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A {{Nihongo|debug menu}} is a user interface implemented in a video game that allows the user to view and/or manipulate the program's internal state for the purpose of debugging. Debug menus are used during software development for ease of testing and are usually made inaccessible or otherwise hidden from the end user. They are often of interest to video game players as they can be used to cheat, access unused content, or change the game configuration beyond what is normally allowed.
A {{Nihongo|debug menu}} is a user interface implemented in a video game that allows the user to view and/or manipulate the program's internal state for the purpose of debugging. Debug menus are used during software development for ease of testing and are usually made inaccessible or otherwise hidden from the end user. They are often of interest to video game players as they can be used to cheat, access unused content, or change the game configuration beyond what is normally allowed.
==''[[Rhythm Tengoku]]''==
==''[[Rhythm Tengoku]]''==
{{TCRF|section=1|Rhythm Tengoku (Game Boy Advance)/Debug Menu|Sequence Test}}
[[File:Screenshot GBA Sequence Test.png|thumb]]
[[File:Screenshot GBA Sequence Test.png|thumb]]
[[File:Screenshot Arcade Sequence Test.png|thumb]]
[[File:Screenshot Arcade Sequence Test.png|thumb]]
''[[Rhythm Tengoku]]'', ''[[Rhythm Tengoku Taikenhan]]'' and ''[[Rhythm Tengoku (Arcade)]]'' contain a debug menu known as the {{Nihongo|Sequence Test|シーケンス テスト|Shīkensu Tesuto}}, which allows the user to access virtually every part of the game, including some sequences which go unused. Despite this, there are still unused sequences (such as [[Tanuki & Monkey]]) which are not accessable through this menu. The sequences are generally in reverse order to how they are stored in the ROM.
''[[Rhythm Tengoku]]'', ''[[Rhythm Tengoku Taikenban]]'' and ''[[Rhythm Tengoku (Arcade)]]'' contain a debug menu known as the {{Nihongo|Sequence Test|シーケンス テスト|Shīkensu Tesuto}}, which allows the user to access virtually every part of the game, including some sequences which go unused. Despite this, there are still unused sequences (such as [[Tanuki & Monkey]]) which are not accessable through this menu. The sequences are generally in reverse order to how they are stored in the ROM.


Completing a [[Rhythm Game]] or pausing and quitting returns to the Sequence Test menu rather than continuing to the epilogue or Game Select. Pressing Select to exit out of [[Drum Lesson]]s or [[Rhythm Toys|Toys]] leads to an unused version of the results screen, which crashes upon attempting to show a comment. This screen can be accessed directly from this menu as "R-IQ (Result 2)".
Completing a [[Rhythm Game]] or pausing and quitting returns to the Sequence Test menu rather than continuing to the epilogue or Game Select. Pressing Select to exit out of [[Drum Lesson]]s or [[Rhythm Toys|Toys]] leads to an unused version of the results screen, which crashes upon attempting to show a comment. This screen can be accessed directly from this menu as "R-IQ (Result 2)".


Various sequences related to ''[[Rhythm Tengoku]]''<nowiki>'</nowiki>s menus, title screen, etc. are prefixed with "R-IQ", an early name for the game. Oddly, "[[Café|R-IQ (Counselor)]]" appears twice. Entries marked with the icon [[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] before them are found only in [[Rhythm Tengoku/Arcade|the arcade version]], with almost all other entries found in both versions. Oddly, not all of the [[Two-Player Menu|2P games]] are included in this list. One entry is also exclusive to ''[[Rhythm Tengoku Taikenhan]]''.
Various sequences related to ''[[Rhythm Tengoku]]''<nowiki>'</nowiki>s menus, title screen, etc. are prefixed with "R-IQ", an early name for the game. Oddly, "[[Café|R-IQ (Counselor)]]" appears twice. Entries marked with the icon {{Console|Arcade}} before them are found only in [[Rhythm Tengoku/Arcade|the arcade version]], with almost all other entries found in both versions. Oddly, not all of the [[Two-Player Menu|2P games]] are included in this list. One entry is also exclusive to ''[[Rhythm Tengoku Taikenban]]''.
*{{Nihongo|[[Live]]|ライブ|Raibu}}
*{{Nihongo|[[Live]]|ライブ|Raibu}}
*{{Nihongo|[[Baikin Hakase SP]]|バイキン はかせ SP|Baikin Hakase SP}}
*{{Nihongo|[[Baikin Hakase SP]]|バイキン はかせ SP|Baikin Hakase SP}}
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*{{Nihongo|[[Rap Women/Development|Rap Women (by KAZU)]]|ラップ ウィメン(by KAZU)|Rappu U~imen (by KAZU)}}
*{{Nihongo|[[Rap Women/Development|Rap Women (by KAZU)]]|ラップ ウィメン(by KAZU)|Rappu U~imen (by KAZU)}}
*{{Nihongo|[[Space Dance]]|スペースダンス|Supēsu Dansu}}
*{{Nihongo|[[Space Dance]]|スペースダンス|Supēsu Dansu}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|[[Space Dance 2P]]|スペースダンス 2P|Supēsu Dansu 2P}}
*{{Console|Arcade}} {{Nihongo|[[Space Dance 2P]]|スペースダンス 2P|Supēsu Dansu 2P}}
*{{Nihongo|[[Cosmic Dance|Cosmo Dance]]|コスモダンス|Kosumo Dansu}}
*{{Nihongo|[[Cosmic Dance|Cosmo Dance]]|コスモダンス|Kosumo Dansu}}
*{{Nihongo|[[Showtime]]|ショータイム|Shōtaimu}}
*{{Nihongo|[[Showtime]]|ショータイム|Shōtaimu}}
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*{{Nihongo|[[Live/Development|Drum Girls]]|ドラムガールズ|Doramu Gāruzu}}
*{{Nihongo|[[Live/Development|Drum Girls]]|ドラムガールズ|Doramu Gāruzu}}
*{{Nihongo|[[Power Calligraphy|Rhythm o Shuji]]|リズム おしゅうじ|Rhythm Calligraphy}}
*{{Nihongo|[[Power Calligraphy|Rhythm o Shuji]]|リズム おしゅうじ|Rhythm Calligraphy}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo| [[Rhythm o Shuji 2P]]|リズム おしゅうじ 2P|Rhythm Calligraphy 2P}}
*{{Console|Arcade}} {{Nihongo| [[Rhythm o Shuji 2P]]|リズム おしゅうじ 2P|Rhythm Calligraphy 2P}}
*{{Nihongo|[[Rat Race|Kossori Rat]]|こっそリラット|Sneaky Rat}}
*{{Nihongo|[[Rat Race|Kossori Rat]]|こっそリラット|Sneaky Rat}}
*{{Nihongo|Flash Memory Test|フラッシュメモリテスト|Furasshu Memori Tesuto}} (ommited from ''[[Rhythm Tengoku (Arcade)]]'')
*{{Nihongo|Flash Memory Test|フラッシュメモリテスト|Furasshu Memori Tesuto}} (ommited from ''[[Rhythm Tengoku (Arcade)]]'')
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*{{Nihongo|[[Metronome]]|メトロノーム|Metoronōmu}}
*{{Nihongo|[[Metronome]]|メトロノーム|Metoronōmu}}
*{{Nihongo|[[Bunny Hop|Usagi Tobi]]|ウサギとび|Rabbit Jump}}
*{{Nihongo|[[Bunny Hop|Usagi Tobi]]|ウサギとび|Rabbit Jump}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|[[Usagi Tobi 2P]]|ウサギとび 2P|Rabbit Jump 2P}}
*{{Console|Arcade}} {{Nihongo|[[Usagi Tobi 2P]]|ウサギとび 2P|Rabbit Jump 2P}}
*{{Nihongo|[[Dance Lesson 1]]|ダンスレッスン 1|Dansu Ressun 1}}
*{{Nihongo|[[Dance Lesson 1]]|ダンスレッスン 1|Dansu Ressun 1}}
*{{Nihongo|[[Mahō Tsukai]]|まほうつかい|Mahō Tsukai}}
*{{Nihongo|[[Mahō Tsukai]]|まほうつかい|Mahō Tsukai}}
*{{Nihongo|[[Marching Orders|Marcher]]|マーチャ|Mācha}}
*{{Nihongo|[[Marching Orders|Marcher]]|マーチャ|Mācha}}
*[[File:ConsoleArcade Icon.png||32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|[[Marcher 2P]]|マーチャ 2P|Mācha 2P}}
*{{Console|Arcade}} {{Nihongo|[[Marcher 2P]]|マーチャ 2P|Mācha 2P}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|[[Marcher Tempo Up!|Marcher EX]]|マーチャ EX|Mācha EX}}
*{{Console|Arcade}} {{Nihongo|[[Marcher Tempo Up!|Marcher EX]]|マーチャ EX|Mācha EX}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|[[Marcher 2P Tempo Up!|Marcher EX 2P]]|マーチャ EX 2P|Mācha EX 2P}}
*{{Console|Arcade}} {{Nihongo|[[Marcher 2P Tempo Up!|Marcher EX 2P]]|マーチャ EX 2P|Mācha EX 2P}}
*{{Nihongo|[[Marcher 2]]|マーチャ 2|Mācha 2}}
*{{Nihongo|[[Marcher 2]]|マーチャ 2|Mācha 2}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|[[Marcher 2 2P]]|マーチャ 2 2P|Mācha 2 2P}}
*{{Console|Arcade}} {{Nihongo|[[Marcher 2 2P]]|マーチャ 2 2P|Mācha 2 2P}}
*{{Nihongo|[[Uma Machine|Uma (Speed)]]|うま(スピード)|Uma (Supīdo)}}
*{{Nihongo|[[Uma Machine|Uma (Speed)]]|うま(スピード)|Uma (Supīdo)}}
*{{Nihongo|[[Tap Trial|Tap Dance]]|タップダンズ|Tappu Danzu}}
*{{Nihongo|[[Tap Trial|Tap Dance]]|タップダンズ|Tappu Danzu}}
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*{{Nihongo|[[Iai Giri]]|いあいぎり|Iai Giri}}
*{{Nihongo|[[Iai Giri]]|いあいぎり|Iai Giri}}
*{{Nihongo|[[Spaceball|Air Batter]]|エアーバッター|Eā Battā}}
*{{Nihongo|[[Spaceball|Air Batter]]|エアーバッター|Eā Battā}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|[[Air Batter Tempo Up!|Air Batter EX]]|エアーバッター EX|Eā Battā EX}}
*{{Console|Arcade}} {{Nihongo|[[Air Batter Tempo Up!|Air Batter EX]]|エアーバッター EX|Eā Battā EX}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|[[Air Batter 2P]]|エアーバッター 2P|Eā Battā 2P}}
*{{Console|Arcade}} {{Nihongo|[[Air Batter 2P]]|エアーバッター 2P|Eā Battā 2P}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|[[Air Batter 2P Tempo Up!|Air Batter EX 2P]]|エアーバッター EX 2P|Eā Battā EX 2P}}
*{{Console|Arcade}} {{Nihongo|[[Air Batter 2P Tempo Up!|Air Batter EX 2P]]|エアーバッター EX 2P|Eā Battā EX 2P}}
*{{Nihongo|[[Air Batter 2]]|エアーバッター2|Eā Battā 2}}
*{{Nihongo|[[Air Batter 2]]|エアーバッター2|Eā Battā 2}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|[[Air Batter 2 2P]]|エアーバッター2 2P|Eā Battā 2 2P}}
*{{Console|Arcade}} {{Nihongo|[[Air Batter 2 2P]]|エアーバッター2 2P|Eā Battā 2 2P}}
*{{Nihongo|[[Sneaky Spirits 2|Shiroi Obake]]|しろいおばけ|White Ghost}}
*{{Nihongo|[[Sneaky Spirits 2|Shiroi Obake]]|しろいおばけ|White Ghost}}
*{{Nihongo|[[Shiroi Obake 2]]|しろいおばけ 2|White Ghost 2}}
*{{Nihongo|[[Shiroi Obake 2]]|しろいおばけ 2|White Ghost 2}}
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*{{Nihongo|[[Sick Beats|Baikin Hakase]]|バイキン はかせ|Baikin Hakase}}
*{{Nihongo|[[Sick Beats|Baikin Hakase]]|バイキン はかせ|Baikin Hakase}}
*{{Nihongo|[[Rhythm Tweezers 2|Rhythm Datsumo]]|リズムだつもう|Rizumu Datsumō}}
*{{Nihongo|[[Rhythm Tweezers 2|Rhythm Datsumo]]|リズムだつもう|Rizumu Datsumō}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|[[Rhythm Datsumo 2P]]|リズムだつもう 2P|Rizumu Datsumō 2P}}
*{{Console|Arcade}} {{Nihongo|[[Rhythm Datsumo 2P]]|リズムだつもう 2P|Rizumu Datsumō 2P}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|[[Rhythm Datsumo Tempo Up!|Rhythm Datsumo EX]]|リズムだつもう EX|Rizumu Datsumō EX}}
*{{Console|Arcade}} {{Nihongo|[[Rhythm Datsumo Tempo Up!|Rhythm Datsumo EX]]|リズムだつもう EX|Rizumu Datsumō EX}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|[[Rhythm Datsumo 2P Tempo Up!|Rhythm Datsumo EX 2P]]|リズムだつもう EX 2P|Rizumu Datsumō EX 2P}}
*{{Console|Arcade}} {{Nihongo|[[Rhythm Datsumo 2P Tempo Up!|Rhythm Datsumo EX 2P]]|リズムだつもう EX 2P|Rizumu Datsumō EX 2P}}
*{{Nihongo|[[Rhythm Datsumo 2]]|リズムだつもう 2|Rizumu Datsumō 2}}
*{{Nihongo|[[Rhythm Datsumo 2]]|リズムだつもう 2|Rizumu Datsumō 2}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|[[Rhythm Datsumo 2 2P]]|リズムだつもう 2 2P|Rizumu Datsumō 2 2P}}
*{{Console|Arcade}} {{Nihongo|[[Rhythm Datsumo 2 2P]]|リズムだつもう 2 2P|Rizumu Datsumō 2 2P}}
*{{Nihongo|[[Night Walk]]|ナイト ウォーク|Naito U~ōku}}
*{{Nihongo|[[Night Walk]]|ナイト ウォーク|Naito U~ōku}}
*{{Nihongo|[[Night Walk 2]]|ナイト ウォーク 2|Naito U~ōku 2}}
*{{Nihongo|[[Night Walk 2]]|ナイト ウォーク 2|Naito U~ōku 2}}
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*{{Nihongo|[[Polyrhythm 2]]|ポリリズム 2|Poririzumu 2}}
*{{Nihongo|[[Polyrhythm 2]]|ポリリズム 2|Poririzumu 2}}
*{{Nihongo|[[The Clappy Trio 2|Pachi Pachi Sanninshu]]|パチパチ3にんしゅぅ|Clap Clap Trio}}
*{{Nihongo|[[The Clappy Trio 2|Pachi Pachi Sanninshu]]|パチパチ3にんしゅぅ|Clap Clap Trio}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|[[Pachi Pachi Sanninshu Tempo Up!|Pachi Pachi Sanninshu EX]]|パチパチ3にんしゅぅEX|Clap Clap Trio EX}}
*{{Console|Arcade}} {{Nihongo|[[Pachi Pachi Sanninshu Tempo Up!|Pachi Pachi Sanninshu EX]]|パチパチ3にんしゅぅEX|Clap Clap Trio EX}}
*{{Nihongo|[[The Snappy Trio|Bari Bari Sanninshu]]|バリバリ3にんしゅぅ|Crunch Crunch Trio}}
*{{Nihongo|[[The Snappy Trio|Bari Bari Sanninshu]]|バリバリ3にんしゅぅ|Crunch Crunch Trio}}
*{{Nihongo|[[Karate Man Returns!|Karateka]]|カラテカ|Karateka}}
*{{Nihongo|[[Karate Man Returns!|Karateka]]|カラテカ|Karateka}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|[[Karateka 2P]]|カラテカ 2P|Karateka 2P}}
*{{Console|Arcade}} {{Nihongo|[[Karateka 2P]]|カラテカ 2P|Karateka 2P}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|[[Karateka Tempo Up!|Karateka EX]]|カラテカ EX|Karateka EX}}
*{{Console|Arcade}} {{Nihongo|[[Karateka Tempo Up!|Karateka EX]]|カラテカ EX|Karateka EX}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|[[Karateka 2P Tempo Up!|Karateka EX 2P]]|カラテカ EX 2P|Karateka EX 2P}}
*{{Console|Arcade}} {{Nihongo|[[Karateka 2P Tempo Up!|Karateka EX 2P]]|カラテカ EX 2P|Karateka EX 2P}}
*{{Nihongo|[[Karateka 2]]|カラテカ 2|Karateka 2}}
*{{Nihongo|[[Karateka 2]]|カラテカ 2|Karateka 2}}
*[[File:ConsoleArcade Icon.png|32px|link=Rhythm Tengoku (Arcade)]] {{Nihongo|Idle|Idle|Idle}}
*{{Console|Arcade}} {{Nihongo|Idle|Idle|Idle}}
*{{Nihongo|[[Rhythm Tengoku|R-IQ (Title)]]|R-IQ (タイトル)|R-IQ (Taitoru)}}
*{{Nihongo|[[Rhythm Tengoku|R-IQ (Title)]]|R-IQ (タイトル)|R-IQ (Taitoru)}}
*{{Nihongo|[[Rhythm Tengoku#Menu|R-IQ (Menu)]]|R-IQ (メニュー)|R-IQ (Menyū)}}
*{{Nihongo|[[Rhythm Tengoku#Menu|R-IQ (Menu)]]|R-IQ (メニュー)|R-IQ (Menyū)}}
*{{Nihongo|[[Rhythm Tengoku#List of Rhythm Games|R-IQ (Game)]]|R-IQ (ゲーム)|R-IQ (Gēmu)}}
*{{Nihongo|[[Rhythm Tengoku#List of Rhythm Games|R-IQ (Game)]]|R-IQ (ゲーム)|R-IQ (Gēmu)}}
*{{Nihongo|R-IQ (Thank You)|R-IQ (ありがとう)|R-IQ (Arigatō)}} (''[[Rhythm Tengoku Taikenhan]]'' only)
*{{Nihongo|R-IQ (Thank You)|R-IQ (ありがとう)|R-IQ (Arigatō)}} (''[[Rhythm Tengoku Taikenban]]'' only)
*{{Nihongo|[[Rhythm Shiryo Shitsu|R-IQ (Shiryo Shitsu)]]|R-IQ (しりょうしつ)|R-IQ (Shiryo Shitsu)}}
*{{Nihongo|[[Rhythm Shiryo Shitsu|R-IQ (Shiryo Shitsu)]]|R-IQ (しりょうしつ)|R-IQ (Shiryo Shitsu)}}
*{{Nihongo|[[Studio|R-IQ (Studio)]]|R-IQ (スタジオ)|R-IQ (Sutajio)}}
*{{Nihongo|[[Studio|R-IQ (Studio)]]|R-IQ (スタジオ)|R-IQ (Sutajio)}}
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*{{Nihongo|Data Clear|データクリア|Dēta Kuria}}
*{{Nihongo|Data Clear|データクリア|Dēta Kuria}}
==''[[Rhythm Heaven Fever]]''==
==''[[Rhythm Heaven Fever]]''==
{{TCRF|section=1|Rhythm Heaven Fever#Debug Menu|the debug menu}}
[[File:Screenshot Wii Debug Menu.png|thumb]]A debug menu, whose scene is internally called "CSceneMenu", can be found in ''[[Rhythm Heaven Fever]]''. In all versions, the menu is written in Japanese. Attempting to return to the menu (through a pause and quit or by finishing a game) softlocks the game. A few unused sequences can be found here as well. Interestingly, although the game is controlled entirely with the [[niwanetwork:Wii Remote|Wii Remote]], this menu can also be navigated with a [[niwanetwork:Nintendo GameCube Controller|Nintendo GameCube Controller]].
[[File:Screenshot Wii Debug Menu.png|thumb]]A debug menu, whose scene is internally called "CSceneMenu", can be found in ''[[Rhythm Heaven Fever]]''. In all versions, the menu is written in Japanese. Attempting to return to the menu (through a pause and quit or by finishing a game) softlocks the game. A few unused sequences can be found here as well. Interestingly, although the game is controlled entirely with the [[niwanetwork:Wii Remote|Wii Remote]], this menu can also be navigated with a [[niwanetwork:Nintendo GameCube Controller|Nintendo GameCube Controller]].


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*106:{{Nihongo|[[Night Walk (Wii)|Night Walk]]|ナイトウォーク|Naito Uōku}}
*106:{{Nihongo|[[Night Walk (Wii)|Night Walk]]|ナイトウォーク|Naito Uōku}}
==''[[Rhythm Heaven Megamix]]''==
==''[[Rhythm Heaven Megamix]]''==
{{TCRF|section=1|Rhythm Heaven Megamix/Unused Text#debug_menu.msbt|the debug menu}}
Text for ''[[Rhythm Heaven Megamix]]'''s debug menu can be found in the "message\pajama.zlib\arc\debug_menu.msbt" file in the game's ROM file system. In ''[[Rhythm Tengoku: The Best+]]'', the entries are written in Japanese, while in other versions, they are replaced with the internal name for the entry. It is unknown if the menu still exists in a usable capacity, or if only the text remains.
Text for ''[[Rhythm Heaven Megamix]]'''s debug menu can be found in the "message\pajama.zlib\arc\debug_menu.msbt" file in the game's ROM file system. In ''[[Rhythm Tengoku: The Best+]]'', the entries are written in Japanese, while in other versions, they are replaced with the internal name for the entry. It is unknown if the menu still exists in a usable capacity, or if only the text remains.


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*{{Nihongo|ctr_blanco_A|[[Jungle Gymnast|CTR Animal Acrobat A]]|CTR空中ブランコリンA|CTR Kūchū Burankorin A}}
*{{Nihongo|ctr_blanco_A|[[Jungle Gymnast|CTR Animal Acrobat A]]|CTR空中ブランコリンA|CTR Kūchū Burankorin A}}
*{{Nihongo|ctr_chameleon_L|[[Tongue Lashing|CTR Tongue Lashing L]]|CTRカメレオン|CTR Kamereon}}
*{{Nihongo|ctr_chameleon_L|[[Tongue Lashing|CTR Tongue Lashing L]]|CTRカメレオン|CTR Kamereon}}
*{{Nihongo|ctr_commander_00|[[List of Scrapped Rhythm Games#Rhythm Heaven Megamix|The Commander]]|CTRザ・コマンダー|CTR Za Komandā}}
*{{Nihongo|ctr_commander_00|[[List of Scrapped Rhythm Games#Rhythm Heaven Megamix|CTR The Commander]]|CTRザ・コマンダー|CTR Za Komandā}}
*{{Nihongo|ctr_crab|[[List of Scrapped Rhythm Games#Rhythm Heaven Megamix|CTR Kanikani Rhythm]]|CTRカニカニリズム|CTR Crabcrab Rhythm}}
*{{Nihongo|ctr_crab|[[List of Scrapped Rhythm Games#Rhythm Heaven Megamix|CTR Kanikani Rhythm]]|CTRカニカニリズム|CTR Crabcrab Rhythm}}
*{{Nihongo|ctr_dotSamurai_L|[[Super Samurai Slice|CTR Super Samurai Slice L]]|CTRドットいあい斬りL|CTR Dot Iai Giri L}}
*{{Nihongo|ctr_dotSamurai_L|[[Super Samurai Slice|CTR Super Samurai Slice L]]|CTRドットいあい斬りL|CTR Dot Iai Giri L}}
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*{{Nihongo|ctr_tango_L|[[Tangotronic 3000|CTR Tangotronic 3000 L]]|CTRダンスホールL|CTR Dancehall L}}
*{{Nihongo|ctr_tango_L|[[Tangotronic 3000|CTR Tangotronic 3000 L]]|CTRダンスホールL|CTR Dancehall L}}
*{{Nihongo|ctr_tango_01|[[Tangotronic 3000|CTR Tangotronic 3000 01]]|CTRダンスホール01|CTR Dancehall 01}}
*{{Nihongo|ctr_tango_01|[[Tangotronic 3000|CTR Tangotronic 3000 01]]|CTRダンスホール01|CTR Dancehall 01}}
*{{Nihongo|ctr_tennis_S00|[[List of Scrapped Rhythm Games#Rhythm Heaven Megamix|CTR Monster Tennis 00]]|CTRモンスターテニス00|CTR Monsutā Tenisu 00}}
*{{Nihongo|ctr_tennis_S00|[[Monster Tennis|CTR Monster Tennis 00]]|CTRモンスターテニス00|CTR Monsutā Tenisu 00}}
*{{Nihongo|ctr_tennis_S01|[[List of Scrapped Rhythm Games#Rhythm Heaven Megamix|CTR Monster Tennis 01]]|CTRモンスターテニス01|CTR Monsutā Tenisu 01}}
*{{Nihongo|ctr_tennis_S01|[[Monster Tennis|CTR Monster Tennis 01]]|CTRモンスターテニス01|CTR Monsutā Tenisu 01}}
*{{Nihongo|ctr_tennis_S02|[[List of Scrapped Rhythm Games#Rhythm Heaven Megamix|CTR Monster Tennis 02]]|CTRモンスターテニス02|CTR Monsutā Tenisu 02}}
*{{Nihongo|ctr_tennis_S02|[[Monster Tennis|CTR Monster Tennis 02]]|CTRモンスターテニス02|CTR Monsutā Tenisu 02}}
*{{Nihongo|ctr_tennis_S03|[[List of Scrapped Rhythm Games#Rhythm Heaven Megamix|CTR Monster Tennis 03]]|CTRモンスターテニス03|CTR Monsutā Tenisu 03}}
*{{Nihongo|ctr_tennis_S03|[[Monster Tennis|CTR Monster Tennis 03]]|CTRモンスターテニス03|CTR Monsutā Tenisu 03}}
*{{Nihongo|ctr_tennis_M00|[[List of Scrapped Rhythm Games#Rhythm Heaven Megamix|CTR Monster Tennis Multi 00]]|CTRモンスターテニスマルチ00|CTR Monsutā Tenisu Maruchi 00}}
*{{Nihongo|ctr_tennis_M00|[[Monster Tennis|CTR Monster Tennis Multi 00]]|CTRモンスターテニスマルチ00|CTR Monsutā Tenisu Maruchi 00}}
*{{Nihongo|ctr_tennis_M01|[[List of Scrapped Rhythm Games#Rhythm Heaven Megamix|CTR Monster Tennis Multi 01]]|CTRモンスターテニスマルチ01|CTR Monsutā Tenisu Maruchi 01}}
*{{Nihongo|ctr_tennis_M01|[[Monster Tennis|CTR Monster Tennis Multi 01]]|CTRモンスターテニスマルチ01|CTR Monsutā Tenisu Maruchi 01}}
*{{Nihongo|ctr_tennis_M02|[[List of Scrapped Rhythm Games#Rhythm Heaven Megamix|CTR Monster Tennis Multi 02]]|CTRモンスターテニスマルチ02|CTR Monsutā Tenisu Maruchi 02}}
*{{Nihongo|ctr_tennis_M02|[[Monster Tennis|CTR Monster Tennis Multi 02]]|CTRモンスターテニスマルチ02|CTR Monsutā Tenisu Maruchi 02}}
*{{Nihongo|ctr_tennis_M03|[[List of Scrapped Rhythm Games#Rhythm Heaven Megamix|CTR Monster Tennis Multi 03]]|CTRモンスターテニスマルチ03|CTR Monsutā Tenisu Maruchi 03}}
*{{Nihongo|ctr_tennis_M03|[[Monster Tennis|CTR Monster Tennis Multi 03]]|CTRモンスターテニスマルチ03|CTR Monsutā Tenisu Maruchi 03}}
*{{Nihongo|ctr_teppan_L|[[Kitties!|CTR Kitties! L]]|CTRてってってパンパンL|CTR Tet Tet Te Pan Pan L}}
*{{Nihongo|ctr_teppan_L|[[Kitties!|CTR Kitties! L]]|CTRてってってパンパンL|CTR Tet Tet Te Pan Pan L}}
*{{Nihongo|ctr_woodCat_S|[[LumBEARjack|CTR LumBEARjack S]]|CTRマキネコS|CTR Makineko S}}
*{{Nihongo|ctr_woodCat_S|[[LumBEARjack|CTR LumBEARjack S]]|CTRマキネコS|CTR Makineko S}}

Latest revision as of 10:50, 15 November 2024

Epilogue 3DS Board Meeting Short NG.png
Epilogue Arcade Marcher 2 OK.png

A debug menu is a user interface implemented in a video game that allows the user to view and/or manipulate the program's internal state for the purpose of debugging. Debug menus are used during software development for ease of testing and are usually made inaccessible or otherwise hidden from the end user. They are often of interest to video game players as they can be used to cheat, access unused content, or change the game configuration beyond what is normally allowed.

Rhythm Tengoku

Epilogue 3DS Micro-Row 2 OK.png
Screenshot GBA Sequence Test.png
Screenshot Arcade Sequence Test.png

Rhythm Tengoku, Rhythm Tengoku Taikenban and Rhythm Tengoku (Arcade) contain a debug menu known as the Sequence Test (シーケンス テスト?, Shīkensu Tesuto), which allows the user to access virtually every part of the game, including some sequences which go unused. Despite this, there are still unused sequences (such as Tanuki & Monkey) which are not accessable through this menu. The sequences are generally in reverse order to how they are stored in the ROM.

Completing a Rhythm Game or pausing and quitting returns to the Sequence Test menu rather than continuing to the epilogue or Game Select. Pressing Select to exit out of Drum Lessons or Toys leads to an unused version of the results screen, which crashes upon attempting to show a comment. This screen can be accessed directly from this menu as "R-IQ (Result 2)".

Various sequences related to Rhythm Tengoku's menus, title screen, etc. are prefixed with "R-IQ", an early name for the game. Oddly, "R-IQ (Counselor)" appears twice. Entries marked with the icon ConsoleArcade Icon.png before them are found only in the arcade version, with almost all other entries found in both versions. Oddly, not all of the 2P games are included in this list. One entry is also exclusive to Rhythm Tengoku Taikenban.

Rhythm Heaven Fever

Epilogue 3DS Micro-Row 2 OK.png
Screenshot Wii Debug Menu.png

A debug menu, whose scene is internally called "CSceneMenu", can be found in Rhythm Heaven Fever. In all versions, the menu is written in Japanese. Attempting to return to the menu (through a pause and quit or by finishing a game) softlocks the game. A few unused sequences can be found here as well. Interestingly, although the game is controlled entirely with the Wii Remote, this menu can also be navigated with a Nintendo GameCube Controller.

The entry for Seika Relay was removed in the international releases, changing the number for all entries following it. The entries for Basket, Chameleon and Kaeru Tobi lead to unused test sequences for the games in question. They only appear in Endless Remix in normal gameplay.

In Rhythm World Wii, while the menu is still written in Japanese, the font is different, and some entries have slightly different names (primarily removing kanji characters and spelling the words out in katakana instead). 1人用 (1-Ri-Yo?, One Player) and 2人用 (2-Ri-Yo?, Two Player) are also consistently spelled "1P" and "2P" instead.

To the right of the menu is a field for <Operation Explanation, Comment> (<操作説明、コメント>?, <Sōsa Setsumei, Komento>), which is only used by the Game Menu and Error Screen entries.

The first entry, Game Menu, has the following debug features:

Japanese (日本語歌詞) Translation
ポインタを合わせて…

Ⓑ+⊕でステージクリア
(末クリア→平凡
平凡ハイレベル
ハイレベルパーフェクト

Ⓑ+⊖で
パーフェクトキャンペーン開始
ハイレベル状態のゲームのみ)

Ⓑ+①でプレイ履歴追加
Highlight it with the pointer...

Ⓑ+⊕ to clear stage
(Uncleared → OK)
(OKSuperb)
(SuperbPerfect)

Ⓑ+⊖ to
start a Perfect Campaign
(Superb games only)

Ⓑ+① to add play history
  • 000:Game Menu (ゲーム選択?, Gēmu Sentaku)
  • 001:Strap Wearing Screen (ストラップ着用画面?, Sutorappu Chakuyō Gamen)
  • 002:Title (タイトル?, Taitoru)
  • 003:Error Screen 01 (エラー画面01?, Erā Gamen 01)
    NAND_RESULT_UNKNOWN
    予期しなしリザルトコード (Unexpected Result Code?)
  • 004:Error Screen 02 (エラー画面02?, Erā Gamen 02)
    NAND_RESULT_BUSY
    NAND_RESULT_ALLOC_FAILED
  • 005:Error Screen 03 (エラー画面03?, Erā Gamen 03)
    NAND_RESULT_CORRUPT
  • 006:Error Screen 04 (エラー画面04?, Erā Gamen 04)
    NAND_RESULT_MAXBLOCKS
  • 007:Error Screen 05 (エラー画面05?, Erā Gamen 05)
    NAND_RESULT_MAXFILES
  • 008:Error Screen 06 (エラー画面06?, Erā Gamen 06)
    NAND_CHECK_HOME_INSSPACE
    NAND_CHECK_SYS_INSSPACE
  • 009:Error Screen 07 (エラー画面07?, Erā Gamen 07)
    NAND_CHECK_HOME_INSINODE
    NAND_CHECK_SYS_INSINODE
  • 010:Error Screen 08 (エラー画面08?, Erā Gamen 08)
    NAND_RESULT_ECC_CRIT
    NAND_RESULT_AUTHENTICATION
    (ロード中) (Loading?)
  • 011:Error Screen 09 (エラー画面09?, Erā Gamen 09)
    NAND_RESULT_ECC_CRIT
    NAND_RESULT_AUTHENTICATION
    (セーブ中) (Saving?)
  • 012:Epilogue Screen (エピローグ画面?, Epirōgu Gamen)
  • 013:Perfect Achieved Screen (パーフェクト達成画面?, Pāfekuto Tassei Gamen)
  • 014:Navi (First Time Rhythm Test) (ナビ(初回リズム感チェック)?, Nabi (Shokai Rizumu-kan Chekku))
  • 015:Navi (Café Rhythm Test) (ナビ(キッサ店リズム感チェック)?, Nabi (Kissa-ten Rizumu-kan Chekku))
  • 016:Navi (Ending) (ナビ(エンディング)?, Nabi (Endingu))
  • 017:Character Credits (キャラクター紹介?, Kyarakutā Shōkai)
  • 018:Café (キッサ店?, Kissa-ten)
  • 019:Listen to Music (音楽をきく?, Ongaku o Kiku)
  • 020:Game Menu (ゲーム選択?, Gēmu Sentaku)
  • 021:Read Something (読みモノを読む?, Yomi Mono o Yomu)
  • 022:Bonus Menu (Rhythm Toys) (おまけメニュー(おもちゃ)?, Omake Menyū (Omocha))
  • 023:Bonus Menu (One-Player Endless Games) (おまけメニュー(エンドレス1人用)?, Omake Menyū (Endoresu 1-ri-yō))
  • 024:Bonus Menu (Two-Player Endless Games) (おまけメニュー(エンドレス2人用)?, Omake Menyū (Endoresu 2-ri-yō))
  • 025:Bonus Menu (GBA) (おまけメニュー(AGB)?, Omake Menyū (AGB))
  • 026:Working Dough (はたらくまんじゅう?, Hataraku Manjū)
  • 027:Working Dough (Arrange) (はたらくまんじゅう(アレンジ)?, Hataraku Manjū (Arenji))
  • 028:Flock Step (鳥の大群?, Tori no Taigun)
  • 029:Cheer Readers (図書ガールズ?, Tosho Girls)
  • 030:Cheer Readers (Arrange) (図書ガールズ(アレンジ)?, Tosho Girls (Arenji))
  • 031:Double Date (Wデート?, W Dēto)
  • 032:Double Date (Arrange) (Wデート(アレンジ)?, W Dēto (Arenji))
  • 033:Launch Party (ロケットゼロ?, Rocket Zero)
  • 034:See-Saw (シーソー?, Shīsō)
  • 035:Figure Fighter (マッスル人形?, Muscle Ningyō)
  • 036:Figure Fighter (Arrange) (マッスル人形(アレンジ)?, Muscle Ningyō (Arenji))}}
  • 037:Donk-Donk (コンコンズ?, Concons)
  • 038:Shrimp Shuffle (エビおんど?, Ebi Ondo)
  • 039:Tap Troupe (タップスター?, Tap Star)
  • 040:Bossa Nova (ボッサレシーブ?, Bossa Receive)
  • 041:Packing Pests (しわけ?, Shiwake)
  • 042:Packing Pests (Arrange) (しわけ(アレンジ)?, Shiwake (Arenji))
  • 043:Exhibition Match (バッティングショー?, Batting Show)
  • 044:Catch of the Day (さかな釣り?, Sakana-dzuri)
  • 045:Board Meeting (重役会議?, Jūyaku Kaigi)
  • 046:Love Rap (だいスキRAP?, Daisuki RAP)
  • 047:Love Rap (Arrange) (だいスキRAP(アレンジ)?, Daisuki RAP (Arenji))
  • 048:Built to Scale (組み立て?, Kumitate)
  • 049:Built to Scale (Arrange) (組み立て(アレンジ)?, Kumitate (Arenji))
  • 050:Fork Lifter (くしざし?, Kushizashi)
  • 051:Micro-Row (小さないきもの?, Chīsana Ikimono)
  • 052:Micro-Row (Arrange) (小さないきもの(アレンジ)?, Chīsana Ikimono (Arenji))
  • 053:Flipper-Flop (コロコロたんけん隊?, Korokoro Tanken-tai)
  • 054:Karate Man (カラテ家?, Karateka)
  • 055:Karate Man (Arrange) (カラテ家(アレンジ)?, Karateka (Arenji))
  • 056:Tambourine (タンバリン?, Tanbarin)
  • 057:Hole in One (ホールインワン?, Hōru in Wan)
  • 058:Hole in One (Arrange) (ホールインワン(アレンジ)?, Hōru in Wan (Arenji))
  • 059:Air Rally (バドミントン?, Badminton)
  • 060:Monkey Watch (さる時計?, Saru Tokei)
  • 061:Screwbot Factory (ロボット工場?, Robot Kōjō)
  • 062:Screwbot Factory (Arrange) (ロボット工場(アレンジ)?, Robot Kōjō (Arenji))
  • 063:Samurai Slice (悪霊退散?, Akuryō Taisan)
  • 064:Samurai Slice (Arrange) (悪霊退散(アレンジ)?, Akuryō Taisan (Arrange))
  • 065:Ringside (レスラー会見?, Wrestler Kaiken)
  • 066:Launch Party Two Player (ロケットゼロ2人用?, Rocket Zero 2-ri-yō)
  • 067:Tap Troupe Two Player (タップスター2人用?, Tap Star 2-ri-yō)
  • 068:Bossa Nova Two Player (ボッサレシーブ2人用?, Bossa Receive 2-ri-yō)
  • 069:Fork Lifter Two Player (くしざし2人用?, Kushizashi 2-ri-yō)
  • 070:Micro-Row Two Player (小さないきもの2人用?, Chīsana Ikimono 2-ri-yō)
  • 071:Flipper-Flop Two Player (コロコロたんけん隊2人用?, Korokoro Tanken-tai 2-ri-yō)
  • 072:Karate Man Two Player (カラテ家2人用?, Karateka 2-ri-yō)
  • 073:Ringside Two Player (レスラー会見2人用?, Wrestler Kaiken 2-ri-yō)
  • 073:Two Player Results Screen (2人用評価画面?, 2-ri-yō Hyōka Gamen)
  • 075:Remix (Stage 1) (リミックス(ステージ1)?, Rimikkusu (Sutēji 1))
  • 076:Remix (Stage 2) (リミックス(ステージ2)?, Rimikkusu (Sutēji 2))
  • 077:Remix (Stage 3) (リミックス(ステージ3)?, Rimikkusu (Sutēji 3))
  • 078:Remix (Stage 4) (リミックス(ステージ4)?, Rimikkusu (Sutēji 4))
  • 079:Remix (Stage 5) (リミックス(ステージ5)?, Rimikkusu (Sutēji 5))
  • 080:Remix (Stage 6) (リミックス(ステージ6)?, Rimikkusu (Sutēji 6))
  • 081:Remix (Stage 7) (リミックス(ステージ7)?, Rimikkusu (Sutēji 7))
  • 082:Remix (Stage 8) (リミックス(ステージ8)?, Rimikkusu (Sutēji 8))
  • 083:Remix (Stage 9) (リミックス(ステージ9)?, Rimikkusu (Sutēji 9))
  • 084:Remix (Stage 10) (リミックス(ステージ10)?, Rimikkusu (Sutēji 10))
  • 085:Endless Remix (エンドレスリミックス?, Endoresu Rimikkusu)
  • 086:Wake-Up Caller (めざましがかり?, Mezamashi Gakari)
  • 087:Munchy Monk (しゅぎよう?, Shugiyo)
  • 088:Manzai (まんざい?, Manzai) (Flag of Japan.svg Only)
  • 088:Mr. Upbeat (ウラおとこ?, Ura Otoko) (Flag of the United States.svg, Flag of Europe.svg, Flag of South Korea.svg Only)
  • 089:Lady Cupid (シューティング?, Shooting)
  • 090:Pirate Crew (ボート?, Boat)
  • 091:Kung Fu Ball (カンフーボーイ?, Kung Fu Boy)
  • 092:Mochi Pounding (おもち?, Omochi)
  • 093:Clap Trap (白刃取り?, Shirahatori)
  • 094:Seika Relay (青果リレー?, Fruits and Vegetables Relay) (Flag of Japan.svg Only)
  • 095:Basket (バスケット?, Basuketto)
  • 096:Chameleon (カメレオン?, Kamereon)
  • 097:Kaeru Tobi (カエル跳び?, Kaeru Tobi)
  • 098:Toy Car (チョロQ?, Choro-Q)
  • 099:Hi-Hat (ハイハット?, Haihatto)
  • 100:Police Call (刑事メール?, Keiji Mail)
  • 101:Rhythm Fighter (リズムファイターVS?, Rizumu Faitā VS)
  • 102:GBA The Clappy Trio (AGBパチパチ三人衆?, AGB Pachi Pachi Sanninshū)
  • 103:GBA Power Calligraphy (AGBリズムお習字?, AGB Rizumu o Shūji)
  • 104:GBA Sneaky Spirits (AGBしろいおばけ?, AGB Shiroi Obake)
  • 105:GBA Tap Trial (AGBタップダンズ?, AGB Tap Dance)
  • 106:Night Walk (ナイトウォーク?, Naito Uōku)

Rhythm Heaven Megamix

Epilogue 3DS Micro-Row 2 OK.png

Text for Rhythm Heaven Megamix's debug menu can be found in the "message\pajama.zlib\arc\debug_menu.msbt" file in the game's ROM file system. In Rhythm Tengoku: The Best+, the entries are written in Japanese, while in other versions, they are replaced with the internal name for the entry. It is unknown if the menu still exists in a usable capacity, or if only the text remains.

In the list below, the internal entry name is shown first, followed by which sequence it pertains to, then the Japanese name. Some entries do not exist in Rhythm Tengoku: The Best+, and as such do not have Japanese names. Like previous games, several unused sequences are listed in the menu, however some appear to be left from the developers copying and pasting rather than intentionally included.

debug_menu

  • config (Various Settings?, 各種設定)
  • ccad_viewer (CCad Viewer?, CCadビューア)
  • g3d_viewer (g3d Viewer?, g3dビューア)
  • sample_layout (Sample: Layout?, サンプル:レイアウト)
  • sample_message (Sample: Message?, サンプル:メッセージ)
  • sample_cellanim (Sample: Cell Animation?, サンプル:セルアニメ)
  • sample_effect (Sample: Effect?, サンプル:エフェクト)
  • sample_pia (local ntwrk) (Sample: Local Network (Pia)?, サンプル:ローカル通信(Pia))
  • sample_player_state (Sample: Multi-Shared System?, サンプル:マルチ共通システム)
  • sample_dlp (Sample: Download Play?, サンプル:ダウンロードプレイ)
  • sample_rdt (data ntwrk) (Sample: Data Network (RDT)?, サンプル:データ通信(RDT))
  • sample_aac playback (Sample: AAC Playback?, サンプル:AAC再生)
  • sample_ext_save (Sample: Extended Save Data?, サンプル:拡張セーブデータ)
  • sample_flow_txt
  • sample_SISTER
  • sample_fltxt_00
  • sample_fltxt_01
  • sample_fltxt_02
  • sample_fltxt_03

agb

ntr

rvl

ctr

remix

gate

test

  • error (Error Scene?, エラーシーン)
  • title (Title Screen?, タイトル画面)
  • gameSelect (Game Select Screen?, ゲーム選択画面)
  • coffee (Café?, キッサ店)
  • shop (Shop?, ショップ)
  • museum (Museum?, ミュージアム)
  • badge (Badges?, 記念バッジ)
  • movie (Memories?, おもいで)
  • mascot (Mascots?, マスコット)
  • slideShow (Epilogue Slideshow?, スライドショー)
  • demoOpening (Opening?, オープニングデモ)
  • demoLED (Farewell?, LEDデモ)
  • demoMED (To Heaven World?, MEDデモ)
  • demoTED (Gameplay Counts?, TEDデモ)
  • narration_1st (Narration (After File Select)?, ナレーション(ファイル選択直後))
  • narration_2nd (Narration (After Introduction)?, ナレーション(手ほどき後))
  • narration_3rd (Narration (After Opening Demo)?, ナレーション(オープニングデモ後))
  • narration_LED (Narration (After Farewell)?, ナレーション(LED後))
  • narration_MED (Narration (After To Heaven World)?, ナレーション(MED後))
  • narration_TED (Narration (Before Gameplay Counts)?, ナレーション(TED前))
  • lesson (Introduction?, 手ほどき)
  • pinBall (Stable?, ヤギ)
  • treasure (Challenge Land?, 宝島)
  • treasureMap (Challenge Land Game Select?, 宝島ゲーム選択)
  • treasureDebug (Challenge Land Debug?, 宝島デバッグ)
  • sampleCEC (StreetPass Test?, すれちがいテスト)
  • dart (Darts?, ダーツ)
  • muscleDuel (Figure Fighter VS?, マッスル人形対戦)
  • dlpMenu (Download Play Menu?, DLP子機メニュー)
  • sampleCECExtSave (StreetPass Extended Save Data?, すれちがい拡張セーブデータ)
  • samplePlayReport (Play Report?, プレイレポート)
  • salesPromotion (Promotional Message?, 販売促進メッセージ) (Rhythm Heaven Megamix Demo Only)
  • remixIntro (Game Introduction?, ゲーム紹介) (Rhythm Heaven Megamix Demo Only)
Rhythm Tengoku (GBA/Arcade)
Rhythm Games Omake Corner
Kissa CouncelOmochaGameGame GBA B-4.pngGame GBA B-5.pngGame GBA B-6.png
STAGE 1
KaratekaRhythm DatsumoMarcherAir BatterPachi Pachi SanninshuRemix 1
STAGE 2
Shiroi ObakeGame GBA 2-2.pngKossori RatBaikin HakaseGame GBA 2-5.pngRemix 2
STAGE 3
Game GBA 3-1.pngGame GBA 3-2.pngUsagi TobiGame GBA 3-4.pngGame GBA 3-5.pngRemix 3
STAGE 4
QuizGame GBA 4-2.pngRhythm o ShujiGame GBA 4-4.pngGame GBA 4-5.pngRemix 4
STAGE 5
Hopping RoadNinjaGame GBA 5-3.pngGame GBA 5-4.pngTap DanceRemix 5
Revival
Bari Bari SanninshuGame GBA 6-2.pngCosmo DanceGame GBA 6-4.pngSuper TapRemix 6
Technician
Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 7-3.pngGame GBA 7-4.pngGame GBA 7-5.pngRemix 7
Last Technician
Game GBA 8-1.pngGame GBA 8-2.pngGame GBA 8-3.pngGame GBA 8-4.pngGame GBA 8-5.pngRemix 8
Arcade Only (1P) Extra
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.pngGame GBA EX-5.pngGame GBA EX-6.png
Arcade Only (2P) STAGE 1
Game GBA 1-1.pngGame GBA 1-2.pngGame GBA 1-3.pngGame GBA 1-4.png
STAGE 2
Game GBA 2-1.pngGame GBA 2-3.pngGame GBA 3-3.pngGame GBA 2-5.png
STAGE 3
Game GBA 3-5.pngGame GBA 4-3.pngGame GBA 5-2.pngGame GBA 5-5.png
STAGE 4
Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 6-3.pngGame GBA 7-5.png
STAGE 5
Game GBA 8-5.pngGame GBA 7-3.pngGame GBA 8-4.pngGame GBA 6-5.png
Extra
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.png
Rhythm Omocha
Game GBA T-1.gifGame GBA T-2.gifGame GBA T-3.gifGame GBA T-4.gif
Endless Games
Ura OtokoGame GBA E-2.pngGame GBA E-3.pngGame GBA E-4.png
Miscellaneous
Rhythm Heaven Fever
Medal Corner
Game Wii B-1.pngGame Wii B-2.pngGame Wii B-3.pngGame Wii B-4.pngNight Walk
Rhythm Games
Game Wii 1-1.pngGame Wii 1-2.pngGame Wii 1-3.pngGame Wii 1-4.pngRemix 1
Game Wii 2-1.pngGame Wii 2-2.pngGame Wii 2-3.pngGame Wii 2-4.pngRemix 2
Game Wii 3-1.pngBuilt to ScaleAir RallyFigure FighterRemix 3
Game Wii 4-1.pngGame Wii 4-2.pngMicro-RowSamurai SliceRemix 4
Game Wii 5-1.pngFlipper-FlopGame Wii 5-3.pngGame Wii 5-4.pngRemix 5
Game Wii 6-1.pngGame Wii 6-2.pngGame Wii 6-3.pngGame Wii 6-4.pngRemix 6
Game Wii 7-1.pngGame Wii 7-2.pngGame Wii 7-3.pngKarate ManRemix 7
Game Wii 8-1.pngGame Wii 8-2.pngBuilt to Scale 2Game Wii 8-4.pngRemix 8
Game Wii 9-1.pngGame Wii 9-2.pngGame Wii 9-3.pngGame Wii 9-4.pngRemix 9
Figure Fighter 2Micro-Row 2Game Wii 10-3.pngKarate Man 2Remix 10
Two-Player Menu
Endless GamesFork LifterTambourineRingsideMicro-RowFlipper-FlopLaunch PartyTap TroupeKarate Man
Endless Games
One Player
Game Wii E-4.gifGame Wii E-1.gifMunchy MonkGame Wii E-3.gifGame Wii E-4 JP.gifGame Wii E-5.gif
Endless Games
Two Player
Game Wii PE-1.gifGame Wii PE-2.gifGame Wii PE-3.gifGame Wii PE-4.gifGame Wii PE-5.gif
Rhythm Toys
Game Wii T-1.gifGame Wii T-2.gifGame Wii T-3.gifGame Wii T-4.gif
Extra Games
The Clappy TrioSneaky SpiritsGame Wii EX-3.gifGame Wii EX-4.gif
Miscellaneous Music CornerReading MaterialRhythm TestPerfect CampaignCharactersThe Rhythm LeagueRhythm HeavenLive House OGUDevelopment HistorySeika Relay
MNRTCMCSoundtrack cover.jpgDownload (6).jpgBtBRPSoundtrack cover.jpg
Rhythm Heaven Megamix
Rhythm Games Earth World Honeybee Land
Karate ManGame 3DS ntrRobot S.pngGame 3DS rvlBadminton S.pngGame 3DS ctrStep S.png
Machine Land
Game 3DS agbHair S.pngGame 3DS ntrChorus S.pngGame 3DS rvlMuscle S.pngGame 3DS ctrFruitbasket S.png
The First Gate
Game 3DS ntrCoinToss L.png
Citrus Land
Game 3DS agbClap S.pngGame 3DS ntrShooting S.pngGame 3DS rvlFlea S.pngGame 3DS ctrInterprerter S.png
Donut Land
Game 3DS agbRabbit L.pngGame 3DS ntrAirboard L.pngGame 3DS rvlBatting L.pngGame 3DS ctrChameleon L.png
The Second Gate
Sick Beats
Barbershop Land
Game 3DS agbGhost S.pngGame 3DS ntrPingpong S.pngGame 3DS rvlGoma S.pngGame 3DS ctrWoodCat S.png
Songbird Land
Game 3DS agbShuji L.pngGame 3DS ntrBlueBirds L.pngGame 3DS rvlBird L.pngGame 3DS ctrDotsamurai L.png
The Third Gate
Game 3DS ctrChicken L.png
Lush Woods Lush Tower
Game 3DS agbBatter L.pngGame 3DS ntrNinja L.pngGame 3DS rvlGolf L.pngGame 3DS ctrSumou L.pngGame 3DS remix LED.png
Honeybee Tower
Game 3DS rvlKarate 1.pngGame 3DS ntrRobot L.pngGame 3DS rvlBadminton L.pngGame 3DS ctrStep L.pngGame 3DS remix 00.png
Machine Tower
Game 3DS agbHair L.pngGame 3DS ntrChorus L.pngGame 3DS rvlMuscle L.pngGame 3DS ctrFruitbasket L.pngGame 3DS remix 01.png
Citrus Tower
Game 3DS agbClap L.pngGame 3DS ntrShooting L.pngGame 3DS rvlFlea L.pngGame 3DS ctrInterprerter L.pngGame 3DS remix 02.png
Donut Tower
Game 3DS agbRat L.pngGame 3DS ntrIdol L.pngGame 3DS rvlManju L.pngGame 3DS ctrBlanco L.pngGame 3DS remix 03.png
Barbershop Tower
Game 3DS agbGhost L.pngGame 3DS ntrPingpong L.pngGame 3DS rvlGoma L.pngGame 3DS ctrWoodCat L.pngGame 3DS remix 04.png
Songbird Tower
Game 3DS agbTap L.pngGame 3DS ntrFrog L.pngGame 3DS rvlInterview L.pngGame 3DS ctrTango L.pngGame 3DS remix 05.png
Heaven World Star Land
Game 3DS agbTono L.pngGame 3DS ntrCameraMan L.pngGame 3DS rvlRocket L.pngGame 3DS ctrPillow L.png
Comet Land
Game 3DS agbMarcher L.pngGame 3DS ntrShugyo L.pngGame 3DS rvlSeesaw L.pngGame 3DS ctrBear L.png
Planet Land
Game 3DS agbSpaceDance L.pngGame 3DS ntrBackbeat L.pngGame 3DS rvlBook L.pngGame 3DS ctrTeppan L.png
The Fourth Gate
Game 3DS rvlSword L.png
Mamarin Palace Left-Hand Tower
Game 3DS agbClap A.pngGame 3DS ntrIdol A.pngGame 3DS rvlMuscle A.pngGame 3DS ctrBlanco A.pngGame 3DS remix 06 2.png
Right-Hand Tower
Game 3DS agbTap A.pngGame 3DS ntrFrog A.pngGame 3DS rvlGolf A.pngGame 3DS ctrDotsamurai A.pngGame 3DS remix 07 2.png
Tibby's Mom
Game 3DS agbSpaceDance A.pngGame 3DS ntrPingpong A.pngGame 3DS rvlManju A.pngGame 3DS rvlKarate 4.pngGame 3DS remix TED 2.png
Shop Shop No. 1
Game 3DS agbHopping L.pngGame 3DS agbNightWalk L.pngGame 3DS agbQuiz L.png
Shop No. 2
Game 3DS ntrBoxShow L.pngGame 3DS ntrShortLive L.pngGame 3DS rvlKarate 2.png
Shop No. 3
Built to ScaleGame 3DS rvlDate L.pngGame 3DS rvlFishing L.png
Shop No. 4
Game 3DS rvlFork L.pngGame 3DS rvlRap L.pngGame 3DS rvlReceive L.png
Shop No. 5
Game 3DS rvlRobot L.pngGame 3DS rvlRotation L.pngSamurai Slice
Shop No. 6
Game 3DS rvlSort L.pngGame 3DS rvlWatch L.pngGame 3DS rvlKarate 3.png
Characters
Sprite 3DS Mascot Boondog.gifSprite 3DS Mascot Dieter.gifSprite 3DS Mascot Shep.gifSprite 3DS Mascot Donna.gifSprite 3DS Mascot Hairold.gif
Sprite 3DS Mascot Eglantine.gifSprite 3DS Mascot Trey.gifSprite 3DS Mascot Saffron.gifSprite 3DS Mascot Saltwater.gifSprite 3DS Mascot Paprika.gif
Sprite 3DS Mascot Bertram.gifSprite 3DS Mascot Betty.gifSprite 3DS Mascot Tibby.gifSprite 3DS Mascot Philip.gifSprite 3DS Mascot Colin.gif
Sprite 3DS Mascot Tibby's Mom.gifSprite 3DS Mascot Barista.gifSprite 3DS Mascot The Goat.gifSprite 3DS Mascot Rupert.gifSprite 3DS Mascot Samurai Drummer.gif
Miscellaneous CaféFigure Fighter VSStableShopCoinsFlow BallRhythm ItemPlay MusicMuseumBadgesMascotsMemoriesTiming DisplayChallenge LandPerfect CampaignThe Rhythm LeagueDevelopment HistoryDemoRhythm Tengoku The Best Plus Comic