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Marching Orders/Development: Difference between revisions
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==''[[Rhythm Tengoku]]''== | ==''[[Rhythm Tengoku]]''== | ||
{{TCRF|section=1|Rhythm Tengoku (Game Boy Advance)#Marching Orders|Marcher|Proto:Rhythm Tengoku (Game Boy Advance)#Marching Orders (Unused)|its unused demo version|Rhythm Tengoku (Arcade)#Marching Orders|its arcade version}} | |||
[[Marching Orders|Marcher]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Tengoku]]'': | [[Marching Orders|Marcher]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Tengoku]]'': | ||
{| class="wikitable" align="center" style="width:100%" | {| class="wikitable" align="center" style="width:100%" | ||
Line 7: | Line 8: | ||
!style="width:60%"|Used in | !style="width:60%"|Used in | ||
|- | |- | ||
|<div style="text-align:center>00</div> | |<div style="text-align:center">00</div> | ||
|[[File:Screenshot GBA Marcher.png| | |[[File:Screenshot GBA Marcher.png|frameless|center]] | ||
|[[Marching Orders|Marcher]]<br>[[Remix 1 (GBA)|Remix 1]]<br>[[Remix 6 (GBA)|Remix 6]]<br>[[Remix 7 (GBA)|Remix 7]]<br>[[Remix 8 (GBA)|Remix 8]]<br>''[[Dance Lesson 1]]'' | |[[Marching Orders|Marcher]]<br>[[Remix 1 (GBA)|Remix 1]]<br>[[Remix 6 (GBA)|Remix 6]]<br>[[Remix 7 (GBA)|Remix 7]]<br>[[Remix 8 (GBA)|Remix 8]]<br>''[[Dance Lesson 1]]''<br>''[[Marching Orders|Marcher]] (Unused Sequence)'' | ||
|- | |- | ||
|<div style="text-align:center>01</div> | |<div style="text-align:center">01</div> | ||
|[[File:Screenshot GBA Marcher Remix 7.png| | |[[File:Screenshot GBA Marcher Remix 7.png|frameless|center]] | ||
|[[Remix 7 (GBA)|Remix 7]]<br>[[Remix 8 (GBA)|Remix 8]] | |[[Remix 7 (GBA)|Remix 7]]<br>[[Remix 8 (GBA)|Remix 8]] | ||
|- | |- | ||
|<div style="text-align:center>02</div> | |<div style="text-align:center">02</div> | ||
|[[File:Screenshot GBA Marcher.png| | |[[File:Screenshot GBA Marcher.png|frameless|center]] | ||
|Unused | |Unused | ||
|- | |- | ||
|<div style="text-align:center>03</div> | |<div style="text-align:center">03</div> | ||
|[[File:Screenshot GBA Marcher 2.png| | |[[File:Screenshot GBA Marcher 2.png|frameless|center]] | ||
|[[Marcher 2]] | |[[Marcher 2]] | ||
|} | |} | ||
===Early Builds=== | |||
The idea behind [[Marching Orders|Marcher]] came from the dance lessons taken by the development team<ref>"このゲームができたのは、任天堂のスタッフのみなさんに、ダンスレッスンを受けていただいたのがキッカケだったんですよね。" (The reason we were able to make this game was because everyone at Nintendo took dance lessons.) ~ [https://www.imdb.com/name/nm10236295/ Hideki Oguro], ''[[Rhythm Tengoku Zen Kyoku-shu]]'' STAFF'S VOICE</ref>, where there would always be one team member who is off the beat, and this visual led to the creation of the [[Rhythm Game]]<ref>"つんく♂さんのダンスレッスンは、本当に参考になりました。そもそも僕らはダンスに関しては素人ですし、踊るのがもともと苦手なメンバーもいましたし。で、リズムに合わせて踊って、かみんなで最後にキメポーズ!というときに、何度やってもタイミングがずれちゃうスタッフがいたんです。あ、またすれちゃってるみたいな(笑)。でも、それを見ていると、絵的にすごく楽しかったんです。そんな楽しさをフィーチャーできないかと考えて、つくったのが「マーチャ」です。ダンスレッスンで学んだ一体感の楽しさも、このゲームで表現できたのではないかと思います。" (Tsunku♂-san's dance lessons were really helpful. We were all amateurs when it came to dancing, and some of us were not very good at it to begin with. So we danced to the rhythm, and then we all did the finishing pose! At the time, there was a staff member whose timing was off no matter how many times they tried. It was like, "Oh, I'm off again!" (Laughs) But it was so much fun to watch them do it, from an artistic point of view. I thought, "Why don't we feature that kind of fun," and created "Marching Orders". I think we were able to express the fun of togetherness that we learned in the dance lessons in this game.) ~ [[niwanetwork:Masami Yone|Masami Yone]], ''[[Rhythm Tengoku Zen Kyoku-shu]]'' STAFF'S VOICE</ref>. It was considered to be a revolution, as the developers went through a lot of trial and error beforehand, but its applications led to the creation of various other games afterwards<ref>"『リズム天国』にとって、とてもエポックな作品ですね。このゲームができるまでは、かなり試行錯誤を繰り返していたんですけど、これができてからは、どんどん応用が広がつていって、いろんなゲームができていったんです。「マーチャ」でまさに革命が起こったと言っていいでしょようね。" (This is a very epochal work for "Rhythm Tengoku". We went through a lot of trial and error before we were able to make this game, but after it was made, the applications became more and more extensive, and various games were created. I think it would be fair to say that "Marching Orders" was truly a revolution.) ~ [[generasia:Tsunku|Tsunku♂]], ''[[Rhythm Tengoku Zen Kyoku-shu]]'' STAFF'S VOICE</ref>. | |||
===Unused Content=== | ===Unused Content=== | ||
{{TCRF|section=1|Rhythm Tengoku (Game Boy Advance)/Unused Sequences#Marching Orders 2|Marcher's unused sequence}} | |||
Version 02 of [[Marching Orders|Marcher]] uses the same graphics as the regular game, however the ✚ controls are disabled. | Version 02 of [[Marching Orders|Marcher]] uses the same graphics as the regular game, however the ✚ controls are disabled. | ||
There is an unused version of [[Marching Orders|Marcher]] with a more detailed [[Practice]], involving techniques used in [[Marcher 2]], such as quick face turns, or face turns while marching<ref>[https:// | There is an unused version of [[Marching Orders|Marcher]] with a more detailed [[Practice]], involving techniques used in [[Marcher 2]], such as quick face turns, or face turns while marching<ref>[https://youtu.be/lfcoNhf_ppY Unused Marching Orders]</ref>. The real game itself plays like [[Marcher 2]], but using the graphics from [[Marching Orders|Marcher]]. This sequence therefore makes use of the regular [[Squadmates]]' pointing animations and [[Sarge]]'s fast left-face turn voice clip, which go unused otherwise. Unused sprites and animations for the pointing also exist for the [[Space-Rabbit]]s and in the [[Marcher Tempo Up!|Marcher]] [[File:TempoUpExtra3.png|72px|link=Marcher Tempo Up!]] version. [[Sarge]] additionally has a different take on the line {{Nihongo|全体|Zentai}}, and a separate full set of voice clips in a different voice. | ||
In | The sprite for the [[Squadmates]] has the helmet separated from the head for the front-facing head. The head itself has red hair similar to that seen in [[Staff]]<ref>[https://www.youtube.com/watch?v=0ldE17MZy2M Marching Orders but they forgot their helmets (for the most part)]</ref>. In [[Marcher Tempo Up!|Marcher]] [[File:TempoUpExtra3.png|72px|link=Marcher Tempo Up!]] in ''[[Rhythm Tengoku (Arcade)]]'', the [[Squadmates]] have orange hair instead<ref>[https://tcrf.net/Rhythm_Tengoku_(Arcade)#Marching_Orders Rhythm Tengoku (Arcade) - The Cutting Room Floor]</ref>. In the regular version in ''[[Rhythm Tengoku (Arcade)]]'', there are also unused sprites of red pigtails. | ||
The [[Space-Rabbit]]s have alternate sprites for marching, which are posed closer to what the [[Squadmates]] look like while marching. Aside from having their own pointing animations, they also have what appears to be a dance similar to one they perform in ''[[Mariowiki:WarioWare, Inc.: Mega Microgame$!|WarioWare, Inc.: Mega Microgame$!]]'', and what appears to be them looking upward. The [[Squadmates]], [[Sarge]]s and [[Space-Rabbit]]s all have an unused animation for clapping. | |||
The | |||
==''[[Rhythm Heaven Megamix]]''== | ==''[[Rhythm Heaven Megamix]]''== | ||
[[Marching Orders]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Megamix]]'': | [[Marching Orders]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Megamix]]'': | ||
{| class="wikitable" align="center" style="width:100%" | |||
!style="width:20%"|Internal Name | !style="width:20%"|Internal Name | ||
!style="width:20%"|Image | !style="width:20%"|Image | ||
!style="width:60%"|Used in | !style="width:60%"|Used in | ||
|- | |- | ||
|<div style="text-align:center></div> | |<div style="text-align:center"></div> | ||
|[[File:Screenshot 3DS Marching Orders.png| | |[[File:Screenshot 3DS Marching Orders.png|frameless|center]] | ||
|[[Marching Orders]]<br>[[Final Remix]] | |[[Marching Orders]]<br>[[Final Remix]] | ||
|} | |} | ||
===Unused Content=== | ===Unused Content=== | ||
The unused [[Sarge]] voice clips for fast turns and alternate {{Nihongo|全体|Zentai}} exist in ''[[Rhythm Heaven Megamix]]'' as well, remaining in Japanese in | The unused [[Sarge]] voice clips for fast turns and alternate {{Nihongo|全体|Zentai}} exist in ''[[Rhythm Heaven Megamix]]'' as well, remaining in Japanese in all languages. | ||
The [[Squadmates]] once again retain the unused pointing and clapping animations. Additionally, there's two animations of the [[Squadmates]] doing face turns. While the assembled animations were used in ''[[Rhythm Tengoku]]'', the separated head and body are used in ''[[Rhythm Heaven Megamix]]'' instead. | The [[Squadmates]] once again retain the unused pointing and clapping animations. Additionally, there's two sets of animations of the [[Squadmates]] doing face turns, one set with the head and body separated, and the other fully assembled. While the assembled animations were used in ''[[Rhythm Tengoku]]'' when doing face turns while idling, the separated head and body are used for this in ''[[Rhythm Heaven Megamix]]'' instead. | ||
==References== | |||
<references/> | <references/> | ||
{{RT}}{{RHM}} | {{RT}}{{RHM}} |
Latest revision as of 19:11, 17 February 2025
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Rhythm Tengoku
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Marcher consists of the following versions in Rhythm Tengoku:
No. | Image | Used in |
---|---|---|
00
|
Marcher Remix 1 Remix 6 Remix 7 Remix 8 Dance Lesson 1 Marcher (Unused Sequence) | |
01
|
Remix 7 Remix 8 | |
02
|
Unused | |
03
|
Marcher 2 |
Early Builds
The idea behind Marcher came from the dance lessons taken by the development team[1], where there would always be one team member who is off the beat, and this visual led to the creation of the Rhythm Game[2]. It was considered to be a revolution, as the developers went through a lot of trial and error beforehand, but its applications led to the creation of various other games afterwards[3].
Unused Content
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Version 02 of Marcher uses the same graphics as the regular game, however the ✚ controls are disabled.
There is an unused version of Marcher with a more detailed Practice, involving techniques used in Marcher 2, such as quick face turns, or face turns while marching[4]. The real game itself plays like Marcher 2, but using the graphics from Marcher. This sequence therefore makes use of the regular Squadmates' pointing animations and Sarge's fast left-face turn voice clip, which go unused otherwise. Unused sprites and animations for the pointing also exist for the Space-Rabbits and in the Marcher version. Sarge additionally has a different take on the line 全体 (Zentai?), and a separate full set of voice clips in a different voice.
The sprite for the Squadmates has the helmet separated from the head for the front-facing head. The head itself has red hair similar to that seen in Staff[5]. In Marcher in Rhythm Tengoku (Arcade), the Squadmates have orange hair instead[6]. In the regular version in Rhythm Tengoku (Arcade), there are also unused sprites of red pigtails.
The Space-Rabbits have alternate sprites for marching, which are posed closer to what the Squadmates look like while marching. Aside from having their own pointing animations, they also have what appears to be a dance similar to one they perform in WarioWare, Inc.: Mega Microgame$!, and what appears to be them looking upward. The Squadmates, Sarges and Space-Rabbits all have an unused animation for clapping.
Rhythm Heaven Megamix
Marching Orders consists of the following versions in Rhythm Heaven Megamix:
Internal Name | Image | Used in |
---|---|---|
Marching Orders Final Remix |
Unused Content
The unused Sarge voice clips for fast turns and alternate 全体 (Zentai?) exist in Rhythm Heaven Megamix as well, remaining in Japanese in all languages.
The Squadmates once again retain the unused pointing and clapping animations. Additionally, there's two sets of animations of the Squadmates doing face turns, one set with the head and body separated, and the other fully assembled. While the assembled animations were used in Rhythm Tengoku when doing face turns while idling, the separated head and body are used for this in Rhythm Heaven Megamix instead.
References
- ↑ "このゲームができたのは、任天堂のスタッフのみなさんに、ダンスレッスンを受けていただいたのがキッカケだったんですよね。" (The reason we were able to make this game was because everyone at Nintendo took dance lessons.) ~ Hideki Oguro, Rhythm Tengoku Zen Kyoku-shu STAFF'S VOICE
- ↑ "つんく♂さんのダンスレッスンは、本当に参考になりました。そもそも僕らはダンスに関しては素人ですし、踊るのがもともと苦手なメンバーもいましたし。で、リズムに合わせて踊って、かみんなで最後にキメポーズ!というときに、何度やってもタイミングがずれちゃうスタッフがいたんです。あ、またすれちゃってるみたいな(笑)。でも、それを見ていると、絵的にすごく楽しかったんです。そんな楽しさをフィーチャーできないかと考えて、つくったのが「マーチャ」です。ダンスレッスンで学んだ一体感の楽しさも、このゲームで表現できたのではないかと思います。" (Tsunku♂-san's dance lessons were really helpful. We were all amateurs when it came to dancing, and some of us were not very good at it to begin with. So we danced to the rhythm, and then we all did the finishing pose! At the time, there was a staff member whose timing was off no matter how many times they tried. It was like, "Oh, I'm off again!" (Laughs) But it was so much fun to watch them do it, from an artistic point of view. I thought, "Why don't we feature that kind of fun," and created "Marching Orders". I think we were able to express the fun of togetherness that we learned in the dance lessons in this game.) ~ Masami Yone, Rhythm Tengoku Zen Kyoku-shu STAFF'S VOICE
- ↑ "『リズム天国』にとって、とてもエポックな作品ですね。このゲームができるまでは、かなり試行錯誤を繰り返していたんですけど、これができてからは、どんどん応用が広がつていって、いろんなゲームができていったんです。「マーチャ」でまさに革命が起こったと言っていいでしょようね。" (This is a very epochal work for "Rhythm Tengoku". We went through a lot of trial and error before we were able to make this game, but after it was made, the applications became more and more extensive, and various games were created. I think it would be fair to say that "Marching Orders" was truly a revolution.) ~ Tsunku♂, Rhythm Tengoku Zen Kyoku-shu STAFF'S VOICE
- ↑ Unused Marching Orders
- ↑ Marching Orders but they forgot their helmets (for the most part)
- ↑ Rhythm Tengoku (Arcade) - The Cutting Room Floor
ExpandRhythm Tengoku (GBA/Arcade) |
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ExpandRhythm Heaven Megamix |
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