Debug Menu
A debug menu is a user interface implemented in a video game that allows the user to view and/or manipulate the program's internal state for the purpose of debugging. Debug menus are used during software development for ease of testing and are usually made inaccessible or otherwise hidden from the end user. They are often of interest to video game players as they can be used to cheat, access unused content, or change the game configuration beyond what is normally allowed.
Rhythm Tengoku
Rhythm Tengoku, Rhythm Tengoku Taikenhan and Rhythm Tengoku (Arcade) contain a debug menu known as the Sequence Test (シーケンス テスト?, Shīkensu Tesuto), which allows the user to access virtually every part of the game, including some sequences which go unused. Despite this, there are still unused sequences which are not accessable through Sequence Test. The sequences are generally in reverse order to how they are stored in the rom.
Completing a Rhythm Game or pausing and quitting returns to the Sequence Test menu rather than continuing to the epilogue or Game Select. Pressing Select to exit out of Drum Lessons or Toys leads to an unused version of the results screen, which crashes upon attempting to show a comment. This screen can be accessed directly from this menu as "R-IQ (Result 2)".
Various sequences related to Rhythm Tengoku's menus, title screen, etc. are prefixed with "R-IQ", an early name for the game. Oddly, "R-IQ (Counselor)" appears twice. Entries marked with the icon File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg before them are found only in the arcade version, with almost all other entries found in both versions. Oddly, not all of the 2P games are included in this list. One entry is also exclusive to Rhythm Tengoku Taikenhan.
- Live (ライブ?, Raibu)
- Baikin Hakase SP (バイキン はかせ SP?, Baikin Hakase SP)
- Quiz (Special) (クイズ(スペシャル)?, Kuizu (Supesharu))
- Mannequin Kojo (マネキンこうじょう?, Manekin Kōjō)
- Ura Otoko (ウラおとこ?, Ura Otoko)
- Remix 8 (リミックス 8?, Rimikkusu 8)
- Remix 7 (リミックス 7?, Rimikkusu 7)
- Remix 6 (リミックス 6?, Rimikkusu 6)
- Remix 5 (リミックス 5?, Rimikkusu 5)
- Remix 4 (リミックス 4?, Rimikkusu 4)
- Remix 3 (リミックス 3?, Rimikkusu 3)
- Remix 2 (リミックス 2?, Rimikkusu 2)
- Remix 1 (リミックス 1?, Rimikkusu 1)
- Bon Odori (ぼんおどり?, Bon Odori)
- Bon Dance (ボンダンス?, Bon Dansu)
- Koe Machine (Neko) (こえマシン(ネコ)?, Voice Machine (Cat))
- Koe Machine (Love) (こえマシン(ラブ)?, Voice Machine (Love))
- Koe Machine (Rap) (こえマシン(ラップ)?, Voice Machine (Rap))
- Lesson (Easy) (レッスン(イージー)?, Ressun (Ījī))
- Lesson (Hard 1) (レッスン(ハード1)?, Ressun (Hādo 1))
- Lesson (Hard 2) (レッスン(ハード2)?, Ressun (Hādo 2))
- Lesson (Kime Pattern 1) (レッスン(キメパターン1)?, Ressun (Kimepatān 1))
- Lesson (Kime Pattern 2) (レッスン(キメパターン2)?, Ressun (Kimepatān 2))
- Lesson (Desco Beat) (レッスン(デスコビート)?, Ressun (Desukobīto))
- Lesson (Bossa) (レッスン(ボッサ)?, Ressun (Bossa))
- Lesson (Snare) (レッスン(スネア)?, Ressun (Sunea))
- Lesson (Bass and Snare) (レッスン(バスとスネア)?, Ressun (Basu to Snuea))
- Lesson (Fast 8 Beats) (レッスン(はやい8ビート)?, Ressun (Hayai 8 Bīto))
- Lesson (Snare Technique) (レッスン(スネアテクニック)?, Ressun (Sunea Tekunikku))
- Lesson (Practice 1) (レッスン(じっせん1)?, Ressun (Jissen 1))
- Lesson (Practice 2) (レッスン(じっせん2)?, Ressun (Jissen 2))
- Lesson (Practice 3) (レッスン(じっせん3)?, Ressun (Jissen 3))
- Lesson (Practice 4) (レッスン(じっせん4)?, Ressun (Jissen 4))
- Lesson (Practice 5) (レッスン(じっせん5)?, Ressun (Jissen 5))
- Lesson (Practice 6) (レッスン(じっせん6)?, Ressun (Jissen 6))
- Lesson (Practice 7) (レッスン(じっせん7)?, Ressun (Jissen 7))
- Lesson (Practice 8) (レッスン(じっせん8)?, Ressun (Jissen 8))
- Studio Drummer (スタジオドラマー?, Sutajio Doramā)
- Check Machine (Click) (チェックマシン(クリック)?, Chekku Mashin (Kurikku))
- Check Machine (Cue) (チェックマシン(キューフ)?, Chekku Mashin (Kyūfu))
- Check Machine (Tricky) (チェックマシン(トリッキー)?, Chekku Mashin (Torikkī))
- Check Machine (Total) (チェックマシン(トータル)?, Chekku Mashin (Tōtaru))
- Text (テキスト?, Tekisuto)
- Quiz (クイズ?, Kuizu)
- Rap Men (ラップメン?, Rappu Men)
- Rap Women (by YONE) (ラップ ウィメン(by YONE)?, Rappu U~imen (by YONE))
- Rap Women (by KAZU) (ラップ ウィメン(by KAZU)?, Rappu U~imen (by KAZU))
- Space Dance (スペースダンス?, Supēsu Dansu)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Space Dance 2P (スペースダンス 2P?, Supēsu Dansu 2P)
- Cosmo Dance (コスモダンス?, Kosumo Dansu)
- Showtime (ショータイム?, Shōtaimu)
- RIQ Data Check (RIQデータチェック?, RIQ Dēta Chekku)
- Opening (B Type) (オープニング (B Type)?, Ōpuningu (B Type))
- Opening (A Type) (オープニング (A Type)?, Ōpuningu (A Type))
- Tram to Poline (トランとポリン?, Toran to Porin)
- Toss Boys (トスボーイズ?, Tosu Bōizu)
- Toss Boys 2 (トスボーイズ 2?, Tosu Bōizu2)
- Drum Girls (ドラムガールズ?, Doramu Gāruzu)
- Rhythm o Shuji (リズム おしゅうじ?, Rhythm Calligraphy)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Rhythm o Shuji 2P (リズム おしゅうじ 2P?, Rhythm Calligraphy 2P)
- Kossori Rat (こっそリラット?, Sneaky Rat)
- Flash Memory Test (フラッシュメモリテスト?, Furasshu Memori Tesuto) (ommited from Rhythm Tengoku (Arcade))
- Hanabi (ハナビ?, Fireworks)
- Metronome (メトロノーム?, Metoronōmu)
- Usagi Tobi (ウサギとび?, Rabbit Jump)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Usagi Tobi 2P (ウサギとび 2P?, Rabbit Jump 2P)
- Dance Lesson 1 (ダンスレッスン 1?, Dansu Ressun 1)
- Mahou Tsukai (まほうつかい?, Mahō Tsukai)
- Marcher (マーチャ?, Mācha)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Marcher 2P (マーチャ 2P?, Mācha 2P)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Marcher EX (マーチャ EX?, Mācha EX)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Marcher EX 2P (マーチャ EX 2P?, Mācha EX 2P)
- Marcher 2 (マーチャ 2?, Mācha 2)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Marcher 2 2P (マーチャ 2 2P?, Mācha 2 2P)
- Uma (Speed) (うま(スピード)?, Uma (Supīdo))
- Tap Dance (タップダンズ?, Tappu Danzu)
- Super Tap (スーパータップ?, Sūpā Tappu)
- Iai Giri (いあいぎり?, Iai Giri)
- Air Batter (エアーバッター?, Eā Battā)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Air Batter EX (エアーバッター EX?, Eā Battā EX)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Air Batter 2P (エアーバッター 2P?, Eā Battā 2P)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Air Batter EX 2P (エアーバッター EX 2P?, Eā Battā EX 2P)
- Air Batter 2 (エアーバッター2?, Eā Battā 2)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Air Batter 2 2P (エアーバッター2 2P?, Eā Battā 2 2P)
- Shiroi Obake (しろいおばけ?, White Ghost)
- Shiroi Obake 2 (しろいおばけ 2?, White Ghost 2)
- Ninja (ニンジャ?, Ninja)
- Ninja 2 (ニンジャ 2?, Ninja 2)
- Hopping Road (ホッピングロード?, Hoppingu Rōdo)
- Hopping Road 2 (ホッピングロード 2?, Hoppingu Rōdo 2)
- Baikin Hakase (バイキン はかせ?, Baikin Hakase)
- Rhythm Datsumo (リズムだつもう?, Rizumu Datsumō)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Rhythm Datsumo 2P (リズムだつもう 2P?, Rizumu Datsumō 2P)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Rhythm Datsumo EX (リズムだつもう EX?, Rizumu Datsumō EX)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Rhythm Datsumo EX 2P (リズムだつもう EX 2P?, Rizumu Datsumō EX 2P)
- Rhythm Datsumo 2 (リズムだつもう 2?, Rizumu Datsumō 2)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Rhythm Datsumo 2 2P (リズムだつもう 2 2P?, Rizumu Datsumō 2 2P)
- Night Walk (ナイト ウォーク?, Naito U~ōku)
- Night Walk 2 (ナイト ウォーク 2?, Naito U~ōku 2)
- Polyrhythm (ポリリズム?, Poririzumu)
- Polyrhythm 2 (ポリリズム 2?, Poririzumu 2)
- Pachi Pachi Sanninshu (パチパチ3にんしゅぅ?, Clap Clap Trio)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Pachi Pachi Sanninshu EX (パチパチ3にんしゅぅEX?, Clap Clap Trio EX)
- Bari Bari Sanninshu (バリバリ3にんしゅぅ?, Crunch Crunch Trio)
- Karateka (カラテカ?, Karateka)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Karateka 2P (カラテカ 2P?, Karateka 2P)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Karateka EX (カラテカ EX?, Karateka EX)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Karateka EX 2P (カラテカ EX 2P?, Karateka EX 2P)
- Karateka 2 (カラテカ 2?, Karateka 2)
- File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg Idle (Idle?, Idle)
- R-IQ (Title) (R-IQ (タイトル)?, R-IQ (Taitoru))
- R-IQ (Menu) (R-IQ (メニュー)?, R-IQ (Menyū))
- R-IQ (Game) (R-IQ (ゲーム)?, R-IQ (Gēmu))
- R-IQ (Thank You) (R-IQ (ありがとう)?, R-IQ (Arigatō)) (Rhythm Tengoku Taikenhan only)
- R-IQ (Shiryo Shitsu) (R-IQ (しりょうしつ)?, R-IQ (Shiryo Shitsu))
- R-IQ (Studio) (R-IQ (スタジオ)?, R-IQ (Sutajio))
- R-IQ (Option) (R-IQ (オプション)?, R-IQ (Opushon))
- R-IQ (Result) (R-IQ (リザルト)?, R-IQ (Rizaruto))
- R-IQ (Result 2) (R-IQ (リザルト2)?, R-IQ (Rizaruto 2))
- R-IQ (Result 3) (R-IQ (リザルト3)?, R-IQ (Rizaruto 3))
- R-IQ (Result 4) (R-IQ (リザルト4)?, R-IQ (Rizaruto 4))
- R-IQ (Arrival) (R-IQ (にゅうか)?, R-IQ (Nyūka))
- R-IQ (Perfect) (R-IQ (パーフェクト)?, R-IQ (Pāfekuto))
- R-IQ (Counselor) (R-IQ (カウンセラー)?, R-IQ (Kaunserā))
- R-IQ (Minigame) (R-IQ (ミニゲーム)?, R-IQ (Minigēmu))
- R-IQ (Drum Lesson) (R-IQ (ドラムレッスン)?, R-IQ (Doramu Ressun))
- R-IQ (Omocha) (R-IQ (おもちゃ)?, R-IQ (Toy))
- R-IQ (Counselor) (R-IQ (カウンセラー)?, R-IQ (Kaunserā))
- Ending (After Clear) (エンディング(クリアご)?, Endingu (Kuria-go))
- Ending (From Omake) (エンディング(おまけから)?, Ending (Omake Kara))
- Data Clear (データクリア?, Dēta Kuria)
Rhythm Heaven Fever
An unnamed debug menu can be found in Rhythm Heaven Fever. In all versions, the menu is written in Japanese. Attempting to return to the menu (through a pause and quit or by finishing a game) softlocks the game. A few unused sequences can be found here as well.
The entry for Seika Relay was removed in the international releases, changing the number for all entries following it. The entries for Basket, Chameleon and Kaeru Tobi lead to unused test sequences for the games in question. They only appear in Endless Remix in normal gameplay.
In Rhythm World Wii, while the menu is still written in Japanese, the font is different, and some entries have slightly different names (primarily removing kanji characters and spelling the words out in katakana instead). 1人用 (1-Ri-Yo?, One Player) and 2人用 (2-Ri-Yo?, Two Player) are also consistently spelled "1P" and "2P" instead.
To the right of the menu is a field for <Operation Explanation, Comment> (<操作説明、コメント>?, <Sōsa Setsumei, Komento >), which is only used by the Game Menu and Error Screen entries.
The first entry, Game Menu, has the following debug features:
| Japanese (日本語歌詞) | Translation |
|---|---|
| ポインタを合わせて… Ⓑ+⊕でステージクリア (末クリア→平凡) (平凡→ハイレベル) (ハイレベル→パーフェクト) Ⓑ+⊖で パーフェクトキャンペーン開始 (ハイレベル状態のゲームのみ) Ⓑ+①でプレイ履歴追加 |
Highlight it with the pointer... Ⓑ+⊕ to clear stage (Uncleared → OK) (OK → Superb) (Superb → Perfect) Ⓑ+⊖ to start a Perfect Campaign (Superb games only) Ⓑ+① to add play history |
- 000:Game Menu (ゲーム選択?, Gēmu Sentaku)
- 001:Strap Wearing Screen (ストラップ着用画面?, Sutorappu Chakuyō Gamen)
- 002:Title (タイトル?, Taitoru)
- 003:Error Screen 01 (エラー画面01?, Erā Gamen 01)
NAND_RESULT_UNKNOWN
予期しなしリザルトコード (Unexpected Result Code?) - 004:Error Screen 02 (エラー画面02?, Erā Gamen 02)
NAND_RESULT_BUSY
NAND_RESULT_ALLOC_FAILED - 005:Error Screen 03 (エラー画面03?, Erā Gamen 03)
NAND_RESULT_CORRUPT - 006:Error Screen 04 (エラー画面04?, Erā Gamen 04)
NAND_RESULT_MAXBLOCKS - 007:Error Screen 05 (エラー画面05?, Erā Gamen 05)
NAND_RESULT_MAXFILES - 008:Error Screen 06 (エラー画面06?, Erā Gamen 06)
NAND_CHECK_HOME_INSSPACE
NAND_CHECK_SYS_INSSPACE - 009:Error Screen 07 (エラー画面07?, Erā Gamen 07)
NAND_CHECK_HOME_INSINODE
NAND_CHECK_SYS_INSINODE - 010:Error Screen 08 (エラー画面08?, Erā Gamen 08)
NAND_RESULT_ECC_CRIT
NAND_RESULT_AUTHENTICATION
(ロード中) (Loading?) - 011:Error Screen 09 (エラー画面09?, Erā Gamen 09)
NAND_RESULT_ECC_CRIT
NAND_RESULT_AUTHENTICATION
(セーブ中) (Saving?) - 012:Epilogue Screen (エピローグ画面?, Epirōgu Gamen)
- 013:Perfect Achieved Screen (パーフェクト達成画面?, Pāfekuto Tassei Gamen)
- 014:Navi (First Time Rhythm Test) (ナビ(初回リズム感チェック)?, Nabi (Shokai Rizumu-kan Chekku))
- 015:Navi (Café Rhythm Test (ナビ(キッサ店リズム感チェック)?, Nabi (Kissa-ten Rizumu-kan Chekku))
- 016:Navi (Ending (ナビ(エンディング)?, Nabi (Endingu))
- 017:Character Credits (キャラクター紹介?, Kyarakutā Shōkai)
- 018:Café (キッサ店?, Kissa-ten)
- 019:Listen to Music (音楽をきく?, Ongaku o Kiku)
- 020:Game Menu (ゲーム選択?, Gēmu Sentaku)
- 021:Read Something (読みモノを読む?, Yomi Mono o Yomu)
- 022:Bonus Menu (Rhythm Toys) (おまけメニュー(おもちゃ)?, Omake Menyū (Omocha))
- 023:Bonus Menu (One-Player Endless Games) (おまけメニュー(エンドレス1人用)?, Omake Menyū (Endoresu 1-ri-yō))
- 024:Bonus Menu (Two-Player Endless Games) (おまけメニュー(エンドレス2人用)?, Omake Menyū (Endoresu 2-ri-yō))
- 025:Bonus Menu (GBA) (おまけメニュー(AGB)?, Omake Menyū (AGB))
- 026:Working Dough (はたらくまんじゅう?, Hataraku Manjū)
- 027:Working Dough (Arrange) (はたらくまんじゅう(アレンジ)?, Hataraku Manjū (Arenji))
- 028:Flock Step (鳥の大群?, Tori no Taigun)
- 029:Cheer Readers (図書ガールズ?, Tosho Girls)
- 030:Cheer Readers (Arrange) (図書ガールズ(アレンジ)?, Tosho Girls (Arenji))
- 031:Double Date (Wデート?, W Dēto)
- 032:Double Date (Arrange) (Wデート(アレンジ)?, W Dēto (Arenji))
- 033:Launch Party (ロケットゼロ?, Rocket Zero)
- 034:See-Saw (シーソー?, Shīsō)
- 035:Figure Fighter (マッスル人形?, Muscle Ningyō)
- 036:Figure Fighter (Arrange) (マッスル人形(アレンジ)?, Muscle Ningyō (Arenji))}}
- 037:Donk-Donk (コンコンズ?, Concons)
- 038:Shrimp Shuffle (エビおんど?, Ebi Ondo)
- 039:Tap Troupe (タップスター?, Tap Star)
- 040:Bossa Nova (ボッサレシーブ?, Bossa Receive)
- 041:Packing Pests (しわけ?, Shiwake)
- 042:Packing Pests (Arrange) (しわけ(アレンジ)?, Shiwake (Arenji))
- 043:Exhibition Match (バッティングショー?, Batting Show)
- 044:Catch of the Day (さかな釣り?, Sakana-dzuri)
- 045:Board Meeting (重役会議?, Jūyaku Kaigi)
- 046:Love Rap (だいスキRAP?, Daisuki RAP)
- 047:Love Rap (Arrange) (だいスキRAP(アレンジ)?, Daisuki RAP (Arenji))
- 048:Built to Scale (組み立て?, Kumitate)
- 049:Built to Scale (Arrange) (組み立て(アレンジ)?, Kumitate (Arenji))
- 050:Fork Lifter (くしざし?, Kushizashi)
- 051:Micro-Row (小さないきもの?, Chīsana Ikimono)
- 052:Micro-Row (Arrange) (小さないきもの(アレンジ)?, Chīsana Ikimono (Arenji))
- 053:Flipper-Flop (コロコロたんけん隊?, Korokoro Tanken-tai)
- 054:Karate Man (カラテ家?, Karateka)
- 055:Karate Man (Arrange) (カラテ家(アレンジ)?, Karateka (Arenji))
- 056:Tambourine (タンバリン?, Tanbarin)
- 057:Hole in One (ホールインワン?, Hōru in Wan)
- 058:Hole in One (Arrange) (ホールインワン(アレンジ)?, Hōru in Wan (Arenji))
- 059:Air Rally (バドミントン?, Badminton)
- 060:Monkey Watch (さる時計?, Saru Tokei)
- 061:Screwbot Factory (ロボット工場?, Robot Kōjō)
- 062:Screwbot Factory (Arrange) (ロボット工場(アレンジ)?, Robot Kōjō (Arenji))
- 063:Samurai Slice (悪霊退散?, Akuryō Taisan)
- 064:Samurai Slice (Arrange) (悪霊退散(アレンジ)?, Akuryō Taisan (Arrange))
- 065:Ringside (レスラー会見?, Wrestler Kaiken)
- 066:Launch Party Two Player (ロケットゼロ2人用?, Rocket Zero 2-ri-yō)
- 067:Tap Troupe Two Player (タップスター2人用?, Tap Star 2-ri-yō)
- 068:Bossa Nova Two Player (ボッサレシーブ2人用?, Bossa Receive 2-ri-yō)
- 069:Fork Lifter Two Player (くしざし2人用?, Kushizashi 2-ri-yō)
- 070:Micro-Row Two Player (小さないきもの2人用?, Chīsana Ikimono 2-ri-yō)
- 071:Flipper-Flop Two Player (コロコロたんけん隊2人用?, Korokoro Tanken-tai 2-ri-yō)
- 072:Karate Man Two Player (カラテ家2人用?, Karateka 2-ri-yō)
- 073:Ringside Two Player (レスラー会見2人用?, Wrestler Kaiken 2-ri-yō)
- 073:Two Player Results Screen (2人用評価画面?, 2-ri-yō Hyōka Gamen)
- 075:Remix (Stage 1) (リミックス(ステージ1)?, Rimikkusu (Sutēji 1))
- 076:Remix (Stage 2) (リミックス(ステージ2)?, Rimikkusu (Sutēji 2))
- 077:Remix (Stage 3) (リミックス(ステージ3)?, Rimikkusu (Sutēji 3))
- 078:Remix (Stage 4) (リミックス(ステージ4)?, Rimikkusu (Sutēji 4))
- 079:Remix (Stage 5) (リミックス(ステージ5)?, Rimikkusu (Sutēji 5))
- 080:Remix (Stage 6) (リミックス(ステージ6)?, Rimikkusu (Sutēji 6))
- 081:Remix (Stage 7) (リミックス(ステージ7)?, Rimikkusu (Sutēji 7))
- 082:Remix (Stage 8) (リミックス(ステージ8)?, Rimikkusu (Sutēji 8))
- 083:Remix (Stage 9) (リミックス(ステージ9)?, Rimikkusu (Sutēji 9))
- 084:Remix (Stage 10) (リミックス(ステージ10)?, Rimikkusu (Sutēji 10))
- 085:Endless Remix (エンドレスリミックス?, Endoresu Rimikkusu)
- 086:Wake-Up Caller (めざましがかり?, Mezamashi Gakari)
- 087:Munchy Monk (しゅぎよう?, Shugiyo)
- 088:Manzai (まんざい?, Manzai) (
Only) - 088:Mr. Upbeat (ウラおとこ?, Ura Otoko) (
,
,
Only) - 089:Lady Cupid (シューティング?, Shooting)
- 090:Pirate Crew (ボート?, Boat)
- 091:Kung Fu Ball (カンフーボーイ?, Kung Fu Boy)
- 092:Mochi Pounding (おもち?, Omochi)
- 093:Clap Trap (白刃取り?, Shirahatori)
- 094:Seika Relay (青果リレー?, Fruits and Vegetables Relay) (
Only) - 095:Basket (バスケット?, Basuketto)
- 096:Chameleon (カメレオン?, Kamereon)
- 097:Kaeru Tobi (カエル跳び?, Kaeru Tobi)
- 098:Toy Car (チョロQ?, Choro-Q)
- 099:Hi-Hat (ハイハット?, Haihatto)
- 100:Police Call (刑事メール?, Keiji Mail)
- 101:Rhythm Fighter (リズムファイターVS?, Rizumu Faitā VS)
- 102:GBA The Clappy Trio (AGBパチパチ三人衆?, AGB Pachi Pachi Sanninshū)
- 103:GBA Power Calligraphy (AGBリズムお習字?, AGB Rizumu o Shūji)
- 104:GBA Sneaky Spirits (AGBしろいおばけ?, AGB Shiroi Obake)
- 105:GBA Tap Trial (AGBタップダンズ?, AGB Tap Dance)
- 106:Night Walk (ナイトウォーク?, Naito Uōku)
Rhythm Heaven Megamix
Text for Rhythm Heaven Megamix's debug menu can be found in the "message\pajama.zlib\arc\debug_menu.msbt" file in the game's ROM file system. In Rhythm Tengoku: The Best+, the entries are written in Japanese, while in other versions, they are replaced with the internal name for the entry. It is unknown if the menu still exists in a usable capacity, or if only the text remains.
In the list below, the internal entry name is shown first, followed by which sequence it pertains to, then the Japanese name. Some entries do not exist in Rhythm Tengoku: The Best+, and as such do not have Japanese names. Like previous games, several unused sequences are listed in the menu, however some appear to be left from the developers copying and pasting rather than intentionally included.
- config (Various Settings?, 各種設定; lit. 'Kakushu Settei')
- ccad_viewer (CCad Viewer?, CCadビューア; lit. 'CCad Byūa')
- g3d_viewer (g3d Viewer?, g3dビューア; lit. 'g3d Byūa')
- sample_layout (Sample: Layout?, サンプル:レイアウト; lit. 'Sanpuru: Reiauto')
- sample_message (Sample: Message?, サンプル:メッセージ; lit. 'Sanpuru: Messēji')
- sample_cellanim (Sample: Cell Animation?, サンプル:セルアニメ; lit. 'Sanpuru: Seru Anime')
- sample_effect (Sample: Effect?, サンプル:エフェクト; lit. 'Sanpuru: Efekuto')
- sample_pia (local ntwrk) (Sample: Local Network (Pia)?, サンプル:ローカル通信(Pia); lit. 'Sanpuru: Rōkaru Tsūshin (Pia)')
- sample_player_state (Sample: Multi-Shared System?, サンプル:マルチ共通システム; lit. 'Sanpuru: Maruchi Kyōtsū Shisutemu')
- sample_dlp (Sample: Download Play?, サンプル:ダウンロードプレイ; lit. 'Sanpuru: Daunrōdo Purei')
- sample_rdt (data ntwrk) (Sample: Data Network (RDT)?, サンプル:データ通信(RDT); lit. 'Sanpuru: Dēta Tsūshin (RDT)')
- sample_aac playback (Sample: AAC Playback?, サンプル:AAC再生; lit. 'Sanpuru: AAC Saisei')
- sample_ext_save (Sample: Extended Save Data?, サンプル:拡張セーブデータ; lit. 'Sanpuru: Kakuchō Sēbudēta')
- sample_flow_txt
- sample_SISTER
- sample_fltxt_00
- sample_fltxt_01
- sample_fltxt_02
- sample_fltxt_03
agb
- agb_batter_L (AGB Spaceball L?, AGBエアーバッターL; lit. 'AGB Air Batter L')
- agb_clap_S (AGB The Clappy Trio S?, AGBパチパチ三人衆S; lit. 'AGB Pachi Pachi Sanninshū S')
- agb_clap_L (AGB The Clappy Trio L?, AGBパチパチ三人衆L; lit. 'AGB Pachi Pachi Sanninshū L')
- agb_clap_A (AGB The Clappy Trio A?, AGBパチパチ三人衆A; lit. 'AGB Pachi Pachi Sanninshū A')
- agb_ghost_S (AGB Sneaky Spirits S?, AGBしろいおばけS; lit. 'AGB Shiroi Obake S')
- agb_ghost_L (AGB Sneaky Spirits L?, AGBしろいおばけL; lit. 'AGB Shiroi Obake L')
- agb_hair_S (AGB Rhythm Tweezers S?, AGBリズム脱毛S; lit. 'AGB Rhythm Datsumō S')
- agb_hair_L (AGB Rhythm Tweezers L?, AGBリズム脱毛L; lit. 'AGB Rhythm Datsumō L')
- agb_hopping_L (AGB Bouncy Road L?, AGBホッピングロードL; lit. 'AGB Hopping Road L')
- agb_marcher_L (AGB Marching Orders L?, AGBマーチャL; lit. 'AGB Mācha L')
- agb_nightWalk_L (AGB Night Walk L?, AGBナイトウォークL; lit. 'AGB Naito Uōku L')
- agb_quiz_L (AGB Quiz Show L?, AGBクイズL; lit. 'AGB Kuizu L')
- agb_rabbit_L (AGB Bunny Hop L?, AGBウサギとびL; lit. 'AGB Usagi Tobi L')
- agb_rat_L (AGB Rat Race L?, AGBこっそりラットL; lit. 'AGB Kossori Rat L')
- agb_shuji_L (AGB Power Calligraphy L?, AGBリズムお習字L; lit. 'AGB Rizumu o Shūji L')
- agb_spaceDance_L (AGB Space Dance L?, AGBスペースダンスL; lit. 'AGB Supēsu Dansu L')
- agb_spaceDance_A (AGB Space Dance A?, AGBスペースダンスA; lit. 'AGB Supēsu Dansu A')
- agb_tap_L (AGB Tap Trial L?, AGBタップダンズL; lit. 'AGB Tap Dance L')
- agb_tap_A (AGB Tap Trial A?, AGBタップダンズA; lit. 'AGB Tap Dance A')
- agb_tono_S (AGB Ninja Bodyguard S?, AGB忍者S; lit. 'AGB Ninja S')
- agb_tono_L (AGB Ninja Bodyguard L?, AGB忍者L; lit. 'AGB Ninja L')
ntr
- ntr_airBoard_L (NTR Airboarder L?, NTRエアボーダーL; lit. 'NTR Eabōdā L')
- ntr_backbeat_L (NTR Lockstep L?, NTRウラオモテL; lit. 'NTR Uraomote L')
- ntr_blueBirds_L (NTR Blue Birds L?, NTRブルーバーズL; lit. 'NTR Burū Bāzu L')
- ntr_boxShow_L (NTR The Dazzles L?, NTRボックスショーL; lit. 'NTR Box Show L')
- ntr_cameraMan_L (NTR Freeze Frame L?, NTRカメラマンL; lit. 'NTR Camera Man L')
- ntr_chorus_S (NTR Glee Club S?, NTRコーラスメンS; lit. 'NTR Chorus Men S')
- ntr_chorus_L (NTR Glee Club L?, NTRコーラスメンL; lit. 'NTR Chorus Men L')
- ntr_frog_L (NTR Frog Hop L?, NTRケロケロダンスL; lit. 'NTR Kerokero Dance L')
- ntr_frog_A (NTR Frog Hop A?, NTRケロケロダンスA; lit. 'NTR Kerokero Dance A')
- ntr_idol_L (NTR Fan Club L?, NTRアイドルL; lit. 'NTR Idol L')
- ntr_idol_A (NTR Fan Club A?, NTRアイドルA; lit. 'NTR Idol A')
- ntr_ninja_L (NTR Dog Ninja L?, NTR犬忍者L; lit. 'NTR Inu Ninja L')
- ntr_pingpong_S (NTR Rhythm Rally S?, NTRピンポンS; lit. 'NTR Ping-Pong S')
- ntr_pingpong_L (NTR Rhythm Rally L?, NTRピンポンL; lit. 'NTR Ping-Pong L')
- ntr_pingpong_A (NTR Rhythm Rally A?, NTRピンポンA; lit. 'NTR Ping-Pong A')
- ntr_robot_S (NTR Fillbots S?, NTRロボット工場S; lit. 'NTR Robot Kōjō S')
- ntr_robot_L (NTR Fillbots L?, NTRロボット工場L; lit. 'NTR Robot Kōjō L')
- ntr_shooting_S (NTR Shoot-'em-up S?, NTRシューティングS; lit. 'NTR Shooting S')
- ntr_shooting_L (NTR Shoot-'em-up L?, NTRシューティングL; lit. 'NTR Shooting L')
- ntr_shortLive_L (NTR Big Rock Finish L?, NTRショートライブL; lit. 'NTR Short Live L')
- ntr_shugyo_L (NTR Munchy Monk L?, NTRしゅぎょうL; lit. 'NTR Shugyō L')
rvl
- rvl_assemble_L (RVL Built to Scale L?, RVL組み立てL; lit. 'RVL Kumitate L')
- rvl_badminton_S (RVL Air Rally S?, RVLバドミントンS; lit. 'RVL Badminton S')
- rvl_badminton_L (RVL Air Rally L?, RVLバドミントンL; lit. 'RVL Badminton L')
- rvl_badminton_02 (RVL Air Rally 02?, RVLバドミントン02; lit. 'RVL Badminton 02')
- rvl_batting_L (RVL Exhibition Match L?, RVLバッティングショーL; lit. 'RVL Batting Show L')
- rvl_birds_S (RVL Flock Step S?, RVL鳥の大群S; lit. 'RVL Tori no Taigun S')
- rvl_birds_L (RVL Flock Step L?, RVL鳥の大群L; lit. 'RVL Tori no Taigun L')
- rvl_birds_02 (RVL Flock Step 02?, RVL鳥の大群02; lit. 'RVL Tori no Taigun 02')
- rvl_book_S (RVL Cheer Readers S?, RVL図書ガールズS; lit. 'RVL Tosho Girls S')
- rvl_book_L (RVL Cheer Readers L?, RVL図書ガールズL; lit. 'RVL Tosho Girls L')
- rvl_date_S (RVL Double Date S?, RVLWデートS; lit. 'RVL W Dēto S')
- rvl_date_L (RVL Double Date L?, RVLWデートL; lit. 'RVL W Dēto L')
- rvl_date_02 (RVL Double Date 02?, RVLWデート02; lit. 'RVL W Dēto 02')
- rvl_fishing_L (RVL Catch of the Day L?, RVLさかな釣りL; lit. 'RVL Sakana-dzuri L')
- rvl_flea_S (RVL Micro-Row S?, RVL小さないきものS; lit. 'RVL Chīsana Ikimono S')
- rvl_flea_L (RVL Micro-Row L?, RVL小さないきものL; lit. 'RVL Chīsana Ikimono L')
- rvl_flea_A (RVL Micro-Row A?, RVL小さないきものA; lit. 'RVL Chīsana Ikimono A')
- rvl_fork_S (RVL Fork Lifter S?, RVLくしざしS; lit. 'RVL Kushizashi S')
- rvl_fork_L (RVL Fork Lifter L?, RVLくしざしL; lit. 'RVL Kushizashi L')
- rvl_golf_L (RVL Hole in One L?, RVLホールインワンL; lit. 'RVL Hōru in Wan L')
- rvl_golf_A (RVL Hole in One A?, RVLホールインワンA; lit. 'RVL Hōru in Wan A')
- rvl_goma_S (RVL Flipper-Flop S?, RVLコロコロ探検隊S; lit. 'RVL Korokoro Tanken-tai S')
- rvl_goma_L (RVL Flipper-Flop L?, RVLコロコロ探検隊L; lit. 'RVL Korokoro Tanken-tai L')
- rvl_interview_L (RVL Ringside L?, RVLレスラー会見L; lit. 'RVL Wrestler Kaiken L')
- rvl_karate_00 (RVL Karate Man (GBA Version Short)?, RVLカラテ家00(GBA版ショート); lit. 'RVL Karateka 00 (GBA-ban Shōto)')
- rvl_karate_01 (RVL Karate Man (GBA Version Long)?, RVLカラテ家01(GBA版ロング); lit. 'RVL Karateka 01 (GBA-ban Rongu)')
- rvl_karate_02 (RVL Karate Man (DS Version Long)?, RVLカラテ家02(DS版ロング); lit. 'RVL Karateka 02 (DS-ban Rongu)')
- rvl_karate_03 (RVL Karate Man (Wii Version)?, RVLカラテ家03(Wii版); lit. 'RVL Karateka 03 (Wii-ban)')
- rvl_karate_04 (RVL Karate Man (Father)?, RVLカラテ家04(父); lit. 'RVL Karateka 04 (Chichi)')
- rvl_manju_A (RVL Working Dough A?, RVLはたらくまんじゅうA; lit. 'RVL Hataraku Manjū A')
- rvl_manju_L (RVL Working Dough L?, RVLはたらくまんじゅうL; lit. 'RVL Hataraku Manjū L')
- rvl_muscle_S (RVL Fighter Fighter S?, RVLマッスル人形S; lit. 'RVL Muscle Ningyō S')
- rvl_muscle_L (RVL Figure Fighter L?, RVLマッスル人形L; lit. 'RVL Muscle Ningyō L')
- rvl_muscle_A (RVL Figure Fighter A?, RVLマッスル人形A; lit. 'RVL Muscle Ningyō A')
- rvl_rap_L (RVL Love Rap L?, RVLだいスキRAPL; lit. 'RVL Daisuki RAP L')
- rvl_receive_L (RVL Bossa Nova L?, RVLボッサレシーブL; lit. 'RVL Bossa Recieve L')
- rvl_receive_01 (RVL Bossa Nova 01?, RVLボッサレシーブ01; lit. 'RVL Bossa Recieve 01')
- rvl_receive_02 (RVL Bossa Nova 02?, RVLボッサレシーブ02; lit. 'RVL Bossa Recieve 02')
- rvl_robot_L (RVL Screwbot Factory L?, RVLロボット工場L; lit. 'RVL Robot Kōjō L')
- rvl_rocket_L (RVL Launch Party L?, RVLロケットゼロL; lit. 'RVL Rocket Zero L')
- rvl_rotation_S (RVL Board Meeting S?, RVL重役会議S; lit. 'RVL Jūyaku Kaigi S')
- rvl_rotation_L (RVL Board Meeting L?, RVL重役会議L; lit. 'RVL Jūyaku Kaigi L')
- rvl_samurai_L (RVL Samurai Slice L?, RVL悪霊退散L; lit. 'RVL Akuryō Taisan L')
- rvl_seesaw_L (RVL See-Saw L?, RVLシーソーL; lit. 'RVL Shīsō L')
- rvl_sort_S (RVL Packing Pests S?, RVLしわけS; lit. 'RVL Shiwake S')
- rvl_sort_L (RVL Packing Pests L?, RVLしわけL; lit. 'RVL Shiwake L')
- rvl_watch_00 (RVL Monkey Watch 00?, RVLさる時計00; lit. 'RVL Saru Tokei 00')
- rvl_watch_L (RVL Monkey Watch L?, RVLさる時計L; lit. 'RVL Saru Tokei L')
- rvl_watch_02 (RVL Monkey Watch 02?, RVLさる時計02; lit. 'RVL Saru Tokei 02')
ctr
- ctr_bear_L (CTR Blue Bear?, CTR失恋ベアー; lit. 'CTR Shitsuren Bear')
- ctr_blanco_L (CTR Animal Acrobat L?, CTR空中ブランコリンL; lit. 'CTR Kūchū Burankorin L')
- ctr_blanco_A (CTR Animal Acrobat A?, CTR空中ブランコリンA; lit. 'CTR Kūchū Burankorin A')
- ctr_chameleon_L (CTR Tongue Lashing L?, CTRカメレオン; lit. 'CTR Kamereon')
- ctr_commander_00 (The Commander?, CTRザ・コマンダー; lit. 'CTR Za Komandā')
- ctr_crab (CTR Kanikani Rhythm?, CTRカニカニリズム; lit. 'CTR Crabcrab Rhythm')
- ctr_dotSamurai_L (CTR Super Samurai Slice L?, CTRドットいあい斬りL; lit. 'CTR Dot Iai Giri L')
- ctr_dotSamurai_A (CTR Super Samurai Slice A?, CTRドットいあい斬りA; lit. 'CTR Dot Iai Giri A')
- ctr_fruitbasket_S (CTR Fruit Basket S?, CTRフルーツバスケットS; lit. 'CTR Furūtsu Basuketto S')
- ctr_fruitbasket_L (CTR Fruit Basket L?, CTRフルーツバスケットL; lit. 'CTR Furūtsu Basuketto L')
- ctr_hachi (CTR Hachi?, CTRハチ; lit. 'CTR Bee')
- ctr_interpreter_S (CTR Second Contact S?, CTR通訳者S; lit. 'CTR Tsūyaku-sha S')
- ctr_interpreter_L (CTR Second Contact L?, CTR通訳者L; lit. 'CTR Tsūyaku-sha L')
- ctr_paradise_L (CTR Parapara Paradise?, CTRパラパラパラダイス; lit. 'CTR Parapara Paradaisu')
- ctr_pillow_L (CTR Pajama Party L?, CTRパジャマズL; lit. 'CTR Pajamazu L')
- ctr_step_S (CTR Catchy Tune S?, CTR階段キャッチS; lit. 'CTR Kaidan Catch S')
- ctr_step_L (CTR Catchy Tune L?, CTR階段キャッチL; lit. 'CTR Kaidan Catch L')
- ctr_step_A (CTR Catchy Tune A?, CTR階段キャッチA; lit. 'CTR Kaidan Catch A')
- ctr_sumou_L (CTR Sumo Brothers L?, CTRごっつぁん兄弟; lit. 'CTR Gottsuan Kyōdai')
- ctr_tango_L (CTR Tangotronic 3000 L?, CTRダンスホールL; lit. 'CTR Dancehall L')
- ctr_tango_01 (CTR Tangotronic 3000 01?, CTRダンスホール01; lit. 'CTR Dancehall 01')
- ctr_tennis_S00 (CTR Monster Tennis 00?, CTRモンスターテニス00; lit. 'CTR Monsutā Tenisu 00')
- ctr_tennis_S01 (CTR Monster Tennis 01?, CTRモンスターテニス01; lit. 'CTR Monsutā Tenisu 01')
- ctr_tennis_S02 (CTR Monster Tennis 02?, CTRモンスターテニス02; lit. 'CTR Monsutā Tenisu 02')
- ctr_tennis_S03 (CTR Monster Tennis 03?, CTRモンスターテニス03; lit. 'CTR Monsutā Tenisu 03')
- ctr_tennis_M00 (CTR Monster Tennis Multi 00?, CTRモンスターテニスマルチ00; lit. 'CTR Monsutā Tenisu Maruchi 00')
- ctr_tennis_M01 (CTR Monster Tennis Multi 01?, CTRモンスターテニスマルチ01; lit. 'CTR Monsutā Tenisu Maruchi 01')
- ctr_tennis_M02 (CTR Monster Tennis Multi 02?, CTRモンスターテニスマルチ02; lit. 'CTR Monsutā Tenisu Maruchi 02')
- ctr_tennis_M03 (CTR Monster Tennis Multi 03?, CTRモンスターテニスマルチ03; lit. 'CTR Monsutā Tenisu Maruchi 03')
- ctr_teppan_L (CTR Kitties! L?, CTRてってってパンパンL; lit. 'CTR Tet Tet Te Pan Pan L')
- ctr_woodCat_S (CTR LumBEARjack S?, CTRマキネコS; lit. 'CTR Makineko S')
- ctr_woodCat_L (CTR LumBEARjack L?, CTRマキネコL; lit. 'CTR Makineko L')
remix
- remix_LED (grn) (Remix LED (Green)?, リミックスLED(緑); lit. 'Rimikkusu LED (Midori)')
- remix_TED (fnl) (Remix TED (Final)?, リミックスTED(ファイナル); lit. 'Rimikkusu TED (Fainaru)')
- remix_00 (bee) (Remix 00 (Honeybee)?, リミックス00(ハチハチ); lit. 'Rimikkusu 00 (Hachihachi)')
- remix_01 (mach) (Remix 01 (Machine)?, リミックス01(マシン); lit. 'Rimikkusu 01 (Mashin)')
- remix_02 (org) (Remix 02 (Citrus)?, リミックス02(オレンジ); lit. 'Rimikkusu 02 (Orenji)')
- remix_03 (dnts) (Remix 03 (Donut)?, リミックス03(ドーナッツ); lit. 'Rimikkusu 03 (Dōnattsu)')
- remix_04 (snip) (Remix 04 (Barbershop)?, リミックス04(チョッキン); lit. 'Rimikkusu 04 (Chokkin)')
- remix_05 (brd) (Remix 05 (Songbird)?, リミックス05(鳥); lit. 'Rimikkusu 05 (Tori)')
- remix_06 (L) (Remix 06 (Left-Hand)?, リミックス06(レフト); lit. 'Rimikkusu 06 (Refuto)')
- remix_07 (R) (Remix 07 (Right-Hand)?, リミックス07(ライト); lit. 'Rimikkusu 07 (Raito)')
- remix_LEDOld (Remix LED (Old Version)?, リミックスLED(旧バージョン); lit. 'Rimikkusu LED (Kyū Bājon)')
- remix_Test10 (Remix Test 10?, リミックス実験10; lit. 'Rimikkusu Jikken 10')
- remix_Test11 (Remix Test 11?, リミックス実験11; lit. 'Rimikkusu jikken 10')
- remix_BB00
- remix_BB01
- remix_BB02
- remix_BB03
gate
- agb_quiz_00 (AGB Quiz Show (Beginner)?, AGBクイズ(初級); lit. 'AGB Kuizu (Shokyū)')
- agb_quiz_01 (AGB Quiz Show (Intermediate)?, AGBクイズ(中級); lit. 'AGB Kuizu (Chūkyū)')
- agb_quiz_02 (AGB Quiz Show (Advanced)?, AGBクイズ(上級); lit. 'AGB Kuizu (Jōkyū)')
- agb_virus_00 (AGB Sick Beats (Beginner)?, AGBバイキンはかせ(初級); lit. 'AGB Baikin Hakase (Shokyū)')
- agb_virus_01 (AGB Sick Beats (Intermediate)?, AGBバイキンはかせ(中級); lit. 'AGB Baikin Hakase (Chūkyū)')
- agb_virus_02 (AGB Sick Beats (Advanced)?, AGBバイキンはかせ(上級); lit. 'AGB Baikin Hakase (Jōkyū)')
- agb_virus_Endless (AGB Sick Beats (Endless)?, AGBバイキンはかせ(エンドレス); lit. 'AGB Baikin Hakase (Endoresu)')
- ntr_coinToss_00 (NTR Coin Toss (Beginner)?, NTRコイントス(初級); lit. 'NTR Koin Tosu (Shokyū)')
- ntr_coinToss_01 (NTR Coin Toss (Intermediate)?, NTRコイントス(中級); lit. 'NTR Koin Tosu (Chūkyū)')
- ntr_coinToss_02 (NTR Coin Toss (Advanced)?, NTRコイントス(上級); lit. 'NTR Koin Tosu (Jōkyū)')
- ntr_coinToss_Endless (NTR Coin Toss (Endless)?, NTRコイントス(エンドレス); lit. 'NTR Koin Tosu (Endoresu)')
- ctr_chicken_00 (CTR Charging Chicken (Beginner)?, CTRチキンレース(初級); lit. 'CTR Chicken Race (Shokyū)')
- ctr_chicken_01 (CTR Charging Chicken (Intermediate)?, CTRチキンレース(中級); lit. 'CTR Chicken Race (Chūkyū)')
- ctr_chicken_02 (CTR Charging Chicken (Advanced)?, CTRチキンレース(上級); lit. 'CTR Chicken Race (Jōkyū)')
- ctr_chicken_Endless (CTR Charging Chicken (Endless)?, CTRチキンレース(エンドレス); lit. 'CTR Chicken Race (Endoresu)')
- rvl_sword_00 (RVL Clap Trap (Beginner)?, RVLしらはドール(初級); lit. 'RVL Shirawa Doll (Shokyū)')
- rvl_sword_01 (RVL Clap Trap (Intermediate)?, RVLしらはドール(中級); lit. 'RVL Shirawa Doll (Chūkyū)')
- rvl_sword_02 (RVL Clap Trap (Advanced)?, RVLしらはドール(上級); lit. 'RVL Shirawa Doll (Jōkyū)')
- rvl_sword_Endless (RVL Clap Trap (Endless)?, RVLしらはドール(エンドレス); lit. 'RVL Shirawa Doll (Endoresu)')
test
- error (Error Scene?, エラーシーン; lit. 'Erā Shīn')
- title (Title Screen?, タイトル画面; lit. 'Taitoru Gamen')
- gameSelect (Game Select Screen?, ゲーム選択画面; lit. 'Gēmu Sentaku Gamen')
- coffee (Café?, キッサ店; lit. 'Kissa-ten')
- shop (Shop?, ショップ; lit. 'Shoppu')
- museum (Museum?, ミュージアム; lit. 'Myūjiamu')
- badge (Badges?, 記念バッジ; lit. 'Kinen Badge')
- movie (Memories?, おもいで; lit. 'Omoide')
- mascot (Mascots?, マスコット; lit. 'Masukotto')
- slideShow (Epilogue Slideshow?, スライドショー; lit. 'Suraido Shō')
- demoOpening (Opening?, オープニングデモ; lit. 'Ōpuningu Demo')
- demoLED (Farewell?, LEDデモ; lit. 'LED demo')
- demoMED (To Heaven World?, MEDデモ; lit. 'MED demo')
- demoTED (Gameplay Counts?, TEDデモ; lit. 'TED demo')
- narration_1st (Narration (After File Select)?, ナレーション(ファイル選択直後); lit. 'Narēshon (Fairu Sentaku Chokugo)')
- narration_2nd (Narration (After Introduction)?, ナレーション(手ほどき後); lit. 'Narēshon (Tehodoki-go)')
- narration_3rd (Narration (After Opening Demo)?, ナレーション(オープニングデモ後); lit. 'Narēshon (Ōpuningu Demo-go)')
- narration_LED (Narration (After Farewell)?, ナレーション(LED後); lit. 'Narēshon (LED-go)')
- narration_MED (Narration (After To Heaven World)?, ナレーション(MED後); lit. 'Narēshon (MED-go)')
- narration_TED (Narration (Before Gameplay Counts)?, ナレーション(TED前); lit. 'Narēshon (TED Mae)')
- lesson (Introduction?, 手ほどき; lit. 'Tehodoki')
- pinBall (Stable?, ヤギ; lit. 'Yagi')
- treasure (Challenge Land?, 宝島; lit. 'Takarajima')
- treasureMap (Challenge Land Game Select?, 宝島ゲーム選択; lit. 'Takarajima Gēmu Sentaku')
- treasureDebug (Challenge Land Debug?, 宝島デバッグ; lit. 'Takarajima Debaggu')
- sampleCEC (StreetPass Test?, すれちがいテスト; lit. 'Surechigai Tesuto')
- dart (Darts?, ダーツ; lit. 'Dātsu')
- muscleDuel (Figure Fighter VS?, マッスル人形対戦; lit. 'Muscle Ningyō Taisen')
- dlpMenu (Download Play Menu?, DLP子機メニュー; lit. 'DLP Koki Menyū')
- sampleCECExtSave (StreetPass Extended Save Data?, すれちがい拡張セーブデータ; lit. 'Surechigai Kakuchō Sēbudēta')
- samplePlayReport (Play Report?, プレイレポート; lit. 'Purei Repōto')
- salesPromotion (Promotional Message?, 販売促進メッセージ; lit. 'Hanbai Sokushin Messēji') (Rhythm Heaven Megamix Demo Only)
- remixIntro (Game Introduction?, ゲーム紹介; lit. 'Gēmu Shōkai') (Rhythm Heaven Megamix Demo Only)
| Rhythm Tengoku (GBA/Arcade) | ||
|---|---|---|
| Rhythm Games | Omake Corner | |
| STAGE 1 | ||
| STAGE 2 | ||
| STAGE 3 | ||
| STAGE 4 | ||
| STAGE 5 | ||
| Revival | ||
| Technician | ||
| Last Technician | ||
| Arcade Only (1P) | Extra | |
| Arcade Only (2P) | STAGE 1 | |
| STAGE 2 | ||
| STAGE 3 | ||
| STAGE 4 | ||
| STAGE 5 | ||
| Extra | ||
| Rhythm Omocha | ||
| Endless Games | ||
| Miscellaneous | ||
| Rhythm Heaven Fever | ||
|---|---|---|
| Medal Corner | ||
| Rhythm Games | ||
| Two-Player Menu | ||
| Endless Games One Player |
||
| Endless Games Two Player |
||
| Rhythm Toys | ||
| Extra Games | ||
| Miscellaneous | Title Screen • Rhythm Test • Listen to Music • Read Something • Perfect Campaign • Characters • The Rhythm League • Rhythm Heaven • Live House OGU • Development History • Seika Relay | |








