Frog Hop/Development
Rhythm Heaven
Frog Hop consists of the following versions in Rhythm Heaven:
Internal Name | Image | Used in |
---|---|---|
frog
|
Frog Hop Remix 10 | |
frog/ver2
|
Frog Hop 2 | |
frog/ver3
|
Remix 5 | |
frog/ver4
|
Remix 7 |
Early Builds
This was one of the very first games to be made for Rhythm Heaven, after Tsunku♂ tore apart the first sample of the game, then gave the concept for what eventually became Frog Hop[1]. Despite this, he did not expect the game to be about frogs shaking their hips while recording the song for it, and laughed upon first seeing it[2].
Miscellaneous
In Rhythm Heaven, after The Frogettes spin in Frog Hop 2, they suddenly get visible sleeves. Normally, only The Sax Player is supposed to have sleeves. This was fixed in Rhythm Heaven Megamix.
Regional Differences
The lip syncing for The Bandleader is different in each language.
In Rhythm Tengoku Gold, there is an extra "Yahoo" during the line "(Don't you know that that is just so square?)", but in the international versions, this was removed. It was restored in all versions of Rhythm Heaven Megamix. This "Yahoo" is present in all versions of Jumpin' Jazz, which other has the exact same patterns as Frog Hop with an extra section at the end. The removal of this "Yahoo" in Frog Hop therefore may have been done to differentiate the two a little more.
Rhythm Heaven Megamix
Frog Hop consists of the following versions in Rhythm Heaven Megamix:
Internal Name | Image | Used in |
---|---|---|
ver_long
|
Frog Hop Final Remix | |
ver_arrange
|
Jumpin' Jazz Final Remix | |
ver_remix05
|
Songbird Remix |
Unused Content
The Bandleader and female frogette cannot bump into each other. There are sprites of them recoiling from a bump, regardless.
The Sax Player twirls his saxophone during a turn instead of spinning himself. There are unused sprites of the Sax Player spinning himself, regardless.
Regional Differences
The lip syncing for The Bandleader is different in each language, as before. This is not reflected in Final Remix however, which uses the Japanese version's lip syncing in all languages. The game also still uses the region-specific lip syncing regardless if the voices are set to Japanese.
References
- ↑ "The concept behind what eventually became the frog game came from Tsunku-san." ~ Kazuyoshi Osawa, Iwata Asks - Rhythm Heaven - Page 4
- ↑ "田舎もんのロカビリーなんですけどね。だからちょっと訛っつてるんです(笑)。でも、歌ったときは「カラテ家」のようなゲームに入るイメージだったんです。まさか、カエルが何匹も出てきて、ケツをふりふりするとはねえ。だから、最初見たときは、笑いが止まらなかったです。それに、タッチペンをはじいて、カエルがクルッとターンするところが、音にピッタリ合っていて、非常に気持ちよかったですね。" (I'm a country rockabilly singer. That's why I have a bit of an accent (laughs). But when I sang it, I had an image of entering a game like "Karate Man". I never thought that many frogs would come out and shake their butts. I couldn't stop laughing when I first saw it. And the way the frogs turn around when I flicked the stylus was a perfect match with the sound, and it was very pleasing.) ~ Tsunku♂, Rhythm Tengoku Zen Kyoku-shu STAFF'S VOICE
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