Karate Man Returns!: Difference between revisions
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{{GameExplainGBA | |||
|title=カラテ家 | |||
|explain=とんでくるモノを<br>Aボタンでパンチ!<br>よくあるゲーム?<br>…かもね。 | |||
|titleEN=Karateka | |||
|explainEN=Punch flying objects<br>with the A button!<br>A common game?<br>...Perhaps.}} | |||
{{GameExplainArcade | |||
|title=カラテ家 | |||
|explain=とんでくるモノを Aボタンでパンチ!<br>気合とノリで ぶつ飛ばそう! | |||
|titleEN=Karateka | |||
|explainEN=Punch flying objects with the A button!<br>Go crazy and blow them away!}} | |||
{{GameExplain3DS | |||
|title=Karate Man Returns! | |||
|explain=More karate training! We've got<br>an all-new song and all-new stuff<br>to throw at you! | |||
|No Practice=1}} | |||
{{RhythmGame | |||
|image=<tabber>GBA=[[File:Prologue GBA Karateka.png]]|-|Arcade=[[File:Prologue Arcade Karateka.png]]|-|3DS=[[File:Prologue 3DS Karate Man Returns.png]]</tabber> | |||
|number=[[File:ConsoleGBA Icon.png|20px]] 1<br>[[File:Console3DS Icon.png|20px]] 33 | |||
|version={{ver|Long}} | |||
|gift=[[File:ConsoleGBA Icon.png|20px]] "[[Studio#Music List|カラテ家]]" ''(Karateka)''<br>[[File:Console3DS Icon.png|20px]] [[Flow Ball]] | |||
|stage={{Stage|GBAstage1}}{{Stage|3DStower2}}}} | |||
{{Nihongo|Karate Man Returns!|かえってきた カラテ家|Kaettekita Karateka}}, also known as {{Nihongo|Karateka|カラテ家|Karateka}} in ''[[Rhythm Tengoku]]'', is the 1st [[Rhythm Game]] of Stage 1 (1st overall) in ''[[Rhythm Tengoku]]'' and the 1st of [[Honeybee Tower]] (33rd overall) in ''[[Rhythm Heaven Megamix]]''. | |||
The short version, [[Karate Man (3DS)|Karate Man]], appears in [[Honeybee Land]] in ''[[Rhythm Heaven Megamix]]''. | |||
The arrange version, [[Karateka 2]], appears in Technician in ''[[Rhythm Tengoku]]''. | |||
==Gameplay== | |||
[[File:Screenshot GBA Karateka.png|thumb]] | |||
[[File:Screenshot Arcade Karateka.png|thumb]] | |||
[[File:Screenshot 3DS Karate Man Returns!.png|thumb]] | |||
This game features [[Karate Joe]], who practices karate by punching objects that fly from off-screen. To do so, the player must hit the A button to the rhythm. | |||
The following objects appear and needed to be punched off-screen: | |||
*Pot | |||
*Rock | |||
*Soccer Ball | |||
*Light Bulb ([[File:ConsoleGBA Icon.png|20px|link=Rhythm Tengoku]] only) | |||
*Bomb ([[File:ConsoleGBA Icon.png|20px|link=Rhythm Tengoku]] only) | |||
*Cooking Pot ([[File:Console3DS Icon.png|20px|link=Rhythm Heaven Megamix]] only) | |||
A gauge, reading {{Nihongo|''Nori''|ノリ|Flow}}, is located on the left in ''[[Rhythm Tengoku]]'' and it responds to the player's success. Unless the gauge is at three hearts or more, Karate Joe cannot punch rocks or bombs; attempting to do so results in Karate Joe hurting his hand, as he does not have enough power to punch them. | |||
The background is a featureless yellow plain, which adds darker stripes when the gauge is high enough. In ''[[Rhythm Heaven Megamix]]'', the game is slightly altered for consistency with [[Karate Man Combos!|later versions]], most notably the removal of the gauge entirely. The background as a result simply changes to the stripes at a pre-determined point in the song. | |||
==Controls== | |||
{{Controls|At=Punch}} | |||
==[[Timing Display]]== | |||
{{Timing | |||
|just=Karate Joe punches the object off-screen. In ''[[Rhythm Tengoku]]'', the gauge goes up by one. If the player punches a rock or bomb when the guage is too low, he will hurt his fist, counting as a miss instead. | |||
|miss=Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. In ''[[Rhythm Tengoku]]'', the guage goes down by one. | |||
|through=Karate Joe gasps as the object flies past him. In ''[[Rhythm Tengoku]]'', the guage is emptied completely.}} | |||
==Lyrics== | |||
The song used in the game has its lyrics provided in the [[Rhythm_Shiryo_Shitsu#リズムポエム集 (Rhythm Poem Collection)|Rhythm Poem Collection]], where it is named "Karate Rhythm". | |||
[[File:Karate_Man_Song_GBA.ogg|left]][[File:Karate_Man_Song.ogg|right]]{{clear}} | |||
<div style="text-align:center">Hey! Baby! How's it going?<br>This beat is non stop.<br>Hey! Baby! Listen to my phrase.<br>I can give you<br>the sense of rhythm.<br>Oh, Yeah. | |||
Hey! Baby! How's it going?<br>This beat is non stop.<br>Hey! Baby! Listen to my phrase.<br>I can give you<br>the sense of rhythm.<br>Awake, baby! Trust me! | |||
This beat is non stop!<br>New groove in your soul.<br>Oh, Yeah!<br>This beat!<br>You are growing up well.<br>Hey, Baby!<br>Hold on to your ambition.<br>Hey! Oh, Yeah!</div> | |||
==Results== | |||
{{Results | |||
|Console=GBA | |||
|caption=師匠のおことば ''(Master's words)'' | |||
|cp_DEF_Ng=きほんが できてない。''(Focus on the basics.)''<br>つづけざまは ニガテみたいだね。''(You're bad at sequential punches.)'' | |||
|cp_DEF_Hi=れんぞくパンチに キレがある!''(Your sequential punches are great!)''<br>さいご キマってた! ''(You nailed the last part!)''}} | |||
{{Results | |||
|Console=3DS | |||
|caption=Mutterings from the Master | |||
|cp_DEF_Ng=Your punches lack pizzazz.<br>You can't spell "triple punch" without "trip." | |||
|cp_DEF_Hi=Your punches have some punch.<br>Three cheers for your triple punches!}} | |||
==Epilogue== | |||
{{Epilogue | |||
|Console=GBA | |||
|NG Image=Epilogue GBA Karateka NG.png | |||
|OK Image=Epilogue GBA Karateka OK.png | |||
|HI Image=Epilogue GBA Karateka HI.png | |||
|NG=明日が あるさ。 | |||
|OK=とりあえず、ごはん 食べとこう! | |||
|HI=こんなに ブッとばしちゃった!! | |||
|NG alt=There's always tomorrow. | |||
|OK alt=For now, let's have lunch! | |||
|HI alt=You sent all of this flying!!}} | |||
{{Epilogue | |||
|Console=Tempo Up | |||
|NG Image=Epilogue GBA Karateka Extra NG.png | |||
|OK Image=Epilogue GBA Karateka Extra OK.png | |||
|HI Image=Epilogue GBA Karateka Extra HI.png | |||
|NG=大合当日はイマイチでした。 | |||
|OK=大会当日、わリといいカソヅでした! | |||
|HI=あの大会で優勝しちゃった!! | |||
|NG alt=At the tournament, it didn't go well. | |||
|OK alt=At the tournament, I did well! | |||
|HI alt=I won the tournament!!}} | |||
{{Epilogue | |||
|Console=3DS | |||
|NG=Maybe this would go better if I<br>practiced on that mountain... | |||
|OK=Focus... Focus... | |||
|HI=I am ALL ABOUT this karate thing!}} | |||
==[[Rhythm Item]]== | |||
{{item | |||
|name=Cooking Pot | |||
|title=Karate Memory #2 | |||
|explain=My father is a master of<br>karate, but not of cooking.<br>Occasionally he makes<br>dinner anyway, and he keeps<br>asking if I like it. I always<br>lie and tell him it's good.}} | |||
==[[Skill Star]]== | |||
The Skill Star appears on the rock at the very end. | |||
==[[Challenge Land]]== | |||
{{PAGENAME}} appears in the following [[Challenge Train]] courses: | |||
*[[Game Gamble: Intermediate]] | |||
*[[Karate Joe vs. the Monster]] | |||
==Appearances== | |||
<gallery> | |||
Screenshot Arcade Karateka.png|[[Karate Man Returns!|Karateka]]<br>[[Remix 1 (GBA)|Remix 1]]<br>[[Remix 6 (GBA)|Remix 6]]<br>[[Remix 7 (GBA)|Remix 7]]<br>[[Remix 8 (GBA)|Remix 8]] | |||
Screenshot Arcade Karateka 2.png|[[Karateka 2]] | |||
Screenshot Arcade Karateka Remix 8.png|[[Remix 8 (GBA)|Remix 8]] | |||
Screenshot Arcade Karateka Extra.png|[[Karateka Tempo Up!|Karateka]] [[File:TempoUpExtra1.png|72px]]<br>[[Extra Remix]] [[File:TempoUpExtra6.png|72px]] | |||
Screenshot 3DS Karate Man.png|[[Karate Man (3DS)|Karate Man]] | |||
Screenshot 3DS Karate Man Returns!.png|[[Karate Man Returns!]]<br>[[Right-Hand Remix]] | |||
Screenshot 3DS Karate Man Returns! Honeybee Remix.png|[[Honeybee Remix]] | |||
</gallery> | |||
==Karateka [[File:TempoUpExtra1.png|72px]]== | |||
{{GameExplainArcade | |||
|title=カラテ家[[File:TempoUpExtraMenu.png|72px|right]] | |||
|explain=とんでくるモノを Aボタンでパンチ!<br>でもスピードが速くなってるヨ。 | |||
|titleEN=Karateka[[File:TempoUpExtraMenu.png|72px|right]] | |||
|explainEN=Punch flying objects with the A button!<br>But the speed is faster.}} | |||
{{RhythmGame | |||
|name=カラテ家 [[File:TempoUpExtra1.png|72px]] | |||
|image=<tabber>Arcade=[[File:Prologue Arcade Karateka Extra.png]]</tabber> | |||
|bpm=177.5, 223, 209.5{{ref needed}} | |||
|number=[[File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg|20px]] 49 | |||
|version=Extra | |||
|stage={{Stage|GBAextra}}}} | |||
{{Nihongo|Karateka [[File:TempoUpExtra1.png|72px]]|カラテ家 [[File:TempoUpExtra1.png|72px]]|Karateka [[File:TempoUpExtra1.png|72px]]}} is the 1st [[Rhythm Game]] of Extra (49th overall) of ''[[Rhythm Tengoku (Arcade)]]''. | |||
The gameplay is the same, but the tempo is sped up, with a new arrangement of the song. Here, [[Karate Joe]] wears boxing gloves and black pants. | |||
<gallery>Screenshot Arcade Karateka Extra.png</gallery>{{clear}} | |||
==Karateka 2P== | |||
{{GameExplainArcade | |||
|title=カラテ家 2P | |||
|explain=とんでくるモノを Aボタンでパンチ!<br>気合とノリで ぶっ飛ばそう! | |||
|titleEN=Karateka 2P | |||
|explainEN=Punch flying objects with the A button!<br>Let's go with the flow!}} | |||
{{RhythmGame | |||
|name=カラテ家 2P | |||
|image=<tabber>Arcade=[[File:Prologue Arcade Karateka.png]]</tabber> | |||
|bpm=119, 150, 140.5 | |||
|number=[[File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg|20px]] 1 | |||
|version={{ver|Two Player}}{{ver|Long}} | |||
|stage={{Stage|GBA2Pstage1}}}} | |||
{{Nihongo|Karateka 2P|カラテ家 2P|Karateka 2P}} is the 1st [[Rhythm Game]] of Stage 1 (1st overall) in the [[Two-Player Menu|2P mode]] of [[Rhythm Tengoku (Arcade)]]. | |||
The arrange version, [[Karateka 2 2P]], appears in Stage 4 in the [[Two-Player Menu|2P mode]] of [[Rhythm Tengoku (Arcade)]]. | |||
The game has a split screen display to accommodate the second player. However, the gauge remains off screen, unable to be seen by either player. | |||
<gallery>Screenshot Arcade Karateka 2P.png</gallery>{{clear}} | |||
==Karateka 2P [[File:TempoUpExtra1.png|72px]]== | |||
{{GameExplainArcade | |||
|title=カラテ家 2P[[File:TempoUpExtraMenu.png|72px|right]] | |||
|explain=とんでくるモノを Aボタンでパンチ!<br>でもスピードが速くなってるヨ。 | |||
|titleEN=Karateka 2P[[File:TempoUpExtraMenu.png|72px|right]] | |||
|explainEN=Punch flying objects with the A button!<br>But the speed is faster.}} | |||
{{RhythmGame | |||
|name=カラテ家 2P [[File:TempoUpExtra1.png|72px]] | |||
|image=<tabber>Arcade=[[File:Prologue Arcade Karateka Extra.png]]</tabber> | |||
|bpm=177.5, 223, 209.5{{ref needed}} | |||
|number=[[File:Rhythm Tengoku (リズム天国) (Arcade) Logo.svg|20px]] 21 | |||
|version={{ver|Two Player}}Extra | |||
|stage={{Stage|GBA2Pextra}}}} | |||
{{Nihongo|Karateka 2P [[File:TempoUpExtra1.png|72px]]|カラテ家 2P [[File:TempoUpExtra1.png|72px]]|Karateka 2P [[File:TempoUpExtra1.png|72px]]}} is the 1st [[Rhythm Game]] of Extra (21st overall) in the [[Two-Player Menu|2P mode]] of [[Rhythm Tengoku (Arcade)]]. | |||
It has a split screen display to accommodate the second player. However, the gauge remains off screen, unable to be seen by either player. | |||
<gallery>Screenshot Arcade Karateka 2P Extra.png</gallery>{{clear}} | |||
==Video== | |||
{| class="wikitable" style="margin: 1em auto 1em auto;" | |||
!''[[Rhythm Tengoku]]'' | |||
!''[[Rhythm Tengoku (Arcade)]]'' [[File:TempoUpExtra1.png|72px]] | |||
!''[[Rhythm Heaven Megamix]]'' | |||
|- | |||
|[[File:Rhythm Tengoku Perfect Play Stage 1-1 - Karateka-0|thumb|center]] | |||
|[[File:Rhythm Tengoku Arcade- Karateka (Karate Man) Tempo Up! (Perfect)|thumb|center]] | |||
|[[File:Rhythm Heaven Megamix - Karate Man Returns! (Perfect) (English)|thumb|center]] | |||
|} | |||
==Trivia== | |||
*[[Karate Man]] has become rather well-known for being the first ever [[Rhythm Game]] in the [[Rhythm Heaven Series]]. This has allowed it to make it into the [[Karate Man Kicks!|next]] [[Karate Man Combos!|three]] [[Karate Man Senior|games]] in the series, with new mechanics. | |||
**This game also has the most variations across the entire series. | |||
*This is the first game in the [[Rhythm Heaven Series]] to include vocals. Interestingly, the game's lyrics are given as part of the [[Rhythm_Shiryo_Shitsu#リズムポエム集 (Rhythm Poem Collection)|Rhythm Poem Collection]] rather than its own lyrics card. Its name is given as "Karate Rhythm". | |||
**Additionally, this and [[Big Rock Finish]] are the only games in the entire series to use its [[Practice]] music as part of the actual game. | |||
==Unused== | |||
{{Main|Karate Man Returns!/Unused}} | |||
==In Other Languages== | |||
===''[[Rhythm Tengoku]]''=== | |||
{{Lang | |||
|jp=カラテ家 | |||
|rojp=Karateka | |||
|mnjp=Karateka}} | |||
===''[[Rhythm Heaven Megamix]]''=== | |||
{{Lang | |||
|jp=帰ってきた カラテ家 | |||
|rojp=Kaettekita Karateka | |||
|mnjp=Return of Karateka | |||
|us=Karate Man Returns! | |||
|fr=Super karatéka | |||
|mnfr=Super Karateka | |||
|du=Karateka! 2 | |||
|mndu=Karateka! 2 | |||
|it=Il Ritorno di Karate Ka | |||
|mnit=The Return of Karate Ka | |||
|es=El regreso de Kárate Killo | |||
|mnes=The Return of Karate Killo | |||
|kr=돌아온 격투가 | |||
|rokr=Dol-aon Gyeogtuga | |||
|mnkr=Return of the Fighter}} | |||
{{Game Navigation}} | |||
{{Song Navigation}} |
Revision as of 13:41, 28 May 2022
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Karate Man Returns! |
More karate training! We've got an all-new song and all-new stuff to throw at you! |
Rhythm Heaven Megamix |
Karate Man Returns! (かえってきた カラテ家?, Kaettekita Karateka), also known as Karateka (カラテ家?, Karateka) in Rhythm Tengoku, is the 1st Rhythm Game of Stage 1 (1st overall) in Rhythm Tengoku and the 1st of Honeybee Tower (33rd overall) in Rhythm Heaven Megamix.
The short version, Karate Man, appears in Honeybee Land in Rhythm Heaven Megamix.
The arrange version, Karateka 2, appears in Technician in Rhythm Tengoku.
Gameplay
This game features Karate Joe, who practices karate by punching objects that fly from off-screen. To do so, the player must hit the A button to the rhythm. The following objects appear and needed to be punched off-screen:
A gauge, reading Nori (ノリ?, Flow), is located on the left in Rhythm Tengoku and it responds to the player's success. Unless the gauge is at three hearts or more, Karate Joe cannot punch rocks or bombs; attempting to do so results in Karate Joe hurting his hand, as he does not have enough power to punch them.
The background is a featureless yellow plain, which adds darker stripes when the gauge is high enough. In Rhythm Heaven Megamix, the game is slightly altered for consistency with later versions, most notably the removal of the gauge entirely. The background as a result simply changes to the stripes at a pre-determined point in the song.
Controls
- Ⓐ/Tap: Punch
Timing Display
- Perfect!/Ace!: Karate Joe punches the object off-screen. In Rhythm Tengoku, the gauge goes up by one. If the player punches a rock or bomb when the guage is too low, he will hurt his fist, counting as a miss instead.
- Early!/Late!: Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. In Rhythm Tengoku, the guage goes down by one.
- Miss...: Karate Joe gasps as the object flies past him. In Rhythm Tengoku, the guage is emptied completely.
Lyrics
The song used in the game has its lyrics provided in the Rhythm Poem Collection, where it is named "Karate Rhythm".
This beat is non stop.
Hey! Baby! Listen to my phrase.
I can give you
the sense of rhythm.
Oh, Yeah.
Hey! Baby! How's it going?
This beat is non stop.
Hey! Baby! Listen to my phrase.
I can give you
the sense of rhythm.
Awake, baby! Trust me!
New groove in your soul.
Oh, Yeah!
This beat!
You are growing up well.
Hey, Baby!
Hold on to your ambition.
Hey! Oh, Yeah!
Results
師匠のおことば (Master's words) | 師匠のおことば (Master's words) | |
---|---|---|
きほんが できてない。(Focus on the basics.) つづけざまは ニガテみたいだね。(You're bad at sequential punches.) |
きほんが できてない。(Focus on the basics.) つづけざまは ニガテみたいだね。(You're bad at sequential punches.) | |
う~ん... まぁまぁ、 かな。 とりあえず... よしと します。 |
(Hmm...) (Well, I wonder.) (For now...) (All right.) | |
れんぞくパンチに キレがある!(Your sequential punches are great!) さいご キマってた! (You nailed the last part!) |
れんぞくパンチに キレがある!(Your sequential punches are great!) さいご キマってた! (You nailed the last part!) |
Mutterings from the Master | |
---|---|
Your punches lack pizzazz. You can't spell "triple punch" without "trip." | |
Eh. Passable. | |
Your punches have some punch. Three cheers for your triple punches! |
Epilogue
明日が あるさ。 | とりあえず、ごはん 食べとこう! | こんなに ブッとばしちゃった!! |
(There's always tomorrow.) | (For now, let's have lunch!) | (You sent all of this flying!!) |
File:Epilogue GBA Karateka Extra NG.png | File:Epilogue GBA Karateka Extra OK.png | File:Epilogue GBA Karateka Extra HI.png |
大合当日はイマイチでした。 | 大会当日、わリといいカソヅでした! | あの大会で優勝しちゃった!! |
Maybe this would go better if I practiced on that mountain... |
Focus... Focus... | I am ALL ABOUT this karate thing! |
Rhythm Item
Cooking Pot | Karate Memory #2 |
---|---|
My father is a master of karate, but not of cooking. Occasionally he makes dinner anyway, and he keeps asking if I like it. I always lie and tell him it's good. |
Skill Star
The Skill Star appears on the rock at the very end.
Challenge Land
Karate Man Returns! appears in the following Challenge Train courses:
Appearances
Karateka
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|
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Karateka (カラテ家 ?, Karateka ) is the 1st Rhythm Game of Extra (49th overall) of Rhythm Tengoku (Arcade).
The gameplay is the same, but the tempo is sped up, with a new arrangement of the song. Here, Karate Joe wears boxing gloves and black pants.
Karateka 2P
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|
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Karateka 2P (カラテ家 2P?, Karateka 2P) is the 1st Rhythm Game of Stage 1 (1st overall) in the 2P mode of Rhythm Tengoku (Arcade).
The arrange version, Karateka 2 2P, appears in Stage 4 in the 2P mode of Rhythm Tengoku (Arcade).
The game has a split screen display to accommodate the second player. However, the gauge remains off screen, unable to be seen by either player.
Karateka 2P
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Karateka 2P (カラテ家 2P ?, Karateka 2P ) is the 1st Rhythm Game of Extra (21st overall) in the 2P mode of Rhythm Tengoku (Arcade).
It has a split screen display to accommodate the second player. However, the gauge remains off screen, unable to be seen by either player.
Video
Rhythm Tengoku | Rhythm Tengoku (Arcade) | Rhythm Heaven Megamix |
---|---|---|
Trivia
- Karate Man has become rather well-known for being the first ever Rhythm Game in the Rhythm Heaven Series. This has allowed it to make it into the next three games in the series, with new mechanics.
- This game also has the most variations across the entire series.
- This is the first game in the Rhythm Heaven Series to include vocals. Interestingly, the game's lyrics are given as part of the Rhythm Poem Collection rather than its own lyrics card. Its name is given as "Karate Rhythm".
- Additionally, this and Big Rock Finish are the only games in the entire series to use its Practice music as part of the actual game.
Unused
- Main article: Karate Man Returns!/Unused
In Other Languages
Rhythm Tengoku
Language | Name | Meaning |
---|---|---|
Japanese | カラテ家 | Karateka |
Rhythm Heaven Megamix
Language | Name | Meaning |
---|---|---|
Japanese | 帰ってきた カラテ家 | Return of Karateka |
EnglishNOA | Karate Man Returns! | |
EnglishNOE | Karate Man Returns! | |
French | Super karatéka | Super Karateka |
Spanish | El regreso de Kárate Killo | The Return of Karate Killo |
Italian | Il Ritorno di Karate Ka | The Return of Karate Ka |
Korean | 돌아온 격투가 | Return of the Fighter |
|