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| These games don't differ much from their one player counterparts. Some games add the second player via split screen, others have the two players take turns, and other games let the second player take control of another on-screen character. Whenever a player misses, the game shows the word "Miss" to make it all the more obvious. | | These games don't differ much from their one player counterparts. Some games add the second player via split screen, others have the two players take turns, and other games let the second player take control of another on-screen character. Whenever a player misses, the game shows the word "Miss" to make it all the more obvious. |
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| Instead of the games' respective [[Practice]] sessions, there are new "How to Play" demonstrations before each 2P game (with the odd exception of [[Rat Race]], which plays its [[practice]] as well), including the arrange versions which usually don't have one if there is nothing new to show. The Extra stage does not include these explanations, however. | | Instead of the games' respective [[Practice]] sessions, there are new "How to Play" demonstrations before each 2P game (with the odd exception of [[Rat Race]], which plays its [[practice]] as well, and the more understandable exception of [[Ninja Bodyguard]]'s opening cutscene), including the arrange versions which usually don't have one if there is nothing new to show. The Extra stage does not include these explanations, however. |
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| [[File:Screenshot 12.jpg|thumb]] | | [[File:Screenshot 12.jpg|thumb]] |
| The players are rated like in the 1 Player games, as the average of their respective results. The results comments and epilogue appear as normal. The [[Perfect Campaign]] works like in the 1 Player version, where it is simply an alternate [[Superb]] [[Rank]]. After clearing a Stage, the two players get taken to the secret {{Nihongo|Aishō Shindan Corner|相性診断コーナー|Compatibility Diagnosis Corner}}, where uses a heart shaped machine fueled by the bee from [[Remix 3 (GBA)|Remix 3]] is used to test the two players' compatibility. It uses the same themes for [[Try Again]], [[OK]] and [[Superb]] depending on the score, but can also go above 100, in which case an excerpt of [[Staff Credits]] plays. They also go on to record their flow scores if they're high enough, like in the 1 Player version. | | The players are rated like in the 1 Player games, as the average of their respective results. The results comments and epilogue appear as normal. The [[Perfect Campaign]] works like in the 1 Player version, where it is simply an alternate [[Superb]] [[Rank]]. After clearing a Stage, the two players get taken to the secret {{Nihongo|Aishō Shindan Corner|相性診断コーナー|Compatibility Diagnosis Corner}}, where uses a heart shaped machine fueled by the bee from [[Remix 3 (GBA)|Remix 3]] is used to test the two players' compatibility. It uses the same themes for [[Try Again]], [[OK]] and [[Superb]] depending on the score, but can also go above 100, in which case an excerpt of [[Staff Credits]] plays. They also go on to record their flow scores if they're high enough, like in the 1 Player version. |
Revision as of 15:58, 23 July 2023
The two-player menu (2人プレイコーナー?, 2-Ri Play Corner) or two-player mode (2人プレイのコーナー?, 2-Ri Play no Corner) is a feature included in Rhythm Tengoku (Arcade) and Rhythm Heaven Fever, which contains variants of Rhythm Games modified to support a second player.
In the arcade version of Rhythm Tengoku, the 2 Player (2人プレイ?, 2-Ri Purei) games are all available from the start. The number of players is chosen from the opening menu, however, twice as many coins as the 1 Player mode are required to play in this mode (unless the game is set to Freeplay).
These games don't differ much from their one player counterparts. Some games add the second player via split screen, others have the two players take turns, and other games let the second player take control of another on-screen character. Whenever a player misses, the game shows the word "Miss" to make it all the more obvious.
Instead of the games' respective Practice sessions, there are new "How to Play" demonstrations before each 2P game (with the odd exception of Rat Race, which plays its practice as well, and the more understandable exception of Ninja Bodyguard's opening cutscene), including the arrange versions which usually don't have one if there is nothing new to show. The Extra stage does not include these explanations, however.
The players are rated like in the 1 Player games, as the average of their respective results. The results comments and epilogue appear as normal. The Perfect Campaign works like in the 1 Player version, where it is simply an alternate Superb Rank. After clearing a Stage, the two players get taken to the secret Aishō Shindan Corner (相性診断コーナー?, Compatibility Diagnosis Corner), where uses a heart shaped machine fueled by the bee from Remix 3 is used to test the two players' compatibility. It uses the same themes for Try Again, OK and Superb depending on the score, but can also go above 100, in which case an excerpt of Staff Credits plays. They also go on to record their flow scores if they're high enough, like in the 1 Player version.
STAGE 1
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リズム天国へようこそ♪ まずは このステージで ゲームに慣れてみよう!
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STAGE 1
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Welcome to Rhythm Tengoku♪ First, let's use this stage to get used to the game!
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Prologue Arcade Karateka.png
STAGE 2
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ゲームには慣れたかな? ココは、ちょっとだけ難しいかも…。 でも、気茶しんでね♪
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STAGE 2
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Did you get used to the game? This one, may be a little for difficult... But don't be afraid♪
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STAGE 3
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このステージは ノリがかんじん! リズムにノッて ノリノリでいこう!
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STAGE 3
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The Flow is crazy on this stage! Let's ride the rhythm and the Flow!
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STAGE 4
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どこがで見たステージが帰ってきた!? でも中身は大幅パワーァップ!
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STAGE 4
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Returning from previous stages?! But they have been significantly powered-up!
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Prologue Arcade Karateka.png
STAGE 5
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なんとあのテージまでバワーアップ!? 2人で仲良くクリア目指してガンバって!
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STAGE 5
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A powered up stage!? Good luck to both players to clear this!
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When scrolling past STAGE 5, the players receives a notice.
ご注意! このステージは、ゲーム説明ナシで超速くて難しいです。 「バッチリ遊んだ人」が挑戦してネ!
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Notice! From here on, the games are fast and not explained. Perfect players should challenge this!
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エクストラ
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ファイナルステージ! 2人で仲良くクリア目指して頑張って!
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EXTRA
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Final Stage! Good luck to both players to clear this!
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Prologue Arcade Karateka Extra.png
The two-player menu (2人プレイコーナー?, 2-Ri Purei Kōnā), also known as the Dual Play Menu or just Dual Play in Beat the Beat: Rhythm Paradise, is unlocked after clearing Fork Lifter in Rhythm Heaven Fever, with each Rhythm Game afterward requiring the players to have cleared the single-player version beforehand, as well as the two-player games before it[1][2].
The games themselves have slight visual differences compared to the originals. Most notably is the addition of a second controllable character, with P1's character on the left colored blue and P2's character on the right colored orange (with the exception of Karate Man, where they are purple instead). Games like Fork Lifter and Tambourine also manipulate where elements are placed so each player has a fair playing area, while games like Micro-Row and Flipper-Flop add more characters around the players. In some games, there are sections where only one of the two players is required to play. Both players take turns doing the Practice alone before playing the real game.
At the end, the result given is based on the average of the two players' scores (from 10 to 100), plus bonus points for player compatibility. Unlike the one-player versions, there are no result comments or epilogue and the game simply gives the players their Rank.
Getting a Superb awards a Duo Medal, which can unlock Two-Player Endless Games. Perfect Campaigns do not appear in this menu.
Although there aren't any two-player games in Rhythm Heaven Megamix in the conventional sense, there is the Challenge Train, which can be played with up to 4 players. One player acts as the captain of the group, and selects which course will be played. All players play their own version of the Rhythm Game, with each player's Mii shown around the screen. Other players can also play without owning Rhythm Heaven Megamix via Download Play. Score Goals multiply the required score by the amount of players, and they must accumulate enough points collectively. In Life and Monster Goals, at least one of the players must survive.
Trivia
- All of the long version games available in the 2 Player section of Rhythm Tengoku (Arcade) that also have an arrange version (and version) have 2 Player versions of those as well, with the exception of The☆Bon Odori 2P.
- None of the 2 Player Stages consist of a full 1 Player Stage, meaning it would be impossible to have a 2 Player version of the existing Remixes, and there are no Two-Player-exclusive ones. As the Challenge Train courses achieve multiplayer through multiple Nintendo 3DS systems, copies of the game and/or Download Play, this is the only way to play Remixes with more than one player.
Unused
- Main article: See-Saw/Unused
In Other Languages
Language
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Name
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Meaning
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Japanese |
2人で遊ぶ 2人プレイ |
Play with 2 People 2 Player
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Language
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Name
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Meaning
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Japanese |
2人プレイコーナー[3] |
2 Player Corner
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EnglishNOA |
Two-player menu[4] |
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EnglishNOE |
Dual Play Menu[5] |
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French |
Jeux à deux[6] |
Games for two
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Spanish |
Juegos a dobles[7] |
Doubles Games
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German |
Duett-Modus[8] |
Duet Mode
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Italian |
Modalità per 2 giocatori[9] |
2 Player mode
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Korean |
2인 플레이 코너[10] |
2 Player Corner
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References
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Rhythm Tengoku (GBA/Arcade)
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One Player • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •
• • • • • • • • • • Arcade Exclusive • • • • • Two Player • • • • • • • • • • • • • • • • • •
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Rhythm Heaven
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• • • • • • • • • • • • • • • • • • • • • • • •
• • • • • • • • • • • • • • • •
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Rhythm Heaven Fever
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One Player • • • • • • • • • • • • • • • • • • • • • • • • • • • •
• • • • • • • • • • • • Two Player • • • • • • • Extra Games
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