Endless Games: Difference between revisions
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{{GameExplainGBA | |||
|title=ゲーム | |||
|explain=メダルを あつめて<br>とくべつなゲームに<br>挑戦してみてネ!<br>いくつかあるヨ。 | |||
|titleEN=Game | |||
|explainEN=Collect medals<br>and play some<br>special games!<br>There's a few in here.}} | |||
{{GameExplainDS | |||
|title=<div style="text-align:center">Earn {{Color|Red|medals}} to play games!</div> | |||
|explain=<div style="text-align:center">Endless Games</div>}} | |||
{{GameExplainWii | |||
|Notice!=1 | |||
|titleUS=Notice! | |||
|explainUS=You unlocked Endless Games!<br>See how far you can get! | |||
|titleUK=Notice | |||
|explainUK=You unlocked Endless Games!<br>See how far you can get,<br>they're endless!}} | |||
{{Quote | |||
|Keep up as long as you can for a high score – alone or with a friend. | |||
|Endless Games description, ''Beat the Beat: Rhythm Paradise'' Official Website}} | |||
{{Nihongo|Endless Games|エンドレスゲームズ|Endoresu Gēmuzu}}, also known as {{Nihongo|Game|ゲーム|Gēmu}} in ''[[Rhythm Tengoku]]'', is a place in the [[Medal Corner]] which contsists of games that are played for an indefinite amount of time, until the player makes a certain amount of mistakes. Unlike [[Rhythm Games]], these are played to earn a high score. These games are unlocked by earning [[Medal]]s. | |||
==''[[Rhythm Tengoku]]''== | |||
The {{Nihongo|Game|ゲーム|Gēmu}} menu is unlocked after clearing [[Remix 1 (GBA)|Remix 1]] and can be accessed in the [[Medal Corner|Omake Corner]]. | |||
The games have a pre-set High Score for the player to beat. They are all half the amount of points the player needs to reach before the game runs out of unique content. | |||
{| style="width:100%;{{Gradient|#FFD6FF}};color:black;border-radius:7px;align:center;" | |||
|- | |||
|<div style="text-align:center">[[File:Game GBA E-1.png|80px|link=Mr. Upbeat|Ura Otoko]]<br>[[Mr. Upbeat|Ura Otoko]]<br>{{Color|Red|Medals}} required: 1</div> | |||
|<div style="text-align:center">[[File:Game GBA E-2.png|80px|link=Baikin Hakase SP]]<br>[[Baikin Hakase SP]]<br>{{Color|Red|Medals}} required: 10</div> | |||
|<div style="text-align:center">[[File:Game GBA E-3.png|80px|link=Quiz Special]]<br>[[Quiz Special]]<br>{{Color|Red|Medals}} required: 20</div> | |||
|<div style="text-align:center">[[File:Game GBA E-4.png|80px|link=Mannequin Kojo]]<br>[[Mannequin Kojo]]<br>{{Color|Red|Medals}} required: 30</div> | |||
|} | |||
==''[[Rhythm Heaven]]''== | |||
The {{Nihongo|Endless Games|エンドレスゲームズ|Endoresu Gēmuzu}} menu is unlocked after clearing [[Built to Scale (DS)|Built to Scale]] and can be accessed in the [[Medal Corner]]. | |||
== | The games have a pre-set High Score for the player to beat. They are remarkably low. | ||
{| style="width:100%;{{Gradient|#FFBDFF}};color:black;border-radius:7px;align:center;" | |||
|- | |||
|<div style="text-align:center"><br>[[File:Game DS E-1.gif|80px|link=Coin Toss]]<br>[[Coin Toss]]<br>{{Color|Red|Medals}} required: 2</div> | |||
|<div style="text-align:center"><br>[[File:Game DS E-2.gif|80px|link=Shoot-'em-up 2#Endless Game|Shoot-'Em-Up]]<br>[[Shoot-'em-up 2#Endless Game|Shoot-'Em-Up]]<br>{{Color|Red|Medals}} required: 7</div> | |||
|<div style="text-align:center"><br>[[File:Game DS E-3.gif|80px|link=Tunnel]]<br>[[Tunnel]]<br>{{Color|Red|Medals}} required: 12</div> | |||
|- | |||
|<div style="text-align:center"><br>[[File:Game DS E-4.gif|80px|link=Samurai Slice (DS)|Samurai Slice]]<br>[[Samurai Slice (DS)|Samurai Slice]]<br>{{Color|Red|Medals}} required: 17</div> | |||
|<div style="text-align:center"><br>[[File:Game DS E-5.gif|80px|link=Glass Tappers]]<br>[[Glass Tappers]]<br>{{Color|Red|Medals}} required: 22</div> | |||
|<div style="text-align:center"><br>[[File:Game DS E-6.gif|80px|link=Rhythmove Dungeon]]<br>[[Rhythmove Dungeon]]<br>{{Color|Red|Medals}} required: 27</div> | |||
|} | |||
==''[[Rhythm Heaven Fever]]''== | |||
The {{Nihongo|Endless Games|エンドレスゲームズ|Endoresu Gēmuzu}} menu is unlocked after clearing [[See-Saw]] and can be accessed in the [[Medal Corner]]. | |||
The games don't have pre-set High Scores, instead the game tallies the "Personal Record" (of the current save file) and the "All-Time Record" (across all save files), as well as separate personal records for both players in the Two-Player Endless Games. The personal best record shows an icon or [[miiwiki:Mii|Mii]], which for One Player is taken automatically from the save file. In Two Player, both players must input the icon or [[miiwiki:Mii|Mii]] when setting a new record, though both players can use the same [[miiwiki:Mii|Mii]]. | |||
In ''[[Minna no Rhythm Tengoku]]'', while the game does acknowledge when the player achieves a High Score, it still plays the regular Game Over jingle. A dedicated jingle was added in the international releases. One of the games was replaced in the international versions, and the rest were moved around to compensate. | |||
===''[[Minna no Rhythm Tengoku]]''=== | |||
{| style="width:100%;{{Gradient|#CE00CE}};color:black;border-radius:7px;align:center;" | |||
|- | |||
|<div style="text-align:center">[[File:Game Wii E-1.gif|130px|link=Wake-Up Caller]]<br>[[Wake-Up Caller]]<br>[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: 03</div> | |||
|<div style="text-align:center">[[File:Game Wii E-2.gif|130px|link=Munchy Monk (Wii)|Munchy Monk]]<br>[[Munchy Monk (Wii)|Munchy Monk]]<br>[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: 11</div> | |||
|<div style="text-align:center">[[File:Game Wii E-3.gif|130px|link=Lady Cupid]]<br>[[Lady Cupid]]<br>[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: 23</div> | |||
|<div style="text-align:center">[[File:Game Wii E-4 JP.gif|130px|link=Manzai]]<br>[[Manzai]]<br>[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: 32</div> | |||
|<div style="text-align:center">[[File:Game Wii E-5 JP.gif|130px|link=Endless Remix]]<br>[[Endless Remix]]<br>[[File:MedalPerfectWiiEndlessMenu.png|20px]]Perfects Needed: 50</div> | |||
|} | |||
===''[[Rhythm Heaven Fever]]''/''[[Beat the Beat: Rhythm Paradise]]''/''[[Rhythm World Wii]]''=== | |||
{| style="width:100%;{{Gradient|#CE00CE}};color:black;border-radius:7px;align:center;" | |||
|- | |||
|<div style="text-align:center">[[File:Game Wii E-4.gif|130px|link=Mr. Upbeat]]<br>[[Mr. Upbeat]]<br>[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: 03</div> | |||
|<div style="text-align:center">[[File:Game Wii E-1.gif|130px|link=Wake-Up Caller]]<br>[[Wake-Up Caller]]<br>[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: 11</div> | |||
|<div style="text-align:center">[[File:Game Wii E-2.gif|130px|link=Munchy Monk (Wii)|Munchy Monk]]<br>[[Munchy Monk (Wii)|Munchy Monk]]<br>[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: 23</div> | |||
|<div style="text-align:center">[[File:Game Wii E-3.gif|130px|link=Lady Cupid]]<br>[[Lady Cupid]]<br>[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: 32</div> | |||
|<div style="text-align:center">[[File:Game Wii E-5.gif|130px|link=Endless Remix]]<br>[[Endless Remix]]<br>[[File:MedalPerfectWiiEndlessMenu.png|20px]]Perfects Needed: 50</div> | |||
|} | |||
===Two-Player Endless Games=== | |||
The [[Two-Player Menu]] has its own set of Endless Games, known as the {{Nihongo|Two-Player Endless Games|ふたりでエンドレスゲームズ|Futari de Endoresu Gēmuzu}}, or the {{Nihongo|Endless Dual Games}} in ''[[Beat the Beat: Rhythm Paradise]]''. It is available as soon as the [[Two-Player Menu]] itself is unlocked. | |||
{| style="width:100%;{{Gradient|#9400CE}};color:black;border-radius:7px;align:center;" | |||
|- | |||
|<div style="text-align:center">[[File:Game Wii PE-1.gif|130px|link=Clap Trap]]<br>[[Clap Trap]]<br>[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: 1</div> | |||
|<div style="text-align:center">[[File:Game Wii PE-2.gif|130px|link=Mochi Pounding]]<br>[[Mochi Pounding]]<br>[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: 2</div> | |||
|<div style="text-align:center">[[File:Game Wii PE-3.gif|130px|link=Kung Fu Ball]]<br>[[Kung Fu Ball]]<br>[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: 4</div> | |||
|<div style="text-align:center">[[File:Game Wii PE-4.gif|130px|link=Pirate Crew]]<br>[[Pirate Crew]]<br>[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: 6</div> | |||
|<div style="text-align:center">[[File:Game Wii PE-5.gif|130px|link=Bossa Nova#Two-Player Endless Game|Bossa Nova]]<br>[[Bossa Nova#Two-Player Endless Game|Bossa Nova]]<br>[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: 8</div> | |||
|} | |||
==''[[Rhythm Heaven Megamix]]''== | |||
In ''[[Rhythm Heaven Megamix]]'', there is no menu for the Endless Games. Instead, the [[Gatekeeper Trio]] halts the player's progression at certain points, and only lets them pass the Gate by clearing one their Trials, each of varying difficulty, and challenge charge: | |||
*[[Saffron]] Trial: Easy | |||
*[[Saltwater]] Trial: Normal | |||
*[[Paprika]] Trial: Hard | |||
After clearing a trial, the player is allowed to continue past the gate, but they can still go back and try the other Trials. The player can replay cleared Trials for free. Clearing all three Trials unlocks the game as an Endless Game in the [[Museum]]. If the player spends 30 [[Coins]] without clearing any of the trials, the [[Gatekeeper Trio]] allow them to continue anyway. | |||
As the Endless Games don't have any Epilogues, a second [[Rhythm Item]] can be obtained to fill its space in the [[Museum]] by achieving a certain score, although the game doesn't specify how much is required and instead only displays the current save file's personal best. It also doesn't acknowledge High Scores at all. | |||
{| style="width:100%;{{Gradient|#DCD9D9|#8C8C8C}};color:black;border-radius:7px;align:center;" | |||
|- | |||
== | |<div style="text-align:center">[[The First Gate]]<br>[[File:Game 3DS ntrCoinToss L.png|44px|link=Coin Toss]]<br>[[Coin Toss]]<br>Easy: 15 [[Coins]]<br>Normal: 8 [[Coins]]<br>Hard: 4 [[Coins]]</div> | ||
|<div style="text-align:center">[[The Second Gate]]<br>[[File:Game 3DS agbVirus L.png|44px|link=Sick Beats#Endless Game|Sick Beats]]<br>[[Sick Beats#Endless Game|Sick Beats]]<br>Easy: 18 [[Coins]]<br>Normal: 10 [[Coins]]<br>Hard: 6 [[Coins]]</div> | |||
|<div style="text-align:center">[[The Third Gate]]<br>[[File:Game 3DS ctrChicken L.png|44px|link=Charging Chicken]]<br>[[Charging Chicken]]<br>Easy: 20 [[Coins]]<br>Normal: 12 [[Coins]]<br>Hard: 8 [[Coins]]</div> | |||
|<div style="text-align:center">[[The Fourth Gate]]<br>[[File:Game 3DS rvlSword L.png|44px|link=Clap Trap]]<br>[[Clap Trap]]<br>Easy: 50 [[Coins]]<br>Normal: 30 [[Coins]]<br>Hard: 15 [[Coins]]</div> | |||
|} | |||
==Gallery== | |||
<gallery> | |||
Screenshot GBA Endless Games.png|The Endless Games menu in ''[[Rhythm Tengoku]]'' | |||
Screenshot DS Endless Games.png|The Endless Games menu in ''[[Rhythm Heaven]]'' | |||
== | Screenshot Wii Endless Games.png|The Endless Games menu in ''[[Rhythm Heaven Fever]]'' | ||
*[[ | Screenshot Wii Two-Player Endless Games.png|The Two-Player Endless Games menu in ''[[Rhythm Heaven Fever]]'' | ||
*[[ | </gallery> | ||
*[[ | ==Trivia== | ||
*In ''[[Rhythm Tengoku]]'', [[Mr. Upbeat]] is the only Endless Game to play a different sequence for High Scores, as [[Mr. Upbeat (character)|Mr. Upbeat]] pumps his fists into the air in celebration as opposed to falling over disappointed. All other Endless Games do the same thing regardless if the player achieved a High Score or not. | |||
*[[Endless | *In ''[[Rhythm Heaven]]'', [[Coin Toss]] is the only game to not play the Game Over sequence, instead it merely resets the player's score. [[Coin Toss/Development|Unused]] graphics for the words "Game Over" can be found, however, and the Game Over sequence plays like normal in ''[[Rhythm Heaven Megamix]]''. | ||
*[[ | *[[Endless Remix]] stands out as not only is it a [[Remix]] of Endless Games, but it also features three games not seen outside of it, and is the only game unlocked with [[Perfect]]s instead of [[Medal]]s. | ||
[[ | *In the first three games, at least one Endless Game is a version of a [[Rhythm Game]], namely [[Sick Beats#Endless Game|Sick Beats]], [[Quiz Show#Quiz Special|Quiz Show]], [[Shoot-'em-up 2#Endless Game|Shoot-'Em-Up]] and [[Bossa Nova#Two-Player Endless Game|Bossa Nova]]. In ''[[Rhythm Heaven Fever]]'', there is no such game for the One Player Endless Games, but there is [[Manzai/Development|unused content]] suggesting [[Manzai]] was originally meant to be a [[Rhythm Game]] with an Endless version. | ||
[[ | **Meanwhile, [[Manzai]] getting replaced with [[Mr. Upbeat]] in the international versions of ''[[Rhythm Heaven Fever]]'' effectively moved the [[Medal]] requirements for all of the other Endless Games, and marks the first time an Endless Game was remade in a later installment. It is also possible this is the reason a "New Record" jingle was created, to take up the missing slot for [[Manzai]]'s music in the [[Music Corner#Rhythm Heaven Fever|Music List]], as [[Mr. Upbeat]] reuses the Practice Theme as its music. | ||
[[ | *[[Sick Beats#Endless Game|Sick Beats]] is the only game whose Trial clear condition is to reach the end rather than a certain score. It lasts two loops of the music, just as long as the non-Endless version did in ''[[Rhythm Tengoku]]'', although none of the Trials match the gameplay of the original. | ||
[[Category: | *The number of Endless Games in ''[[Rhythm Heaven]]'' is one less than the number of [[Rhythm Toys]]. However, there are remnants of one more Endless Game (the sprite meant to be seen on the menu, internally named "demo_game_passboys". The sprite itself is blank). | ||
**There is an unused and unfinished Endless Game in ''[[Minna no Rhythm Tengoku]]'''s [[Debug Menu#Rhythm Heaven Fever|debug menu]] named [[Seika Relay]]. | |||
==In Other Languages== | |||
{{Lang | |||
|jp=ゲーム<br>エンドレスゲームズ | |||
|rojp=Gēmu
Endoresu Gēmuzu | |||
|mnjp=Game<br>Endless Games | |||
|us=Endless Games | |||
|fr=Jeux infinis | |||
|mnfr=Endless games | |||
|es=Juegos sin fin | |||
|mnes=Endless games | |||
|de=Endlos-Spiele | |||
|mnde=Endless games | |||
|it=Giochi musicali | |||
|mnit=Musical games | |||
|nl=Endless Games<ref>[https://www.nintendo.nl/games/oms/beat_the_beat_rhythm_paradise/bonus.html#bonus/medal-corners.html Beat the Beat: Rhythm Paradise | Muziekspel | Wii | Nintendo]</ref> | |||
|pt=Endless Games<ref>[https://www.nintendo.pt/games/oms/beat_the_beat_rhythm_paradise/bonus.html#bonus/medal-corners.html Beat the Beat: Rhythm Paradise | Jogo de música | Wii | Nintendo]</ref> | |||
|kr=엔드리스 게임 | |||
|rokr=Endeuliseu Geim | |||
|mnkr=Endless Game}} | |||
{{Lang | |||
|jp=ふたりでエンドレスゲームズ | |||
|rojp=Futari de Endoresu Gēmuzu | |||
|mnjp=Endless Games for Two | |||
|us=Two-Player Endless Games | |||
|uk=Endless Dual Games | |||
|fr=Jeux infinis à deux | |||
|mnfr=Endless games for two | |||
|es=Juegos sin fin a dobles | |||
|mnes=Endless doubles games | |||
|de=Endlos-Spiele für zwi | |||
|mnde=Endless games for two | |||
|it=Giochi musicali per 2 giocatori | |||
|mnit=Musical games for 2 players | |||
|kr=둘이서 엔드리스 게임 | |||
|rokr=Dul-iseo Endeuliseu Geim | |||
|mnkr=Endless Game for Two}} | |||
==References== | |||
<references/> | |||
{{RT}}{{RH}}{{RHF}}{{RHM}} | |||
[[Category:Endless Games]] | |||
[[Category:Medal Corner]] | [[Category:Medal Corner]] |
Latest revision as of 03:41, 6 May 2024
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Keep up as long as you can for a high score – alone or with a friend. |
Endless Games (エンドレスゲームズ?, Endoresu Gēmuzu), also known as Game (ゲーム?, Gēmu) in Rhythm Tengoku, is a place in the Medal Corner which contsists of games that are played for an indefinite amount of time, until the player makes a certain amount of mistakes. Unlike Rhythm Games, these are played to earn a high score. These games are unlocked by earning Medals.
Rhythm Tengoku
The Game (ゲーム?, Gēmu) menu is unlocked after clearing Remix 1 and can be accessed in the Omake Corner.
The games have a pre-set High Score for the player to beat. They are all half the amount of points the player needs to reach before the game runs out of unique content.
Rhythm Heaven
The Endless Games (エンドレスゲームズ?, Endoresu Gēmuzu) menu is unlocked after clearing Built to Scale and can be accessed in the Medal Corner.
The games have a pre-set High Score for the player to beat. They are remarkably low.
Rhythm Heaven Fever
The Endless Games (エンドレスゲームズ?, Endoresu Gēmuzu) menu is unlocked after clearing See-Saw and can be accessed in the Medal Corner.
The games don't have pre-set High Scores, instead the game tallies the "Personal Record" (of the current save file) and the "All-Time Record" (across all save files), as well as separate personal records for both players in the Two-Player Endless Games. The personal best record shows an icon or Mii, which for One Player is taken automatically from the save file. In Two Player, both players must input the icon or Mii when setting a new record, though both players can use the same Mii.
In Minna no Rhythm Tengoku, while the game does acknowledge when the player achieves a High Score, it still plays the regular Game Over jingle. A dedicated jingle was added in the international releases. One of the games was replaced in the international versions, and the rest were moved around to compensate.
Minna no Rhythm Tengoku
Rhythm Heaven Fever/Beat the Beat: Rhythm Paradise/Rhythm World Wii
Two-Player Endless Games
The Two-Player Menu has its own set of Endless Games, known as the Two-Player Endless Games (ふたりでエンドレスゲームズ?, Futari de Endoresu Gēmuzu), or the Endless Dual Games in Beat the Beat: Rhythm Paradise. It is available as soon as the Two-Player Menu itself is unlocked.
Rhythm Heaven Megamix
In Rhythm Heaven Megamix, there is no menu for the Endless Games. Instead, the Gatekeeper Trio halts the player's progression at certain points, and only lets them pass the Gate by clearing one their Trials, each of varying difficulty, and challenge charge:
After clearing a trial, the player is allowed to continue past the gate, but they can still go back and try the other Trials. The player can replay cleared Trials for free. Clearing all three Trials unlocks the game as an Endless Game in the Museum. If the player spends 30 Coins without clearing any of the trials, the Gatekeeper Trio allow them to continue anyway.
As the Endless Games don't have any Epilogues, a second Rhythm Item can be obtained to fill its space in the Museum by achieving a certain score, although the game doesn't specify how much is required and instead only displays the current save file's personal best. It also doesn't acknowledge High Scores at all.
Gallery
The Endless Games menu in Rhythm Tengoku
The Endless Games menu in Rhythm Heaven
The Endless Games menu in Rhythm Heaven Fever
The Two-Player Endless Games menu in Rhythm Heaven Fever
Trivia
- In Rhythm Tengoku, Mr. Upbeat is the only Endless Game to play a different sequence for High Scores, as Mr. Upbeat pumps his fists into the air in celebration as opposed to falling over disappointed. All other Endless Games do the same thing regardless if the player achieved a High Score or not.
- In Rhythm Heaven, Coin Toss is the only game to not play the Game Over sequence, instead it merely resets the player's score. Unused graphics for the words "Game Over" can be found, however, and the Game Over sequence plays like normal in Rhythm Heaven Megamix.
- Endless Remix stands out as not only is it a Remix of Endless Games, but it also features three games not seen outside of it, and is the only game unlocked with Perfects instead of Medals.
- In the first three games, at least one Endless Game is a version of a Rhythm Game, namely Sick Beats, Quiz Show, Shoot-'Em-Up and Bossa Nova. In Rhythm Heaven Fever, there is no such game for the One Player Endless Games, but there is unused content suggesting Manzai was originally meant to be a Rhythm Game with an Endless version.
- Meanwhile, Manzai getting replaced with Mr. Upbeat in the international versions of Rhythm Heaven Fever effectively moved the Medal requirements for all of the other Endless Games, and marks the first time an Endless Game was remade in a later installment. It is also possible this is the reason a "New Record" jingle was created, to take up the missing slot for Manzai's music in the Music List, as Mr. Upbeat reuses the Practice Theme as its music.
- Sick Beats is the only game whose Trial clear condition is to reach the end rather than a certain score. It lasts two loops of the music, just as long as the non-Endless version did in Rhythm Tengoku, although none of the Trials match the gameplay of the original.
- The number of Endless Games in Rhythm Heaven is one less than the number of Rhythm Toys. However, there are remnants of one more Endless Game (the sprite meant to be seen on the menu, internally named "demo_game_passboys". The sprite itself is blank).
- There is an unused and unfinished Endless Game in Minna no Rhythm Tengoku's debug menu named Seika Relay.
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | ゲーム エンドレスゲームズ |
Game Endless Games |
EnglishNOA | Endless Games | |
EnglishNOE | Endless Games | |
French | Jeux infinis | Endless games |
Spanish | Juegos sin fin | Endless games |
German | Endlos-Spiele | Endless games |
Italian | Giochi musicali | Musical games |
Dutch | Endless Games[1] | |
Portuguese | Endless Games[2] | |
Korean | 엔드리스 게임 | Endless Game |
Language | Name | Meaning |
---|---|---|
Japanese | ふたりでエンドレスゲームズ | Endless Games for Two |
EnglishNOA | Two-Player Endless Games | |
EnglishNOE | Endless Dual Games | |
French | Jeux infinis à deux | Endless games for two |
Spanish | Juegos sin fin a dobles | Endless doubles games |
German | Endlos-Spiele für zwi | Endless games for two |
Italian | Giochi musicali per 2 giocatori | Musical games for 2 players |
Korean | 둘이서 엔드리스 게임 | Endless Game for Two |
References
Rhythm Tengoku (GBA/Arcade) | ||
---|---|---|
Rhythm Games | Omake Corner | |
STAGE 1 | ||
STAGE 2 | ||
STAGE 3 | ||
STAGE 4 | ||
STAGE 5 | ||
Revival | ||
Technician | ||
Last Technician | ||
Arcade Only (1P) | Extra | |
Arcade Only (2P) | STAGE 1 | |
STAGE 2 | ||
STAGE 3 | ||
STAGE 4 | ||
STAGE 5 | ||
Extra | ||
Rhythm Omocha | ||
Endless Games | ||
Miscellaneous |
Rhythm Heaven | ||
---|---|---|
Rhythm Games | ||
Medal Corner | Endless Games | |
Rhythm Toys | ||
Guitar Lessons ★Basic Course★ |
||
Guitar Lessons ★Technical Course★ |
||
Miscellaneous | Music Corner • Reading Corner • Practice Flicking • Perfect Campaign • Characters • The Rhythm League • Rhythm Heaven • Rock 'n' Roll Hall • Development History • Rhythm Tengoku Gold Comic |
Rhythm Heaven Fever | ||
---|---|---|
Medal Corner | ||
Rhythm Games | ||
Two-Player Menu | ||
Endless Games One Player |
||
Endless Games Two Player |
||
Rhythm Toys | ||
Extra Games | ||
Miscellaneous | Music Corner • Reading Material • Rhythm Test • Perfect Campaign • Characters • The Rhythm League • Rhythm Heaven • Live House OGU • Development History • Seika Relay |
Rhythm Heaven Megamix | |||
---|---|---|---|
Rhythm Games | Earth World | Honeybee Land | |
Machine Land | |||
The First Gate | |||
Citrus Land | |||
Donut Land | |||
The Second Gate | |||
Barbershop Land | |||
Songbird Land | |||
The Third Gate | |||
Lush Woods | Lush Tower | ||
Honeybee Tower | |||
Machine Tower | |||
Citrus Tower | |||
Donut Tower | |||
Barbershop Tower | |||
Songbird Tower | |||
Heaven World | Star Land | ||
Comet Land | |||
Planet Land | |||
The Fourth Gate | |||
Mamarin Palace | Left-Hand Tower | ||
Right-Hand Tower | |||
Tibby's Mom | |||
Shop | Shop No. 1 | ||
Shop No. 2 | |||
Shop No. 3 | |||
Shop No. 4 | |||
Shop No. 5 | |||
Shop No. 6 | |||
Characters | • • • • • • • • • • • • | ||
Miscellaneous | Café • Figure Fighter VS • Stable • Shop • Coins • Flow Ball • Rhythm Item • Play Music • Museum • Badges • Mascots • Memories • Timing Display • Challenge Land • Perfect Campaign • The Rhythm League • Development History • Demo • Rhythm Tengoku The Best Plus Comic |