Bossa Nova/Development
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Rhythm Heaven Fever
Bossa Nova consists of the following versions in Rhythm Heaven Fever:
Internal Name | Image | Used in |
---|---|---|
receive/ver0
|
Bossa Nova | |
receive/2play
|
Bossa Nova (Two-Player Endless Game) | |
receive/remix06
|
Remix 6 | |
receive/remix10
|
Remix 10 |
Early Builds
This game was the first to feature a bossa nova rhythm. Upon listening to it, the developers decided to give it fairytale visuals to match, butMasami Yone decided to give it a bit of an edge, which led to the inclusion of sexy voices following the rhythm[1].
Unused Content
There are unused sprites of 2 arrows forming a circle, likely to illustrate the switching mechanic, and a green arrow.
Regional Diferences
In Minna no Rhythm Tengoku, the text that appears on screen is shown on the right and read vertically. In other versions, it is moved to the top where it is read horizontally.
Rhythm Heaven Megamix
Bossa Nova consists of the following versions in Rhythm Heaven Megamix:
Internal Name | Image | Used in |
---|---|---|
Bossa Nova |
Regional Differences
In the version of Rhythm Heaven Megamix, playing this game with Japanese voices has it play the English voices instead. This error was not present in Beat the Beat: Rhythm Paradise, and is corrected in Rhythm Paradise Megamix and Rhythm Sesang: The Best+.
References
Rhythm Heaven Fever | ||
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Medal Corner | ||
Rhythm Games | ||
Two-Player Menu | ||
Endless Games One Player |
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Endless Games Two Player |
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Rhythm Toys | ||
Extra Games | ||
Miscellaneous | Title Screen • Rhythm Test • Music Corner • Reading Material • Perfect Campaign • Characters • The Rhythm League • Rhythm Heaven • Live House OGU • Development History • Seika Relay |