Built to Scale/Development: Difference between revisions
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==''[[Rhythm Heaven Fever]]''== | ==''[[Rhythm Heaven Fever]]''== | ||
[[Built to Scale (Wii)|Built to Scale]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Fever]]'': | [[Built to Scale (Wii)|Built to Scale]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Fever]]'': | ||
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|[[Remix 10 (Wii)|Remix 10]] | |[[Remix 10 (Wii)|Remix 10]] | ||
|} | |} | ||
===Regional Differences=== | |||
In ''[[Minna no Rhythm Tengoku]]'', the individual symbols slide in from each conveyor slide in to form the title. In the international release, the title is already fully formed and simply slides to the center. | |||
==''[[Rhythm Heaven Megamix]]''== | ==''[[Rhythm Heaven Megamix]]''== | ||
{{TCRF|section=1|Rhythm Heaven Megamix/Unused Cues#Built to Scale|Built to Scale's unused actions}} | |||
[[Built to Scale (Wii)|Built to Scale]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Megamix]]'': | [[Built to Scale (Wii)|Built to Scale]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Megamix]]'': | ||
{| class="wikitable" {| class="wikitable" align="center" style="width:100%" | {| class="wikitable" {| class="wikitable" align="center" style="width:100%" | ||
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|} | |} | ||
===Unused Content=== | ===Unused Content=== | ||
In ''[[Rhythm Heaven Fever]]'', the A and B paddles would light up while preparing to fling a rod to assemble a [[Widget]], matching that the player would press | In ''[[Rhythm Heaven Fever]]'', the A and B paddles would light up while preparing to fling a rod to assemble a [[Widget]], matching that the player would press {{button|Wii|A}}+{{button|Wii|B}} to do this. In ''[[Rhythm Heaven Megamix]]'', since only {{button|Wii|B}} is used, only the B paddle lights up. The sprites for the A paddle lighting up still exist unused, however. | ||
There is a group file labeled "GROUP_WSD_O_FEN_AR.bcgrp", which is empty. The filename corresponds to the music for [[Built to Scale 2 (Wii)|Built to Scale 2]] in ''[[Rhythm Heaven Fever]]'', where it was stored as a wave file in a similar format. As this is the only group file for music stored this way, with almost all of the main [[Rhythm Games]] using the .aac format in ''[[Rhythm Heaven Megamix]]'', and this being the only file related to [[Built to Scale 2 (Wii)|Built to Scale 2]], it is more likely an accidental inclusion or leftover. | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{RH}}{{RHF}}{{RHM}} | {{RH}}{{RHF}}{{RHM}} | ||
Latest revision as of 14:24, 21 September 2025
Rhythm Heaven
Built to Scale consists of the following versions in Rhythm Heaven:
| Internal Name | Image | Used in |
|---|---|---|
assemble
|
Built to Scale Remix 1 Remix 10 | |
assemble/ver2
|
Built to Scale 2 Remix 9 |
Early Builds
In the Summit Fall 2008 Build of Rhythm Heaven, this game was known as Assembly Line[1].
|
|
|---|
| Assembly Line Results( |
Built to Scale Results( | |
|---|---|---|
| You're not quite there yet. [unknown] |
You're not quite there yet. Don't focus too much on visuals. | |
| Hm... Good enough... I don't know... I guess that was all right. |
Hmm... Good enough... I don't know... I guess that was all right. | |
| [unknown] [unknown] You nailed that last part! |
Basics: Mastered! You did great in the dark! Way to nail the ending! |
|
|
|
| ( |
[unknown] | [unknown] |
( |
Sometimes, being OK is good enough. |
Looking good! |
Rhythm Heaven Fever
Built to Scale consists of the following versions in Rhythm Heaven Fever:
| Internal Name | Image | Used in |
|---|---|---|
seal/ver0
|
Built to Scale | |
seal/ver1
|
Built to Scale 2 | |
seal/remix03
|
Remix 3 | |
seal/remix08
|
Remix 8 | |
seal/remix10
|
Remix 10 |
Regional Differences
In Minna no Rhythm Tengoku, the individual symbols slide in from each conveyor slide in to form the title. In the international release, the title is already fully formed and simply slides to the center.
Rhythm Heaven Megamix
Built to Scale consists of the following versions in Rhythm Heaven Megamix:
| Internal Name | Image | Used in |
|---|---|---|
| Built to Scale |
Unused Content
In Rhythm Heaven Fever, the A and B paddles would light up while preparing to fling a rod to assemble a Widget, matching that the player would press + to do this. In Rhythm Heaven Megamix, since only is used, only the B paddle lights up. The sprites for the A paddle lighting up still exist unused, however.
There is a group file labeled "GROUP_WSD_O_FEN_AR.bcgrp", which is empty. The filename corresponds to the music for Built to Scale 2 in Rhythm Heaven Fever, where it was stored as a wave file in a similar format. As this is the only group file for music stored this way, with almost all of the main Rhythm Games using the .aac format in Rhythm Heaven Megamix, and this being the only file related to Built to Scale 2, it is more likely an accidental inclusion or leftover.
References
| Rhythm Heaven | ||
|---|---|---|
| Rhythm Games | ||
| Medal Corner | Endless Games | |
| Rhythm Toys | ||
| Guitar Lessons ★Basic Course★ |
||
| Guitar Lessons ★Technical Course★ |
||
| Miscellaneous | Title • Practice Flicking • Listen to Music • Read Something • Perfect Campaign • Characters • The Rhythm League • Rhythm Heaven • Rock 'n' Roll Hall • Development History • Sound Test • Demo • Rhythm Tengoku Gold Comic | |
| Rhythm Heaven Fever | ||
|---|---|---|
| Medal Corner | ||
| Rhythm Games | ||
| Two-Player Menu | ||
| Endless Games One Player |
||
| Endless Games Two Player |
||
| Rhythm Toys | ||
| Extra Games | ||
| Miscellaneous | Title Screen • Rhythm Test • Listen to Music • Read Something • Perfect Campaign • Characters • The Rhythm League • Rhythm Heaven • Live House OGU • Development History • Seika Relay | |




























