Built to Scale/Development: Difference between revisions
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!style="width:60%"|Used in | !style="width:60%"|Used in | ||
|- | |- | ||
|<div style="text-align:center>assemble</div> | |<div style="text-align:center">assemble</div> | ||
|[[File:Screenshot DS Built to Scale.png| | |[[File:Screenshot DS Built to Scale.png|frameless|center]] | ||
|[[Built to Scale (DS)|Built to Scale]]<br>[[Remix 1 (DS)|Remix 1]]<br>[[Remix 10 (DS)|Remix 10]] | |[[Built to Scale (DS)|Built to Scale]]<br>[[Remix 1 (DS)|Remix 1]]<br>[[Remix 10 (DS)|Remix 10]] | ||
|- | |- | ||
|<div style="text-align:center>assemble/ver2</div> | |<div style="text-align:center">assemble/ver2</div> | ||
|[[File:Screenshot DS Built to Scale 2.png| | |[[File:Screenshot DS Built to Scale 2.png|frameless|center]] | ||
|[[Built to Scale 2 (DS)|Built to Scale 2]]<br>[[Remix 9 (DS)|Remix 9]] | |[[Built to Scale 2 (DS)|Built to Scale 2]]<br>[[Remix 9 (DS)|Remix 9]] | ||
|} | |} | ||
===Early Builds=== | ===Early Builds=== | ||
In the Summit Fall 2008 Build of ''[[Rhythm Heaven]]'', this game was known as | In the Summit Fall 2008 Build of ''[[Rhythm Heaven]]'', this game was known as {{Nihongo|Assembly Line}}<ref>[https://youtu.be/YNYCxVwd_YU Rhythm Heaven Gameplay (Nintendo Media Summit Fall 2008)]</ref>. | ||
{ | {{GameExplainDSMediaSummit | ||
|title=Assembly Line | |||
|explain=Feel the rhythm of<br>the factory line as<br>you build...stuff. It's<br>hard to explain, so<br>just try playing it. | |||
|titleUK=Built to Scale | |||
|explainUK=Feel the rhythm of<br>the factory line as<br>you build...stuff. It's<br>hard to explain, so<br>just try playing it.}} | |||
| | {{Results | ||
|Console=DS | |||
|caption=Assembly Line Results | |||
|cp_DEF_Ng=You're not quite there yet.<br>[unknown] | |||
|cp_DEF_Hi=[unknown]<br>[unknown]<br>You nailed that last part! | |||
|caption Alt=Built to Scale Results | |||
|cp_DEF_Ng Alt=You're not quite there yet.<br>Don't focus too much on visuals. | |||
|cp_DEF_Hi Alt=Basics: Mastered!<br>You did great in the dark!<br>Way to nail the ending!}} | |||
{{Epilogue | {{Epilogue | ||
|Console=DSuk | |Console=DSuk | ||
Line 43: | Line 41: | ||
|OK alt=Sometimes, being OK is good enough. | |OK alt=Sometimes, being OK is good enough. | ||
|HI alt=Looking good!}} | |HI alt=Looking good!}} | ||
==''[[Rhythm Heaven Fever]]''== | |||
[[Built to Scale (Wii)|Built to Scale]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Fever]]'': | |||
{| class="wikitable" {| class="wikitable" align="center" style="width:100%" | |||
!style="width:20%"|Internal Name | |||
!style="width:20%"|Image | |||
!style="width:60%"|Used in | |||
|- | |||
|<div style="text-align:center">seal/ver0</div> | |||
|[[File:Screenshot Wii Built to Scale.png|frameless|center]] | |||
|[[Built to Scale (Wii)|Built to Scale]] | |||
|- | |||
|<div style="text-align:center">seal/ver1</div> | |||
|[[File:Screenshot Wii Built to Scale 2.png|frameless|center]] | |||
|[[Built to Scale 2 (Wii)|Built to Scale 2]] | |||
|- | |||
|<div style="text-align:center">seal/remix03</div> | |||
|[[File:Screenshot Wii Built to Scale Remix 3.png|frameless|center]] | |||
|[[Remix 3 (Wii)|Remix 3]] | |||
|- | |||
|<div style="text-align:center">seal/remix08</div> | |||
|[[File:Screenshot Wii Built to Scale Remix 8.png|frameless|center]] | |||
|[[Remix 8 (Wii)|Remix 8]] | |||
|- | |||
|<div style="text-align:center">seal/remix10</div> | |||
|[[File:Screenshot Wii Built to Scale.png|frameless|center]] | |||
|[[Remix 10 (Wii)|Remix 10]] | |||
|} | |||
==''[[Rhythm Heaven Megamix]]''== | |||
{{TCRF|section=1|Rhythm Heaven Megamix/Unused Cues#Built to Scale|Built to Scale's unused actions}} | |||
[[Built to Scale (Wii)|Built to Scale]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Megamix]]'': | |||
{| class="wikitable" {| class="wikitable" align="center" style="width:100%" | |||
!style="width:20%"|Internal Name | |||
!style="width:20%"|Image | |||
!style="width:60%"|Used in | |||
|- | |||
|<div style="text-align:center"></div> | |||
|[[File:Screenshot 3DS Built to Scale.png|frameless|center]] | |||
|[[Built to Scale (Wii)|Built to Scale]] | |||
|} | |||
===Unused Content=== | |||
In ''[[Rhythm Heaven Fever]]'', the A and B paddles would light up while preparing to fling a rod to assemble a [[Widget]], matching that the player would press + to do this. In ''[[Rhythm Heaven Megamix]]'', since only is used, only the B paddle lights up. The sprites for the A paddle lighting up still exist unused, however. | |||
There is a group file labeled "GROUP_WSD_O_FEN_AR.bcgrp", which is empty. The filename corresponds to the music for [[Built to Scale 2 (Wii)|Built to Scale 2]] in ''[[Rhythm Heaven Fever]]'', where it was stored as a wave file in a similar format. As this is the only group file for music stored this way, with almost all of the main [[Rhythm Games]] using the .aac format in ''[[Rhythm Heaven Megamix]]'', and this being the only file related to [[Built to Scale 2 (Wii)|Built to Scale 2]], it is more likely an accidental inclusion or leftover. | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{RH}}{{RHF}}{{RHM}} |
Latest revision as of 13:48, 19 April 2025
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Rhythm Heaven
Built to Scale consists of the following versions in Rhythm Heaven:
Internal Name | Image | Used in |
---|---|---|
assemble
|
Built to Scale Remix 1 Remix 10 | |
assemble/ver2
|
Built to Scale 2 Remix 9 |
Early Builds
In the Summit Fall 2008 Build of Rhythm Heaven, this game was known as Assembly Line[1].
|
|
---|
Assembly Line Results(![]() |
Built to Scale Results(![]() | |
---|---|---|
You're not quite there yet. [unknown] |
You're not quite there yet. Don't focus too much on visuals. | |
Hm... Good enough... I don't know... I guess that was all right. |
Hmm... Good enough... I don't know... I guess that was all right. | |
[unknown] [unknown] You nailed that last part! |
Basics: Mastered! You did great in the dark! Way to nail the ending! |
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(![]() |
[unknown] | [unknown] |
( ![]() |
Sometimes, being OK is good enough. |
Looking good! |
Rhythm Heaven Fever
Built to Scale consists of the following versions in Rhythm Heaven Fever:
Internal Name | Image | Used in |
---|---|---|
seal/ver0
|
Built to Scale | |
seal/ver1
|
Built to Scale 2 | |
seal/remix03
|
Remix 3 | |
seal/remix08
|
Remix 8 | |
seal/remix10
|
Remix 10 |
Rhythm Heaven Megamix
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Built to Scale consists of the following versions in Rhythm Heaven Megamix:
Internal Name | Image | Used in |
---|---|---|
Built to Scale |
Unused Content
In Rhythm Heaven Fever, the A and B paddles would light up while preparing to fling a rod to assemble a Widget, matching that the player would press + to do this. In Rhythm Heaven Megamix, since only is used, only the B paddle lights up. The sprites for the A paddle lighting up still exist unused, however.
There is a group file labeled "GROUP_WSD_O_FEN_AR.bcgrp", which is empty. The filename corresponds to the music for Built to Scale 2 in Rhythm Heaven Fever, where it was stored as a wave file in a similar format. As this is the only group file for music stored this way, with almost all of the main Rhythm Games using the .aac format in Rhythm Heaven Megamix, and this being the only file related to Built to Scale 2, it is more likely an accidental inclusion or leftover.
References
ExpandRhythm Heaven |
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ExpandRhythm Heaven Fever |
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ExpandRhythm Heaven Megamix |
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