real game, they wear red dresses with a white stripe instead, with the background being cyan.
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Although [[Remix 3 (DS)|Remix 3]] does not have a conventional practice section, the beginning shows the male [[Love Lizards (characters)|lizard]] practicing his new rhythms. This serves to inform the player of the altered rhythm for [[Love Lizards]] ahead of time.
Although [[Remix 3 (DS)|Remix 3]] does not have a conventional practice section, the beginning shows the male [[Love Lizards (characters)|lizard]] practicing his new rhythms. This serves to inform the player of the altered rhythm for [[Love Lizards]] ahead of time.
==[[Rhythm Heaven Fever]]==
==[[Rhythm Heaven Fever]]==
[[File:Screenshot Wii Ringside Practice.png|thumb|Practice for [[Ringside]].]]In ''[[Rhythm Heaven Fever]]'', every [[Rhythm Game]] has its own practice theme, being a chiptune version of the game's song. The player needs to complete a varying amount of sets to advance the practice, which are shown with a counter. The games also include a {{Nihongo|Demonstration|お手本中・・・|Otehon-chū...}} if the player spends too long on a set, in which case they can press the ① button to have the game automatically play the section to demonstrate the timing. The Demonstration is not available for the [[Endless Games]] or [[Extra Games]], which also return to requiring only one successful set without a counter, and using a new arrangement of the old music (called "[[Music Corner#Music List (Rhythm Heaven Fever)|Practice Theme]]") or the ocassional game-specific non-chiptune themes. It can be skipped by pressing the ⊝ button. [[Mr. Upbeat]] uses the updated version of "Practice Theme" as its music in this game. [[Lady Cupid]]'s practice uses "Practice Theme" as well, although the music for the real thing is a chiptune track in the same style as the practice themes for the [[Rhythm Games]].
[[File:Screenshot Wii Ringside Practice.png|thumb|Practice for [[Ringside]].]]In ''[[Rhythm Heaven Fever]]'', every [[Rhythm Game]] has its own practice theme, being a chiptune version of the game's song. The player needs to complete a varying amount of sets to advance the practice, which are shown with a counter. The games also include a {{Nihongo|Demonstration|お手本中・・・|Otehon-chū...}} if the player spends too long on a set, in which case they can press the ① button to have the game automatically play the section to demonstrate the timing. The Demonstration is not available for the [[Endless Games]] or [[Extra Games]], which also return to requiring only one successful set without a counter, and using a new arrangement of the old music (called "[[Music Corner#Music List (Rhythm Heaven Fever)|Practice Theme]]") or the occasional game-specific non-chiptune themes. It can be skipped by pressing the ⊝ button. [[Mr. Upbeat]] uses the updated version of "Practice Theme" as its music in this game. [[Lady Cupid]]'s practice uses "Practice Theme" as well, although the music for the real thing is a chiptune track in the same style as the practice themes for the [[Rhythm Games]].


Games without a practice are noted with the line "(No Practice.)" (or "(And no practice for you!)" in ''[[Beat the Beat: Rhythm Paradise]]'') in the game's description. In the [[Two-Player Menu|Two Player]] games, the practice is played the same as with the One Player version, with one practice for each player. Many games again transition smoothly between the practice and the real thing, and some games have a different appearance for the practice, utilizing a fade transition, or in some cases, game-specific transitions. For example, the practice for [[Double Date]] sees [[A Boy]] sitting on the bench alone in the middle of the day, with the male [[Weasel Couple|Weasel]] giving him instructions. After practice is complete, the screen fades out, a chime is heard, and the real thing begins at sunset with [[His Crush]] and the female [[Weasel Couple|Weasel]] having arrived.
Games without a practice are noted with the line "(No Practice.)" (or "(And no practice for you!)" in ''[[Beat the Beat: Rhythm Paradise]]'') in the game's description. In the [[Two-Player Menu|Two Player]] games, the practice is played the same as with the One Player version, with one practice for each player. Many games again transition smoothly between the practice and the real thing, and some games have a different appearance for the practice, utilizing a fade transition, or in some cases, game-specific transitions. For example, the practice for [[Double Date]] sees [[A Boy]] sitting on the bench alone in the middle of the day, with the male [[Weasel Couple|Weasel]] giving him instructions. After practice is complete, the screen fades out, a chime is heard, and the real thing begins at sunset with [[His Crush]] and the female [[Weasel Couple|Weasel]] having arrived.

Revision as of 03:29, 20 December 2024

"You can play through the tutorial as a warm-up before attempting the full rhythm game. Plus, if you’re struggling with a particular song, you can always revisit the tutorial for extra practice."
Rhythm Heaven Megamix Tips & Tricks - Play Nintendo

The Practice (練習?, Renshū), informally known as the tutorial, is a section that plays before starting a Rhythm Game or Endless Game.

Typically, the practice section explains to the player all the actions they are going to do in the game itself. For most of the games in the Rhythm Heaven Series, practice appears before the "real thing" in each Rhythm Game that introduces new mechanics, with a few exceptions in Rhythm Tengoku. Practice never appears before remixes, and rarely appears before arrange versions.

Rhythm Tengoku

Practice for Karateka

In Rhythm Tengoku, each practice uses one of three variations of a single song (called "Tutorial Song 1", "Tutorial Song 2" and "Tutorial Song 3" in Rhythm Tengoku Zen Kyoku-shu) as well as a few game-specific practice themes. The practice itself presents the player with each cue in the game, and the player usually only needs to do one set successfully in order to advance. It can be skipped by pressing the Select button. The games Air Batter, Iai Giri, Baikin Hakase, Usagi Tobi, Night Walk, Polyrhythm and Ninja don't have a practice. Those without a practice are not noted as such in the game's description. Most games smoothly transition from the practice into the real thing, while some games (such as Tram to Poline) have a different appearance for the practice, and so a fade transition is used.

While Air Batter does not have a conventional practice section, the beginning of the game loops the start indefinitely until the player hits enough balls successfully. In Shiroi Obake, missing the ghost during the practice session has the player advance into the real thing anyway. Certain games without a practice, such as Polyrhythm, have instructions present on the screen for the duration of the game. Quiz's practice uniquely ends the game and gives the player a Try Again Rank straight away if they fail. Additionally, Ninja has a cutscene at the start which can be skipped with the Select button, however it doesn't allow the player to practice the gameplay. Notably, Mannequin Kojo's practice never advances no matter how many sets are completed, requiring the player to skip it in order to play the "real thing".

The Endless Games Ura Otoko and Mannequin Kojo use the practice theme itself as their music.

In the arcade version, every practice returns unaltered in the 1 Player mode. It can be skipped by pressing the Start button instead, which in turn can no longer pause the game. The games Air Batter, Iai Giri, Baikin Hakase, Usagi Tobi, Night Walk and Polyrhythm now have Asobi Kata (あそびかた?, How to Play) animations which briefly explain the controls, and can also be skipped with the Start button. Hopping Road also has one in addition to its practice. All 2P games aside from the ones in the EXTRA Stage have these animations as well, without a practice. As these are merely animations, and not gameplay, minor differences from the games themselves can be found. Getting the answer wrong during Quiz's practice simply moves on to the next question instead of ending the game. The podium's counter is also capped at 99 during practice, making the game's easter egg unobtainable during it.

Rhythm Heaven

Practice for Love Lab.

In Rhythm Heaven, each practice uses a new arrangement of the original practice theme (now called "Let's Practice!"), or a variation of it, and occasional game-specific themes. The player needs to complete each set successfully 3 times. It can be skipped by tapping the "Skip" button on the Touch Screen.

Like before, most games smoothly transition from practice to the real thing, with some games having a different appearance for practice, and as such a cut to black is used as a transition. For example, The Dazzles has the titular girls wearing what looks to be training hoodies, with the background having an off-white color. In the real game, they wear red dresses with a white stripe instead, with the background being cyan.

Games without a practice are noted with the line "(And no practice for you!)" in the game's description. This game marks the first time arrange versions come with a practice, as Fan Club 2, Rhythm Rally 2, Fillbots 2 and Rockers 2 use it to present new cues to the player.

Although Remix 3 does not have a conventional practice section, the beginning shows the male lizard practicing his new rhythms. This serves to inform the player of the altered rhythm for Love Lizards ahead of time.

Rhythm Heaven Fever

Practice for Ringside.

In Rhythm Heaven Fever, every Rhythm Game has its own practice theme, being a chiptune version of the game's song. The player needs to complete a varying amount of sets to advance the practice, which are shown with a counter. The games also include a Demonstration (お手本中・・・?, Otehon-chū...) if the player spends too long on a set, in which case they can press the ① button to have the game automatically play the section to demonstrate the timing. The Demonstration is not available for the Endless Games or Extra Games, which also return to requiring only one successful set without a counter, and using a new arrangement of the old music (called "Practice Theme") or the occasional game-specific non-chiptune themes. It can be skipped by pressing the ⊝ button. Mr. Upbeat uses the updated version of "Practice Theme" as its music in this game. Lady Cupid's practice uses "Practice Theme" as well, although the music for the real thing is a chiptune track in the same style as the practice themes for the Rhythm Games.

Games without a practice are noted with the line "(No Practice.)" (or "(And no practice for you!)" in Beat the Beat: Rhythm Paradise) in the game's description. In the Two Player games, the practice is played the same as with the One Player version, with one practice for each player. Many games again transition smoothly between the practice and the real thing, and some games have a different appearance for the practice, utilizing a fade transition, or in some cases, game-specific transitions. For example, the practice for Double Date sees A Boy sitting on the bench alone in the middle of the day, with the male Weasel giving him instructions. After practice is complete, the screen fades out, a chime is heard, and the real thing begins at sunset with His Crush and the female Weasel having arrived.

This game also has the only Rhythm Toy with a practice, that being Rhythm Fighter, which uses it to explain the rules of the game without allowing the players to try it out beforehand.

Rhythm Heaven Megamix

Practice for Tangotronic 3000

In Rhythm Heaven Megamix, every single game, regardless of origin, uses a chiptune version of their song during their practice section and also need a specified amount of completed sets with a counter to advance, much like in Rhythm Heaven Fever. The original practice theme is nowhere to be found in this game. Similar to the Demonstrations, this game shows a Rhythm Help Display (お助けリズム表示?, Otasuke Rhythm Hyōji) of the current set if the player spends too long during the practice, showing the rhythm in a handy visual format[1], though this is only available for games in Earth World.

Practice can be skipped by pausing the game and choosing "Skip". Games without a practice are noted with NoPractice3DS.png beneath their description. After the Rhythm Game has been completed once, the player can press Ⓐ to skip the prologue directly into the practice (if any) or Ⓧ to skip directly to the real game. Like before, some new games have a different appearance during practice, such as the background in Animal Acrobat and Jungle Gymnast consisting of simple squares as opposed to the more involved backgrounds in the real thing.

Unlike previous games, going through the practice always fades out at the end, and then fades in for the real thing, regardless if the practice session has a unique appearance or not. Each returning game otherwise has their practice play out more or less how it did in the original games. Spaceball, Sick Beats, Bunny Hop, and Night Walk now have a proper practice section, and others from Rhythm Tengoku such as Bouncy Road are modified to have a more detailed explanation. Spaceball's original loop is now a fixed amount of baseballs, Sneaky Spirits now requires the player to hit a ghost once to advance, and Ninja Bodyguard receives a practice session in addition to the original's cutscene, which now only plays if the player goes through the practice.

Quiz Show is the exception to everything, in that the practice uses the original theme, ends the game and gives the player a Try Again Rank straight away if they fail, smoothly transitions to the real thing upon reaching the 4th question, and has the "Go for Perfect!" notice appear during the Perfect Campaign, matching how it appears in Rhythm Tengoku. An oversight allows the player to get a Perfect by failing during the practice[2].

When the player reaches a Gate, they are required to go through the practice of the respective Endless Game before attempting the trials.

In Other Languages

Language Name Meaning
Flag of Japan.svg Japanese 練習 Practice
Flag of the United States.svg EnglishNOA Practice
Flag of the United Kingdom (3-5).svg EnglishNOE Practice
Flag of France (1794–1815, 1830–1974, 2020–present).svg French Entraînement
S'entraîner
Training
Practice
Flag of Spain.svg Spanish Práctica
Entrenamiento
Practicar
Practice
Training
Practice
Flag of Germany.svg German Übung
Üben
Exercise
Practice
Flag of Italy.svg Italian Pratica
Allenamento
Tutorial
Practice
Training
Tutorial
Flag of Portugal.svg Portuguese Praticar[3] Practice
Flag of South Korea.svg Korean 연습 Practice

References

  1. "Oh, hey--if you ever have a hard time when you're practicing for a rhythm game... remember that Rhythm Help Display will appear on the Touch Screen. It shows you the timing and the rhythm in a handy visual format. You'll probably find it handy when you're just getting started, but... eventually you'll "feel" the rhythm without the need for visual cues. I understand some people even play rhythm games with their eyes closed! Something to think about, anyway. See you around." ~ Barista, Rhythm Heaven Megamix
  2. Video of the oversight in action
  3. Rhythm Paradise Manual de Instruções (Portuguese)
Rhythm Tengoku (GBA/Arcade)
Rhythm Games Omake Corner
Kissa CouncelOmochaGameGame GBA B-4.pngGame GBA B-5.pngGame GBA B-6.png
STAGE 1
KaratekaRhythm DatsumōMarcherAir BatterPachi Pachi SanninshūRemix 1
STAGE 2
Shiroi ObakeGame GBA 2-2.pngKossori RatBaikin HakaseGame GBA 2-5.pngRemix 2
STAGE 3
Game GBA 3-1.pngGame GBA 3-2.pngUsagi TobiGame GBA 3-4.pngGame GBA 3-5.pngRemix 3
STAGE 4
QuizGame GBA 4-2.pngRhythm o ShūjiGame GBA 4-4.pngGame GBA 4-5.pngRemix 4
STAGE 5
Hopping RoadNinjaGame GBA 5-3.pngGame GBA 5-4.pngTap DanceRemix 5
Revival
Bari Bari SanninshūGame GBA 6-2.pngCosmo DanceGame GBA 6-4.pngSuper TapRemix 6
Technician
Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 7-3.pngGame GBA 7-4.pngGame GBA 7-5.pngRemix 7
Last Technician
Game GBA 8-1.pngGame GBA 8-2.pngGame GBA 8-3.pngGame GBA 8-4.pngGame GBA 8-5.pngRemix 8
Arcade Only (1P) Extra
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.pngGame GBA EX-5.pngGame GBA EX-6.png
Arcade Only (2P) STAGE 1
Game GBA 1-1.pngGame GBA 1-2.pngGame GBA 1-3.pngGame GBA 1-4.png
STAGE 2
Game GBA 2-1.pngGame GBA 2-3.pngGame GBA 3-3.pngGame GBA 2-5.png
STAGE 3
Game GBA 3-5.pngGame GBA 4-3.pngGame GBA 5-2.pngGame GBA 5-5.png
STAGE 4
Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 6-3.pngGame GBA 7-5.png
STAGE 5
Game GBA 8-5.pngGame GBA 7-3.pngGame GBA 8-4.pngGame GBA 6-5.png
Extra
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.png
Rhythm Omocha
Game GBA T-1.gifGame GBA T-2.gifGame GBA T-3.gifGame GBA T-4.gif
Endless Games
Ura OtokoGame GBA E-2.pngGame GBA E-3.pngGame GBA E-4.png
Miscellaneous
Rhythm Heaven
Rhythm Games
Built to ScaleGlee ClubFillbotsGame DS 1-4.pngRemix 1
Rhythm RallyShoot-'Em-UpGame DS 2-3.pngGame DS 2-4.pngRemix 2
Game DS 3-1.pngGame DS 3-2.pngGame DS 3-3.pngGame DS 3-4.pngRemix 3
Game DS 4-1.pngGame DS 4-2.pngGame DS 4-3.pngGame DS 4-4.pngRemix 4
Game DS 5-1.pngGame DS 5-2.pngGame DS 5-3.pngGame DS 5-4.pngRemix 5
Game DS 6-1.pngGame DS 6-2.pngGame DS 6-3.pngKarate ManRemix 6
Built to Scale 2Game DS 7-2.pngFrog Hop 2Game DS 7-4.pngRemix 7
Rhythm Rally 2Fillbots 2Game DS 8-3.pngGame DS 8-4.pngRemix 8
Game DS 9-1.pngKarate Man 2Glee Club 2Game DS 9-4.pngRemix 9
Shoot-'Em-Up 2Game DS 10-2.pngGame DS 10-3.pngGame DS 10-4.pngRemix 10
Medal Corner Endless Games
Game DS E-1.gifShoot-'Em-UpGame DS E-3.gifSamurai SliceGame DS E-5.gifGame DS E-6.gif
Rhythm Toys
Game DS T-1.gifGame DS T-2.gifGame DS T-3.gifGame DS T-4.gifGame DS T-5.gifGame DS T-6.gifGame DS T-7.gif
Guitar Lessons
★Basic Course★
Crop Stomp SongGlee Club SongBuilt to Scale SongFreeze Frame Song
Guitar Lessons
★Technical Course★
Munchy Monk SongSpace Soccer SongSplashdown SongFrog Hop 2
Miscellaneous
CafeGame DS B-Medal.pngGame DS B-Credit.pngGame DS B-Complete.png
Music CornerReading CornerTitlePractice FlickingPerfect CampaignCharactersThe Rhythm LeagueRhythm HeavenRock 'n' Roll HallDevelopment HistoryRhythm Tengoku Gold Comic
RTCMCSoundtrack cover.jpgRTGCVCSoundtrack cover.jpgRhythmheaven MAINICON.png
Rhythm Heaven Fever
Medal Corner
Game Wii B-1.pngGame Wii B-2.pngGame Wii B-3.pngGame Wii B-4.pngNight Walk
Rhythm Games
Game Wii 1-1.pngGame Wii 1-2.pngGame Wii 1-3.pngGame Wii 1-4.pngRemix 1
Game Wii 2-1.pngGame Wii 2-2.pngGame Wii 2-3.pngGame Wii 2-4.pngRemix 2
Game Wii 3-1.pngBuilt to ScaleAir RallyFigure FighterRemix 3
Game Wii 4-1.pngGame Wii 4-2.pngMicro-RowSamurai SliceRemix 4
Game Wii 5-1.pngFlipper-FlopGame Wii 5-3.pngGame Wii 5-4.pngRemix 5
Game Wii 6-1.pngGame Wii 6-2.pngGame Wii 6-3.pngGame Wii 6-4.pngRemix 6
Game Wii 7-1.pngGame Wii 7-2.pngGame Wii 7-3.pngKarate ManRemix 7
Game Wii 8-1.pngGame Wii 8-2.pngBuilt to Scale 2Game Wii 8-4.pngRemix 8
Game Wii 9-1.pngGame Wii 9-2.pngGame Wii 9-3.pngGame Wii 9-4.pngRemix 9
Figure Fighter 2Micro-Row 2Game Wii 10-3.pngKarate Man 2Remix 10
Two-Player Menu
Endless GamesFork LifterTambourineRingsideMicro-RowFlipper-FlopLaunch PartyTap TroupeKarate Man
Endless Games
One Player
Game Wii E-4.gifGame Wii E-1.gifMunchy MonkGame Wii E-3.gifGame Wii E-4 JP.gifGame Wii E-5.gif
Endless Games
Two Player
Game Wii PE-1.gifGame Wii PE-2.gifGame Wii PE-3.gifGame Wii PE-4.gifGame Wii PE-5.gif
Rhythm Toys
Game Wii T-1.gifGame Wii T-2.gifGame Wii T-3.gifGame Wii T-4.gif
Extra Games
The Clappy TrioSneaky SpiritsGame Wii EX-3.gifGame Wii EX-4.gif
Miscellaneous Title ScreenMusic CornerReading MaterialRhythm TestPerfect CampaignCharactersThe Rhythm LeagueRhythm HeavenLive House OGUDevelopment HistorySeika Relay
MNRTCMCSoundtrack cover.jpgDownload (6).jpgBtBRPSoundtrack cover.jpg
Rhythm Heaven Megamix
Rhythm Games Earth World Honeybee Land
Karate ManGame 3DS ntrRobot S.pngGame 3DS rvlBadminton S.pngGame 3DS ctrStep S.png
Machine Land
Game 3DS agbHair S.pngGame 3DS ntrChorus S.pngGame 3DS rvlMuscle S.pngGame 3DS ctrFruitbasket S.png
The First Gate
Game 3DS ntrCoinToss L.png
Citrus Land
Game 3DS agbClap S.pngGame 3DS ntrShooting S.pngGame 3DS rvlFlea S.pngGame 3DS ctrInterprerter S.png
Donut Land
Game 3DS agbRabbit L.pngGame 3DS ntrAirboard L.pngGame 3DS rvlBatting L.pngGame 3DS ctrChameleon L.png
The Second Gate
Sick Beats
Barbershop Land
Game 3DS agbGhost S.pngGame 3DS ntrPingpong S.pngGame 3DS rvlGoma S.pngGame 3DS ctrWoodCat S.png
Songbird Land
Game 3DS agbShuji L.pngGame 3DS ntrBlueBirds L.pngGame 3DS rvlBird L.pngGame 3DS ctrDotsamurai L.png
The Third Gate
Game 3DS ctrChicken L.png
Lush Woods Lush Tower
Game 3DS agbBatter L.pngGame 3DS ntrNinja L.pngGame 3DS rvlGolf L.pngGame 3DS ctrSumou L.pngGame 3DS remix LED.png
Honeybee Tower
Game 3DS rvlKarate 1.pngGame 3DS ntrRobot L.pngGame 3DS rvlBadminton L.pngGame 3DS ctrStep L.pngGame 3DS remix 00.png
Machine Tower
Game 3DS agbHair L.pngGame 3DS ntrChorus L.pngGame 3DS rvlMuscle L.pngGame 3DS ctrFruitbasket L.pngGame 3DS remix 01.png
Citrus Tower
Game 3DS agbClap L.pngGame 3DS ntrShooting L.pngGame 3DS rvlFlea L.pngGame 3DS ctrInterprerter L.pngGame 3DS remix 02.png
Donut Tower
Game 3DS agbRat L.pngGame 3DS ntrIdol L.pngGame 3DS rvlManju L.pngGame 3DS ctrBlanco L.pngGame 3DS remix 03.png
Barbershop Tower
Game 3DS agbGhost L.pngGame 3DS ntrPingpong L.pngGame 3DS rvlGoma L.pngGame 3DS ctrWoodCat L.pngGame 3DS remix 04.png
Songbird Tower
Game 3DS agbTap L.pngGame 3DS ntrFrog L.pngGame 3DS rvlInterview L.pngGame 3DS ctrTango L.pngGame 3DS remix 05.png
Heaven World Star Land
Game 3DS agbTono L.pngGame 3DS ntrCameraMan L.pngGame 3DS rvlRocket L.pngGame 3DS ctrPillow L.png
Comet Land
Game 3DS agbMarcher L.pngGame 3DS ntrShugyo L.pngGame 3DS rvlSeesaw L.pngGame 3DS ctrBear L.png
Planet Land
Game 3DS agbSpaceDance L.pngGame 3DS ntrBackbeat L.pngGame 3DS rvlBook L.pngGame 3DS ctrTeppan L.png
The Fourth Gate
Game 3DS rvlSword L.png
Mamarin Palace Left-Hand Tower
Game 3DS agbClap A.pngGame 3DS ntrIdol A.pngGame 3DS rvlMuscle A.pngGame 3DS ctrBlanco A.pngGame 3DS remix 06 2.png
Right-Hand Tower
Game 3DS agbTap A.pngGame 3DS ntrFrog A.pngGame 3DS rvlGolf A.pngGame 3DS ctrDotsamurai A.pngGame 3DS remix 07 2.png
Tibby's Mom
Game 3DS agbSpaceDance A.pngGame 3DS ntrPingpong A.pngGame 3DS rvlManju A.pngGame 3DS rvlKarate 4.pngGame 3DS remix TED 2.png
Shop Shop No. 1
Game 3DS agbHopping L.pngGame 3DS agbNightWalk L.pngGame 3DS agbQuiz L.png
Shop No. 2
Game 3DS ntrBoxShow L.pngGame 3DS ntrShortLive L.pngGame 3DS rvlKarate 2.png
Shop No. 3
Built to ScaleGame 3DS rvlDate L.pngGame 3DS rvlFishing L.png
Shop No. 4
Game 3DS rvlFork L.pngGame 3DS rvlRap L.pngGame 3DS rvlReceive L.png
Shop No. 5
Game 3DS rvlRobot L.pngGame 3DS rvlRotation L.pngSamurai Slice
Shop No. 6
Game 3DS rvlSort L.pngGame 3DS rvlWatch L.pngGame 3DS rvlKarate 3.png
Characters
Sprite 3DS Mascot Boondog.gifSprite 3DS Mascot Dieter.gifSprite 3DS Mascot Shep.gifSprite 3DS Mascot Donna.gifSprite 3DS Mascot Hairold.gif
Sprite 3DS Mascot Eglantine.gifSprite 3DS Mascot Trey.gifSprite 3DS Mascot Saffron.gifSprite 3DS Mascot Saltwater.gifSprite 3DS Mascot Paprika.gif
Sprite 3DS Mascot Bertram.gifSprite 3DS Mascot Betty.gifSprite 3DS Mascot Tibby.gifSprite 3DS Mascot Philip.gifSprite 3DS Mascot Colin.gif
Sprite 3DS Mascot Tibby's Mom.gifSprite 3DS Mascot Barista.gifSprite 3DS Mascot The Goat.gifSprite 3DS Mascot Rupert.gifSprite 3DS Mascot Samurai Drummer.gif
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