Fillbots/Development: Difference between revisions
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===Early Builds=== | ===Early Builds=== | ||
In the Summit Fall 2008 Build of ''[[Rhythm Heaven]]'', this game was known as {{Nihongo|Robot Factory}}<ref>[https://youtu.be/YNYCxVwd_YU Rhythm Heaven Gameplay (Nintendo Media Summit Fall 2008)]</ref>. | In the Summit Fall 2008 Build of ''[[Rhythm Heaven]]'', this game was known as {{Nihongo|Robot Factory}}<ref>[https://youtu.be/YNYCxVwd_YU Rhythm Heaven Gameplay (Nintendo Media Summit Fall 2008)]</ref>. | ||
{{ | {{GameExplainDSMediaSummit | ||
|title=Robot Factory | |title=Robot Factory | ||
|explain=This factory builds<br>robots. (What did you<br>expect?) It's your job<br>to fuel 'em up once<br>they're built. | |explain=This factory builds<br>robots. (What did you<br>expect?) It's your job<br>to fuel 'em up once<br>they're built. | ||
Line 38: | Line 38: | ||
|OK alt=You did good out there. | |OK alt=You did good out there. | ||
|HI alt=Looks like you've made some new friends!}} | |HI alt=Looks like you've made some new friends!}} | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
Despite technically having three versions in the game's data, they are all identical. | Despite technically having three versions in the game's data, they are all identical. | ||
==''[[Rhythm Heaven Megamix]]''== | ==''[[Rhythm Heaven Megamix]]''== | ||
{{TCRF|section=1|Rhythm Heaven Megamix/Regional Differences#Fillbots|Fillbots's regional differences|Rhythm Heaven Megamix/Unused Graphics#Fillbots|unused graphics|Rhythm Heaven Megamix/Unused Cues#Fillbots|unused actions}} | |||
[[Fillbots]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Megamix]]'': | [[Fillbots]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Megamix]]'': | ||
{| class="wikitable" align="center" style="width:100%" | {| class="wikitable" align="center" style="width:100%" | ||
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|} | |} | ||
===Unused Content=== | ===Unused Content=== | ||
There is an | {{todo|Add the audio for this.}} | ||
There is an empty group file labeled "GROUP_WSD_TUTORIAL_NTR_ROBOT.bcgrp", the filename indicating it is intended as the [[Practice]] theme for [[Fillbots 2]]. Oddly enough, there is another file labeled "GROUP_WSD_TUTORIAL_NTR_ROBOT_SHORT.bcgrp", which does sound like the music for [[Fillbots 2]]. The used [[Practice]] theme for [[Fillbots]] is instead labeled "GROUP_WSD_TUTORIAL_NTR_ROBBOT_SHORT.bcgrp". | |||
There is an unused image in [[Fillbots 2]] showing a factory with a strawberry and the number 2. This, alongside the information from [[Robo Juice]], implies the red oil in [[Fillbots 2]] is actually strawberry juice. | There is an unused image in [[Fillbots 2]] showing a factory with a strawberry and the number 2. This, alongside the information from [[Robo Juice]], implies the red oil in [[Fillbots 2]] is actually strawberry juice. | ||
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*It causes the robots to be recolored black, which unintentionally hides their eyes in the dark, and causes them to turn invisible once fully filled. The robots have unused sprites with a white background around them, which is a leftover from ''[[Rhythm Heaven]]'' where this white background was used to hide the excess oil while fueling. The recoloring function of the blackout appears to be intended to hide this white background, however the final game uses a mask to hide the excess oil, making this function completely unnecessary. | *It causes the robots to be recolored black, which unintentionally hides their eyes in the dark, and causes them to turn invisible once fully filled. The robots have unused sprites with a white background around them, which is a leftover from ''[[Rhythm Heaven]]'' where this white background was used to hide the excess oil while fueling. The recoloring function of the blackout appears to be intended to hide this white background, however the final game uses a mask to hide the excess oil, making this function completely unnecessary. | ||
*It causes the pump to be recolored black, rendering it invisible. The pump has a white rectangle to hide the actual pump when it goes above the white square, however in practice this would be all offscreen anyway. | *It causes the pump to be recolored black, rendering it invisible. The pump has a white rectangle to hide the actual pump when it goes above the white square, however in practice this would be all offscreen anyway. | ||
*The gears added in ''[[Rhythm Heaven Megamix]]'' | *The gears added in ''[[Rhythm Heaven Megamix]]'' remain visible during the blackout, as there is no function to recolor them black. This causes the robots to be partially visible as they assemble. | ||
===Regional Differences=== | |||
*The intro sequence has the "Factory No. 1", "Factory No. 2" and "Get working!" text typed out in ''[[Rhythm Tengoku: The Best+]]'', and simply blink on in other regions. This also effects the sound effect played, with the Japanese voice setting also being keeping the new sound effect to match the animation still. | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{RH}}{{RHM}} | {{RH}}{{RHM}} |
Latest revision as of 12:39, 16 November 2024
Rhythm Heaven
Fillbots consists of the following versions in Rhythm Heaven:
Internal Name | Image | Used in |
---|---|---|
robot
|
Fillbots Remix 8 Remix 10 | |
robot/ver2
|
Fillbots 2 | |
robot/ver3
|
Remix 1 |
Early Builds
In the Summit Fall 2008 Build of Rhythm Heaven, this game was known as Robot Factory[1].
|
|
---|
The quote for the OK epilogue seems to be reused from Built to Scale rather than having its own[2].
[unknown] | Sometimes, being OK is good enough. | [unknown] |
A job half done is hardly done at all. |
You did good out there. |
Looks like you've made some new friends! |
Miscellaneous
Despite technically having three versions in the game's data, they are all identical.
Rhythm Heaven Megamix
Fillbots consists of the following versions in Rhythm Heaven Megamix:
Internal Name | Image | Used in |
---|---|---|
ver_short
|
Fillbots | |
ver_long
|
Fillbots 2 Left-Hand Remix | |
ver_remix00
|
Honeybee Remix | |
ver_wario
|
Fillbots 2 (Wario...Where?) |
Unused Content
There is an empty group file labeled "GROUP_WSD_TUTORIAL_NTR_ROBOT.bcgrp", the filename indicating it is intended as the Practice theme for Fillbots 2. Oddly enough, there is another file labeled "GROUP_WSD_TUTORIAL_NTR_ROBOT_SHORT.bcgrp", which does sound like the music for Fillbots 2. The used Practice theme for Fillbots is instead labeled "GROUP_WSD_TUTORIAL_NTR_ROBBOT_SHORT.bcgrp".
There is an unused image in Fillbots 2 showing a factory with a strawberry and the number 2. This, alongside the information from Robo Juice, implies the red oil in Fillbots 2 is actually strawberry juice.
The ROBO S model from Fillbots 2 in Rhythm Heaven still exists in Rhythm Heaven Megamix. It's functionality is almost entirely indentical, with the exception of one bug causing the filling sound effect to not play if the player starts pumping a little late. The short version of Fillbots has it appropriately colored purple like the other models, and Honeybee Remix sees it colored yellow, along with being decorated with bee wings and antennae. The blackout also exists, however it is buggy in appearance:
- It causes the robots to be recolored black, which unintentionally hides their eyes in the dark, and causes them to turn invisible once fully filled. The robots have unused sprites with a white background around them, which is a leftover from Rhythm Heaven where this white background was used to hide the excess oil while fueling. The recoloring function of the blackout appears to be intended to hide this white background, however the final game uses a mask to hide the excess oil, making this function completely unnecessary.
- It causes the pump to be recolored black, rendering it invisible. The pump has a white rectangle to hide the actual pump when it goes above the white square, however in practice this would be all offscreen anyway.
- The gears added in Rhythm Heaven Megamix remain visible during the blackout, as there is no function to recolor them black. This causes the robots to be partially visible as they assemble.
Regional Differences
- The intro sequence has the "Factory No. 1", "Factory No. 2" and "Get working!" text typed out in Rhythm Tengoku: The Best+, and simply blink on in other regions. This also effects the sound effect played, with the Japanese voice setting also being keeping the new sound effect to match the animation still.
References
Rhythm Heaven | ||
---|---|---|
Rhythm Games | ||
Medal Corner | Endless Games | |
Rhythm Toys | ||
Guitar Lessons ★Basic Course★ |
||
Guitar Lessons ★Technical Course★ |
||
Miscellaneous | Music Corner • Reading Corner • Practice Flicking • Perfect Campaign • Characters • The Rhythm League • Rhythm Heaven • Rock 'n' Roll Hall • Development History • Rhythm Tengoku Gold Comic |
Rhythm Heaven Megamix | |||
---|---|---|---|
Rhythm Games | Earth World | Honeybee Land | |
Machine Land | |||
The First Gate | |||
Citrus Land | |||
Donut Land | |||
The Second Gate | |||
Barbershop Land | |||
Songbird Land | |||
The Third Gate | |||
Lush Woods | Lush Tower | ||
Honeybee Tower | |||
Machine Tower | |||
Citrus Tower | |||
Donut Tower | |||
Barbershop Tower | |||
Songbird Tower | |||
Heaven World | Star Land | ||
Comet Land | |||
Planet Land | |||
The Fourth Gate | |||
Mamarin Palace | Left-Hand Tower | ||
Right-Hand Tower | |||
Tibby's Mom | |||
Shop | Shop No. 1 | ||
Shop No. 2 | |||
Shop No. 3 | |||
Shop No. 4 | |||
Shop No. 5 | |||
Shop No. 6 | |||
Characters | • • • • • • • • • • • • | ||
Miscellaneous | Café • Figure Fighter VS • Stable • Shop • Coins • Flow Ball • Rhythm Item • Play Music • Museum • Badges • Mascots • Memories • Timing Display • Challenge Land • Perfect Campaign • The Rhythm League • Development History • Demo • Rhythm Tengoku The Best Plus Comic |