Debug Menu: Difference between revisions
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A {{Nihongo|debug menu}} is a user interface implemented in a video game that allows the user to view and/or manipulate the program's internal state for the purpose of debugging. Debug menus are used during software development for ease of testing and are usually made inaccessible or otherwise hidden from the end user. They are often of interest to video game players as they can be used to cheat, access unused content, or change the game configuration beyond what is normally allowed. | A {{Nihongo|debug menu}} is a user interface implemented in a video game that allows the user to view and/or manipulate the program's internal state for the purpose of debugging. Debug menus are used during software development for ease of testing and are usually made inaccessible or otherwise hidden from the end user. They are often of interest to video game players as they can be used to cheat, access unused content, or change the game configuration beyond what is normally allowed. | ||
==''[[Rhythm Tengoku]]''== | ==''[[Rhythm Tengoku]]''== | ||
{{TCRF|section=1|Rhythm Tengoku (Game Boy Advance)/Debug Menu|Sequence Test}} | |||
[[File:Screenshot GBA Sequence Test.png|thumb]] | [[File:Screenshot GBA Sequence Test.png|thumb]] | ||
[[File:Screenshot Arcade Sequence Test.png|thumb]] | [[File:Screenshot Arcade Sequence Test.png|thumb]] | ||
''[[Rhythm Tengoku]]'', ''[[Rhythm Tengoku | ''[[Rhythm Tengoku]]'', ''[[Rhythm Tengoku Taikenban]]'' and ''[[Rhythm Tengoku (Arcade)]]'' contain a debug menu known as the {{Nihongo|Sequence Test|シーケンス テスト|Shīkensu Tesuto}}, which allows the user to access virtually every part of the game, including some sequences which go unused. Despite this, there are still unused sequences (such as [[Tanuki & Monkey]]) which are not accessable through this menu. The sequences are generally in reverse order to how they are stored in the ROM. | ||
Completing a [[Rhythm Game]] or pausing and quitting returns to the Sequence Test menu rather than continuing to the epilogue or Game Select. Pressing Select to exit out of [[Drum Lesson]]s or [[Rhythm Toys|Toys]] leads to an unused version of the results screen, which crashes upon attempting to show a comment. This screen can be accessed directly from this menu as "R-IQ (Result 2)". | Completing a [[Rhythm Game]] or pausing and quitting returns to the Sequence Test menu rather than continuing to the epilogue or Game Select. Pressing Select to exit out of [[Drum Lesson]]s or [[Rhythm Toys|Toys]] leads to an unused version of the results screen, which crashes upon attempting to show a comment. This screen can be accessed directly from this menu as "R-IQ (Result 2)". | ||
Various sequences related to ''[[Rhythm Tengoku]]''<nowiki>'</nowiki>s menus, title screen, etc. are prefixed with "R-IQ", an early name for the game. Oddly, "[[Café|R-IQ (Counselor)]]" appears twice. Entries marked with the icon | Various sequences related to ''[[Rhythm Tengoku]]''<nowiki>'</nowiki>s menus, title screen, etc. are prefixed with "R-IQ", an early name for the game. Oddly, "[[Café|R-IQ (Counselor)]]" appears twice. Entries marked with the icon {{Console|Arcade}} before them are found only in [[Rhythm Tengoku/Arcade|the arcade version]], with almost all other entries found in both versions. Oddly, not all of the [[Two-Player Menu|2P games]] are included in this list. One entry is also exclusive to ''[[Rhythm Tengoku Taikenban]]''. | ||
*{{Nihongo|[[Live]]|ライブ|Raibu}} | *{{Nihongo|[[Live]]|ライブ|Raibu}} | ||
*{{Nihongo|[[Baikin Hakase SP]]|バイキン はかせ SP|Baikin Hakase SP}} | *{{Nihongo|[[Baikin Hakase SP]]|バイキン はかせ SP|Baikin Hakase SP}} | ||
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*{{Nihongo|[[Rap Women/Development|Rap Women (by KAZU)]]|ラップ ウィメン(by KAZU)|Rappu U~imen (by KAZU)}} | *{{Nihongo|[[Rap Women/Development|Rap Women (by KAZU)]]|ラップ ウィメン(by KAZU)|Rappu U~imen (by KAZU)}} | ||
*{{Nihongo|[[Space Dance]]|スペースダンス|Supēsu Dansu}} | *{{Nihongo|[[Space Dance]]|スペースダンス|Supēsu Dansu}} | ||
* | *{{Console|Arcade}} {{Nihongo|[[Space Dance 2P]]|スペースダンス 2P|Supēsu Dansu 2P}} | ||
*{{Nihongo|[[Cosmic Dance|Cosmo Dance]]|コスモダンス|Kosumo Dansu}} | *{{Nihongo|[[Cosmic Dance|Cosmo Dance]]|コスモダンス|Kosumo Dansu}} | ||
*{{Nihongo|[[Showtime]]|ショータイム|Shōtaimu}} | *{{Nihongo|[[Showtime]]|ショータイム|Shōtaimu}} | ||
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*{{Nihongo|[[Live/Development|Drum Girls]]|ドラムガールズ|Doramu Gāruzu}} | *{{Nihongo|[[Live/Development|Drum Girls]]|ドラムガールズ|Doramu Gāruzu}} | ||
*{{Nihongo|[[Power Calligraphy|Rhythm o Shuji]]|リズム おしゅうじ|Rhythm Calligraphy}} | *{{Nihongo|[[Power Calligraphy|Rhythm o Shuji]]|リズム おしゅうじ|Rhythm Calligraphy}} | ||
* | *{{Console|Arcade}} {{Nihongo| [[Rhythm o Shuji 2P]]|リズム おしゅうじ 2P|Rhythm Calligraphy 2P}} | ||
*{{Nihongo|[[Rat Race|Kossori Rat]]|こっそリラット|Sneaky Rat}} | *{{Nihongo|[[Rat Race|Kossori Rat]]|こっそリラット|Sneaky Rat}} | ||
*{{Nihongo|Flash Memory Test|フラッシュメモリテスト|Furasshu Memori Tesuto}} (ommited from ''[[Rhythm Tengoku (Arcade)]]'') | *{{Nihongo|Flash Memory Test|フラッシュメモリテスト|Furasshu Memori Tesuto}} (ommited from ''[[Rhythm Tengoku (Arcade)]]'') | ||
*{{Nihongo|[[Hanabi]]|ハナビ|Fireworks}} | *{{Nihongo|[[Hanabi]]|ハナビ|Fireworks}} | ||
*{{Nihongo|[[ | *{{Nihongo|[[Metronome]]|メトロノーム|Metoronōmu}} | ||
*{{Nihongo|[[Bunny Hop|Usagi Tobi]]|ウサギとび|Rabbit Jump}} | *{{Nihongo|[[Bunny Hop|Usagi Tobi]]|ウサギとび|Rabbit Jump}} | ||
* | *{{Console|Arcade}} {{Nihongo|[[Usagi Tobi 2P]]|ウサギとび 2P|Rabbit Jump 2P}} | ||
*{{Nihongo|[[Dance Lesson 1]]|ダンスレッスン 1|Dansu Ressun 1}} | *{{Nihongo|[[Dance Lesson 1]]|ダンスレッスン 1|Dansu Ressun 1}} | ||
*{{Nihongo|[[Mahō Tsukai]]|まほうつかい|Mahō Tsukai}} | *{{Nihongo|[[Mahō Tsukai]]|まほうつかい|Mahō Tsukai}} | ||
*{{Nihongo|[[Marching Orders|Marcher]]|マーチャ|Mācha}} | *{{Nihongo|[[Marching Orders|Marcher]]|マーチャ|Mācha}} | ||
* | *{{Console|Arcade}} {{Nihongo|[[Marcher 2P]]|マーチャ 2P|Mācha 2P}} | ||
* | *{{Console|Arcade}} {{Nihongo|[[Marcher Tempo Up!|Marcher EX]]|マーチャ EX|Mācha EX}} | ||
* | *{{Console|Arcade}} {{Nihongo|[[Marcher 2P Tempo Up!|Marcher EX 2P]]|マーチャ EX 2P|Mācha EX 2P}} | ||
*{{Nihongo|[[Marcher 2]]|マーチャ 2|Mācha 2}} | *{{Nihongo|[[Marcher 2]]|マーチャ 2|Mācha 2}} | ||
* | *{{Console|Arcade}} {{Nihongo|[[Marcher 2 2P]]|マーチャ 2 2P|Mācha 2 2P}} | ||
*{{Nihongo|[[Uma Machine|Uma (Speed)]]|うま(スピード)|Uma (Supīdo)}} | *{{Nihongo|[[Uma Machine|Uma (Speed)]]|うま(スピード)|Uma (Supīdo)}} | ||
*{{Nihongo|[[Tap Trial|Tap Dance]]|タップダンズ|Tappu Danzu}} | *{{Nihongo|[[Tap Trial|Tap Dance]]|タップダンズ|Tappu Danzu}} | ||
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*{{Nihongo|[[Iai Giri]]|いあいぎり|Iai Giri}} | *{{Nihongo|[[Iai Giri]]|いあいぎり|Iai Giri}} | ||
*{{Nihongo|[[Spaceball|Air Batter]]|エアーバッター|Eā Battā}} | *{{Nihongo|[[Spaceball|Air Batter]]|エアーバッター|Eā Battā}} | ||
* | *{{Console|Arcade}} {{Nihongo|[[Air Batter Tempo Up!|Air Batter EX]]|エアーバッター EX|Eā Battā EX}} | ||
* | *{{Console|Arcade}} {{Nihongo|[[Air Batter 2P]]|エアーバッター 2P|Eā Battā 2P}} | ||
* | *{{Console|Arcade}} {{Nihongo|[[Air Batter 2P Tempo Up!|Air Batter EX 2P]]|エアーバッター EX 2P|Eā Battā EX 2P}} | ||
*{{Nihongo|[[Air Batter 2]]|エアーバッター2|Eā Battā 2}} | *{{Nihongo|[[Air Batter 2]]|エアーバッター2|Eā Battā 2}} | ||
* | *{{Console|Arcade}} {{Nihongo|[[Air Batter 2 2P]]|エアーバッター2 2P|Eā Battā 2 2P}} | ||
*{{Nihongo|[[Sneaky Spirits 2|Shiroi Obake]]|しろいおばけ|White Ghost}} | *{{Nihongo|[[Sneaky Spirits 2|Shiroi Obake]]|しろいおばけ|White Ghost}} | ||
*{{Nihongo|[[Shiroi Obake 2]]|しろいおばけ 2|White Ghost 2}} | *{{Nihongo|[[Shiroi Obake 2]]|しろいおばけ 2|White Ghost 2}} | ||
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*{{Nihongo|[[Sick Beats|Baikin Hakase]]|バイキン はかせ|Baikin Hakase}} | *{{Nihongo|[[Sick Beats|Baikin Hakase]]|バイキン はかせ|Baikin Hakase}} | ||
*{{Nihongo|[[Rhythm Tweezers 2|Rhythm Datsumo]]|リズムだつもう|Rizumu Datsumō}} | *{{Nihongo|[[Rhythm Tweezers 2|Rhythm Datsumo]]|リズムだつもう|Rizumu Datsumō}} | ||
* | *{{Console|Arcade}} {{Nihongo|[[Rhythm Datsumo 2P]]|リズムだつもう 2P|Rizumu Datsumō 2P}} | ||
* | *{{Console|Arcade}} {{Nihongo|[[Rhythm Datsumo Tempo Up!|Rhythm Datsumo EX]]|リズムだつもう EX|Rizumu Datsumō EX}} | ||
* | *{{Console|Arcade}} {{Nihongo|[[Rhythm Datsumo 2P Tempo Up!|Rhythm Datsumo EX 2P]]|リズムだつもう EX 2P|Rizumu Datsumō EX 2P}} | ||
*{{Nihongo|[[Rhythm Datsumo 2]]|リズムだつもう 2|Rizumu Datsumō 2}} | *{{Nihongo|[[Rhythm Datsumo 2]]|リズムだつもう 2|Rizumu Datsumō 2}} | ||
* | *{{Console|Arcade}} {{Nihongo|[[Rhythm Datsumo 2 2P]]|リズムだつもう 2 2P|Rizumu Datsumō 2 2P}} | ||
*{{Nihongo|[[Night Walk]]|ナイト ウォーク|Naito U~ōku}} | *{{Nihongo|[[Night Walk]]|ナイト ウォーク|Naito U~ōku}} | ||
*{{Nihongo|[[Night Walk 2]]|ナイト ウォーク 2|Naito U~ōku 2}} | *{{Nihongo|[[Night Walk 2]]|ナイト ウォーク 2|Naito U~ōku 2}} | ||
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*{{Nihongo|[[Polyrhythm 2]]|ポリリズム 2|Poririzumu 2}} | *{{Nihongo|[[Polyrhythm 2]]|ポリリズム 2|Poririzumu 2}} | ||
*{{Nihongo|[[The Clappy Trio 2|Pachi Pachi Sanninshu]]|パチパチ3にんしゅぅ|Clap Clap Trio}} | *{{Nihongo|[[The Clappy Trio 2|Pachi Pachi Sanninshu]]|パチパチ3にんしゅぅ|Clap Clap Trio}} | ||
* | *{{Console|Arcade}} {{Nihongo|[[Pachi Pachi Sanninshu Tempo Up!|Pachi Pachi Sanninshu EX]]|パチパチ3にんしゅぅEX|Clap Clap Trio EX}} | ||
*{{Nihongo|[[The Snappy Trio|Bari Bari Sanninshu]]|バリバリ3にんしゅぅ|Crunch Crunch Trio}} | *{{Nihongo|[[The Snappy Trio|Bari Bari Sanninshu]]|バリバリ3にんしゅぅ|Crunch Crunch Trio}} | ||
*{{Nihongo|[[Karate Man Returns!|Karateka]]|カラテカ|Karateka}} | *{{Nihongo|[[Karate Man Returns!|Karateka]]|カラテカ|Karateka}} | ||
* | *{{Console|Arcade}} {{Nihongo|[[Karateka 2P]]|カラテカ 2P|Karateka 2P}} | ||
* | *{{Console|Arcade}} {{Nihongo|[[Karateka Tempo Up!|Karateka EX]]|カラテカ EX|Karateka EX}} | ||
* | *{{Console|Arcade}} {{Nihongo|[[Karateka 2P Tempo Up!|Karateka EX 2P]]|カラテカ EX 2P|Karateka EX 2P}} | ||
*{{Nihongo|[[Karateka 2]]|カラテカ 2|Karateka 2}} | *{{Nihongo|[[Karateka 2]]|カラテカ 2|Karateka 2}} | ||
* | *{{Console|Arcade}} {{Nihongo|Idle|Idle|Idle}} | ||
*{{Nihongo|[[Rhythm Tengoku|R-IQ (Title)]]|R-IQ (タイトル)|R-IQ (Taitoru)}} | *{{Nihongo|[[Rhythm Tengoku|R-IQ (Title)]]|R-IQ (タイトル)|R-IQ (Taitoru)}} | ||
*{{Nihongo|[[Rhythm Tengoku#Menu|R-IQ (Menu)]]|R-IQ (メニュー)|R-IQ (Menyū)}} | *{{Nihongo|[[Rhythm Tengoku#Menu|R-IQ (Menu)]]|R-IQ (メニュー)|R-IQ (Menyū)}} | ||
*{{Nihongo|[[Rhythm Tengoku#List of Rhythm Games|R-IQ (Game)]]|R-IQ (ゲーム)|R-IQ (Gēmu)}} | *{{Nihongo|[[Rhythm Tengoku#List of Rhythm Games|R-IQ (Game)]]|R-IQ (ゲーム)|R-IQ (Gēmu)}} | ||
*{{Nihongo|R-IQ (Thank You)|R-IQ (ありがとう)|R-IQ (Arigatō)}} (''[[Rhythm Tengoku | *{{Nihongo|R-IQ (Thank You)|R-IQ (ありがとう)|R-IQ (Arigatō)}} (''[[Rhythm Tengoku Taikenban]]'' only) | ||
*{{Nihongo|[[Rhythm Shiryo Shitsu|R-IQ (Shiryo Shitsu)]]|R-IQ (しりょうしつ)|R-IQ (Shiryo Shitsu)}} | *{{Nihongo|[[Rhythm Shiryo Shitsu|R-IQ (Shiryo Shitsu)]]|R-IQ (しりょうしつ)|R-IQ (Shiryo Shitsu)}} | ||
*{{Nihongo|[[Studio|R-IQ (Studio)]]|R-IQ (スタジオ)|R-IQ (Sutajio)}} | *{{Nihongo|[[Studio|R-IQ (Studio)]]|R-IQ (スタジオ)|R-IQ (Sutajio)}} | ||
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*{{Nihongo|Data Clear|データクリア|Dēta Kuria}} | *{{Nihongo|Data Clear|データクリア|Dēta Kuria}} | ||
==''[[Rhythm Heaven Fever]]''== | ==''[[Rhythm Heaven Fever]]''== | ||
{{TCRF|section=1|Rhythm Heaven Fever#Debug Menu|the debug menu}} | |||
[[File:Screenshot Wii Debug Menu.png|thumb]]A debug menu, whose scene is internally called "CSceneMenu", can be found in ''[[Rhythm Heaven Fever]]''. In all versions, the menu is written in Japanese. Attempting to return to the menu (through a pause and quit or by finishing a game) softlocks the game. A few unused sequences can be found here as well. Interestingly, although the game is controlled entirely with the [[niwanetwork:Wii Remote|Wii Remote]], this menu can also be navigated with a [[niwanetwork:Nintendo GameCube Controller|Nintendo GameCube Controller]]. | [[File:Screenshot Wii Debug Menu.png|thumb]]A debug menu, whose scene is internally called "CSceneMenu", can be found in ''[[Rhythm Heaven Fever]]''. In all versions, the menu is written in Japanese. Attempting to return to the menu (through a pause and quit or by finishing a game) softlocks the game. A few unused sequences can be found here as well. Interestingly, although the game is controlled entirely with the [[niwanetwork:Wii Remote|Wii Remote]], this menu can also be navigated with a [[niwanetwork:Nintendo GameCube Controller|Nintendo GameCube Controller]]. | ||
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*106:{{Nihongo|[[Night Walk (Wii)|Night Walk]]|ナイトウォーク|Naito Uōku}} | *106:{{Nihongo|[[Night Walk (Wii)|Night Walk]]|ナイトウォーク|Naito Uōku}} | ||
==''[[Rhythm Heaven Megamix]]''== | ==''[[Rhythm Heaven Megamix]]''== | ||
{{TCRF|section=1|Rhythm Heaven Megamix/Unused Text#debug_menu.msbt|the debug menu}} | |||
Text for ''[[Rhythm Heaven Megamix]]'''s debug menu can be found in the "message\pajama.zlib\arc\debug_menu.msbt" file in the game's ROM file system. In ''[[Rhythm Tengoku: The Best+]]'', the entries are written in Japanese, while in other versions, they are replaced with the internal name for the entry. It is unknown if the menu still exists in a usable capacity, or if only the text remains. | Text for ''[[Rhythm Heaven Megamix]]'''s debug menu can be found in the "message\pajama.zlib\arc\debug_menu.msbt" file in the game's ROM file system. In ''[[Rhythm Tengoku: The Best+]]'', the entries are written in Japanese, while in other versions, they are replaced with the internal name for the entry. It is unknown if the menu still exists in a usable capacity, or if only the text remains. | ||
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*{{Nihongo|ctr_blanco_A|[[Jungle Gymnast|CTR Animal Acrobat A]]|CTR空中ブランコリンA|CTR Kūchū Burankorin A}} | *{{Nihongo|ctr_blanco_A|[[Jungle Gymnast|CTR Animal Acrobat A]]|CTR空中ブランコリンA|CTR Kūchū Burankorin A}} | ||
*{{Nihongo|ctr_chameleon_L|[[Tongue Lashing|CTR Tongue Lashing L]]|CTRカメレオン|CTR Kamereon}} | *{{Nihongo|ctr_chameleon_L|[[Tongue Lashing|CTR Tongue Lashing L]]|CTRカメレオン|CTR Kamereon}} | ||
*{{Nihongo|ctr_commander_00|[[List of Scrapped Rhythm Games#Rhythm Heaven Megamix|The Commander]]|CTRザ・コマンダー|CTR Za Komandā}} | *{{Nihongo|ctr_commander_00|[[List of Scrapped Rhythm Games#Rhythm Heaven Megamix|CTR The Commander]]|CTRザ・コマンダー|CTR Za Komandā}} | ||
*{{Nihongo|ctr_crab|[[List of Scrapped Rhythm Games#Rhythm Heaven Megamix|CTR Kanikani Rhythm]]|CTRカニカニリズム|CTR Crabcrab Rhythm}} | *{{Nihongo|ctr_crab|[[List of Scrapped Rhythm Games#Rhythm Heaven Megamix|CTR Kanikani Rhythm]]|CTRカニカニリズム|CTR Crabcrab Rhythm}} | ||
*{{Nihongo|ctr_dotSamurai_L|[[Super Samurai Slice|CTR Super Samurai Slice L]]|CTRドットいあい斬りL|CTR Dot Iai Giri L}} | *{{Nihongo|ctr_dotSamurai_L|[[Super Samurai Slice|CTR Super Samurai Slice L]]|CTRドットいあい斬りL|CTR Dot Iai Giri L}} | ||
Line 405: | Line 408: | ||
*{{Nihongo|ctr_tango_L|[[Tangotronic 3000|CTR Tangotronic 3000 L]]|CTRダンスホールL|CTR Dancehall L}} | *{{Nihongo|ctr_tango_L|[[Tangotronic 3000|CTR Tangotronic 3000 L]]|CTRダンスホールL|CTR Dancehall L}} | ||
*{{Nihongo|ctr_tango_01|[[Tangotronic 3000|CTR Tangotronic 3000 01]]|CTRダンスホール01|CTR Dancehall 01}} | *{{Nihongo|ctr_tango_01|[[Tangotronic 3000|CTR Tangotronic 3000 01]]|CTRダンスホール01|CTR Dancehall 01}} | ||
*{{Nihongo|ctr_tennis_S00|[[ | *{{Nihongo|ctr_tennis_S00|[[Monster Tennis|CTR Monster Tennis 00]]|CTRモンスターテニス00|CTR Monsutā Tenisu 00}} | ||
*{{Nihongo|ctr_tennis_S01|[[ | *{{Nihongo|ctr_tennis_S01|[[Monster Tennis|CTR Monster Tennis 01]]|CTRモンスターテニス01|CTR Monsutā Tenisu 01}} | ||
*{{Nihongo|ctr_tennis_S02|[[ | *{{Nihongo|ctr_tennis_S02|[[Monster Tennis|CTR Monster Tennis 02]]|CTRモンスターテニス02|CTR Monsutā Tenisu 02}} | ||
*{{Nihongo|ctr_tennis_S03|[[ | *{{Nihongo|ctr_tennis_S03|[[Monster Tennis|CTR Monster Tennis 03]]|CTRモンスターテニス03|CTR Monsutā Tenisu 03}} | ||
*{{Nihongo|ctr_tennis_M00|[[ | *{{Nihongo|ctr_tennis_M00|[[Monster Tennis|CTR Monster Tennis Multi 00]]|CTRモンスターテニスマルチ00|CTR Monsutā Tenisu Maruchi 00}} | ||
*{{Nihongo|ctr_tennis_M01|[[ | *{{Nihongo|ctr_tennis_M01|[[Monster Tennis|CTR Monster Tennis Multi 01]]|CTRモンスターテニスマルチ01|CTR Monsutā Tenisu Maruchi 01}} | ||
*{{Nihongo|ctr_tennis_M02|[[ | *{{Nihongo|ctr_tennis_M02|[[Monster Tennis|CTR Monster Tennis Multi 02]]|CTRモンスターテニスマルチ02|CTR Monsutā Tenisu Maruchi 02}} | ||
*{{Nihongo|ctr_tennis_M03|[[ | *{{Nihongo|ctr_tennis_M03|[[Monster Tennis|CTR Monster Tennis Multi 03]]|CTRモンスターテニスマルチ03|CTR Monsutā Tenisu Maruchi 03}} | ||
*{{Nihongo|ctr_teppan_L|[[Kitties!|CTR Kitties! L]]|CTRてってってパンパンL|CTR Tet Tet Te Pan Pan L}} | *{{Nihongo|ctr_teppan_L|[[Kitties!|CTR Kitties! L]]|CTRてってってパンパンL|CTR Tet Tet Te Pan Pan L}} | ||
*{{Nihongo|ctr_woodCat_S|[[LumBEARjack|CTR LumBEARjack S]]|CTRマキネコS|CTR Makineko S}} | *{{Nihongo|ctr_woodCat_S|[[LumBEARjack|CTR LumBEARjack S]]|CTRマキネコS|CTR Makineko S}} |
Latest revision as of 10:50, 15 November 2024
A debug menu is a user interface implemented in a video game that allows the user to view and/or manipulate the program's internal state for the purpose of debugging. Debug menus are used during software development for ease of testing and are usually made inaccessible or otherwise hidden from the end user. They are often of interest to video game players as they can be used to cheat, access unused content, or change the game configuration beyond what is normally allowed.
Rhythm Tengoku
Rhythm Tengoku, Rhythm Tengoku Taikenban and Rhythm Tengoku (Arcade) contain a debug menu known as the Sequence Test (シーケンス テスト?, Shīkensu Tesuto), which allows the user to access virtually every part of the game, including some sequences which go unused. Despite this, there are still unused sequences (such as Tanuki & Monkey) which are not accessable through this menu. The sequences are generally in reverse order to how they are stored in the ROM.
Completing a Rhythm Game or pausing and quitting returns to the Sequence Test menu rather than continuing to the epilogue or Game Select. Pressing Select to exit out of Drum Lessons or Toys leads to an unused version of the results screen, which crashes upon attempting to show a comment. This screen can be accessed directly from this menu as "R-IQ (Result 2)".
Various sequences related to Rhythm Tengoku's menus, title screen, etc. are prefixed with "R-IQ", an early name for the game. Oddly, "R-IQ (Counselor)" appears twice. Entries marked with the icon before them are found only in the arcade version, with almost all other entries found in both versions. Oddly, not all of the 2P games are included in this list. One entry is also exclusive to Rhythm Tengoku Taikenban.
- Live (ライブ?, Raibu)
- Baikin Hakase SP (バイキン はかせ SP?, Baikin Hakase SP)
- Quiz (Special) (クイズ(スペシャル)?, Kuizu (Supesharu))
- Mannequin Kojo (マネキンこうじょう?, Manekin Kōjō)
- Ura Otoko (ウラおとこ?, Ura Otoko)
- Remix 8 (リミックス 8?, Rimikkusu 8)
- Remix 7 (リミックス 7?, Rimikkusu 7)
- Remix 6 (リミックス 6?, Rimikkusu 6)
- Remix 5 (リミックス 5?, Rimikkusu 5)
- Remix 4 (リミックス 4?, Rimikkusu 4)
- Remix 3 (リミックス 3?, Rimikkusu 3)
- Remix 2 (リミックス 2?, Rimikkusu 2)
- Remix 1 (リミックス 1?, Rimikkusu 1)
- Bon Odori (ぼんおどり?, Bon Odori)
- Bon Dance (ボンダンス?, Bon Dansu)
- Koe Machine (Neko) (こえマシン(ネコ)?, Voice Machine (Cat))
- Koe Machine (Love) (こえマシン(ラブ)?, Voice Machine (Love))
- Koe Machine (Rap) (こえマシン(ラップ)?, Voice Machine (Rap))
- Lesson (Easy) (レッスン(イージー)?, Ressun (Ījī))
- Lesson (Hard 1) (レッスン(ハード1)?, Ressun (Hādo 1))
- Lesson (Hard 2) (レッスン(ハード2)?, Ressun (Hādo 2))
- Lesson (Kime Pattern 1) (レッスン(キメパターン1)?, Ressun (Kimepatān 1))
- Lesson (Kime Pattern 2) (レッスン(キメパターン2)?, Ressun (Kimepatān 2))
- Lesson (Desco Beat) (レッスン(デスコビート)?, Ressun (Desukobīto))
- Lesson (Bossa) (レッスン(ボッサ)?, Ressun (Bossa))
- Lesson (Snare) (レッスン(スネア)?, Ressun (Sunea))
- Lesson (Bass and Snare) (レッスン(バスとスネア)?, Ressun (Basu to Snuea))
- Lesson (Fast 8 Beats) (レッスン(はやい8ビート)?, Ressun (Hayai 8 Bīto))
- Lesson (Snare Technique) (レッスン(スネアテクニック)?, Ressun (Sunea Tekunikku))
- Lesson (Practice 1) (レッスン(じっせん1)?, Ressun (Jissen 1))
- Lesson (Practice 2) (レッスン(じっせん2)?, Ressun (Jissen 2))
- Lesson (Practice 3) (レッスン(じっせん3)?, Ressun (Jissen 3))
- Lesson (Practice 4) (レッスン(じっせん4)?, Ressun (Jissen 4))
- Lesson (Practice 5) (レッスン(じっせん5)?, Ressun (Jissen 5))
- Lesson (Practice 6) (レッスン(じっせん6)?, Ressun (Jissen 6))
- Lesson (Practice 7) (レッスン(じっせん7)?, Ressun (Jissen 7))
- Lesson (Practice 8) (レッスン(じっせん8)?, Ressun (Jissen 8))
- Studio Drummer (スタジオドラマー?, Sutajio Doramā)
- Check Machine (Click) (チェックマシン(クリック)?, Chekku Mashin (Kurikku))
- Check Machine (Cue) (チェックマシン(キューフ)?, Chekku Mashin (Kyūfu))
- Check Machine (Tricky) (チェックマシン(トリッキー)?, Chekku Mashin (Torikkī))
- Check Machine (Total) (チェックマシン(トータル)?, Chekku Mashin (Tōtaru))
- Text (テキスト?, Tekisuto)
- Quiz (クイズ?, Kuizu)
- Rap Men (ラップメン?, Rappu Men)
- Rap Women (by YONE) (ラップ ウィメン(by YONE)?, Rappu U~imen (by YONE))
- Rap Women (by KAZU) (ラップ ウィメン(by KAZU)?, Rappu U~imen (by KAZU))
- Space Dance (スペースダンス?, Supēsu Dansu)
- Space Dance 2P (スペースダンス 2P?, Supēsu Dansu 2P)
- Cosmo Dance (コスモダンス?, Kosumo Dansu)
- Showtime (ショータイム?, Shōtaimu)
- RIQ Data Check (RIQデータチェック?, RIQ Dēta Chekku)
- Opening (B Type) (オープニング (B Type)?, Ōpuningu (B Type))
- Opening (A Type) (オープニング (A Type)?, Ōpuningu (A Type))
- Tram to Poline (トランとポリン?, Toran to Porin)
- Toss Boys (トスボーイズ?, Tosu Bōizu)
- Toss Boys 2 (トスボーイズ 2?, Tosu Bōizu2)
- Drum Girls (ドラムガールズ?, Doramu Gāruzu)
- Rhythm o Shuji (リズム おしゅうじ?, Rhythm Calligraphy)
- Rhythm o Shuji 2P (リズム おしゅうじ 2P?, Rhythm Calligraphy 2P)
- Kossori Rat (こっそリラット?, Sneaky Rat)
- Flash Memory Test (フラッシュメモリテスト?, Furasshu Memori Tesuto) (ommited from Rhythm Tengoku (Arcade))
- Hanabi (ハナビ?, Fireworks)
- Metronome (メトロノーム?, Metoronōmu)
- Usagi Tobi (ウサギとび?, Rabbit Jump)
- Usagi Tobi 2P (ウサギとび 2P?, Rabbit Jump 2P)
- Dance Lesson 1 (ダンスレッスン 1?, Dansu Ressun 1)
- Mahō Tsukai (まほうつかい?, Mahō Tsukai)
- Marcher (マーチャ?, Mācha)
- Marcher 2P (マーチャ 2P?, Mācha 2P)
- Marcher EX (マーチャ EX?, Mācha EX)
- Marcher EX 2P (マーチャ EX 2P?, Mācha EX 2P)
- Marcher 2 (マーチャ 2?, Mācha 2)
- Marcher 2 2P (マーチャ 2 2P?, Mācha 2 2P)
- Uma (Speed) (うま(スピード)?, Uma (Supīdo))
- Tap Dance (タップダンズ?, Tappu Danzu)
- Super Tap (スーパータップ?, Sūpā Tappu)
- Iai Giri (いあいぎり?, Iai Giri)
- Air Batter (エアーバッター?, Eā Battā)
- Air Batter EX (エアーバッター EX?, Eā Battā EX)
- Air Batter 2P (エアーバッター 2P?, Eā Battā 2P)
- Air Batter EX 2P (エアーバッター EX 2P?, Eā Battā EX 2P)
- Air Batter 2 (エアーバッター2?, Eā Battā 2)
- Air Batter 2 2P (エアーバッター2 2P?, Eā Battā 2 2P)
- Shiroi Obake (しろいおばけ?, White Ghost)
- Shiroi Obake 2 (しろいおばけ 2?, White Ghost 2)
- Ninja (ニンジャ?, Ninja)
- Ninja 2 (ニンジャ 2?, Ninja 2)
- Hopping Road (ホッピングロード?, Hoppingu Rōdo)
- Hopping Road 2 (ホッピングロード 2?, Hoppingu Rōdo 2)
- Baikin Hakase (バイキン はかせ?, Baikin Hakase)
- Rhythm Datsumo (リズムだつもう?, Rizumu Datsumō)
- Rhythm Datsumo 2P (リズムだつもう 2P?, Rizumu Datsumō 2P)
- Rhythm Datsumo EX (リズムだつもう EX?, Rizumu Datsumō EX)
- Rhythm Datsumo EX 2P (リズムだつもう EX 2P?, Rizumu Datsumō EX 2P)
- Rhythm Datsumo 2 (リズムだつもう 2?, Rizumu Datsumō 2)
- Rhythm Datsumo 2 2P (リズムだつもう 2 2P?, Rizumu Datsumō 2 2P)
- Night Walk (ナイト ウォーク?, Naito U~ōku)
- Night Walk 2 (ナイト ウォーク 2?, Naito U~ōku 2)
- Polyrhythm (ポリリズム?, Poririzumu)
- Polyrhythm 2 (ポリリズム 2?, Poririzumu 2)
- Pachi Pachi Sanninshu (パチパチ3にんしゅぅ?, Clap Clap Trio)
- Pachi Pachi Sanninshu EX (パチパチ3にんしゅぅEX?, Clap Clap Trio EX)
- Bari Bari Sanninshu (バリバリ3にんしゅぅ?, Crunch Crunch Trio)
- Karateka (カラテカ?, Karateka)
- Karateka 2P (カラテカ 2P?, Karateka 2P)
- Karateka EX (カラテカ EX?, Karateka EX)
- Karateka EX 2P (カラテカ EX 2P?, Karateka EX 2P)
- Karateka 2 (カラテカ 2?, Karateka 2)
- Idle (Idle?, Idle)
- R-IQ (Title) (R-IQ (タイトル)?, R-IQ (Taitoru))
- R-IQ (Menu) (R-IQ (メニュー)?, R-IQ (Menyū))
- R-IQ (Game) (R-IQ (ゲーム)?, R-IQ (Gēmu))
- R-IQ (Thank You) (R-IQ (ありがとう)?, R-IQ (Arigatō)) (Rhythm Tengoku Taikenban only)
- R-IQ (Shiryo Shitsu) (R-IQ (しりょうしつ)?, R-IQ (Shiryo Shitsu))
- R-IQ (Studio) (R-IQ (スタジオ)?, R-IQ (Sutajio))
- R-IQ (Option) (R-IQ (オプション)?, R-IQ (Opushon))
- R-IQ (Result) (R-IQ (リザルト)?, R-IQ (Rizaruto))
- R-IQ (Result 2) (R-IQ (リザルト2)?, R-IQ (Rizaruto 2))
- R-IQ (Result 3) (R-IQ (リザルト3)?, R-IQ (Rizaruto 3))
- R-IQ (Result 4) (R-IQ (リザルト4)?, R-IQ (Rizaruto 4))
- R-IQ (Arrival) (R-IQ (にゅうか)?, R-IQ (Nyūka))
- R-IQ (Perfect) (R-IQ (パーフェクト)?, R-IQ (Pāfekuto))
- R-IQ (Counselor) (R-IQ (カウンセラー)?, R-IQ (Kaunserā))
- R-IQ (Minigame) (R-IQ (ミニゲーム)?, R-IQ (Minigēmu))
- R-IQ (Drum Lesson) (R-IQ (ドラムレッスン)?, R-IQ (Doramu Ressun))
- R-IQ (Omocha) (R-IQ (おもちゃ)?, R-IQ (Toy))
- R-IQ (Counselor) (R-IQ (カウンセラー)?, R-IQ (Kaunserā))
- Ending (After Clear) (エンディング(クリアご)?, Endingu (Kuria-go))
- Ending (From Omake) (エンディング(おまけから)?, Endingu (Omake Kara))
- Data Clear (データクリア?, Dēta Kuria)
Rhythm Heaven Fever
A debug menu, whose scene is internally called "CSceneMenu", can be found in Rhythm Heaven Fever. In all versions, the menu is written in Japanese. Attempting to return to the menu (through a pause and quit or by finishing a game) softlocks the game. A few unused sequences can be found here as well. Interestingly, although the game is controlled entirely with the Wii Remote, this menu can also be navigated with a Nintendo GameCube Controller.
The entry for Seika Relay was removed in the international releases, changing the number for all entries following it. The entries for Basket, Chameleon and Kaeru Tobi lead to unused test sequences for the games in question. They only appear in Endless Remix in normal gameplay.
In Rhythm World Wii, while the menu is still written in Japanese, the font is different, and some entries have slightly different names (primarily removing kanji characters and spelling the words out in katakana instead). 1人用 (1-Ri-Yo?, One Player) and 2人用 (2-Ri-Yo?, Two Player) are also consistently spelled "1P" and "2P" instead.
To the right of the menu is a field for <Operation Explanation, Comment> (<操作説明、コメント>?, <Sōsa Setsumei, Komento>), which is only used by the Game Menu and Error Screen entries.
The first entry, Game Menu, has the following debug features:
Japanese (日本語歌詞) | Translation |
---|---|
ポインタを合わせて… Ⓑ+⊕でステージクリア (末クリア→平凡) (平凡→ハイレベル) (ハイレベル→パーフェクト) Ⓑ+⊖で パーフェクトキャンペーン開始 (ハイレベル状態のゲームのみ) Ⓑ+①でプレイ履歴追加 |
Highlight it with the pointer... Ⓑ+⊕ to clear stage (Uncleared → OK) (OK → Superb) (Superb → Perfect) Ⓑ+⊖ to start a Perfect Campaign (Superb games only) Ⓑ+① to add play history |
- 000:Game Menu (ゲーム選択?, Gēmu Sentaku)
- 001:Strap Wearing Screen (ストラップ着用画面?, Sutorappu Chakuyō Gamen)
- 002:Title (タイトル?, Taitoru)
- 003:Error Screen 01 (エラー画面01?, Erā Gamen 01)
NAND_RESULT_UNKNOWN
予期しなしリザルトコード (Unexpected Result Code?) - 004:Error Screen 02 (エラー画面02?, Erā Gamen 02)
NAND_RESULT_BUSY
NAND_RESULT_ALLOC_FAILED - 005:Error Screen 03 (エラー画面03?, Erā Gamen 03)
NAND_RESULT_CORRUPT - 006:Error Screen 04 (エラー画面04?, Erā Gamen 04)
NAND_RESULT_MAXBLOCKS - 007:Error Screen 05 (エラー画面05?, Erā Gamen 05)
NAND_RESULT_MAXFILES - 008:Error Screen 06 (エラー画面06?, Erā Gamen 06)
NAND_CHECK_HOME_INSSPACE
NAND_CHECK_SYS_INSSPACE - 009:Error Screen 07 (エラー画面07?, Erā Gamen 07)
NAND_CHECK_HOME_INSINODE
NAND_CHECK_SYS_INSINODE - 010:Error Screen 08 (エラー画面08?, Erā Gamen 08)
NAND_RESULT_ECC_CRIT
NAND_RESULT_AUTHENTICATION
(ロード中) (Loading?) - 011:Error Screen 09 (エラー画面09?, Erā Gamen 09)
NAND_RESULT_ECC_CRIT
NAND_RESULT_AUTHENTICATION
(セーブ中) (Saving?) - 012:Epilogue Screen (エピローグ画面?, Epirōgu Gamen)
- 013:Perfect Achieved Screen (パーフェクト達成画面?, Pāfekuto Tassei Gamen)
- 014:Navi (First Time Rhythm Test) (ナビ(初回リズム感チェック)?, Nabi (Shokai Rizumu-kan Chekku))
- 015:Navi (Café Rhythm Test) (ナビ(キッサ店リズム感チェック)?, Nabi (Kissa-ten Rizumu-kan Chekku))
- 016:Navi (Ending) (ナビ(エンディング)?, Nabi (Endingu))
- 017:Character Credits (キャラクター紹介?, Kyarakutā Shōkai)
- 018:Café (キッサ店?, Kissa-ten)
- 019:Listen to Music (音楽をきく?, Ongaku o Kiku)
- 020:Game Menu (ゲーム選択?, Gēmu Sentaku)
- 021:Read Something (読みモノを読む?, Yomi Mono o Yomu)
- 022:Bonus Menu (Rhythm Toys) (おまけメニュー(おもちゃ)?, Omake Menyū (Omocha))
- 023:Bonus Menu (One-Player Endless Games) (おまけメニュー(エンドレス1人用)?, Omake Menyū (Endoresu 1-ri-yō))
- 024:Bonus Menu (Two-Player Endless Games) (おまけメニュー(エンドレス2人用)?, Omake Menyū (Endoresu 2-ri-yō))
- 025:Bonus Menu (GBA) (おまけメニュー(AGB)?, Omake Menyū (AGB))
- 026:Working Dough (はたらくまんじゅう?, Hataraku Manjū)
- 027:Working Dough (Arrange) (はたらくまんじゅう(アレンジ)?, Hataraku Manjū (Arenji))
- 028:Flock Step (鳥の大群?, Tori no Taigun)
- 029:Cheer Readers (図書ガールズ?, Tosho Girls)
- 030:Cheer Readers (Arrange) (図書ガールズ(アレンジ)?, Tosho Girls (Arenji))
- 031:Double Date (Wデート?, W Dēto)
- 032:Double Date (Arrange) (Wデート(アレンジ)?, W Dēto (Arenji))
- 033:Launch Party (ロケットゼロ?, Rocket Zero)
- 034:See-Saw (シーソー?, Shīsō)
- 035:Figure Fighter (マッスル人形?, Muscle Ningyō)
- 036:Figure Fighter (Arrange) (マッスル人形(アレンジ)?, Muscle Ningyō (Arenji))}}
- 037:Donk-Donk (コンコンズ?, Concons)
- 038:Shrimp Shuffle (エビおんど?, Ebi Ondo)
- 039:Tap Troupe (タップスター?, Tap Star)
- 040:Bossa Nova (ボッサレシーブ?, Bossa Receive)
- 041:Packing Pests (しわけ?, Shiwake)
- 042:Packing Pests (Arrange) (しわけ(アレンジ)?, Shiwake (Arenji))
- 043:Exhibition Match (バッティングショー?, Batting Show)
- 044:Catch of the Day (さかな釣り?, Sakana-dzuri)
- 045:Board Meeting (重役会議?, Jūyaku Kaigi)
- 046:Love Rap (だいスキRAP?, Daisuki RAP)
- 047:Love Rap (Arrange) (だいスキRAP(アレンジ)?, Daisuki RAP (Arenji))
- 048:Built to Scale (組み立て?, Kumitate)
- 049:Built to Scale (Arrange) (組み立て(アレンジ)?, Kumitate (Arenji))
- 050:Fork Lifter (くしざし?, Kushizashi)
- 051:Micro-Row (小さないきもの?, Chīsana Ikimono)
- 052:Micro-Row (Arrange) (小さないきもの(アレンジ)?, Chīsana Ikimono (Arenji))
- 053:Flipper-Flop (コロコロたんけん隊?, Korokoro Tanken-tai)
- 054:Karate Man (カラテ家?, Karateka)
- 055:Karate Man (Arrange) (カラテ家(アレンジ)?, Karateka (Arenji))
- 056:Tambourine (タンバリン?, Tanbarin)
- 057:Hole in One (ホールインワン?, Hōru in Wan)
- 058:Hole in One (Arrange) (ホールインワン(アレンジ)?, Hōru in Wan (Arenji))
- 059:Air Rally (バドミントン?, Badminton)
- 060:Monkey Watch (さる時計?, Saru Tokei)
- 061:Screwbot Factory (ロボット工場?, Robot Kōjō)
- 062:Screwbot Factory (Arrange) (ロボット工場(アレンジ)?, Robot Kōjō (Arenji))
- 063:Samurai Slice (悪霊退散?, Akuryō Taisan)
- 064:Samurai Slice (Arrange) (悪霊退散(アレンジ)?, Akuryō Taisan (Arrange))
- 065:Ringside (レスラー会見?, Wrestler Kaiken)
- 066:Launch Party Two Player (ロケットゼロ2人用?, Rocket Zero 2-ri-yō)
- 067:Tap Troupe Two Player (タップスター2人用?, Tap Star 2-ri-yō)
- 068:Bossa Nova Two Player (ボッサレシーブ2人用?, Bossa Receive 2-ri-yō)
- 069:Fork Lifter Two Player (くしざし2人用?, Kushizashi 2-ri-yō)
- 070:Micro-Row Two Player (小さないきもの2人用?, Chīsana Ikimono 2-ri-yō)
- 071:Flipper-Flop Two Player (コロコロたんけん隊2人用?, Korokoro Tanken-tai 2-ri-yō)
- 072:Karate Man Two Player (カラテ家2人用?, Karateka 2-ri-yō)
- 073:Ringside Two Player (レスラー会見2人用?, Wrestler Kaiken 2-ri-yō)
- 073:Two Player Results Screen (2人用評価画面?, 2-ri-yō Hyōka Gamen)
- 075:Remix (Stage 1) (リミックス(ステージ1)?, Rimikkusu (Sutēji 1))
- 076:Remix (Stage 2) (リミックス(ステージ2)?, Rimikkusu (Sutēji 2))
- 077:Remix (Stage 3) (リミックス(ステージ3)?, Rimikkusu (Sutēji 3))
- 078:Remix (Stage 4) (リミックス(ステージ4)?, Rimikkusu (Sutēji 4))
- 079:Remix (Stage 5) (リミックス(ステージ5)?, Rimikkusu (Sutēji 5))
- 080:Remix (Stage 6) (リミックス(ステージ6)?, Rimikkusu (Sutēji 6))
- 081:Remix (Stage 7) (リミックス(ステージ7)?, Rimikkusu (Sutēji 7))
- 082:Remix (Stage 8) (リミックス(ステージ8)?, Rimikkusu (Sutēji 8))
- 083:Remix (Stage 9) (リミックス(ステージ9)?, Rimikkusu (Sutēji 9))
- 084:Remix (Stage 10) (リミックス(ステージ10)?, Rimikkusu (Sutēji 10))
- 085:Endless Remix (エンドレスリミックス?, Endoresu Rimikkusu)
- 086:Wake-Up Caller (めざましがかり?, Mezamashi Gakari)
- 087:Munchy Monk (しゅぎよう?, Shugiyo)
- 088:Manzai (まんざい?, Manzai) ( Only)
- 088:Mr. Upbeat (ウラおとこ?, Ura Otoko) (, , Only)
- 089:Lady Cupid (シューティング?, Shooting)
- 090:Pirate Crew (ボート?, Boat)
- 091:Kung Fu Ball (カンフーボーイ?, Kung Fu Boy)
- 092:Mochi Pounding (おもち?, Omochi)
- 093:Clap Trap (白刃取り?, Shirahatori)
- 094:Seika Relay (青果リレー?, Fruits and Vegetables Relay) ( Only)
- 095:Basket (バスケット?, Basuketto)
- 096:Chameleon (カメレオン?, Kamereon)
- 097:Kaeru Tobi (カエル跳び?, Kaeru Tobi)
- 098:Toy Car (チョロQ?, Choro-Q)
- 099:Hi-Hat (ハイハット?, Haihatto)
- 100:Police Call (刑事メール?, Keiji Mail)
- 101:Rhythm Fighter (リズムファイターVS?, Rizumu Faitā VS)
- 102:GBA The Clappy Trio (AGBパチパチ三人衆?, AGB Pachi Pachi Sanninshū)
- 103:GBA Power Calligraphy (AGBリズムお習字?, AGB Rizumu o Shūji)
- 104:GBA Sneaky Spirits (AGBしろいおばけ?, AGB Shiroi Obake)
- 105:GBA Tap Trial (AGBタップダンズ?, AGB Tap Dance)
- 106:Night Walk (ナイトウォーク?, Naito Uōku)
Rhythm Heaven Megamix
Text for Rhythm Heaven Megamix's debug menu can be found in the "message\pajama.zlib\arc\debug_menu.msbt" file in the game's ROM file system. In Rhythm Tengoku: The Best+, the entries are written in Japanese, while in other versions, they are replaced with the internal name for the entry. It is unknown if the menu still exists in a usable capacity, or if only the text remains.
In the list below, the internal entry name is shown first, followed by which sequence it pertains to, then the Japanese name. Some entries do not exist in Rhythm Tengoku: The Best+, and as such do not have Japanese names. Like previous games, several unused sequences are listed in the menu, however some appear to be left from the developers copying and pasting rather than intentionally included.
- config (Various Settings?, 各種設定)
- ccad_viewer (CCad Viewer?, CCadビューア)
- g3d_viewer (g3d Viewer?, g3dビューア)
- sample_layout (Sample: Layout?, サンプル:レイアウト)
- sample_message (Sample: Message?, サンプル:メッセージ)
- sample_cellanim (Sample: Cell Animation?, サンプル:セルアニメ)
- sample_effect (Sample: Effect?, サンプル:エフェクト)
- sample_pia (local ntwrk) (Sample: Local Network (Pia)?, サンプル:ローカル通信(Pia))
- sample_player_state (Sample: Multi-Shared System?, サンプル:マルチ共通システム)
- sample_dlp (Sample: Download Play?, サンプル:ダウンロードプレイ)
- sample_rdt (data ntwrk) (Sample: Data Network (RDT)?, サンプル:データ通信(RDT))
- sample_aac playback (Sample: AAC Playback?, サンプル:AAC再生)
- sample_ext_save (Sample: Extended Save Data?, サンプル:拡張セーブデータ)
- sample_flow_txt
- sample_SISTER
- sample_fltxt_00
- sample_fltxt_01
- sample_fltxt_02
- sample_fltxt_03
agb
- agb_batter_L (AGB Spaceball L?, AGBエアーバッターL)
- agb_clap_S (AGB The Clappy Trio S?, AGBパチパチ三人衆S)
- agb_clap_L (AGB The Clappy Trio L?, AGBパチパチ三人衆L)
- agb_clap_A (AGB The Clappy Trio A?, AGBパチパチ三人衆A)
- agb_ghost_S (AGB Sneaky Spirits S?, AGBしろいおばけS)
- agb_ghost_L (AGB Sneaky Spirits L?, AGBしろいおばけL)
- agb_hair_S (AGB Rhythm Tweezers S?, AGBリズム脱毛S)
- agb_hair_L (AGB Rhythm Tweezers L?, AGBリズム脱毛L)
- agb_hopping_L (AGB Bouncy Road L?, AGBホッピングロードL)
- agb_marcher_L (AGB Marching Orders L?, AGBマーチャL)
- agb_nightWalk_L (AGB Night Walk L?, AGBナイトウォークL)
- agb_quiz_L (AGB Quiz Show L?, AGBクイズL)
- agb_rabbit_L (AGB Bunny Hop L?, AGBウサギとびL)
- agb_rat_L (AGB Rat Race L?, AGBこっそりラットL)
- agb_shuji_L (AGB Power Calligraphy L?, AGBリズムお習字L)
- agb_spaceDance_L (AGB Space Dance L?, AGBスペースダンスL)
- agb_spaceDance_A (AGB Space Dance A?, AGBスペースダンスA)
- agb_tap_L (AGB Tap Trial L?, AGBタップダンズL)
- agb_tap_A (AGB Tap Trial A?, AGBタップダンズA)
- agb_tono_S (AGB Ninja Bodyguard S?, AGB忍者S)
- agb_tono_L (AGB Ninja Bodyguard L?, AGB忍者L)
ntr
- ntr_airBoard_L (NTR Airboarder L?, NTRエアボーダーL)
- ntr_backbeat_L (NTR Lockstep L?, NTRウラオモテL)
- ntr_blueBirds_L (NTR Blue Birds L?, NTRブルーバーズL)
- ntr_boxShow_L (NTR The Dazzles L?, NTRボックスショーL)
- ntr_cameraMan_L (NTR Freeze Frame L?, NTRカメラマンL)
- ntr_chorus_S (NTR Glee Club S?, NTRコーラスメンS)
- ntr_chorus_L (NTR Glee Club L?, NTRコーラスメンL)
- ntr_frog_L (NTR Frog Hop L?, NTRケロケロダンスL)
- ntr_frog_A (NTR Frog Hop A?, NTRケロケロダンスA)
- ntr_idol_L (NTR Fan Club L?, NTRアイドルL)
- ntr_idol_A (NTR Fan Club A?, NTRアイドルA)
- ntr_ninja_L (NTR Dog Ninja L?, NTR犬忍者L)
- ntr_pingpong_S (NTR Rhythm Rally S?, NTRピンポンS)
- ntr_pingpong_L (NTR Rhythm Rally L?, NTRピンポンL)
- ntr_pingpong_A (NTR Rhythm Rally A?, NTRピンポンA)
- ntr_robot_S (NTR Fillbots S?, NTRロボット工場S)
- ntr_robot_L (NTR Fillbots L?, NTRロボット工場L)
- ntr_shooting_S (NTR Shoot-'em-up S?, NTRシューティングS)
- ntr_shooting_L (NTR Shoot-'em-up L?, NTRシューティングL)
- ntr_shortLive_L (NTR Big Rock Finish L?, NTRショートライブL)
- ntr_shugyo_L (NTR Munchy Monk L?, NTRしゅぎょうL)
rvl
- rvl_assemble_L (RVL Built to Scale L?, RVL組み立てL)
- rvl_badminton_S (RVL Air Rally S?, RVLバドミントンS)
- rvl_badminton_L (RVL Air Rally L?, RVLバドミントンL)
- rvl_badminton_02 (RVL Air Rally 02?, RVLバドミントン02)
- rvl_batting_L (RVL Exhibition Match L?, RVLバッティングショーL)
- rvl_birds_S (RVL Flock Step S?, RVL鳥の大群S)
- rvl_birds_L (RVL Flock Step L?, RVL鳥の大群L)
- rvl_birds_02 (RVL Flock Step 02?, RVL鳥の大群02)
- rvl_book_S (RVL Cheer Readers S?, RVL図書ガールズS)
- rvl_book_L (RVL Cheer Readers L?, RVL図書ガールズL)
- rvl_date_S (RVL Double Date S?, RVLWデートS)
- rvl_date_L (RVL Double Date L?, RVLWデートL)
- rvl_date_02 (RVL Double Date 02?, RVLWデート02)
- rvl_fishing_L (RVL Catch of the Day L?, RVLさかな釣りL)
- rvl_flea_S (RVL Micro-Row S?, RVL小さないきものS)
- rvl_flea_L (RVL Micro-Row L?, RVL小さないきものL)
- rvl_flea_A (RVL Micro-Row A?, RVL小さないきものA)
- rvl_fork_S (RVL Fork Lifter S?, RVLくしざしS)
- rvl_fork_L (RVL Fork Lifter L?, RVLくしざしL)
- rvl_golf_L (RVL Hole in One L?, RVLホールインワンL)
- rvl_golf_A (RVL Hole in One A?, RVLホールインワンA)
- rvl_goma_S (RVL Flipper-Flop S?, RVLコロコロ探検隊S)
- rvl_goma_L (RVL Flipper-Flop L?, RVLコロコロ探検隊L)
- rvl_interview_L (RVL Ringside L?, RVLレスラー会見L)
- rvl_karate_00 (RVL Karate Man (GBA Version Short)?, RVLカラテ家00(GBA版ショート))
- rvl_karate_01 (RVL Karate Man (GBA Version Long)?, RVLカラテ家01(GBA版ロング))
- rvl_karate_02 (RVL Karate Man (DS Version Long)?, RVLカラテ家02(DS版ロング))
- rvl_karate_03 (RVL Karate Man (Wii Version)?, RVLカラテ家03(Wii版))
- rvl_karate_04 (RVL Karate Man (Father)?, RVLカラテ家04(父))
- rvl_manju_A (RVL Working Dough A?, RVLはたらくまんじゅうA)
- rvl_manju_L (RVL Working Dough L?, RVLはたらくまんじゅうL)
- rvl_muscle_S (RVL Fighter Fighter S?, RVLマッスル人形S)
- rvl_muscle_L (RVL Figure Fighter L?, RVLマッスル人形L)
- rvl_muscle_A (RVL Figure Fighter A?, RVLマッスル人形A)
- rvl_rap_L (RVL Love Rap L?, RVLだいスキRAPL)
- rvl_receive_L (RVL Bossa Nova L?, RVLボッサレシーブL)
- rvl_receive_01 (RVL Bossa Nova 01?, RVLボッサレシーブ01)
- rvl_receive_02 (RVL Bossa Nova 02?, RVLボッサレシーブ02)
- rvl_robot_L (RVL Screwbot Factory L?, RVLロボット工場L)
- rvl_rocket_L (RVL Launch Party L?, RVLロケットゼロL)
- rvl_rotation_S (RVL Board Meeting S?, RVL重役会議S)
- rvl_rotation_L (RVL Board Meeting L?, RVL重役会議L)
- rvl_samurai_L (RVL Samurai Slice L?, RVL悪霊退散L)
- rvl_seesaw_L (RVL See-Saw L?, RVLシーソーL)
- rvl_sort_S (RVL Packing Pests S?, RVLしわけS)
- rvl_sort_L (RVL Packing Pests L?, RVLしわけL)
- rvl_watch_00 (RVL Monkey Watch 00?, RVLさる時計00)
- rvl_watch_L (RVL Monkey Watch L?, RVLさる時計L)
- rvl_watch_02 (RVL Monkey Watch 02?, RVLさる時計02)
ctr
- ctr_bear_L (CTR Blue Bear?, CTR失恋ベアー)
- ctr_blanco_L (CTR Animal Acrobat L?, CTR空中ブランコリンL)
- ctr_blanco_A (CTR Animal Acrobat A?, CTR空中ブランコリンA)
- ctr_chameleon_L (CTR Tongue Lashing L?, CTRカメレオン)
- ctr_commander_00 (CTR The Commander?, CTRザ・コマンダー)
- ctr_crab (CTR Kanikani Rhythm?, CTRカニカニリズム)
- ctr_dotSamurai_L (CTR Super Samurai Slice L?, CTRドットいあい斬りL)
- ctr_dotSamurai_A (CTR Super Samurai Slice A?, CTRドットいあい斬りA)
- ctr_fruitbasket_S (CTR Fruit Basket S?, CTRフルーツバスケットS)
- ctr_fruitbasket_L (CTR Fruit Basket L?, CTRフルーツバスケットL)
- ctr_hachi (CTR Hachi?, CTRハチ)
- ctr_interpreter_S (CTR Second Contact S?, CTR通訳者S)
- ctr_interpreter_L (CTR Second Contact L?, CTR通訳者L)
- ctr_paradise_L (CTR Parapara Paradise?, CTRパラパラパラダイス)
- ctr_pillow_L (CTR Pajama Party L?, CTRパジャマズL)
- ctr_step_S (CTR Catchy Tune S?, CTR階段キャッチS)
- ctr_step_L (CTR Catchy Tune L?, CTR階段キャッチL)
- ctr_step_A (CTR Catchy Tune A?, CTR階段キャッチA)
- ctr_sumou_L (CTR Sumo Brothers L?, CTRごっつぁん兄弟)
- ctr_tango_L (CTR Tangotronic 3000 L?, CTRダンスホールL)
- ctr_tango_01 (CTR Tangotronic 3000 01?, CTRダンスホール01)
- ctr_tennis_S00 (CTR Monster Tennis 00?, CTRモンスターテニス00)
- ctr_tennis_S01 (CTR Monster Tennis 01?, CTRモンスターテニス01)
- ctr_tennis_S02 (CTR Monster Tennis 02?, CTRモンスターテニス02)
- ctr_tennis_S03 (CTR Monster Tennis 03?, CTRモンスターテニス03)
- ctr_tennis_M00 (CTR Monster Tennis Multi 00?, CTRモンスターテニスマルチ00)
- ctr_tennis_M01 (CTR Monster Tennis Multi 01?, CTRモンスターテニスマルチ01)
- ctr_tennis_M02 (CTR Monster Tennis Multi 02?, CTRモンスターテニスマルチ02)
- ctr_tennis_M03 (CTR Monster Tennis Multi 03?, CTRモンスターテニスマルチ03)
- ctr_teppan_L (CTR Kitties! L?, CTRてってってパンパンL)
- ctr_woodCat_S (CTR LumBEARjack S?, CTRマキネコS)
- ctr_woodCat_L (CTR LumBEARjack L?, CTRマキネコL)
remix
- remix_LED (grn) (Remix LED (Green)?, リミックスLED(緑))
- remix_TED (fnl) (Remix TED (Final)?, リミックスTED(ファイナル))
- remix_00 (bee) (Remix 00 (Honeybee)?, リミックス00(ハチハチ))
- remix_01 (mach) (Remix 01 (Machine)?, リミックス01(マシン))
- remix_02 (org) (Remix 02 (Citrus)?, リミックス02(オレンジ))
- remix_03 (dnts) (Remix 03 (Donut)?, リミックス03(ドーナッツ))
- remix_04 (snip) (Remix 04 (Barbershop)?, リミックス04(チョッキン))
- remix_05 (brd) (Remix 05 (Songbird)?, リミックス05(鳥))
- remix_06 (L) (Remix 06 (Left-Hand)?, リミックス06(レフト))
- remix_07 (R) (Remix 07 (Right-Hand)?, リミックス07(ライト))
- remix_LEDOld (Remix LED (Old Version)?, リミックスLED(旧バージョン))
- remix_Test10 (Remix Test 10?, リミックス実験10)
- remix_Test11 (Remix Test 11?, リミックス実験11)
- remix_BB00
- remix_BB01
- remix_BB02
- remix_BB03
gate
- agb_quiz_00 (AGB Quiz Show (Beginner)?, AGBクイズ(初級))
- agb_quiz_01 (AGB Quiz Show (Intermediate)?, AGBクイズ(中級))
- agb_quiz_02 (AGB Quiz Show (Advanced)?, AGBクイズ(上級))
- agb_virus_00 (AGB Sick Beats (Beginner)?, AGBバイキンはかせ(初級))
- agb_virus_01 (AGB Sick Beats (Intermediate)?, AGBバイキンはかせ(中級))
- agb_virus_02 (AGB Sick Beats (Advanced)?, AGBバイキンはかせ(上級))
- agb_virus_Endless (AGB Sick Beats (Endless)?, AGBバイキンはかせ(エンドレス))
- ntr_coinToss_00 (NTR Coin Toss (Beginner)?, NTRコイントス(初級))
- ntr_coinToss_01 (NTR Coin Toss (Intermediate)?, NTRコイントス(中級))
- ntr_coinToss_02 (NTR Coin Toss (Advanced)?, NTRコイントス(上級))
- ntr_coinToss_Endless (NTR Coin Toss (Endless)?, NTRコイントス(エンドレス))
- ctr_chicken_00 (CTR Charging Chicken (Beginner)?, CTRチキンレース(初級))
- ctr_chicken_01 (CTR Charging Chicken (Intermediate)?, CTRチキンレース(中級))
- ctr_chicken_02 (CTR Charging Chicken (Advanced)?, CTRチキンレース(上級))
- ctr_chicken_Endless (CTR Charging Chicken (Endless)?, CTRチキンレース(エンドレス))
- rvl_sword_00 (RVL Clap Trap (Beginner)?, RVLしらはドール(初級))
- rvl_sword_01 (RVL Clap Trap (Intermediate)?, RVLしらはドール(中級))
- rvl_sword_02 (RVL Clap Trap (Advanced)?, RVLしらはドール(上級))
- rvl_sword_Endless (RVL Clap Trap (Endless)?, RVLしらはドール(エンドレス))
test
- error (Error Scene?, エラーシーン)
- title (Title Screen?, タイトル画面)
- gameSelect (Game Select Screen?, ゲーム選択画面)
- coffee (Café?, キッサ店)
- shop (Shop?, ショップ)
- museum (Museum?, ミュージアム)
- badge (Badges?, 記念バッジ)
- movie (Memories?, おもいで)
- mascot (Mascots?, マスコット)
- slideShow (Epilogue Slideshow?, スライドショー)
- demoOpening (Opening?, オープニングデモ)
- demoLED (Farewell?, LEDデモ)
- demoMED (To Heaven World?, MEDデモ)
- demoTED (Gameplay Counts?, TEDデモ)
- narration_1st (Narration (After File Select)?, ナレーション(ファイル選択直後))
- narration_2nd (Narration (After Introduction)?, ナレーション(手ほどき後))
- narration_3rd (Narration (After Opening Demo)?, ナレーション(オープニングデモ後))
- narration_LED (Narration (After Farewell)?, ナレーション(LED後))
- narration_MED (Narration (After To Heaven World)?, ナレーション(MED後))
- narration_TED (Narration (Before Gameplay Counts)?, ナレーション(TED前))
- lesson (Introduction?, 手ほどき)
- pinBall (Stable?, ヤギ)
- treasure (Challenge Land?, 宝島)
- treasureMap (Challenge Land Game Select?, 宝島ゲーム選択)
- treasureDebug (Challenge Land Debug?, 宝島デバッグ)
- sampleCEC (StreetPass Test?, すれちがいテスト)
- dart (Darts?, ダーツ)
- muscleDuel (Figure Fighter VS?, マッスル人形対戦)
- dlpMenu (Download Play Menu?, DLP子機メニュー)
- sampleCECExtSave (StreetPass Extended Save Data?, すれちがい拡張セーブデータ)
- samplePlayReport (Play Report?, プレイレポート)
- salesPromotion (Promotional Message?, 販売促進メッセージ) (Rhythm Heaven Megamix Demo Only)
- remixIntro (Game Introduction?, ゲーム紹介) (Rhythm Heaven Megamix Demo Only)
Rhythm Tengoku (GBA/Arcade) | ||
---|---|---|
Rhythm Games | Omake Corner | |
STAGE 1 | ||
STAGE 2 | ||
STAGE 3 | ||
STAGE 4 | ||
STAGE 5 | ||
Revival | ||
Technician | ||
Last Technician | ||
Arcade Only (1P) | Extra | |
Arcade Only (2P) | STAGE 1 | |
STAGE 2 | ||
STAGE 3 | ||
STAGE 4 | ||
STAGE 5 | ||
Extra | ||
Rhythm Omocha | ||
Endless Games | ||
Miscellaneous |
Rhythm Heaven Fever | ||
---|---|---|
Medal Corner | ||
Rhythm Games | ||
Two-Player Menu | ||
Endless Games One Player |
||
Endless Games Two Player |
||
Rhythm Toys | ||
Extra Games | ||
Miscellaneous | Music Corner • Reading Material • Rhythm Test • Perfect Campaign • Characters • The Rhythm League • Rhythm Heaven • Live House OGU • Development History • Seika Relay |
Rhythm Heaven Megamix | |||
---|---|---|---|
Rhythm Games | Earth World | Honeybee Land | |
Machine Land | |||
The First Gate | |||
Citrus Land | |||
Donut Land | |||
The Second Gate | |||
Barbershop Land | |||
Songbird Land | |||
The Third Gate | |||
Lush Woods | Lush Tower | ||
Honeybee Tower | |||
Machine Tower | |||
Citrus Tower | |||
Donut Tower | |||
Barbershop Tower | |||
Songbird Tower | |||
Heaven World | Star Land | ||
Comet Land | |||
Planet Land | |||
The Fourth Gate | |||
Mamarin Palace | Left-Hand Tower | ||
Right-Hand Tower | |||
Tibby's Mom | |||
Shop | Shop No. 1 | ||
Shop No. 2 | |||
Shop No. 3 | |||
Shop No. 4 | |||
Shop No. 5 | |||
Shop No. 6 | |||
Characters | • • • • • • • • • • • • | ||
Miscellaneous | Café • Figure Fighter VS • Stable • Shop • Coins • Flow Ball • Rhythm Item • Play Music • Museum • Badges • Mascots • Memories • Timing Display • Challenge Land • Perfect Campaign • The Rhythm League • Development History • Demo • Rhythm Tengoku The Best Plus Comic |