Rhythm Heaven Megamix: Difference between revisions
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{{ | {{Infobox game | ||
|name = Rhythm Heaven Megamix | |name = Rhythm Heaven Megamix | ||
|image = <tabber>America=[[File:Rhythm_Heaven_Megamix_logo.png|315px]]|-|Europe=[[File:Megamix_EU_Boxart.png|315px]]|-|Japan=[[File:Rhythmtengokuthebestboxart.jpg|315px]]|-|Korea=[[File:8ae169912c9afee2e06c8d23a06080d51e4900eaaa3f343b8597878fb4ef2918.jpg|315px]]</tabber> | |image = <tabber>America=[[File:Rhythm_Heaven_Megamix_logo.png|315px]]|-|Europe=[[File:Megamix_EU_Boxart.png|315px]]|-|Japan=[[File:Rhythmtengokuthebestboxart.jpg|315px]]|-|Korea=[[File:8ae169912c9afee2e06c8d23a06080d51e4900eaaa3f343b8597878fb4ef2918.jpg|315px]]</tabber> | ||
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|previous = [[Rhythm Heaven Fever]] | |previous = [[Rhythm Heaven Fever]] | ||
|next = N/A}} | |next = N/A}} | ||
{{Nihongo|'''Rhythm Heaven Megamix'''|リズム天国ザ・ベスト+プラス|Rhythm Tengoku: The Best Plus}}, also known as '''Rhythm Paradise Megamix''' in Europe, and {{Nihongo|'''Rhythm World: The Best+Plus'''|리듬 세상 더 베스트+플러스}} in Korea, is the 4th game in the [[Rhythm Heaven Series]]. It was released on June 11th, 2015 in Japan; June 16th, 2016 in the west during the E3 announcement; October 21st, 2016 in Europe; October 22nd, 2016 in Australia; and on December 1st, 2016 in South Korea. | |||
This game includes 70 [[Rhythm Games]] from the previous three Rhythm Heaven games, 20 new ones, and 10 [[Remix]]es. | |||
This game includes 70 | |||
==Main Game== | ==Main Game== | ||
{{Spoiler}}In the single player mode of the game, the player helps a character named [[Tibby]] get back to [[Rhythm Heaven (location)|Heaven World]] {{Nihongo|天の国|''Ten no Kuni'', a pun on 天国 ''tengoku''}} (mispelled as "Hevven World" by Tibby) by completing various rhythm games and restoring the flow. On his way, he meets various characters, such as [[Boondog]], [[Dieter]], [[Shep]], [[Donna]], [[Hairold]], [[Eglantine]], [[Trey]], [[Bertram]], [[Betty]], & [[Philip|Phillip]], who guide him through their various lands; as well as the [[Gatekeeper Trio]], which consists of [[Saffron]], [[Saltwater]], and [[Paprika]]. | {{Spoiler}}In the single player mode of the game, the player helps a character named [[Tibby]] get back to [[Rhythm Heaven (location)|Heaven World]] {{Nihongo|天の国|''Ten no Kuni'', a pun on 天国 ''tengoku''}} (mispelled as "Hevven World" by Tibby) by completing various rhythm games and restoring the flow. On his way, he meets various characters, such as [[Boondog]], [[Dieter]], [[Shep]], [[Donna]], [[Hairold]], [[Eglantine]], [[Trey]], [[Bertram]], [[Betty]], & [[Philip|Phillip]], who guide him through their various lands; as well as the [[Gatekeeper Trio]], which consists of [[Saffron]], [[Saltwater]], and [[Paprika]]. | ||
==Challenge Land== | ==Challenge Land== | ||
Challenge Land is a new feature in Megamix. Here, the player may board the [[Challenge Train]], where the player must beat a series of | Challenge Land is a new feature in Megamix. Here, the player may board the [[Challenge Train]], where the player must beat a series of [[Rhythm Games]], usually with modified rules and tempo. Additionally, if the Perfect Campaign is up, it can be challenged here. Challenge Land becomes playable once the player clears the Lush Tower. | ||
==Perfect Campaign== | |||
== Perfect Campaign == | |||
Perfect Campaign returns in Rhythm Heaven Megamix and up to 3 attempts are allowed before receiving perfect. However, unlike from previous games in the series, some minor changes were made. Needing to navigate to a rhythm based mini-game with perfect attempt mode is not necessary unlike from previous games. Instead, it is located right next to Challenges Entrance, but not at or near the main menu where the list of mini games are listed. If failed, besides losing an attempt, instead of manually needing to exit out the mini-game to try again or wait till the end of mini-game, the computer automatically does it and says "You Missed...", before loosing an attempt. Receiving perfect earns a flow ball to use it at Café. | Perfect Campaign returns in Rhythm Heaven Megamix and up to 3 attempts are allowed before receiving perfect. However, unlike from previous games in the series, some minor changes were made. Needing to navigate to a rhythm based mini-game with perfect attempt mode is not necessary unlike from previous games. Instead, it is located right next to Challenges Entrance, but not at or near the main menu where the list of mini games are listed. If failed, besides losing an attempt, instead of manually needing to exit out the mini-game to try again or wait till the end of mini-game, the computer automatically does it and says "You Missed...", before loosing an attempt. Receiving perfect earns a flow ball to use it at Café. | ||
==List of Rhythm Games== | |||
The majority of games appear over the course of the story, where they are grouped into Stages of four; one from ''Rhythm Tengoku'', one from ''Rhythm Heaven'', one from ''Rhythm Heaven Fever'', and one new. | |||
The games in Honeybee Land, Machine Land, Citrus Land and Barbershop Land are shorter variants of the original games with new music and visuals. They take the original name and description of the games, while the | |||
The | |||
===Honeybee Land=== | ===Honeybee Land=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
|[[Karate Man] | |[[Karate Man]] | ||
|[[Fillbots] | |[[Fillbots]] | ||
|[[Air Rally] | |[[Air Rally]] | ||
|[[Catchy Tune]] | |[[Catchy Tune]] | ||
|- align="center" | |- align="center" | ||
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|[[File:Story_Jumping_Road.png|170px]] | |[[File:Story_Jumping_Road.png|170px]] | ||
|} | |} | ||
===Machine Land=== | ===Machine Land=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
|[[Rhythm Tweezers] | |[[Rhythm Tweezers]] | ||
|[[Glee Club] | |[[Glee Club]] | ||
|[[Figure Fighter] | |[[Figure Fighter]] | ||
|[[Fruit Basket]] | |[[Fruit Basket]] | ||
|- align="center" | |- align="center" | ||
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|[[File:Story_slam_dunked.png|170px]] | |[[File:Story_slam_dunked.png|170px]] | ||
|} | |} | ||
===The First Gate=== | |||
===First Gate=== | |||
{| width="30%" border="1" style="border-collapse:collapse" | {| width="30%" border="1" style="border-collapse:collapse" | ||
|- align="center" | |- align="center" | ||
|[[Coin Toss]] [[File:Coin_toss_3ds.png|273px]] | |[[Coin Toss]] [[File:Coin_toss_3ds.png|273px]] | ||
|} | |} | ||
===Citrus Land=== | ===Citrus Land=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
|[[The Clappy Trio] | |[[The Clappy Trio]] | ||
|[[Shoot-'em-up] | |[[Shoot-'em-up]] | ||
|[[Micro-Row] | |[[Micro-Row]] | ||
|[[First Contact]] | |[[First Contact]] | ||
|- align="center" | |- align="center" | ||
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|[[File:Story_interpreter.png|170px]] | |[[File:Story_interpreter.png|170px]] | ||
|} | |} | ||
===Donut Land=== | ===Donut Land=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Chameleon_Stick_3DS.PNG|170px]] | |[[File:Chameleon_Stick_3DS.PNG|170px]] | ||
|} | |} | ||
===The Second Gate=== | |||
===Second Gate=== | |||
{| width="30%" border="1" style="border-collapse:collapse" | {| width="30%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|[[File:Doctor_bacteria_3ds.png|273px]] | |[[File:Doctor_bacteria_3ds.png|273px]] | ||
|} | |} | ||
===Barbershop Land=== | ===Barbershop Land=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
|[[Sneaky Spirits] | |[[Sneaky Spirits]] | ||
|[[Rhythm Rally] | |[[Rhythm Rally]] | ||
|[[Flipper-Flop] | |[[Flipper-Flop]] | ||
|[[LumBEARjack]] | |[[LumBEARjack]] | ||
|- align="center" | |- align="center" | ||
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|[[File:Wild_Woodwork_title.PNG|170px]] | |[[File:Wild_Woodwork_title.PNG|170px]] | ||
|} | |} | ||
===Songbird Land=== | ===Songbird Land=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Samurai_Slice_3DS.PNG|170px]] | |[[File:Samurai_Slice_3DS.PNG|170px]] | ||
|} | |} | ||
===The Third Gate=== | |||
===Third Gate=== | |||
{| width="30%" border="1" style="border-collapse:collapse" | {| width="30%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|[[File:Chicken_Race.PNG|273px]] | |[[File:Chicken_Race.PNG|273px]] | ||
|} | |} | ||
===Lush Tower=== | ===Lush Tower=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Forest_Remix_Title.png|170px]] | |[[File:Forest_Remix_Title.png|170px]] | ||
|} | |} | ||
After the Lush Tower is cleared, the credits roll and Tibby attempts to return to Heaven World, only to crash back down. | After the Lush Tower is cleared, the credits roll and Tibby attempts to return to Heaven World, only to crash back down. Some "powered-up" [[Rhythm Games]] also become available. The games in Honeybee Tower, Machine Tower, Citrus Tower and Barbershop Tower are actually the original games, but were renamed as the short variants in the respective lands take on the original name. | ||
===Honeybee Tower=== | ===Honeybee Tower=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
| [[Karate Man Returns!] | | [[Karate Man Returns!]] | ||
| [[Fillbots 2] | | [[Fillbots 2]] | ||
| [[Air Rally 2] | | [[Air Rally 2]] | ||
| [[Catchy Tune 2] | | [[Catchy Tune 2]] | ||
| [[Honeybee Remix]] | | [[Honeybee Remix]] | ||
|- align="center" | |- align="center" | ||
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|[[File:Bee_Remix.png|170px]] | |[[File:Bee_Remix.png|170px]] | ||
|} | |} | ||
===Machine Tower=== | ===Machine Tower=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
| [[Rhythm Tweezers 2] | | [[Rhythm Tweezers 2]] | ||
| [[Glee Club 2] | | [[Glee Club 2]] | ||
| [[Figure Fighter 2] | | [[Figure Fighter 2]] | ||
| [[Fruit Basket 2] | | [[Fruit Basket 2]] | ||
| [[Machine Remix]] | | [[Machine Remix]] | ||
|- align="center" | |- align="center" | ||
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|[[File:Machine_Remix.png|170px]] | |[[File:Machine_Remix.png|170px]] | ||
|} | |} | ||
===Citrus Tower=== | ===Citrus Tower=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
| [[The Clappy Trio 2] | | [[The Clappy Trio 2]] | ||
| [[Shoot-'em-up 2] | | [[Shoot-'em-up 2]] | ||
| [[Micro-Row 2] | | [[Micro-Row 2]] | ||
| [[Second Contact] | | [[Second Contact]] | ||
| [[Citrus Remix]] | | [[Citrus Remix]] | ||
|- align="center" | |- align="center" | ||
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|[[File:Orange_Remix.png|170px]] | |[[File:Orange_Remix.png|170px]] | ||
|} | |} | ||
===Donut Tower=== | ===Donut Tower=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Donut_Remix.png|170px]] | |[[File:Donut_Remix.png|170px]] | ||
|} | |} | ||
===Barbershop Tower=== | ===Barbershop Tower=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
| [[Sneaky Spirits 2] | | [[Sneaky Spirits 2]] | ||
| [[Rhythm Rally 2] | | [[Rhythm Rally 2]] | ||
| [[Flipper-Flop 2] | | [[Flipper-Flop 2]] | ||
| [[LumBEARjack 2] | | [[LumBEARjack 2]] | ||
| [[Barbershop Remix]] | | [[Barbershop Remix]] | ||
|- align="center" | |- align="center" | ||
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|[[File:Fashion_Remix.png|170px]] | |[[File:Fashion_Remix.png|170px]] | ||
|} | |} | ||
===Songbird Tower=== | ===Songbird Tower=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Bird_Remix.png|170px]] | |[[File:Bird_Remix.png|170px]] | ||
|} | |} | ||
After the six towers are cleared, the credits roll | After the six towers of Lush Woods are cleared, the true credits roll and [[Tibby]] makes it back to Heaven World, but something is wrong when he arrives. Even more [[Rhythm Games]] get unlocked. | ||
===Star Land=== | ===Star Land=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Pajamas_title.png|170px]] | |[[File:Pajamas_title.png|170px]] | ||
|} | |} | ||
===Comet Land=== | ===Comet Land=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Teddy_Bear_title.png|170px]] | |[[File:Teddy_Bear_title.png|170px]] | ||
|} | |} | ||
===Planet Land=== | ===Planet Land=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Neko_Clap_Title.png|170px]] | |[[File:Neko_Clap_Title.png|170px]] | ||
|} | |} | ||
===The Fourth Gate=== | |||
===Fourth Gate=== | |||
{| width="30%" border="1" style="border-collapse:collapse" | {| width="30%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|[[File:Clap_Trap_title.PNG|273px]] | |[[File:Clap_Trap_title.PNG|273px]] | ||
|} | |} | ||
The games at Mamarin Palace are like the Arrange games from previous titles. [[Karate Man Senior]] notably doesn't fit into this category. | |||
===Left-Hand Tower=== | ===Left-Hand Tower=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
| [[The Snappy Trio] | | [[The Snappy Trio]] | ||
| [[Fan Club 2] | | [[Fan Club 2]] | ||
| [[Figure Fighter 3] | | [[Figure Fighter 3]] | ||
| [[Jungle Gymnast] | | [[Jungle Gymnast]] | ||
| [[Left-Hand Remix]] | | [[Left-Hand Remix]] | ||
|- align="center" | |- align="center" | ||
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|[[File:left_Remix.png|170px]] | |[[File:left_Remix.png|170px]] | ||
|} | |} | ||
===Right-Hand Tower=== | ===Right-Hand Tower=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
| [[Tap Trial 2] | | [[Tap Trial 2]] | ||
| [[Jumpin' Jazz] | | [[Jumpin' Jazz]] | ||
| [[Hole in One 2] | | [[Hole in One 2]] | ||
| [[Super Samurai Slice 2] | | [[Super Samurai Slice 2]] | ||
| [[Right-Hand Remix]] | | [[Right-Hand Remix]] | ||
|- align="center" | |- align="center" | ||
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|[[File:right_Remix.png|170px]] | |[[File:right_Remix.png|170px]] | ||
|} | |} | ||
===Tibby's Mom=== | ===Tibby's Mom=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
| [[Cosmic Dance] | | [[Cosmic Dance]] | ||
| [[Cosmic Rhythm Rally] | | [[Cosmic Rhythm Rally]] | ||
| [[Working Dough 2] | | [[Working Dough 2]] | ||
| [[Karate Man Senior]] | | [[Karate Man Senior]] | ||
| [[Final Remix]] | | [[Final Remix]] | ||
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|[[File:final_Remix.png|170px]] | |[[File:final_Remix.png|170px]] | ||
|} | |} | ||
==From the Shop== | |||
== | [[Saffron]]'s Shop allows the player to purchase [[Rhythm Item]]s, Music and [[Rhythm Games]]. All games in the Shop are returning from previous games in the series. Some of them can be played on the [[Challenge Train]] even before they are bought. | ||
===List of Shop Games=== | ===List of Shop Games=== | ||
====Shop No. 1==== | ====Shop No. 1==== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Karate_Man_Kick.PNG|231px]] | |[[File:Karate_Man_Kick.PNG|231px]] | ||
|} | |} | ||
====Shop No. 3==== | ====Shop No. 3==== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Catch_of_the_Day_3DS.PNG|231px]] | |[[File:Catch_of_the_Day_3DS.PNG|231px]] | ||
|} | |} | ||
====Shop No. 4==== | ====Shop No. 4==== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Karate_Man_Combo.PNG|231px]] | |[[File:Karate_Man_Combo.PNG|231px]] | ||
|} | |} | ||
==Café== | |||
In the cafe, the player can access (from left to right) [[StreetPass Terrace]], [[Feed Goat|Feed Goat,]] talk to the [[Barista]] and other characters, the [[Shop]], [[Museum]], [[Badges]], [[Memories]] and [[Mascots]]. | |||
The first two options are unlocked after clearing Lush Tower. The last three are available by talking to the [[Saltwater|Museum Curator]]. | |||
==Endless Games== | ==Endless Games== | ||
Endless Games return in Megamix, which includes one game from each installment, and a new one of its own. They are unlocked by completing all three | Endless Games return in Megamix, which includes one game from each installment, and a new one of its own. They are unlocked by completing all three Trials set by the [[Gatekeeper Trio]] on that game's Gate, after which the endless version will be available in the [[Museum]]. | ||
==StreetPass Terrace== | |||
Whenever the player gets tagged by another player, the Cafe icon will display the [[Barista]]. For each player, the game displays their Mii, Flow, and Favorite [[Rhythm Game]]. Each player can be battled in [[Figure Fighter VS]]. This mode also has each character from the story to fight for those who can't use StreetPass. | |||
== | |||
Whenever | |||
==Missing Games== | ==Missing Games== | ||
While most games returned in Megamix, 24 didn't make the cut. The following are the games from past | While most [[Rhythm Games|games]] returned in Megamix, 24 didn't make the cut. The following are the games from past installments of ''Rhythm Heaven'' that did not return for ''Rhythm Heaven Megamix''. (Arrange games whose normal variant is in ''RHythm Heaven Megamix'' are written in '''bold'''. Remixes, Endless Games, [[File:TempoUpExtra1.png|72px]] Games and Two-Player Games aren't listed.) Many of these Arrange games have new patterns or new cues, which also exist in ''Rhythm Heaven Megamix'', but are never used. It is debatable how many of these were actually intended to appear in the game or were simply leftover data from the porting process. | ||
===From ''Rhythm Tengoku''=== | ===From ''Rhythm Tengoku''=== | ||
*[[File:Samurai Slice_icon.png|20px|link=Samurai Slice]] [[Iai Giri]] | *[[File:Samurai Slice_icon.png|20px|link=Samurai Slice]] [[Iai Giri]] | ||
*[[File:The Bon Odori_icon.png|20px|link=The★Bon Odori]] [[The★Bon Odori]] | *[[File:The Bon Odori_icon.png|20px|link=The★Bon Odori]] [[The★Bon Odori]] | ||
*[[File:Wizard's Waltz_icon.png|20px|link=|Magic User]] [[Mahou Tsukai]] | *[[File:Wizard's Waltz_icon.png|20px|link=|Magic User]] [[Mahou Tsukai]] | ||
*[[File:Showtime_icon.png|20px|link=Show Time]] [[Showtime]] | *[[File:Showtime_icon.png|20px|link=Show Time]] [[Showtime]] | ||
*[[File:Tram and Pauline_icon.png|20px|link=Tram & Pauline]] [[ | *[[File:Tram and Pauline_icon.png|20px|link=Tram & Pauline]] [[Tram to Poline]] | ||
*[[File:Built to Scale_icon.png|20px|link=Polyrhythm]] [[Polyrhythm]] | *[[File:Built to Scale_icon.png|20px|link=Polyrhythm]] [[Polyrhythm]] | ||
*[[File:RapMen_icon.png|20px|link=Rap Men]] [[Rap Men]] | *[[File:RapMen_icon.png|20px|link=Rap Men]] [[Rap Men]] | ||
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*[[File:Bon Dance_icon.png|20px|link=Bon Dance]] [[Bon Dance]] | *[[File:Bon Dance_icon.png|20px|link=Bon Dance]] [[Bon Dance]] | ||
*[[File:RapWomen_icon.png|20px|link=Rap Women]] [[Rap Women]] | *[[File:RapWomen_icon.png|20px|link=Rap Women]] [[Rap Women]] | ||
*[[File:Karate Man 2 icon.png|20px|link=Karate Man 2 (GBA)]] '''[[Karate Man 2 (GBA)|Karate Man | *[[File:Karate Man 2 icon.png|20px|link=Karate Man 2 (GBA)]] '''[[Karate Man 2 (GBA)|Karate Man 2]]''' | ||
*[[File:Vegeta-Pull 2_icon.png|20px|link=Rhythm Tweezers 2 (GBA)|Rhythm Tweezers 2]] '''[[Rhythm Tweezers 2 (GBA)|Rhythm Tweezers | *[[File:Vegeta-Pull 2_icon.png|20px|link=Rhythm Tweezers 2 (GBA)|Rhythm Tweezers 2]] '''[[Rhythm Tweezers 2 (GBA)|Rhythm Tweezers 2]]''' | ||
*[[File:Ninja Reincarnate_icon.png|20px|link=Ninja Reincarnate]] [[Ninja no Shison|'''Ninja no Shison''']] | *[[File:Ninja Reincarnate_icon.png|20px|link=Ninja Reincarnate]] [[Ninja no Shison|'''Ninja no Shison''']] | ||
*[[File:Night Walk 2_icon.png|20px|link=Night Walk 2]] '''[[Night Walk 2]]''' | *[[File:Night Walk 2_icon.png|20px|link=Night Walk 2]] '''[[Night Walk 2]]''' | ||
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*[[File:Built to Scale 2_icon.png|20px|link=Polyrhythm 2]] [[Polyrhythm 2]] | *[[File:Built to Scale 2_icon.png|20px|link=Polyrhythm 2]] [[Polyrhythm 2]] | ||
*[[File:Spaceball 2_icon.png|20px|link=Spaceball 2]] '''[[Spaceball 2]]''' | *[[File:Spaceball 2_icon.png|20px|link=Spaceball 2]] '''[[Spaceball 2]]''' | ||
*[[File:Sneaky Spirits 2_icon.png|20px|link=Sneaky Spirits 2 (GBA)|Sneaky Spirtis 2]] '''[[Sneaky Spirits 2 (GBA)|Sneaky Spirits | *[[File:Sneaky Spirits 2_icon.png|20px|link=Sneaky Spirits 2 (GBA)|Sneaky Spirtis 2]] '''[[Sneaky Spirits 2 (GBA)|Sneaky Spirits 2]]''' | ||
===From ''Rhythm Heaven''=== | ===From ''Rhythm Heaven''=== | ||
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*[[File:Built to Scale 2 DS_icon.png|32px|link=Built to Scale 2 (DS)|Built to Scale 2]] [[Built to Scale 2 (DS)|Built to Scale 2]] | *[[File:Built to Scale 2 DS_icon.png|32px|link=Built to Scale 2 (DS)|Built to Scale 2]] [[Built to Scale 2 (DS)|Built to Scale 2]] | ||
*[[File:The Dazzles 2_icon.png|32px|link=The Dazzles 2]] '''[[The Dazzles 2]]''' | *[[File:The Dazzles 2_icon.png|32px|link=The Dazzles 2]] '''[[The Dazzles 2]]''' | ||
*[[File:Fillbots 2_icon.png|32px|link=Fillbots 2 (DS)|Fillbots 2]] '''[[Fillbots 2 (DS)|Fillbots | *[[File:Fillbots 2_icon.png|32px|link=Fillbots 2 (DS)|Fillbots 2]] '''[[Fillbots 2 (DS)|Fillbots 2]]''' | ||
*[[File:Blue Birds 2_icon.png|32px|link=Blue Birds 2]] '''[[Blue Birds 2]]''' | *[[File:Blue Birds 2_icon.png|32px|link=Blue Birds 2]] '''[[Blue Birds 2]]''' | ||
*[[File:Lockstep 2_icon.png|32px|link=Lockstep 2]] '''[[Lockstep 2]]''' | *[[File:Lockstep 2_icon.png|32px|link=Lockstep 2]] '''[[Lockstep 2]]''' | ||
*[[File:Moai Doo-Wop 2_icon.png|32px|link=Moai Doo-Wop 2]] [[Moai Doo-Wop 2]] | *[[File:Moai Doo-Wop 2_icon.png|32px|link=Moai Doo-Wop 2]] [[Moai Doo-Wop 2]] | ||
*[[File:Karate Man 2 DS_icon.png|32px|link=Karate Man 2 (DS)|Karate Man 2]] '''[[Karate Man 2 (DS)|Karate Man | *[[File:Karate Man 2 DS_icon.png|32px|link=Karate Man 2 (DS)|Karate Man 2]] '''[[Karate Man 2 (DS)|Karate Man 2]]''' | ||
*[[File:Glee Club 2_icon.png|32px|link=Glee Club 2 (DS)|Glee Club 2]] '''[[Glee Club 2 (DS)|Glee Club | *[[File:Glee Club 2_icon.png|32px|link=Glee Club 2 (DS)|Glee Club 2]] '''[[Glee Club 2 (DS)|Glee Club 2]]''' | ||
*[[File:Space Soccer 2_icon.png|32px|link=Space Soccer 2]] [[Space Soccer 2]] | *[[File:Space Soccer 2_icon.png|32px|link=Space Soccer 2]] [[Space Soccer 2]] | ||
*[[File:Shoot-'Em-Up 2_icon.png|32px|link=Shoot-'Em-Up 2 (DS)|Shoot-'Em-Up 2]] '''[[Shoot-'Em-Up 2 (DS)|Shoot-'em-up | *[[File:Shoot-'Em-Up 2_icon.png|32px|link=Shoot-'Em-Up 2 (DS)|Shoot-'Em-Up 2]] '''[[Shoot-'Em-Up 2 (DS)|Shoot-'em-up 2]]''' | ||
*[[File:Splashdown 2_icon.png|32px|link=Splashdown 2]] [[Splashdown 2]] | *[[File:Splashdown 2_icon.png|32px|link=Splashdown 2]] [[Splashdown 2]] | ||
*[[File:Munchy Monk 2_icon.png|32px|link=Munchy Monk 2]] '''[[Munchy Monk 2]]''' | *[[File:Munchy Monk 2_icon.png|32px|link=Munchy Monk 2]] '''[[Munchy Monk 2]]''' | ||
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*[[File:Cheer Readers 2_icon.png|32px|link=Cheer Readers 2]] '''[[Cheer Readers 2]]''' | *[[File:Cheer Readers 2_icon.png|32px|link=Cheer Readers 2]] '''[[Cheer Readers 2]]''' | ||
*[[File:Screwbot Factory 2_icon.png|32px|link=Screwbot Factory 2]] '''[[Screwbot Factory 2]]''' | *[[File:Screwbot Factory 2_icon.png|32px|link=Screwbot Factory 2]] '''[[Screwbot Factory 2]]''' | ||
*[[File:Micro-Row 2_icon.png|32px|link=Micro-Row 2 (Wii)|Micro-Row 2]] '''[[Micro-Row 2 (Wii)|Micro-Row | *[[File:Micro-Row 2_icon.png|32px|link=Micro-Row 2 (Wii)|Micro-Row 2]] '''[[Micro-Row 2 (Wii)|Micro-Row 2]]''' (Scrapped)<ref>https://tcrf.net/Rhythm_Heaven_Megamix#Micro-Row_3</ref> | ||
*[[File:Packing Pests 2_icon.png|32px|link=Packing Pests 2]] '''[[Packing Pests 2]]''' | *[[File:Packing Pests 2_icon.png|32px|link=Packing Pests 2]] '''[[Packing Pests 2]]''' | ||
*[[File:Karate Man 2 Wii_icon.png|32px|link=Karate Man 2 (Wii)|Karate Man 2]] '''[[Karate Man 2 (Wii)|Karate Man Combos! 2]]''' | *[[File:Karate Man 2 Wii_icon.png|32px|link=Karate Man 2 (Wii)|Karate Man 2]] '''[[Karate Man 2 (Wii)|Karate Man Combos! 2]]''' | ||
==Scrapped New Games== | ==Scrapped New Games== | ||
In the debug menu of the game and other sources, we can see even more games were intended to be included, but for one reason or another were scrapped.<ref>https://tcrf.net/Rhythm_Heaven_Megamix#Debug_Menu</ref> | In the debug menu of the game and through other sources, we can see even more games were intended to be included, but for one reason or another were scrapped.<ref>https://tcrf.net/Rhythm_Heaven_Megamix#Debug_Menu</ref> | ||
For reference, the names internally use a system of categorizing games, using [[Rhythm Tengoku|AGB]], [[Rhythm Heaven|NTR]], [[Rhythm Heaven Fever|RVL]] and [[Rhythm Heaven Megamix|CTR]] for which installment they originate from, and S, L, A for '''Short''', '''Long''' and '''Arrange''' games. For example, [[The Clappy Trio]] is '''AGBパチパチ三人衆S''' (agb_clap_S), [[The Clappy Trio 2]] is '''AGBパチパチ三人衆L''' (agb_clap_L) and [[The Snappy Trio]] is '''AGBパチパチ三人衆A''' (agb_clap_A). | |||
*[[File:Ninja_3DS_icon.png|44px|link=Ninja Bodyguard]] {{Nihongo|'''AGB忍者S'''|agb_tono_S|[[Ninja Bodyguard]]}} | |||
*[[File:Flock Step_3DS_icon.png|44px|link=Flock Step]] {{Nihongo|'''RVL鳥の大群S'''|rvl_birds_S|[[Flock Step]]}} | |||
*[[File:Cheer Readers 3DS_icon.png|44px|link=Cheer Readers]] {{Nihongo|'''RVL図書ガールズS'''|rvl_book_S|[[Cheer Readers]]}} | |||
*[[File:Double Date 3DS_icon.png|44px|link=Double Date]] {{Nihongo|'''RVLWデートS'''|rvl_date_S|[[Double Date]]}} | |||
*[[File:Fork Lifter 3DS_icon.png|44px|link=Fork Lifter]] {{Nihongo|'''RVLくしざしS'''|rvl_fork_S|[[Fork Lifter]]}} | |||
*[[File:Board Meeting 3DS_icon.png|44px|link=Board Meeting]] {{Nihongo|'''RVL重役会議S'''|rvl_rotation_S|[[Board Meeting]]}} | |||
*[[File:Packing Pests_3DS_icon.png|44px|link=Packing Pests]] {{Nihongo|'''RVLしわけS'''|rvl_sort_S|[[Packing Pests]]}} | |||
*[[File:Micro-Row 3 icon.png|44px|link=Micro-Row 2 (Wii)]] {{Nihongo|'''RVL小さないきものA'''|rvl_flea_A|[[Micro-Row 2 (Wii)|Micro-Row 3]]}} | |||
*[[File:Jumping Road 2_icon.png|44px|link=Catchy Tune 2]] {{Nihongo|'''CTR階段キャッチA'''|ctr_step_A|[[Catchy Tune 2|Catchy Tune 3]]}} | |||
*[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRザ・コマンダー'''|ctr_commander_00|The Commander}} | |||
*[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRカニカニリズム'''|ctr_crab|Crab Crab Rhythm}} | |||
*[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRハチ'''|ctr_hachi|Bee}} | |||
*[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRパラパラパラダイス'''|ctr_paradise_L|Para-Para-Paradise}} | |||
A most curious case is this game. Unused text strings (which also curiously only exist in the Japanese version of the [[Rhythm Heaven Megamix Demo]]) show it would play differently to normal [[Rhythm Games]], instead the player has to use a tennis racket to fight monsters. Additionally, it would somehow require the player to use the Wii Remote<ref>"Wiiリモコンを振って、ボールを打ってネ。" (Shake the Wii Remote, and hit the ball.) ~ Unused Text</ref>, suggesting it was a scrapped project for the Wii intended to be revived in this game. It would've featured four stages, several bosses and multiplayer. | |||
*[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRモンスターテニス00'''|ctr_tennis_S00|Monster Tennis Stage 1}} | |||
*[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRモンスターテニス01'''|ctr_tennis_S01|Monster Tennis Stage 2}} | |||
*[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRモンスターテニス02'''|ctr_tennis_S02|Monster Tennis Stage 3}} | |||
*[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRモンスターテニス03'''|ctr_tennis_S03|Monster Tennis Stage 4}} | |||
*[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRモンスターテニスマルチ00'''|ctr_tennis_M00|Monster Tennis Multiplayer Stage 1}} | |||
*[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRモンスターテニスマルチ01'''|ctr_tennis_M01|Monster Tennis Multiplayer Stage 2}} | |||
*[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRモンスターテニスマルチ02'''|ctr_tennis_M02|Monster Tennis Multiplayer Stage 3}} | |||
*[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRモンスターテニスマルチ03'''|ctr_tennis_M03|Monster Tennis Multiplayer Stage 4}} | |||
In the debug menu, [[Remix]]es and Gate games are after all the others. | |||
*[[File:Forest_Remix_icon.png|44px|link=Lush Remix]] {{Nihongo|'''リミックスLED(旧バージョン)'''|remix_LEDOld|[[Lush Remix|Remix LED (old version)]]}} | |||
*[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''リミックス実験10'''|remix_Test10|Remix Experiment 10}} | |||
*[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''リミックス実験11'''|remix_Test11|Remix Experiment 11}} | |||
Four of these aren't available in the Japanese version's debug menu. | |||
*[[File:Locked Game 3DS_icon.png|44px]] '''remix_BB00''' | |||
*[[File:Locked Game 3DS_icon.png|44px]] '''remix_BB01''' | |||
*[[File:Locked Game 3DS_icon.png|44px]] '''remix_BB02''' | |||
*[[File:Locked Game 3DS_icon.png|44px]] '''remix_BB03''' | |||
Oddly, [[Quiz Show]] has three trials in this list but no [[Endless Game]]. | |||
*[[File:Quiz 3DS_icon.png|44px|link=Quiz Show]] {{Nihongo|'''AGBクイズ(初級)'''|agb_quiz_00|[[Quiz Show]] (Saffron Trial)}} | |||
*[[File:Quiz 3DS_icon.png|44px|link=Quiz Show]] {{Nihongo|'''AGBクイズ(中級)'''|agb_quiz_01|[[Quiz Show]] (Saltwater Trial)}} | |||
*[[File:Quiz 3DS_icon.png|44px|link=Quiz Show]] {{Nihongo|'''AGBクイズ(上級)'''|agb_quiz_02|[[Quiz Show]] (Paprika Trial)}} | |||
==Reception== | ==Reception== | ||
This game has received a review of 34/40 on Famitsu and is known to be favorable on MetaCritic with an average score of 83. | This game has received a review of 34/40 on Famitsu and is known to be favorable on MetaCritic with an average score of 83. | ||
===Sales=== | ===Sales=== | ||
According to a report, this game sold over 500,000 copies in Japan by the end of 2015. <ref>http://www.gamnesia.com/news/nintendo-sold-more-games-in-japan-than-any-other-japanese-publisher-in-2015</ref>. As of February 2016, the total sales in Japan reached 650,000 copies. | According to a report, this game sold over 500,000 copies in Japan by the end of 2015. <ref>http://www.gamnesia.com/news/nintendo-sold-more-games-in-japan-than-any-other-japanese-publisher-in-2015</ref>. As of February 2016, the total sales in Japan reached 650,000 copies. | ||
==Trivia== | ==Trivia== | ||
* There is a challenge train set called "Wario...Where?", where many characters from the minigames are replaced with WarioWare characters. This is due to both series being created by the same developers. | *There is a challenge train set called "Wario...Where?", where many characters from the minigames are replaced with WarioWare characters. This is due to both series being created by the same developers. | ||
*This is the first game to not include any of Tsunku's songs in the new Rhythm Games. | *This is the first game to not include any of Tsunku's songs in the new Rhythm Games. | ||
*This is the first game to not introduce a whole new [[Built to Scale (Disambiguation)|Build to Scale]] game. | *This is the first game to not introduce a whole new [[Built to Scale (Disambiguation)|Build to Scale]] game. | ||
*This game currently holds the record for the most Rhythm games in it, due to the games being from every game in the series. | *This game currently holds the record for the most Rhythm games in it, due to the games being from every game in the series. | ||
*When this game was talked about at the E3 2016, #RhythmHeaven quickly became a trending topic on Twitter. | *When this game was talked about at the E3 2016, #RhythmHeaven quickly became a trending topic on Twitter. | ||
* During the real credits, the following things and characters from various games can be seen. | *During the real credits, the following things and characters from various games can be seen. | ||
** The tree from [[Lush Remix]]. | **The tree from [[Lush Remix]]. | ||
** The [[Huebirds of Happiness]] from [[Flock Step]]. | **The [[Huebirds of Happiness]] from [[Flock Step]]. | ||
** The Skill Star you can collect in every game. | **The Skill Star you can collect in every game. | ||
** The planet from [[Remix 7 (Wii)|Remix 7]] of [[Rhythm Heaven Fever]]. | **The planet from [[Remix 7 (Wii)|Remix 7]] of [[Rhythm Heaven Fever]]. | ||
** The [[Rhythm Rockets]] from [[Launch Party]]. | **The [[Rhythm Rockets]] from [[Launch Party]]. | ||
** The [[Small Alien]] From [[Spaceball]]. | **The [[Small Alien]] From [[Spaceball]]. | ||
** The huge machine from [[Working Dough]]. It also shines the color of the forest. | **The huge machine from [[Working Dough]]. It also shines the color of the forest. | ||
** [[Play-Yan]] and [[The Stars|the star]] from [[Night Walk]]. | **[[Play-Yan]] and [[The Stars|the star]] from [[Night Walk]]. | ||
** The rice ball from Spaceball. | **The rice ball from Spaceball. | ||
** All the colors for each Remix: red, orange, yellow, green, cyan, blue, and purple. | **All the colors for each Remix: red, orange, yellow, green, cyan, blue, and purple. | ||
** The [[White Bunny|White Bunnies]] from [[Bunny Hop]]. | **The [[White Bunny|White Bunnies]] from [[Bunny Hop]]. | ||
** The outline for the star in Star Land. | **The outline for the star in Star Land. | ||
** [[Rhythm Heaven (location)|Rhythm Heaven]] itself. | **[[Rhythm Heaven (location)|Rhythm Heaven]] itself. | ||
* [[Ashley]] makes a cameo in the café as a doll. | *[[Ashley]] makes a cameo in the café as a doll. | ||
* The minigames at lands, gates and towers are lined up by their game appearance, from oldest to newest (for example, in the Lush Tower: First is Spaceball from Rhythm Tengoku, then Dog Ninja from Rhythm Heaven, then Hole in One from Rhythm Heaven Fever and finally the new one - Sumo Brothers) | *The minigames at lands, gates and towers are lined up by their game appearance, from oldest to newest (for example, in the Lush Tower: First is Spaceball from Rhythm Tengoku, then Dog Ninja from Rhythm Heaven, then Hole in One from Rhythm Heaven Fever and finally the new one - Sumo Brothers) | ||
* While using simple tap, it shows a character when tapping. This is a reference to [[Rhythm Heaven]]. | *While using simple tap, it shows a character when tapping. This is a reference to [[Rhythm Heaven]]. | ||
* This the first game in the series to have threequels included. | *This the first game in the series to have threequels included. | ||
* It is notable that almost all of the title cards in most of the international versions of the game all use a small handful of font styles, and are rather simplistic compared to the more artistic and unique title cards in the Japanese version and Rhythm Heaven Fever. | *It is notable that almost all of the title cards in most of the international versions of the game all use a small handful of font styles, and are rather simplistic compared to the more artistic and unique title cards in the Japanese version and Rhythm Heaven Fever. | ||
** This is noble in Rhythm Rally 1, 2, & Cosmic; Marching Orders; Catchy Tune 1 & 2; Super Samurai Slice 2; Built to Scale; Packing Pests; Micro-Row 1 & 2; Working Dough 1 & 2; Screwbot Factory; Monkey Watch; and various other minigames from Rhythm Heaven Fever. | **This is noble in Rhythm Rally 1, 2, & Cosmic; Marching Orders; Catchy Tune 1 & 2; Super Samurai Slice 2; Built to Scale; Packing Pests; Micro-Row 1 & 2; Working Dough 1 & 2; Screwbot Factory; Monkey Watch; and various other minigames from Rhythm Heaven Fever. | ||
** The only title card to be fully changed from the Japanese version is [[Karate Man Combos!]]. | **The only title card to be fully changed from the Japanese version is [[Karate Man Combos!]]. | ||
* This game has a few leftover/placeholder songs from ''Rhythm Heaven Fever''. | *This game has a few leftover/placeholder songs from ''Rhythm Heaven Fever''. | ||
* The announcer in this game is voiced by Marianna DeFazio, who also voiced the announcer in Rhythm Heaven Fever. | *The announcer in this game is voiced by Marianna DeFazio, who also voiced the announcer in Rhythm Heaven Fever. | ||
* After getting all of the [[Badges]], a button with an alien-like creature on it appears. Tapping it will show you a picture of some of the staff.<ref>https://youtu.be/0CLIEf0yfc4</ref> | *After getting all of the [[Badges]], a button with an alien-like creature on it appears. Tapping it will show you a picture of some of the staff.<ref>https://youtu.be/0CLIEf0yfc4</ref> | ||
*This is the first game where no new Prologue jingles were made, aside from remixed ones from pevious games and for [[Remix]]es. | |||
* This is the first game | |||
==Trailers== | ==Trailers== | ||
<gallery> | <gallery> | ||
Line 587: | Line 547: | ||
Rhythm Heaven Megamix - Reveal Trailer | Rhythm Heaven Megamix - Reveal Trailer | ||
</gallery> | </gallery> | ||
{{RHM}} | {{RHM}} | ||
{{RHGames}} | {{RHGames}} |
Revision as of 14:27, 13 August 2020
Rhythm Heaven Fever
N/A
Rhythm Heaven Megamix (リズム天国ザ・ベスト+プラス?, Rhythm Tengoku: The Best Plus), also known as Rhythm Paradise Megamix in Europe, and Rhythm World: The Best+Plus (리듬 세상 더 베스트+플러스?) in Korea, is the 4th game in the Rhythm Heaven Series. It was released on June 11th, 2015 in Japan; June 16th, 2016 in the west during the E3 announcement; October 21st, 2016 in Europe; October 22nd, 2016 in Australia; and on December 1st, 2016 in South Korea.
This game includes 70 Rhythm Games from the previous three Rhythm Heaven games, 20 new ones, and 10 Remixes.
Main Game
In the single player mode of the game, the player helps a character named Tibby get back to Heaven World 天の国 (Ten no Kuni, a pun on 天国 tengoku?) (mispelled as "Hevven World" by Tibby) by completing various rhythm games and restoring the flow. On his way, he meets various characters, such as Boondog, Dieter, Shep, Donna, Hairold, Eglantine, Trey, Bertram, Betty, & Phillip, who guide him through their various lands; as well as the Gatekeeper Trio, which consists of Saffron, Saltwater, and Paprika.
Challenge Land
Challenge Land is a new feature in Megamix. Here, the player may board the Challenge Train, where the player must beat a series of Rhythm Games, usually with modified rules and tempo. Additionally, if the Perfect Campaign is up, it can be challenged here. Challenge Land becomes playable once the player clears the Lush Tower.
Perfect Campaign
Perfect Campaign returns in Rhythm Heaven Megamix and up to 3 attempts are allowed before receiving perfect. However, unlike from previous games in the series, some minor changes were made. Needing to navigate to a rhythm based mini-game with perfect attempt mode is not necessary unlike from previous games. Instead, it is located right next to Challenges Entrance, but not at or near the main menu where the list of mini games are listed. If failed, besides losing an attempt, instead of manually needing to exit out the mini-game to try again or wait till the end of mini-game, the computer automatically does it and says "You Missed...", before loosing an attempt. Receiving perfect earns a flow ball to use it at Café.
List of Rhythm Games
The majority of games appear over the course of the story, where they are grouped into Stages of four; one from Rhythm Tengoku, one from Rhythm Heaven, one from Rhythm Heaven Fever, and one new.
The games in Honeybee Land, Machine Land, Citrus Land and Barbershop Land are shorter variants of the original games with new music and visuals. They take the original name and description of the games, while the
Honeybee Land
Karate Man | Fillbots | Air Rally | Catchy Tune |
File:Story karate man.png | File:Story fillbots.png | File:Story air rally.png | File:Story Jumping Road.png |
Machine Land
Rhythm Tweezers | Glee Club | Figure Fighter | Fruit Basket |
File:Story rhythm epilation.png | File:Story glee club.png | File:Story figure fighter.png | File:Story slam dunked.png |
The First Gate
Coin Toss File:Coin toss 3ds.png |
Citrus Land
The Clappy Trio | Shoot-'em-up | Micro-Row | First Contact |
File:Story the clappy trio.png | File:Story shoot em up.png | File:Story micro row.png | File:Story interpreter.png |
Donut Land
Bunny Hop | Airboarder | Exhibition Match | Tongue Lashing |
File:Rabbit jump 3ds.png | File:Airboarder 3ds.png | File:Exhibition match 3ds.png | File:Chameleon Stick 3DS.PNG |
The Second Gate
Sick Beats |
File:Doctor bacteria 3ds.png |
Barbershop Land
Sneaky Spirits | Rhythm Rally | Flipper-Flop | LumBEARjack |
File:Story sneaky spirits.png | File:Story Rhythm Rally title.PNG | File:Story Flipper-Flop title.PNG | File:Wild Woodwork title.PNG |
Songbird Land
Power Calligraphy | Blue Birds | Flock Step | Super Samurai Slice |
File:Power Calligraphy 3DS title.PNG | File:Blue Birds title 3DS.PNG | File:Flock Step 3DS.PNG | File:Samurai Slice 3DS.PNG |
The Third Gate
Charging Chicken |
File:Chicken Race.PNG |
Lush Tower
Spaceball | Dog Ninja | Hole in One | Sumo Brothers | Lush Remix |
File:Air Batter Title.PNG | File:Dog Ninja title 3DS.PNG | File:Hole in One 3DS.PNG | File:Sumology title.png | File:Forest Remix Title.png |
After the Lush Tower is cleared, the credits roll and Tibby attempts to return to Heaven World, only to crash back down. Some "powered-up" Rhythm Games also become available. The games in Honeybee Tower, Machine Tower, Citrus Tower and Barbershop Tower are actually the original games, but were renamed as the short variants in the respective lands take on the original name.
Honeybee Tower
Machine Tower
Citrus Tower
Donut Tower
Rat Race | Fan Club | Working Dough | Animal Acrobat | Donut Remix |
File:Cheese Heist title 3DS.PNG | File:Fanclub title 3DS.PNG | File:Working Dough 3DS.PNG | File:Midair Trapeze.png | File:Donut Remix.png |
Barbershop Tower
Songbird Tower
Tap Trial | Frog Hop | Ringside | Tangotronic 3000 | Songbird Remix |
File:Tap Trial 3DS.PNG | File:Frog Hop Title 3DS.PNG | File:Ringside 3DS title.PNG | File:Waltz-a-Tron title.png | File:Bird Remix.png |
After the six towers of Lush Woods are cleared, the true credits roll and Tibby makes it back to Heaven World, but something is wrong when he arrives. Even more Rhythm Games get unlocked.
Star Land
Ninja Bodyguard | Freeze Frame | Launch Party | Pajama Party |
File:Ninja title 3DS.PNG | File:Freeze Frame title 3DS.PNG | File:Launch Party 3DS title.PNG | File:Pajamas title.png |
Comet Land
Marching Orders | Munchy Monk | See-Saw | Blue Bear |
File:Marcher title 3DS.PNG | File:Munchy Monk title 3DS.PNG | File:See-Saw 3DS title.PNG | File:Teddy Bear title.png |
Planet Land
Space Dance | Lockstep | Cheer Readers | Kitties! |
File:Space Dance title 3DS.PNG | File:Lockstep title.PNG | File:Cheer Readers 3DS title.PNG | File:Neko Clap Title.png |
The Fourth Gate
Clap Trap |
File:Clap Trap title.PNG |
The games at Mamarin Palace are like the Arrange games from previous titles. Karate Man Senior notably doesn't fit into this category.
Left-Hand Tower
Right-Hand Tower
Tibby's Mom
From the Shop
Saffron's Shop allows the player to purchase Rhythm Items, Music and Rhythm Games. All games in the Shop are returning from previous games in the series. Some of them can be played on the Challenge Train even before they are bought.
List of Shop Games
Shop No. 1
Bouncy Road | Night Walk | Quiz Show |
File:Hopping Road 3DS.PNG | File:Night Walk 3DS.PNG | File:Quiz 3DS.PNG |
Shop No. 2
The Dazzles | Big Rock Finish | Karate Man Kicks! |
File:Dazzles 3DS.PNG | File:Big Rock Finish title 3DS.PNG | File:Karate Man Kick.PNG |
Shop No. 3
Built to Scale | Double Date | Catch of the Day |
File:Built to Scale Wii 3DS.PNG | File:Double Date 3DS.PNG | File:Catch of the Day 3DS.PNG |
Shop No. 4
Fork Lifter | Love Rap | Bossa Nova |
File:Fork Lifter 3DS title.PNG | File:Love Rap 3DS.PNG | File:Bossa Nova 3DS.PNG |
Shop No. 5
Screwbot Factory | Board Meeting | Samurai Slice |
File:Screwbot Factory 3DS.PNG | File:Board Meeting 3DS.PNG | File:Samurai Slice Wii 3DS.PNG |
Shop No. 6
Packing Pests | Monkey Watch | Karate Man Combos! |
File:Packing Pests 3DS.PNG | File:Monkey Watch 3DS.PNG | File:Karate Man Combo.PNG |
Café
In the cafe, the player can access (from left to right) StreetPass Terrace, Feed Goat, talk to the Barista and other characters, the Shop, Museum, Badges, Memories and Mascots. The first two options are unlocked after clearing Lush Tower. The last three are available by talking to the Museum Curator.
Endless Games
Endless Games return in Megamix, which includes one game from each installment, and a new one of its own. They are unlocked by completing all three Trials set by the Gatekeeper Trio on that game's Gate, after which the endless version will be available in the Museum.
StreetPass Terrace
Whenever the player gets tagged by another player, the Cafe icon will display the Barista. For each player, the game displays their Mii, Flow, and Favorite Rhythm Game. Each player can be battled in Figure Fighter VS. This mode also has each character from the story to fight for those who can't use StreetPass.
Missing Games
While most games returned in Megamix, 24 didn't make the cut. The following are the games from past installments of Rhythm Heaven that did not return for Rhythm Heaven Megamix. (Arrange games whose normal variant is in RHythm Heaven Megamix are written in bold. Remixes, Endless Games, Games and Two-Player Games aren't listed.) Many of these Arrange games have new patterns or new cues, which also exist in Rhythm Heaven Megamix, but are never used. It is debatable how many of these were actually intended to appear in the game or were simply leftover data from the porting process.
From Rhythm Tengoku
- File:Samurai Slice icon.png Iai Giri
- File:The Bon Odori icon.png The★Bon Odori
- Magic User Mahou Tsukai
- File:Showtime icon.png Showtime
- File:Tram and Pauline icon.png Tram to Poline
- File:Built to Scale icon.png Polyrhythm
- File:RapMen icon.png Rap Men
- File:Toss Boys icon.png Toss Boys
- File:Fireworks icon.png Hanabi
- File:Bon Dance icon.png Bon Dance
- File:RapWomen icon.png Rap Women
- File:Karate Man 2 icon.png Karate Man 2
- Rhythm Tweezers 2 Rhythm Tweezers 2
- File:Ninja Reincarnate icon.png Ninja no Shison
- File:Night Walk 2 icon.png Night Walk 2
- File:Marcher 2 icon.png Marching Orders 2
- File:Hopping Road 2 icon.png Bouncy Road 2
- File:Toss Boys 2 icon.png Toss Boys 2
- File:Built to Scale 2 icon.png Polyrhythm 2
- File:Spaceball 2 icon.png Spaceball 2
- Sneaky Spirtis 2 Sneaky Spirits 2
From Rhythm Heaven
- Built to Scale Built to Scale
- File:Moai Doo-Wop icon.png Moai Doo-Wop
- File:Love Lizards icon.png Love Lizards
- File:Crop Stomp icon.png Crop Stomp
- File:DJ School icon.png DJ School
- File:Drummer Duel icon.png Drummer Duel
- File:Love Lab icon.png Love Lab
- File:Splashdown icon.png Splashdown
- File:Space Soccer icon.png Space Soccer
- File:Rockers icon.png Rockers
- Built to Scale 2 Built to Scale 2
- File:The Dazzles 2 icon.png The Dazzles 2
- Fillbots 2 Fillbots 2
- File:Blue Birds 2 icon.png Blue Birds 2
- File:Lockstep 2 icon.png Lockstep 2
- File:Moai Doo-Wop 2 icon.png Moai Doo-Wop 2
- Karate Man 2 Karate Man 2
- Glee Club 2 Glee Club 2
- File:Space Soccer 2 icon.png Space Soccer 2
- Shoot-'Em-Up 2 Shoot-'em-up 2
- File:Splashdown 2 icon.png Splashdown 2
- File:Munchy Monk 2 icon.png Munchy Monk 2
- File:Rockers 2 icon.png Rockers 2
From Rhythm Heaven Fever
- File:Tambourine icon.png Tambourine
- File:Donk Donk icon.png Donk-Donk
- File:Tap Troupe icon.png Tap Troupe
- File:Shrimp Shuffle icon.png Shrimp Shuffle
- Night Walk Night Walk
- File:Samurai Slice 2 icon.png Samurai Slice 2
- Built to Scale 2 Built to Scale 2
- File:Double Date 2 icon.png Double Date 2
- File:Love Rap 2 icon.png Love Rap 2
- File:Cheer Readers 2 icon.png Cheer Readers 2
- File:Screwbot Factory 2 icon.png Screwbot Factory 2
- Micro-Row 2 Micro-Row 2 (Scrapped)[1]
- File:Packing Pests 2 icon.png Packing Pests 2
- Karate Man 2 Karate Man Combos! 2
Scrapped New Games
In the debug menu of the game and through other sources, we can see even more games were intended to be included, but for one reason or another were scrapped.[2]
For reference, the names internally use a system of categorizing games, using AGB, NTR, RVL and CTR for which installment they originate from, and S, L, A for Short, Long and Arrange games. For example, The Clappy Trio is AGBパチパチ三人衆S (agb_clap_S), The Clappy Trio 2 is AGBパチパチ三人衆L (agb_clap_L) and The Snappy Trio is AGBパチパチ三人衆A (agb_clap_A).
- File:Ninja 3DS icon.png AGB忍者S (agb_tono_S?, Ninja Bodyguard)
- File:Flock Step 3DS icon.png RVL鳥の大群S (rvl_birds_S?, Flock Step)
- File:Cheer Readers 3DS icon.png RVL図書ガールズS (rvl_book_S?, Cheer Readers)
- File:Double Date 3DS icon.png RVLWデートS (rvl_date_S?, Double Date)
- File:Fork Lifter 3DS icon.png RVLくしざしS (rvl_fork_S?, Fork Lifter)
- File:Board Meeting 3DS icon.png RVL重役会議S (rvl_rotation_S?, Board Meeting)
- File:Packing Pests 3DS icon.png RVLしわけS (rvl_sort_S?, Packing Pests)
- File:Micro-Row 3 icon.png RVL小さないきものA (rvl_flea_A?, Micro-Row 3)
- File:Jumping Road 2 icon.png CTR階段キャッチA (ctr_step_A?, Catchy Tune 3)
- File:Locked Game 3DS icon.png CTRザ・コマンダー (ctr_commander_00?, The Commander)
- File:Locked Game 3DS icon.png CTRカニカニリズム (ctr_crab?, Crab Crab Rhythm)
- File:Locked Game 3DS icon.png CTRハチ (ctr_hachi?, Bee)
- File:Locked Game 3DS icon.png CTRパラパラパラダイス (ctr_paradise_L?, Para-Para-Paradise)
A most curious case is this game. Unused text strings (which also curiously only exist in the Japanese version of the Rhythm Heaven Megamix Demo) show it would play differently to normal Rhythm Games, instead the player has to use a tennis racket to fight monsters. Additionally, it would somehow require the player to use the Wii Remote[3], suggesting it was a scrapped project for the Wii intended to be revived in this game. It would've featured four stages, several bosses and multiplayer.
- File:Locked Game 3DS icon.png CTRモンスターテニス00 (ctr_tennis_S00?, Monster Tennis Stage 1)
- File:Locked Game 3DS icon.png CTRモンスターテニス01 (ctr_tennis_S01?, Monster Tennis Stage 2)
- File:Locked Game 3DS icon.png CTRモンスターテニス02 (ctr_tennis_S02?, Monster Tennis Stage 3)
- File:Locked Game 3DS icon.png CTRモンスターテニス03 (ctr_tennis_S03?, Monster Tennis Stage 4)
- File:Locked Game 3DS icon.png CTRモンスターテニスマルチ00 (ctr_tennis_M00?, Monster Tennis Multiplayer Stage 1)
- File:Locked Game 3DS icon.png CTRモンスターテニスマルチ01 (ctr_tennis_M01?, Monster Tennis Multiplayer Stage 2)
- File:Locked Game 3DS icon.png CTRモンスターテニスマルチ02 (ctr_tennis_M02?, Monster Tennis Multiplayer Stage 3)
- File:Locked Game 3DS icon.png CTRモンスターテニスマルチ03 (ctr_tennis_M03?, Monster Tennis Multiplayer Stage 4)
In the debug menu, Remixes and Gate games are after all the others.
- File:Forest Remix icon.png リミックスLED(旧バージョン) (remix_LEDOld?, Remix LED (old version))
- File:Locked Game 3DS icon.png リミックス実験10 (remix_Test10?, Remix Experiment 10)
- File:Locked Game 3DS icon.png リミックス実験11 (remix_Test11?, Remix Experiment 11)
Four of these aren't available in the Japanese version's debug menu.
- File:Locked Game 3DS icon.png remix_BB00
- File:Locked Game 3DS icon.png remix_BB01
- File:Locked Game 3DS icon.png remix_BB02
- File:Locked Game 3DS icon.png remix_BB03
Oddly, Quiz Show has three trials in this list but no Endless Game.
- File:Quiz 3DS icon.png AGBクイズ(初級) (agb_quiz_00?, Quiz Show (Saffron Trial))
- File:Quiz 3DS icon.png AGBクイズ(中級) (agb_quiz_01?, Quiz Show (Saltwater Trial))
- File:Quiz 3DS icon.png AGBクイズ(上級) (agb_quiz_02?, Quiz Show (Paprika Trial))
Reception
This game has received a review of 34/40 on Famitsu and is known to be favorable on MetaCritic with an average score of 83.
Sales
According to a report, this game sold over 500,000 copies in Japan by the end of 2015. [4]. As of February 2016, the total sales in Japan reached 650,000 copies.
Trivia
- There is a challenge train set called "Wario...Where?", where many characters from the minigames are replaced with WarioWare characters. This is due to both series being created by the same developers.
- This is the first game to not include any of Tsunku's songs in the new Rhythm Games.
- This is the first game to not introduce a whole new Build to Scale game.
- This game currently holds the record for the most Rhythm games in it, due to the games being from every game in the series.
- When this game was talked about at the E3 2016, #RhythmHeaven quickly became a trending topic on Twitter.
- During the real credits, the following things and characters from various games can be seen.
- The tree from Lush Remix.
- The Huebirds of Happiness from Flock Step.
- The Skill Star you can collect in every game.
- The planet from Remix 7 of Rhythm Heaven Fever.
- The Rhythm Rockets from Launch Party.
- The Small Alien From Spaceball.
- The huge machine from Working Dough. It also shines the color of the forest.
- Play-Yan and the star from Night Walk.
- The rice ball from Spaceball.
- All the colors for each Remix: red, orange, yellow, green, cyan, blue, and purple.
- The White Bunnies from Bunny Hop.
- The outline for the star in Star Land.
- Rhythm Heaven itself.
- Ashley makes a cameo in the café as a doll.
- The minigames at lands, gates and towers are lined up by their game appearance, from oldest to newest (for example, in the Lush Tower: First is Spaceball from Rhythm Tengoku, then Dog Ninja from Rhythm Heaven, then Hole in One from Rhythm Heaven Fever and finally the new one - Sumo Brothers)
- While using simple tap, it shows a character when tapping. This is a reference to Rhythm Heaven.
- This the first game in the series to have threequels included.
- It is notable that almost all of the title cards in most of the international versions of the game all use a small handful of font styles, and are rather simplistic compared to the more artistic and unique title cards in the Japanese version and Rhythm Heaven Fever.
- This is noble in Rhythm Rally 1, 2, & Cosmic; Marching Orders; Catchy Tune 1 & 2; Super Samurai Slice 2; Built to Scale; Packing Pests; Micro-Row 1 & 2; Working Dough 1 & 2; Screwbot Factory; Monkey Watch; and various other minigames from Rhythm Heaven Fever.
- The only title card to be fully changed from the Japanese version is Karate Man Combos!.
- This game has a few leftover/placeholder songs from Rhythm Heaven Fever.
- The announcer in this game is voiced by Marianna DeFazio, who also voiced the announcer in Rhythm Heaven Fever.
- After getting all of the Badges, a button with an alien-like creature on it appears. Tapping it will show you a picture of some of the staff.[5]
- This is the first game where no new Prologue jingles were made, aside from remixed ones from pevious games and for Remixes.
Trailers
- Rhythm Heaven Megamix - Official Game Trailer - Nintendo E3 2016
- Rhythm Heaven Megamix - Demonstration - Nintendo E3 2016
- Rhythm Heaven Megamix - Reveal Trailer
Rhythm Heaven Megamix | |||
---|---|---|---|
Rhythm Games | Earth World | Honeybee Land | |
Machine Land | |||
The First Gate | |||
Citrus Land | |||
Donut Land | |||
The Second Gate | |||
Barbershop Land | |||
Songbird Land | |||
The Third Gate | |||
Lush Woods | Lush Tower | ||
Honeybee Tower | |||
Machine Tower | |||
Citrus Tower | |||
Donut Tower | |||
Barbershop Tower | |||
Songbird Tower | |||
Heaven World | Star Land | ||
Comet Land | |||
Planet Land | |||
The Fourth Gate | |||
Mamarin Palace | Left-Hand Tower | ||
Right-Hand Tower | |||
Tibby's Mom | |||
Shop | Shop No. 1 | ||
Shop No. 2 | |||
Shop No. 3 | |||
Shop No. 4 | |||
Shop No. 5 | |||
Shop No. 6 | |||
Characters | • • • • • • • • • • • • | ||
Miscellaneous | Café • Figure Fighter VS • Stable • Shop • Coins • Flow Ball • Rhythm Item • Play Music • Museum • Badges • Mascots • Memories • Timing Display • Challenge Land • Perfect Campaign • The Rhythm League • Development History • Demo • Rhythm Tengoku The Best Plus Comic |
Rhythm Heaven Series | |||
---|---|---|---|
2006, GBA • 2007, Arcade | 2008-2009, DS | 2011-2012, Wii • 2016, Wii U | 2015-2016, 3DS |
- ↑ https://tcrf.net/Rhythm_Heaven_Megamix#Micro-Row_3
- ↑ https://tcrf.net/Rhythm_Heaven_Megamix#Debug_Menu
- ↑ "Wiiリモコンを振って、ボールを打ってネ。" (Shake the Wii Remote, and hit the ball.) ~ Unused Text
- ↑ http://www.gamnesia.com/news/nintendo-sold-more-games-in-japan-than-any-other-japanese-publisher-in-2015
- ↑ https://youtu.be/0CLIEf0yfc4