Night Walk/Development: Difference between revisions

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|-
|-
|<div style="text-align:center>00</div>
|<div style="text-align:center">00</div>
|[[File:Screenshot GBA Night Walk 2.png|thumb|center]]
|[[File:Screenshot GBA Night Walk 2.png|frameless|center]]
|[[Night Walk]]<br>[[Remix 4 (GBA)|Remix 4]]<br>[[Remix 6 (GBA)|Remix 6]]<br>[[Night Walk 2]]<br>[[Remix 7 (GBA)|Remix 7]]
|[[Night Walk]]<br>[[Remix 4 (GBA)|Remix 4]]<br>[[Remix 6 (GBA)|Remix 6]]<br>[[Night Walk 2]]<br>[[Remix 7 (GBA)|Remix 7]]
|}
|}
===Early Builds===
===Early Builds===
[[Night Walk]] was originally named {{Nihongo|Four Beat Keep|フォービートキープ|Fō Bīto Kīpu}} in development to describe the gameplay, as the player keeps four beats at a time during the game<ref>"『ナイトウォーク』も、4つずつビートをキープするという意味から『フォービートキープ』と呼んでいました。あ、いや、適当につけてるのは、開発中の呼び名だけですよ?" ("Night Walk" was also called "Four Beat Keep" because it means keeping four beats at a time. Ah, no, it's just a nickname that's under development, right?) ~ [[w:nintendo:Kazuyoshi Osawa|Kazuyoshi Osawa]], [https://www.1101.com/nintendo/rythm_heaven2/17.html ほぼ日刊イトイ新聞 - 樹の上の秘密基地。] (Hobo Nikkan Itoi Shinbun - A secret base on a tree.)</ref>.
[[Night Walk]] was originally named {{Nihongo|Four Beat Keep|フォービートキープ|Fō Bīto Kīpu}} in development to describe the gameplay, as the player keeps four beats at a time during the game<ref>"『ナイトウォーク』も、4つずつビートをキープするという意味から『フォービートキープ』と呼んでいました。あ、いや、適当につけてるのは、開発中の呼び名だけですよ?" ("Night Walk" was also called "Four Beat Keep" because it means keeping four beats at a time. Ah, no, it's just a nickname that's under development, right?) ~ [[niwanetwork:Kazuyoshi Osawa|Kazuyoshi Osawa]], [https://www.1101.com/nintendo/rythm_heaven2/17.html ほぼ日刊イトイ新聞 - 樹の上の秘密基地。] (Hobo Nikkan Itoi Shinbun - A secret base on a tree.)</ref>. It was also originally an [[Endless Game]], which would keep going until the player fell off. It was later decided to include it as a regular [[Rhythm Game]] instead, with the game being given an ending<ref>"DSやGBAで使える「プレイやん」というデジタルオーディオプレイヤーがあって、そのキャラを使いました。もともとはエンドレスのゲームだったんです。失敗して落ちるまでは終わらないみたいな。でも、1本のゲームとして入れることになって、終わりをつくらないといけないので、飛んでいくオチにしました。いいじゃないですか、飛んでも(笑)。" (There was a digital audio player called "Play-Yan" that could be used with the DS and GBA, and I used that character. It was originally an endless game. It seems like it doesn't end until you fail and fall off. But when we decided to include it as a single game, we had to create an ending, so we decided to make it a flying punchline. It's fine if it flies away (laughs).) ~ [[niwanetwork:Masami Yone|Masami Yone]], ''[[Rhythm Tengoku Zen Kyoku-shu]]'' STAFF'S VOICE</ref>.
===Unused Content===
===Unused Content===
Various sprites leftover from the [[wikipedia:Play-Yan|Play-Yan]] media player [[wikipedia:Game Boy Advance|Game Boy Advance]] can be found, including [[Play-Yan|the titular character]] standing, being defeated, crawling, a pink crab, and a yellow swan.
Various sprites leftover from the [[niwanetwork:Play-Yan|Play-Yan]] media player for [[niwanetwork:Game Boy Advance|Game Boy Advance]] can be found, including [[Play-Yan|the titular character]] standing, being defeated, crawling, a pink crab, and a yellow swan. In ''[[Rhythm Tengoku (Arcade)]]'', there are also leftover sprites for a word balloon with a music note in it.
==''[[Rhythm Heaven Fever]]''==
==''[[Rhythm Heaven Fever]]''==
[[Night Walk (Wii)|Night Walk]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Fever]]'':
[[Night Walk (Wii)|Night Walk]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Fever]]'':
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!style="width:60%"|Used in
|-
|-
|<div style="text-align:center>nightWalk/ver0</div>
|<div style="text-align:center">nightWalk/ver0</div>
|[[File:Screenshot Wii Night Walk.png|thumb|center]]
|[[File:Screenshot Wii Night Walk.png|frameless|center]]
|[[Night Walk (Wii)|Night Walk]]<br>[[Remix 10 (Wii)|Remix 10]]
|[[Night Walk (Wii)|Night Walk]]<br>[[Remix 10 (Wii)|Remix 10]]
|}
|}
===Unused Content===
The "NG"/"Miss" sprite is replaced with the word "Raté!" in the French, German, Italian and Spanish versions. While this word is used for missing in the French version (as noted below), the sprite for it is located elsewhere in the sheet due to needing more space, with the original spot keeping a smaller version of "Raté!" even in the other three languages.
This game has unused sound effects leftover from ''[[Rhythm Tengoku]]'''s [[Night Walk]], these being "SE_AGB_NIGHT_WALK_FLOOR" for when the floor blocks get destroyed, and "SE_AGB_NIGHT_WALK_PLAYER_ELEC_SHOCK" for when [[Play-Yan]] gets shocked by a [[Biribiriuo]] in [[Night Walk 2]]. Neither of these events occur in this version of [[Night Walk (Wii)|Night Walk]].
===Regional Differences===
===Regional Differences===
If the player makes a mistake while jumping, a symbol is displayed rather than a heart. In ''[[Minna no Rhythm Tengoku]]'', this symbol is "NG", as with ''[[Rhythm Tengoku]]''. In other regions, it is replaced with the word "Miss".
If the player makes a mistake while jumping, a symbol is displayed rather than a heart. In ''[[Minna no Rhythm Tengoku]]'', this symbol is "NG", as with ''[[Rhythm Tengoku]]''. In other regions, it is localized appropriately, being "Miss" in English, "Raté!" in French, "Daneben" in German, "Ops!" in Italian, and "Fallo!" in Spanish. In ''[[Rhythm World Wii]]'', it is kept as "NG".
 
Oddly, the Japanese, English and Korean versions of the game have ever-so-slightly thicker outlines over all sprites than the European versions.
==''[[Rhythm Heaven Megamix]]''==
==''[[Rhythm Heaven Megamix]]''==
[[Night Walk]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Megamix]]'':
[[Night Walk]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Megamix]]'':
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!style="width:60%"|Used in
!style="width:60%"|Used in
|-
|-
|<div style="text-align:center></div>
|<div style="text-align:center"></div>
|[[File:Screenshot 3DS Night Walk.png|thumb|center]]
|[[File:Screenshot 3DS Night Walk.png|frameless|center]]
|[[Night Walk]]
|[[Night Walk]]
|}
|}
===Unused Content===
[[File:Electric fish 3DS.png|thumb]]
Updated sprites for [[Play-Yan]] depicting him standing still, and getting electrocuted, along with the [[Biribiriuo]]'s sprite and their sound effect "SE_AGB_NIGHT_WALK_PLAYER_ELEC_SHOCK" which appeared in [[Night Walk 2]], are present in ''[[Rhythm Heaven Megamix]]'', though there is no code to make use of them. The sprites for the word balloon with a music note in it also return, though it has no animations.
===Regional Differences===
===Regional Differences===
If the player makes a mistake while jumping, the object comes out halfway and displays a symbol. In ''[[Rhythm Tengoku: The Best+]]'', this symbol is "NG", as with previous games. In other regions, it is replaced with an "✖" symbol.
If the player makes a mistake while jumping, the object comes out halfway and displays a symbol. In ''[[Rhythm Tengoku: The Best+]]'', this symbol is "NG", as with previous games. In other regions, it is replaced with an "✖" symbol.
{| class="wikitable" style="margin: 1em auto 1em auto;"
{| class="wikitable" style="margin: 1em auto 1em auto;"
!{{JP}}
!{{JP}}
!{{US}}, {{UK}}, {{KR}}
!{{US}}, {{EU}}, {{KR}}
|-
|-
|[[File:Screenshot 3DS Night Walk NG Japanese.png|thumb|center]]
|[[File:Screenshot 3DS Night Walk NG JP.png|frameless|center]]
|[[File:Screenshot 3DS Night Walk NG .png|thumb|center]]
|[[File:Screenshot 3DS Night Walk NG.png|frameless|center]]
|}
|}
===Unused Content===
Updated textures for [[Play-Yan]] depicting him standing still, and getting electrocuted, along with the [[Biribiriuo]] which appeared in [[Night Walk 2]], are present in ''[[Rhythm Heaven Megamix]]'', though there is no code to make use of them. There are also new textures for a word balloon with a music note in it, though it has no animations.
==References==
==References==
<references/>
<references/>
{{RT}}{{RHF}}{{RHM}}
{{RT}}{{RHF}}{{RHM}}

Revision as of 08:16, 17 June 2024

Epilogue 3DS Board Meeting Short NG.png
Epilogue 3DS Freeze Frame OK.png
Epilogue 3DS Rat Race NG.png

Rhythm Tengoku

Night Walk consists of the following versions in Rhythm Tengoku:

No. Image Used in
00
Screenshot GBA Night Walk 2.png
Night Walk
Remix 4
Remix 6
Night Walk 2
Remix 7

Early Builds

Night Walk was originally named Four Beat Keep (フォービートキープ?, Fō Bīto Kīpu) in development to describe the gameplay, as the player keeps four beats at a time during the game[1]. It was also originally an Endless Game, which would keep going until the player fell off. It was later decided to include it as a regular Rhythm Game instead, with the game being given an ending[2].

Unused Content

Various sprites leftover from the Play-Yan media player for Game Boy Advance can be found, including the titular character standing, being defeated, crawling, a pink crab, and a yellow swan. In Rhythm Tengoku (Arcade), there are also leftover sprites for a word balloon with a music note in it.

Rhythm Heaven Fever

Night Walk consists of the following versions in Rhythm Heaven Fever:

Internal Name Image Used in
nightWalk/ver0
Screenshot Wii Night Walk.png
Night Walk
Remix 10

Unused Content

The "NG"/"Miss" sprite is replaced with the word "Raté!" in the French, German, Italian and Spanish versions. While this word is used for missing in the French version (as noted below), the sprite for it is located elsewhere in the sheet due to needing more space, with the original spot keeping a smaller version of "Raté!" even in the other three languages.

This game has unused sound effects leftover from Rhythm Tengoku's Night Walk, these being "SE_AGB_NIGHT_WALK_FLOOR" for when the floor blocks get destroyed, and "SE_AGB_NIGHT_WALK_PLAYER_ELEC_SHOCK" for when Play-Yan gets shocked by a Biribiriuo in Night Walk 2. Neither of these events occur in this version of Night Walk.

Regional Differences

If the player makes a mistake while jumping, a symbol is displayed rather than a heart. In Minna no Rhythm Tengoku, this symbol is "NG", as with Rhythm Tengoku. In other regions, it is localized appropriately, being "Miss" in English, "Raté!" in French, "Daneben" in German, "Ops!" in Italian, and "Fallo!" in Spanish. In Rhythm World Wii, it is kept as "NG".

Oddly, the Japanese, English and Korean versions of the game have ever-so-slightly thicker outlines over all sprites than the European versions.

Rhythm Heaven Megamix

Night Walk consists of the following versions in Rhythm Heaven Megamix:

Internal Name Image Used in
Screenshot 3DS Night Walk.png
Night Walk

Unused Content

Electric fish 3DS.png

Updated sprites for Play-Yan depicting him standing still, and getting electrocuted, along with the Biribiriuo's sprite and their sound effect "SE_AGB_NIGHT_WALK_PLAYER_ELEC_SHOCK" which appeared in Night Walk 2, are present in Rhythm Heaven Megamix, though there is no code to make use of them. The sprites for the word balloon with a music note in it also return, though it has no animations.

Regional Differences

If the player makes a mistake while jumping, the object comes out halfway and displays a symbol. In Rhythm Tengoku: The Best+, this symbol is "NG", as with previous games. In other regions, it is replaced with an "✖" symbol.

Flag of Japan.svg Flag of the United States.svg, Flag of Europe.svg, Flag of South Korea.svg
Screenshot 3DS Night Walk NG JP.png
Screenshot 3DS Night Walk NG.png

References

  1. "『ナイトウォーク』も、4つずつビートをキープするという意味から『フォービートキープ』と呼んでいました。あ、いや、適当につけてるのは、開発中の呼び名だけですよ?" ("Night Walk" was also called "Four Beat Keep" because it means keeping four beats at a time. Ah, no, it's just a nickname that's under development, right?) ~ Kazuyoshi Osawa, ほぼ日刊イトイ新聞 - 樹の上の秘密基地。 (Hobo Nikkan Itoi Shinbun - A secret base on a tree.)
  2. "DSやGBAで使える「プレイやん」というデジタルオーディオプレイヤーがあって、そのキャラを使いました。もともとはエンドレスのゲームだったんです。失敗して落ちるまでは終わらないみたいな。でも、1本のゲームとして入れることになって、終わりをつくらないといけないので、飛んでいくオチにしました。いいじゃないですか、飛んでも(笑)。" (There was a digital audio player called "Play-Yan" that could be used with the DS and GBA, and I used that character. It was originally an endless game. It seems like it doesn't end until you fail and fall off. But when we decided to include it as a single game, we had to create an ending, so we decided to make it a flying punchline. It's fine if it flies away (laughs).) ~ Masami Yone, Rhythm Tengoku Zen Kyoku-shu STAFF'S VOICE
Rhythm Tengoku (GBA/Arcade)
Rhythm Games Omake Corner
Kissa CouncelOmochaGameGame GBA B-4.pngGame GBA B-5.pngGame GBA B-6.png
STAGE 1
KaratekaRhythm DatsumoMarcherAir BatterPachi Pachi SanninshuRemix 1
STAGE 2
Shiroi ObakeGame GBA 2-2.pngKossori RatBaikin HakaseGame GBA 2-5.pngRemix 2
STAGE 3
Game GBA 3-1.pngGame GBA 3-2.pngUsagi TobiGame GBA 3-4.pngGame GBA 3-5.pngRemix 3
STAGE 4
QuizGame GBA 4-2.pngRhythm o ShujiGame GBA 4-4.pngGame GBA 4-5.pngRemix 4
STAGE 5
Hopping RoadNinjaGame GBA 5-3.pngGame GBA 5-4.pngTap DanceRemix 5
Revival
Bari Bari SanninshuGame GBA 6-2.pngCosmo DanceGame GBA 6-4.pngSuper TapRemix 6
Technician
Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 7-3.pngGame GBA 7-4.pngGame GBA 7-5.pngRemix 7
Last Technician
Game GBA 8-1.pngGame GBA 8-2.pngGame GBA 8-3.pngGame GBA 8-4.pngGame GBA 8-5.pngRemix 8
Arcade Only (1P) Extra
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.pngGame GBA EX-5.pngGame GBA EX-6.png
Arcade Only (2P) STAGE 1
Game GBA 1-1.pngGame GBA 1-2.pngGame GBA 1-3.pngGame GBA 1-4.png
STAGE 2
Game GBA 2-1.pngGame GBA 2-3.pngGame GBA 3-3.pngGame GBA 2-5.png
STAGE 3
Game GBA 3-5.pngGame GBA 4-3.pngGame GBA 5-2.pngGame GBA 5-5.png
STAGE 4
Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 6-3.pngGame GBA 7-5.png
STAGE 5
Game GBA 8-5.pngGame GBA 7-3.pngGame GBA 8-4.pngGame GBA 6-5.png
Extra
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.png
Rhythm Omocha
Game GBA T-1.gifGame GBA T-2.gifGame GBA T-3.gifGame GBA T-4.gif
Endless Games
Ura OtokoGame GBA E-2.pngGame GBA E-3.pngGame GBA E-4.png
Miscellaneous
Rhythm Heaven Fever
Medal Corner
Game Wii B-1.pngGame Wii B-2.pngGame Wii B-3.pngGame Wii B-4.pngNight Walk
Rhythm Games
Game Wii 1-1.pngGame Wii 1-2.pngGame Wii 1-3.pngGame Wii 1-4.pngRemix 1
Game Wii 2-1.pngGame Wii 2-2.pngGame Wii 2-3.pngGame Wii 2-4.pngRemix 2
Game Wii 3-1.pngBuilt to ScaleAir RallyFigure FighterRemix 3
Game Wii 4-1.pngGame Wii 4-2.pngMicro-RowSamurai SliceRemix 4
Game Wii 5-1.pngFlipper-FlopGame Wii 5-3.pngGame Wii 5-4.pngRemix 5
Game Wii 6-1.pngGame Wii 6-2.pngGame Wii 6-3.pngGame Wii 6-4.pngRemix 6
Game Wii 7-1.pngGame Wii 7-2.pngGame Wii 7-3.pngKarate ManRemix 7
Game Wii 8-1.pngGame Wii 8-2.pngBuilt to Scale 2Game Wii 8-4.pngRemix 8
Game Wii 9-1.pngGame Wii 9-2.pngGame Wii 9-3.pngGame Wii 9-4.pngRemix 9
Figure Fighter 2Micro-Row 2Game Wii 10-3.pngKarate Man 2Remix 10
Two-Player Menu
Endless GamesFork LifterTambourineRingsideMicro-RowFlipper-FlopLaunch PartyTap TroupeKarate Man
Endless Games
One Player
Game Wii E-4.gifGame Wii E-1.gifMunchy MonkGame Wii E-3.gifGame Wii E-4 JP.gifGame Wii E-5.gif
Endless Games
Two Player
Game Wii PE-1.gifGame Wii PE-2.gifGame Wii PE-3.gifGame Wii PE-4.gifGame Wii PE-5.gif
Rhythm Toys
Game Wii T-1.gifGame Wii T-2.gifGame Wii T-3.gifGame Wii T-4.gif
Extra Games
The Clappy TrioSneaky SpiritsGame Wii EX-3.gifGame Wii EX-4.gif
Miscellaneous Music CornerReading MaterialRhythm TestPerfect CampaignCharactersThe Rhythm LeagueRhythm HeavenLive House OGUDevelopment HistorySeika Relay
MNRTCMCSoundtrack cover.jpgDownload (6).jpgBtBRPSoundtrack cover.jpg
Rhythm Heaven Megamix
Rhythm Games Earth World Honeybee Land
Karate ManGame 3DS ntrRobot S.pngGame 3DS rvlBadminton S.pngGame 3DS ctrStep S.png
Machine Land
Game 3DS agbHair S.pngGame 3DS ntrChorus S.pngGame 3DS rvlMuscle S.pngGame 3DS ctrFruitbasket S.png
The First Gate
Game 3DS ntrCoinToss L.png
Citrus Land
Game 3DS agbClap S.pngGame 3DS ntrShooting S.pngGame 3DS rvlFlea S.pngGame 3DS ctrInterprerter S.png
Donut Land
Game 3DS agbRabbit L.pngGame 3DS ntrAirboard L.pngGame 3DS rvlBatting L.pngGame 3DS ctrChameleon L.png
The Second Gate
Sick Beats
Barbershop Land
Game 3DS agbGhost S.pngGame 3DS ntrPingpong S.pngGame 3DS rvlGoma S.pngGame 3DS ctrWoodCat S.png
Songbird Land
Game 3DS agbShuji L.pngGame 3DS ntrBlueBirds L.pngGame 3DS rvlBird L.pngGame 3DS ctrDotsamurai L.png
The Third Gate
Game 3DS ctrChicken L.png
Lush Woods Lush Tower
Game 3DS agbBatter L.pngGame 3DS ntrNinja L.pngGame 3DS rvlGolf L.pngGame 3DS ctrSumou L.pngGame 3DS remix LED.png
Honeybee Tower
Game 3DS rvlKarate 1.pngGame 3DS ntrRobot L.pngGame 3DS rvlBadminton L.pngGame 3DS ctrStep L.pngGame 3DS remix 00.png
Machine Tower
Game 3DS agbHair L.pngGame 3DS ntrChorus L.pngGame 3DS rvlMuscle L.pngGame 3DS ctrFruitbasket L.pngGame 3DS remix 01.png
Citrus Tower
Game 3DS agbClap L.pngGame 3DS ntrShooting L.pngGame 3DS rvlFlea L.pngGame 3DS ctrInterprerter L.pngGame 3DS remix 02.png
Donut Tower
Game 3DS agbRat L.pngGame 3DS ntrIdol L.pngGame 3DS rvlManju L.pngGame 3DS ctrBlanco L.pngGame 3DS remix 03.png
Barbershop Tower
Game 3DS agbGhost L.pngGame 3DS ntrPingpong L.pngGame 3DS rvlGoma L.pngGame 3DS ctrWoodCat L.pngGame 3DS remix 04.png
Songbird Tower
Game 3DS agbTap L.pngGame 3DS ntrFrog L.pngGame 3DS rvlInterview L.pngGame 3DS ctrTango L.pngGame 3DS remix 05.png
Heaven World Star Land
Game 3DS agbTono L.pngGame 3DS ntrCameraMan L.pngGame 3DS rvlRocket L.pngGame 3DS ctrPillow L.png
Comet Land
Game 3DS agbMarcher L.pngGame 3DS ntrShugyo L.pngGame 3DS rvlSeesaw L.pngGame 3DS ctrBear L.png
Planet Land
Game 3DS agbSpaceDance L.pngGame 3DS ntrBackbeat L.pngGame 3DS rvlBook L.pngGame 3DS ctrTeppan L.png
The Fourth Gate
Game 3DS rvlSword L.png
Mamarin Palace Left-Hand Tower
Game 3DS agbClap A.pngGame 3DS ntrIdol A.pngGame 3DS rvlMuscle A.pngGame 3DS ctrBlanco A.pngGame 3DS remix 06 2.png
Right-Hand Tower
Game 3DS agbTap A.pngGame 3DS ntrFrog A.pngGame 3DS rvlGolf A.pngGame 3DS ctrDotsamurai A.pngGame 3DS remix 07 2.png
Tibby's Mom
Game 3DS agbSpaceDance A.pngGame 3DS ntrPingpong A.pngGame 3DS rvlManju A.pngGame 3DS rvlKarate 4.pngGame 3DS remix TED 2.png
Shop Shop No. 1
Game 3DS agbHopping L.pngGame 3DS agbNightWalk L.pngGame 3DS agbQuiz L.png
Shop No. 2
Game 3DS ntrBoxShow L.pngGame 3DS ntrShortLive L.pngGame 3DS rvlKarate 2.png
Shop No. 3
Built to ScaleGame 3DS rvlDate L.pngGame 3DS rvlFishing L.png
Shop No. 4
Game 3DS rvlFork L.pngGame 3DS rvlRap L.pngGame 3DS rvlReceive L.png
Shop No. 5
Game 3DS rvlRobot L.pngGame 3DS rvlRotation L.pngSamurai Slice
Shop No. 6
Game 3DS rvlSort L.pngGame 3DS rvlWatch L.pngGame 3DS rvlKarate 3.png
Characters
Sprite 3DS Mascot Boondog.gifSprite 3DS Mascot Dieter.gifSprite 3DS Mascot Shep.gifSprite 3DS Mascot Donna.gifSprite 3DS Mascot Hairold.gif
Sprite 3DS Mascot Eglantine.gifSprite 3DS Mascot Trey.gifSprite 3DS Mascot Saffron.gifSprite 3DS Mascot Saltwater.gifSprite 3DS Mascot Paprika.gif
Sprite 3DS Mascot Bertram.gifSprite 3DS Mascot Betty.gifSprite 3DS Mascot Tibby.gifSprite 3DS Mascot Philip.gifSprite 3DS Mascot Colin.gif
Sprite 3DS Mascot Tibby's Mom.gifSprite 3DS Mascot Barista.gifSprite 3DS Mascot The Goat.gifSprite 3DS Mascot Rupert.gifSprite 3DS Mascot Samurai Drummer.gif
Miscellaneous CaféFigure Fighter VSStableShopCoinsFlow BallRhythm ItemPlay MusicMuseumBadgesMascotsMemoriesTiming DisplayChallenge LandPerfect CampaignThe Rhythm LeagueDevelopment HistoryDemoRhythm Tengoku The Best Plus Comic