Sneaky Spirits/Development
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Rhythm Tengoku
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Shiroi Obake consists of the following versions in Rhythm Tengoku:
No. | Image | Used in |
---|---|---|
00
|
Shiroi Obake | |
01
|
Remix 2 Remix 6 Remix 7 | |
02
|
Shiroi Obake 2 |
Miscellaneous
Version 01 of Shiroi Obake uses the same graphics as version 00, with the only difference being the slowing down that occurs when hitting a ghost does not occur in version 01. This allows remixes to retain their natural flow even when Shiroi Obake is being played.
Rhythm Heaven Fever
Sneaky Spirits consists of the following versions in Rhythm Heaven Fever:
Internal Name | Image | Used in |
---|---|---|
agbGhost/ver0
|
Sneaky Spirits |
Rhythm Heaven Megamix
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Sneaky Spirits consists of the following versions in Rhythm Heaven Megamix:
Internal Name | Image | Used in |
---|---|---|
ver_short
|
Sneaky Spirits | |
ver_long
|
Sneaky Spirits 2 Right-Hand Remix | |
ver_remix04
|
Barbershop Remix |
Unused Content
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Sneaky Spirits 2 introduces a new mechanic not found in Sneaky Spirits, that being the music fading out as the ghosts hide behind the wall. Despite this, there is no Practice section for this. There is an unused audio track for it, however.
There are unused patterns for the ghosts leftover from Shiroi Obake 2 in Rhythm Tengoku, as well as a completely one where the ghost stays fully hidden for the entire pattern.
References
ExpandRhythm Tengoku (GBA/Arcade) |
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ExpandRhythm Heaven Fever |
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ExpandRhythm Heaven Megamix |
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