Shoot-'em-up/Development

< Shoot-'em-up
Revision as of 19:10, 27 March 2024 by Tox (talk | contribs)
Epilogue 3DS Board Meeting Short NG.png
Epilogue 3DS Freeze Frame OK.png
Epilogue 3DS Rat Race NG.png

Rhythm Heaven

Shoot-'Em-Up consists of the following versions in Rhythm Heaven:

Internal Name Image Used in
lasertest
Screenshot DS Shoot-'Em-Up.png
Shoot-'Em-Up
Shoot-'Em-Up (Endless Game)
Remix 10
lasertest/ver2
Screenshot DS Shoot-'Em-Up Remix 2.png
Remix 2
lasertest/ver3
Screenshot DS Shoot-'Em-Up 2.png
Shoot-'Em-Up 2
lasertest/ver4
Screenshot DS Shoot-'Em-Up Remix 9.png
Remix 9

Unused Content

RhythmHeavenDS-capfacebeat 2.gif

There is an unused image in Remix 2 showing the Shoot-'Em-Up Radio Lady in a swimsuit and a flower crown. She also has orange hair. Despite her having idle and blinking sprites, she only has one talking sprite.

RhythmHeaven-Remix10-LockstepShoot-Superbly.png

There are unused animations for the Stepswitcher head in Remix 10 being shot, which the transition does not give the player the opportunity to do.

There are many unused sound effects in this game:

  • "SE_SHOOTING_HIT2" and "SE_SHOOTING_HIT3": while "SE_SHOOTING_HIT1" is what's used when an enemy is shot, these are not.
  • "SE_SHOOTING_SHOT1_TR" and "SE_SHOOTING_SHOT2": while "SE_SHOOTING_SHOT1" is used as the sound for shooting the laser beam, these are not.
  • "SE_SHOOTING_MISS": a voice clip of some kind. The used sound is SE_SHOOTING_"MISS_RED".
  • "SE_SHOOTING_ENEMY_UP", "SE_SHOOTING_ENEMY_MOVE" and "SE_SHOOTING_ENEMY_FLY": While "SE_SHOOTING_ENEMY_IN" is used when an enemy appears, these sounds are never used.
  • "SE_SHOOTING_HIT1_TR", "SE_SHOOTING_HIT2_TR" and "SE_SHOOTING_HIT3_TR": various explosion sounds for hitting enemies that go unused.
  • "SE_SHOOTING_TAME" and "SE_SHOOTING_ALERT": some kind of alarm noises.
  • "SE_SHOOTING_GATE3" and "SE_SHOOTING_GO": a third sound for the gate opening at the beginning and what is likely meant to be used for the Blastronaut taking off afterwards. The former would later be used in Rhythm Heaven Megamix.

Rhythm Heaven Megamix

Shoot-'em-up 2 consists of the following versions in Rhythm Heaven Megamix:

Internal Name Image Used in
ver_short
Screenshot 3DS Shoot-'em-up.png
Shoot-'em-up
ver_long
Screenshot 3DS Shoot-'em-up 2.png
Shoot-'em-up 2
Left-Hand Remix
ver_remix02
Screenshot 3DS Shoot-'em-up 2 Citrus Remix.png
Citrus Remix

Unused Content

There is an unused animation of an enemy being destroyed, named "enemy_just", which resembles the animation from Rhythm Heaven. There is also an animation labeled "enemy_parts", being the debris left from the enemy after being shot. The used animation is done through particle effects.

There is an unused animation labeled "fire", though it is only 10 blank frames.


Epilogue Wii Built to Scale 2 NG.png

There are several unused smoke animations, being labeled "smoke_00", "smoke_01", "smoke_02", "smoke_03", "smoke_04", smoke_10", "smoke_11", "smoke_12", "smoke_13", "smoke_14". These likely would've been used as the enemy ship falters after being shot slightly off the beat, which is instead done through particle effects.

The Shoot-'Em-Up Radio Lady had multiple expressions in Rhythm Heaven, but she only shows a neutral expression in Rhythm Heaven Megamix. She still has animations for the other expressions, as well as two new ones. These animations are labeled "cap_blink", "cap_talk_01", "cap_talk_02", "cap_talk_03" and "cap_talk_04".

There are some unused animations such as "__bomb_just" (a test animation for an explosion when shooting enemies), "__test_cap" (a test animation for the Shoot-'Em-Up Radio Lady's expressions) and "__test_enemy" (a test animation for an enemy being destroyed).

Al of the unused sound effects but one continue to be used in this game. The sound effects previously exclusive to the Endless Game are now left unused here:

  • "SE_NTR_SHOOTING_HIT2" and "SE_NTR_SHOOTING_HIT3": while "SE_NTR_SHOOTING_HIT1" is what's used when an enemy is shot, these are not.
  • "SE_NTR_SHOOTING_SHOT1_TR" and "SE_NTR_SHOOTING_SHOT2": while "SE_NTR_SHOOTING_SHOT1" is used as the sound for shooting the laser beam, these are not.
  • "SE_NTR_SHOOTING_MISS": a voice clip of some kind. The used sound is "SE_NTR_SHOOTING_MISS_RED".
  • "SE_NTR_SHOOTING_ENEMY_UP", "SE_NTR_SHOOTING_ENEMY_MOVE" and "SE_NTR_SHOOTING_ENEMY_FLY": While "SE_NTR_SHOOTING_ENEMY_IN" is used when an enemy appears, these sounds are never used.
  • "SE_NTR_SHOOTING_HIT1_TR", "SE_NTR_SHOOTING_HIT2_TR" and "SE_NTR_SHOOTING_HIT3_TR": various explosion sounds for hitting enemies that go unused.
  • "SE_NTR_SHOOTING_TAME" and "SE_NTR_SHOOTING_ALERT": some kind of alarm noises.
  • "SE_NTR_SHOOTING_GO": what is likely meant to be used for the Blastronaut taking off after the gate opens in the intro.
  • "SE_NTR_SHOOTING_COUNT", "SE_NTR_SHOOTING_BONUS", "SE_NTR_SHOOTING_WARP": leftovers from the Endless Game.

References

Rhythm Heaven
Rhythm Games
Built to ScaleGlee ClubFillbotsGame DS 1-4.pngRemix 1
Rhythm RallyShoot-'Em-UpGame DS 2-3.pngGame DS 2-4.pngRemix 2
Game DS 3-1.pngGame DS 3-2.pngGame DS 3-3.pngGame DS 3-4.pngRemix 3
Game DS 4-1.pngGame DS 4-2.pngGame DS 4-3.pngGame DS 4-4.pngRemix 4
Game DS 5-1.pngGame DS 5-2.pngGame DS 5-3.pngGame DS 5-4.pngRemix 5
Game DS 6-1.pngGame DS 6-2.pngGame DS 6-3.pngKarate ManRemix 6
Built to Scale 2Game DS 7-2.pngFrog Hop 2Game DS 7-4.pngRemix 7
Rhythm Rally 2Fillbots 2Game DS 8-3.pngGame DS 8-4.pngRemix 8
Game DS 9-1.pngKarate Man 2Glee Club 2Game DS 9-4.pngRemix 9
Shoot-'Em-Up 2Game DS 10-2.pngGame DS 10-3.pngGame DS 10-4.pngRemix 10
Medal Corner Endless Games
Game DS E-1.gifShoot-'Em-UpGame DS E-3.gifSamurai SliceGame DS E-5.gifGame DS E-6.gif
Rhythm Toys
Game DS T-1.gifGame DS T-2.gifGame DS T-3.gifGame DS T-4.gifGame DS T-5.gifGame DS T-6.gifGame DS T-7.gif
Guitar Lessons
★Basic Course★
Crop Stomp SongGlee Club SongBuilt to Scale SongFreeze Frame Song
Guitar Lessons
★Technical Course★
Munchy Monk SongSpace Soccer SongSplashdown SongFrog Hop 2
Miscellaneous
CafeGame DS B-Medal.pngGame DS B-Credit.pngGame DS B-Complete.png
Music CornerReading CornerPractice FlickingPerfect CampaignCharactersThe Rhythm LeagueRhythm HeavenRock 'n' Roll HallDevelopment HistoryRhythm Tengoku Gold Comic
RTCMCSoundtrack cover.jpgRTGCVCSoundtrack cover.jpgRhythmheaven MAINICON.png
Rhythm Heaven Megamix
Rhythm Games Earth World Honeybee Land
Karate ManGame 3DS ntrRobot S.pngGame 3DS rvlBadminton S.pngGame 3DS ctrStep S.png
Machine Land
Game 3DS agbHair S.pngGame 3DS ntrChorus S.pngGame 3DS rvlMuscle S.pngGame 3DS ctrFruitbasket S.png
The First Gate
Game 3DS ntrCoinToss L.png
Citrus Land
Game 3DS agbClap S.pngGame 3DS ntrShooting S.pngGame 3DS rvlFlea S.pngGame 3DS ctrInterprerter S.png
Donut Land
Game 3DS agbRabbit L.pngGame 3DS ntrAirboard L.pngGame 3DS rvlBatting L.pngGame 3DS ctrChameleon L.png
The Second Gate
Sick Beats
Barbershop Land
Game 3DS agbGhost S.pngGame 3DS ntrPingpong S.pngGame 3DS rvlGoma S.pngGame 3DS ctrWoodCat S.png
Songbird Land
Game 3DS agbShuji L.pngGame 3DS ntrBlueBirds L.pngGame 3DS rvlBird L.pngGame 3DS ctrDotsamurai L.png
The Third Gate
Game 3DS ctrChicken L.png
Lush Woods Lush Tower
Game 3DS agbBatter L.pngGame 3DS ntrNinja L.pngGame 3DS rvlGolf L.pngGame 3DS ctrSumou L.pngGame 3DS remix LED.png
Honeybee Tower
Game 3DS rvlKarate 1.pngGame 3DS ntrRobot L.pngGame 3DS rvlBadminton L.pngGame 3DS ctrStep L.pngGame 3DS remix 00.png
Machine Tower
Game 3DS agbHair L.pngGame 3DS ntrChorus L.pngGame 3DS rvlMuscle L.pngGame 3DS ctrFruitbasket L.pngGame 3DS remix 01.png
Citrus Tower
Game 3DS agbClap L.pngGame 3DS ntrShooting L.pngGame 3DS rvlFlea L.pngGame 3DS ctrInterprerter L.pngGame 3DS remix 02.png
Donut Tower
Game 3DS agbRat L.pngGame 3DS ntrIdol L.pngGame 3DS rvlManju L.pngGame 3DS ctrBlanco L.pngGame 3DS remix 03.png
Barbershop Tower
Game 3DS agbGhost L.pngGame 3DS ntrPingpong L.pngGame 3DS rvlGoma L.pngGame 3DS ctrWoodCat L.pngGame 3DS remix 04.png
Songbird Tower
Game 3DS agbTap L.pngGame 3DS ntrFrog L.pngGame 3DS rvlInterview L.pngGame 3DS ctrTango L.pngGame 3DS remix 05.png
Heaven World Star Land
Game 3DS agbTono L.pngGame 3DS ntrCameraMan L.pngGame 3DS rvlRocket L.pngGame 3DS ctrPillow L.png
Comet Land
Game 3DS agbMarcher L.pngGame 3DS ntrShugyo L.pngGame 3DS rvlSeesaw L.pngGame 3DS ctrBear L.png
Planet Land
Game 3DS agbSpaceDance L.pngGame 3DS ntrBackbeat L.pngGame 3DS rvlBook L.pngGame 3DS ctrTeppan L.png
The Fourth Gate
Game 3DS rvlSword L.png
Mamarin Palace Left-Hand Tower
Game 3DS agbClap A.pngGame 3DS ntrIdol A.pngGame 3DS rvlMuscle A.pngGame 3DS ctrBlanco A.pngGame 3DS remix 06 2.png
Right-Hand Tower
Game 3DS agbTap A.pngGame 3DS ntrFrog A.pngGame 3DS rvlGolf A.pngGame 3DS ctrDotsamurai A.pngGame 3DS remix 07 2.png
Tibby's Mom
Game 3DS agbSpaceDance A.pngGame 3DS ntrPingpong A.pngGame 3DS rvlManju A.pngGame 3DS rvlKarate 4.pngGame 3DS remix TED 2.png
Shop Shop No. 1
Game 3DS agbHopping L.pngGame 3DS agbNightWalk L.pngGame 3DS agbQuiz L.png
Shop No. 2
Game 3DS ntrBoxShow L.pngGame 3DS ntrShortLive L.pngGame 3DS rvlKarate 2.png
Shop No. 3
Built to ScaleGame 3DS rvlDate L.pngGame 3DS rvlFishing L.png
Shop No. 4
Game 3DS rvlFork L.pngGame 3DS rvlRap L.pngGame 3DS rvlReceive L.png
Shop No. 5
Game 3DS rvlRobot L.pngGame 3DS rvlRotation L.pngSamurai Slice
Shop No. 6
Game 3DS rvlSort L.pngGame 3DS rvlWatch L.pngGame 3DS rvlKarate 3.png
Characters
Sprite 3DS Mascot Boondog.gifSprite 3DS Mascot Dieter.gifSprite 3DS Mascot Shep.gifSprite 3DS Mascot Donna.gifSprite 3DS Mascot Hairold.gif
Sprite 3DS Mascot Eglantine.gifSprite 3DS Mascot Trey.gifSprite 3DS Mascot Saffron.gifSprite 3DS Mascot Saltwater.gifSprite 3DS Mascot Paprika.gif
Sprite 3DS Mascot Bertram.gifSprite 3DS Mascot Betty.gifSprite 3DS Mascot Tibby.gifSprite 3DS Mascot Philip.gifSprite 3DS Mascot Colin.gif
Sprite 3DS Mascot Tibby's Mom.gifSprite 3DS Mascot Barista.gifSprite 3DS Mascot The Goat.gifSprite 3DS Mascot Rupert.gifSprite 3DS Mascot Samurai Drummer.gif
Miscellaneous CaféFigure Fighter VSStableShopCoinsFlow BallRhythm ItemPlay MusicMuseumBadgesMascotsMemoriesTiming DisplayChallenge LandPerfect CampaignThe Rhythm LeagueDevelopment HistoryDemoRhythm Tengoku The Best Plus Comic