Karate Man Returns!: Difference between revisions

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{{Quote|とんでくるモノを<br>Aボタンでパンチ!<br>よくあるゲーム?<br>…かもね。"<br>"(Punch the incoming objects with the A button! It's a common game... right?)|Karate Man Description (Rhythm Tengoku)}}
{{GameExplainGBA
{{Quote|とんでくるモノを Aボタンでパンチ!<br>気合とノリで ぶつ飛ばそう!"<br>"(Punch the incoming objects with the A button! With spirit and flow, let's fly!)|Karate Man Description (Rhythm Tengoku Arcade)}}
|title=カラテ家
{{Quote|More karate training! We've got<br>an all-new song and all new stuff<br>to throw at you! (No practice)|Karate Man Returns! Description (Rhythm Heaven Megamix)}}
|explain=とんでくるモノを<br>Aボタンでパンチ!<br>よくあるゲーム?<br>…かもね。
{{Game-Nav
|titleEN=Karateka
|Minigame_infobox/Data = N/A
|explainEN=Punch flying objects<br>with the A button!<br>A common game?<br>...Perhaps.}}
|Minigame_infobox/Data2 = Rhythm Tweezers 2}}
{{GameExplainArcade
{{Game-Nav
|title=カラテ家
|Minigame_infobox/Data = Lush Remix
|explain=とんでくるモノを Aボタンでパンチ!<br>気合とノリで ぶつ飛ばそう!
|Minigame_infobox/Data2 = Fillbots 2}}
|titleEN=Karateka
{{Minigame infobox|Name = Karate Man Returns!|Debut = Rhythm Tengoku<br>Rhythm Heaven Megamix|Number = 1 (Tengoku)<br>33 (Megamix)|Reward = Karate Man song (Tengoku)<br>1 Flow Ball (Megamix)|image = <tabber>Rhythm Tengoku=[[File:Karate_Man_GBA.PNG|240px]]|-|Megamix=[[File:return of karate man.png|240px]]</tabber>|-|jname = かえってきた カラテ家|rname = Return of Karate|BPM = 119}}
|explainEN=Punch flying objects with the A button!<br>Go crazy and blow them away!}}
{{GameExplain3DS
|title=Karate Man Returns!
|explain=More karate training! We've got<br>an all-new song and all-new stuff<br>to throw at you!
|No Practice=1}}
{{RhythmGame
|number={{Console|GBA}} 1<br>{{Console|3DS}} 33
|version={{ver|Long}}
|gift={{Console|GBA}} "[[Studio#Music List|カラテ家]]" ''(Karateka)''<br>{{Console|3DS}} [[Flow Ball]]
|stage={{Stage|GBAstage1}}{{Stage|3DStower2}}}}
{{Nihongo|Karate Man Returns!|かえってきた カラテ<ruby>家<rt>か</rt></ruby>|Kaettekita Karateka}}, also known as {{Nihongo|Karateka|カラテ家|Karateka}} in ''[[Rhythm Tengoku]]'', is the 1st [[Rhythm Game]] of Stage 1 (1st overall) in ''[[Rhythm Tengoku]]'' and the 1st of [[Honeybee Tower]] (33rd overall) in ''[[Rhythm Heaven Megamix]]''.


{{Nihongo|'''Karate Man Returns!'''|かえってきた カラテ家|Kaettekita Karateka}}, simply called as {{Nihongo|'''Karate Man'''|カラテ家|Karateka}} in [[Rhythm Tengoku|''Rhythm Tengoku'']]'', ''is the first minigame in ''[[Rhythm Tengoku]]'' and the first game to appear in the [[Rhythm Heaven franchise|''Rhythm Heaven'']]'' ''series. It returns as the 33rd minigame in ''[[Rhythm Heaven Megamix]], ''as a sequel of [[Karate Man|Karate Man]].
The short version, [[Karate Man (3DS)|Karate Man]], appears in [[Honeybee Land]] in ''[[Rhythm Heaven Megamix]]''.
 
The topic of this rhythm game is [[Karate Joe]], a martial artist who trains  by punching flying objects from off-screen. in ''[[Rhythm Tengoku]]'', this game has a sequel, [[Karate Man 2 (GBA)|Karate Man 2]], which is unlocked later in the game. This game features the song "[[Karate Man (Song)|Karate Man]]".


The arrange version, [[Karateka 2]], appears in Technician in ''[[Rhythm Tengoku]]''.
==Gameplay==
==Gameplay==
[[File:Karate_Man_Arcade.png|thumb|240px]]
[[File:Screenshot GBA Karateka.png|thumb]]
[[File:Hey_baby_gameplay.png|thumb|240px]]
[[File:Screenshot Arcade Karateka.png|thumb]]
This minigame features [[Karate Joe]], who practices karate by punching objects that flies from off-screen. To do so, the player must hit the A button the rhythm.
[[File:Screenshot 3DS Karate Man Returns!.png|thumb]]
This game features [[Karate Joe]], who practices karate by punching objects that fly from off-screen. Usually the objects come out one at a time, though occasionally the player may need to {{Nihongo|"Hit 2!"|2つ!|Futatsu!}} or {{Nihongo|"Hit 3!!"|3つ!!|Mittsu!!}}, punching multiple objects consecutively.
The following objects appear and needed to be punched off-screen:
The following objects appear and needed to be punched off-screen:
*Pot
*Pot
*Rock
*Rock
*Soccer Ball
*Soccer Ball
*Light Bulb (only in ''Rhythm Tengoku'')
*Light Bulb ({{Console|GBA}} only)
*Bomb (only in ''Rhythm Tengoku'')
*Bomb ({{Console|GBA}} only)
*Cooking Pot (only in ''Rhythm Heaven Megamix'')
*Cooking Pot ({{Console|3DS}} only)


In ''Rhythm Tengoku'', a flow bar is located on the left and acts as an ability meter, responding to the player's success. Unless the meter is at three bars or more, Karate Joe cannot punch rocks or bombs; attempting to do so will result in a miss. However, the bar was removed in ''Rhythm Heaven Megamix''.
A gauge, reading {{Nihongo|''Nori''|ノリ|Flow}}, is located on the left in ''[[Rhythm Tengoku]]'' and it responds to the player's success. Unless the gauge is at three hearts or more, Karate Joe cannot punch rocks or bombs; attempting to do so results in Karate Joe hurting his hand, as he does not have enough power to punch them. The background is a featureless yellow plain, which adds darker stripes when the gauge is high enough.
 
In ''[[Rhythm Heaven Megamix]]'', the game is altered for consistency with [[Karate Man (Wii)|later versions]], most notably the removal of the gauge entirely. The background as a result simply changes to the stripes and back at pre-determined points in the song. The "Hit 3!" indication is given a voice clip in additional to the visual cue, and the one "Hit 2!" present in the game was given an extra pot in front of it making it a "Hit 3!", presumably due to a lack of voice clips. The Light Bulbs and Bombs were replaced with other objects due to [[Karate Man (DS)|later]] [[Karate Man (Wii)|versions]] repurposing them. This version introduces the Cooking Pot as a new object. Outside of the Japanese version, the {{Nihongo|来る!|Kuru!|Incoming!}} indication at the end is replaced with the pre-existing {{Nihongo|Grr!|ム!|Mu!}} indication due to [[Karate Man (Wii)|later versions]] repurposing it as the "Combo!" indication.
==Controls==
==Controls==
===Button Mode===
{{Controls|At=Punch}}
*A: Punch
==[[Timing Display]]==
===Simple Tap Mode (''Megamix'' only)===
{{Timing
*Tap: Punch
|just=Karate Joe punches the object off-screen. In ''[[Rhythm Tengoku]]'', the gauge goes up by one. If the player punches a rock or bomb when the gauge is too low, he will hurt his fist, counting as a miss instead.
 
|miss=Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. In ''[[Rhythm Tengoku]]'', the gauge goes down by one.
==Timing Notes==
|through=Karate Joe gasps as the object flies past him. In ''[[Rhythm Tengoku]]'', the gauge is emptied completely.}}
*Hit: Karate Joe will punch the object off-screen. In ''[[Rhythm Tengoku]]'', the flow bar will increase by one, unless it's full.
*Barely: Karate Joe will wince as the object lands on the ground just in front of him. The flow bar will decrease by one. '''A barely counts as a miss.'''
*Miss: Karate Joe will gasp as the object flies past him. The Flow bar will deplete completely. When punching a rock or a bomb in ''[[Rhythm Tengoku]]'', and the flow bar is not high enough, Karate Joe will gasp as the object falls to the ground and his fist will turn red in pain.
 
==Lyrics==
==Lyrics==
[[File:Karate_Man_Song.ogg|left]]
The song used in the game has its lyrics provided in the [[Rhythm_Shiryo_Shitsu#リズムポエム集 (Rhythm Poem Collection)|Rhythm Poem Collection]], where it is named "Karate Rhythm".
<br />
[[File:Karate_Man_Song_GBA.ogg|left]][[File:Karate_Man_Song.ogg|right]]{{clear}}
<br />
<div style="text-align:center">Hey! Baby! How's it going?<br>This beat is non stop.<br>Hey! Baby! Listen to my phrase.<br>I can give you<br>the sense of rhythm.<br>Oh, Yeah.
<br />
<br />
Hey! Baby! How's it going?<br />
This beat is non stop.<br />
Hey! Baby! Listen to my phrase.<br />
I can give you<br />
the sense of rhythm.<br />
Oh, Yeah.


Hey! Baby! How's it going?<br />
Hey! Baby! How's it going?<br>This beat is non stop.<br>Hey! Baby! Listen to my phrase.<br>I can give you<br>the sense of rhythm.<br>Awake, baby! Trust me!
This beat is non stop.<br />
Hey! Baby! Listen to my phrase.<br />
I can give you<br />
the sense of rhythm.<br />
Awake, baby! Trust me!
 
This beat is non stop!<br />
New groove in your soul.<br />
Oh, Yeah!<br />
This beat!<br />
You are growing up well.<br />
Hey, Baby!<br />
Hold on to your ambition.<br />
Hey! Oh, Yeah!
 
==Rating Notes==
===''[[Rhythm Tengoku]]''===
====Header====
*"師匠のおことば" (Master's words)
====Try Again====
*"きほんが できてない。" (The basics are not set.)
*"つづけざまは ニガテみたいだね。" (It seems you're not good at the successive parts.)
====OK====
*"う~ん..." (Yeah...)
*"まぁまぁ、 かな。" (OK, I guess?)
*"とりあえず..." (Anyway...)
*"よしと します。" (You did your best.)
====Superb====
*"れんぞくパンチに キレがある!" (There is a sharpness to your successive punches!)
*"さいご キマってた!" (You nailed the last part!)
===''[[Rhythm Heaven Megamix]]''===
====Header====
*"Mutterings from the Master"
====Try Again====
*"Your punches lack pizzazz."
*"You can't spell "triple punch" without "trip."
====OK====
*"Eh. Passable."
====Superb====
*"Your punches have some punch."
*"Three cheers for your triple punches!"


This beat is non stop!<br>New groove in your soul.<br>Oh, Yeah!<br>This beat!<br>You are growing up well.<br>Hey, Baby!<br>Hold on to your ambition.<br>Hey! Oh, Yeah!</div>
==Results==
{{Results
|Console=GBA
|caption=師匠のおことば
|cp_DEF_Ng=きほんが できてない。<br>つづけざまは ニガテみたいだね。
|cp_DEF_Hi=れんぞくパンチに キレがある!<br>さいご キマってた!
|caption Alt=Master's words
|cp_DEF_Ng Alt=Focus on the basics.)''<br>''(You're bad at sequential punches.
|cp_DEF_Hi Alt=Your sequential punches are great!)''<br>''(You nailed the last part!}}
{{Results
|Console=3DS
|caption=Mutterings from the Master
|cp_DEF_Ng=Your punches lack pizzazz.<br>You can't spell "triple punch" without "trip."
|cp_DEF_Hi=Your punches have some punch.<br>Three cheers for your triple punches!}}
==Epilogue==
==Epilogue==
===''[[Rhythm Tengoku]]''===
{{Epilogue
<gallery>
|Console=GBA
Karate Man GBA Try Again.PNG|"明日が あるさ。" (There's always tomorrow.)
|NG Image=Epilogue GBA Karateka NG.png
Karate_Man_GBA_OK.PNG|"とりあえず、ごはん 食べとこう!" (Let's break for lunch!)
|OK Image=Epilogue GBA Karateka OK.png
Karate_Man_GBA_Superb.PNG|"こんなに ブッとばしちゃった!!" (You sent all of this flying!!)
|HI Image=Epilogue GBA Karateka HI.png
</gallery>
|NG=明日が あるさ。
===''[[Rhythm Heaven Megamix]]''===
|OK=とりあえず、ごはん 食べとこう!
<gallery>
|HI=こんなに ブッとばしちゃった!!
Karate Man 3DS Try Again.PNG|"Maybe this would go better if I practiced on that mountain...."
|NG alt=There's always tomorrow.
Karate Man 3DS OK.PNG|"Focus... Focus..."
|OK alt=For now, let's have lunch!
Karate Man 3DS Superb.PNG|"I am ALL ABOUT this karate thing!"
|HI alt=You sent all of this flying!!}}
</gallery>
{{Epilogue
 
|Console=Arcade
==Rhythm Item==
|NG Image=Epilogue Arcade Karateka NG.png
===Cooking Pot===
|OK Image=Epilogue Arcade Karateka OK.png
{{Item
|HI Image=Epilogue Arcade Karateka HI.png
|header = Karate Memory #2
|NG=明日が あるさ。
|item = Cooking Pot.png
|OK=とりあえず、ごはん 食べとこう!
|desc = My father is a master of karate, but not of cooking. Occasionally, he makes dinner anyway, and he keeps asking if I like it. I always lie and tell him it's good.}}
|HI=こんなに ブッとばしちゃった!!
|NG alt=There's always tomorrow.
|OK alt=For now, let's have lunch!
|HI alt=You sent all of this flying!!}}
{{Epilogue
|Console=3DS
|NG=Maybe this would go better if I<br>practiced on that mountain...
|OK=Focus... Focus...
|HI=I am ALL ABOUT this karate thing!}}
==[[Rhythm Item]]==
{{item
|name=Cooking Pot
|title=Karate Memory #2
|explain=My father is a master of<br>karate, but not of cooking.<br>Occasionally he makes<br>dinner anyway, and he keeps<br>asking if I like it. I always<br>lie and tell him it's good.}}
==[[Skill Star]]==
==[[Skill Star]]==
In ''Rhythm Heaven Megamix'', the Skill Star can be obtained by hitting the last rock that appears at the end of the minigame.
The Skill Star appears on the rock at the very end.
==[[Challenge Land]]==
{{PAGENAME}} appears in the following [[Challenge Train]] courses:
*[[Game Gamble: Intermediate]]
*[[Karate Joe vs. the Monster]]
==Appearances==
==Appearances==
<gallery>
<gallery>
Karate_Man_Arcade.png|Karate Man<br>[[Remix 1 (GBA)|Remix 1]]<br>[[Remix 6 (GBA)|Remix 6]]<br>[[Remix 7 (GBA)|Remix 7]]<br>[[Remix 8 (GBA)|Remix 8]]
Screenshot GBA Karateka Practice.png|[[Karate Man Returns!|Karateka]] ([[Practice]])
Karate Joe 2 (GBA).png|[[Karate Man 2 (GBA)|Karate Man 2]]
Screenshot Arcade Karateka.png|[[Karate Man Returns!|Karateka]]<br>[[Remix 1 (GBA)|Remix 1]]<br>[[Remix 6 (GBA)|Remix 6]]<br>[[Remix 7 (GBA)|Remix 7]]<br>[[Remix 8 (GBA)|Remix 8]]
Karate Man Arcade Remix 8.png|[[Remix 8 (GBA)|Remix 8]]
Screenshot Arcade Karateka 2.png|[[Karateka 2]]
Karate Man Tempo Up gameplay.png|[[Karate Man Tempo Up!]]<br>[[Remix 1 Tempo Up!]]
Screenshot Arcade Karateka Remix 8.png|[[Remix 8 (GBA)|Remix 8]]
Karate Man Story gameplay.png|[[Karate Man]]
Screenshot Arcade Karateka Extra.png|[[Karateka Tempo Up!|Karateka]] [[File:TempoUpExtra1.png|72px|link=]]<br>[[Extra Remix]] [[File:TempoUpExtra6.png|72px|link=]]
Hey_baby_gameplay.png|Karate Man Returns!<br>[[Right-Hand Remix]]
Screenshot 3DS Karate Man.png|[[Karate Man (3DS)|Karate Man]]
Karate Man Returns! Honeybee.png|[[Honeybee Remix]]
Screenshot 3DS Karate Man Returns!.png|[[Karate Man Returns!]]<br>[[Right-Hand Remix]]
Screenshot 3DS Karate Man Returns! Honeybee Remix.png|[[Honeybee Remix]]
</gallery>
</gallery>
==Karate Man 2P==
==Karateka [[File:TempoUpExtra1.png|72px|link=]]==
{{Quote|とんでくるモノを Aボタンでパンチ!<br>気合とノリで ぶっ飛ばそう!"<br>"(Punch the incoming objects with the A button! Let's go with the flow!)|Karate Man 2P Description}}
{{GameExplainArcade
{{Game-Nav|Minigame_infobox/Data = N/A|Minigame_infobox/Data2 = Rhythm Tweezers 2}}
|title=カラテ家[[File:TempoUpExtraMenu.png|72px|right|link=]]
{{Minigame infobox|Name = Karate Man 2P|ensongname = Karate Man Song|image = [[File:Karate_Man_GBA.PNG|240px]]|BPM = 119|Debut = Rhythm Tengoku Arcade|Number = 1|Reward = None|Song = Karate Man Song|song = Karate Man Song|jname = カラテ家 2P|rname = Karate 2P}}
|explain=とんでくるモノを Aボタンでパンチ!<br>でもスピードが速くなってるヨ。
Karate Man also appears in the two-player mode mode in [[Rhythm Tengoku (Arcade)|the arcade version of ''Rhythm Tengoku'']] where it is referred to as {{Nihongo|'''Karate Man 2P'''|カラテ家 2P|Karateka 2P|}}. It plays the same as the normal version, but has a split screen display to accommodate the second player. However, the flow bar remains off screen, unable to be seen by both players.
|titleEN=Karateka[[File:TempoUpExtraMenu.png|72px|right|link=]]
<gallery>Karate Man Arcade2-P.PNG</gallery>
|explainEN=Punch flying objects with the A button!<br>But the speed is faster.}}
==Trivia==
{{RhythmGame
*Karate Man has become rather well-known for being the first ever rhythm game in the [[Rhythm Heaven franchise|''Rhythm Heaven'' series]]. This has allowed it to make it into the [[Karate Man Kicks!|next]] [[Karate Man Combos!|three]] [[Karate Man Senior|games]] in the series, with new mechanics.
|name=カラテ家 [[File:TempoUpExtra1.png|72px|link=]]
*Karate Man is one of the three minigames that have returned in each installment of the series, the others being [[Built to Scale (Disambiguation)|Built to Scale]] ([[Polyrhythm]] in Tengoku) and [[Samurai Slice (Disambiguation)|Samurai Slice]].
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Karate Man Extra.png|240px]]{{TabEnd}}
*The name Karate Joe may be a reference to Knuckle Joe from the ''Kirby'' series. Both use their fists and feet (see [[Karate Man Kicks!]]), their first names are fighting-related and they end with "Joe".
|number={{Console|Arcade}} 49
*Like the other games in Stage 1, this game [[Karate Man Tempo Up!|reappears]] in the arcade version as part of the [[Extra]] stage, where it is sped up and features a new orchestration.
|version=Extra
*This is the first game in the [[Rhythm Heaven franchise|''Rhythm Heaven'' series]] to include vocals. Interestingly, the game's lyrics are given as part of the "Rhythm Haiku Collection" reading material rather it's own lyrics card. Its name is labeled as "Karate Rhythm".
|stage={{Stage|GBAextra}}}}
**Additionally, this and [[Big Rock Finish]] are the only games in the entire series to use its practice music as part of the actual game.
{{Nihongo|Karateka [[File:TempoUpExtra1.png|72px|link=]]|カラテ家 [[File:TempoUpExtra1.png|72px|link=]]|Karateka [[File:TempoUpExtra1.png|72px|link=]]}} is the 1st [[Rhythm Game]] of Extra (49th overall) of ''[[Rhythm Tengoku (Arcade)]]''.
*The audio gasp for missing the object in ''[[Rhythm Tengoku]]'' may override the thrown object cue. This may cause problems if trying to play the stage without looking at the screen.
 
*Missing a single object will result in an automatic OK in ''Rhythm Tengoku.''
The gameplay is the same, but the tempo is sped up, with a new arrangement of the song. Here, [[Karate Joe]] wears boxing gloves and black pants.
*The ''[[Rhythm Heaven Megamix]]'' version is slightly changed from the original, as the light bulbs are replaced by other objects and the "Hit 2!" cue near the end was changed to "Hit 3!". The bomb at the end of the aforementioned cue is replaced with a cooking pot. The flow meter is not present in this game, so Karate Joe can punch rocks without hurting his fist like he did in ''Rhythm Tengoku''. When the Flow Bar has 3 colored hearts or more, Joe will start punching with his right hand. Finally, at the end of the game, the background doesn't revert to the first version when the last object is thrown.
<gallery>Screenshot Arcade Karateka Extra.png</gallery>{{clear}}
*Karate Man is one of the few games that have received a prequel in ''Rhythm Heaven Megamix''. The other ones are [[Fillbots 2|Fillbots]], [[Air Rally 2|Air Rally]], [[Rhythm Tweezers 2|Rhythm Tweezers]], [[Glee Club 2|Glee Club]], [[Figure Fighter 2|Figure Fighter]], [[The Clappy Trio 2|The Clappy Trio]], [[Shoot-'em-up 2|Shoot-'em-up]], [[Micro-Row 2|Micro-Row]], [[Sneaky Spirits 2|Sneaky Spirits]], [[Rhythm Rally 2|Rhythm Rally 2]], and [[Flipper-Flop 2|Flipper-Flop]].
===Epilogue===
{{Epilogue
|Console=Arcade
|NG Image=Epilogue Arcade Karateka Extra NG.png
|OK Image=Epilogue Arcade Karateka Extra OK.png
|HI Image=Epilogue Arcade Karateka Extra HI.png
|NG=大合当日はイマイチでした。
|OK=大会当日、わリといいカソヅでした!
|HI=あの大会で優勝しちゃった!!
|NG alt=At the tournament, it didn't go well.
|OK alt=At the tournament, I did well!
|HI alt=I won the tournament!!}}
==Karateka 2P==
{{GameExplainArcade
|title=カラテ家 2P
|explain=とんでくるモノを Aボタンでパンチ!<br>気合とノリで ぶつ飛ばそう!
|titleEN=Karateka 2P
|explainEN=Punch flying objects with the A button!<br>Go crazy and blow them away!}}
{{RhythmGame
|name=カラテ家 2P
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Karate Man Returns!.png|240px]]{{TabEnd}}
|number={{Console|Arcade}} 1
|version={{ver|Two Player}}{{ver|Long}}
|stage={{Stage|GBA2Pstage1}}}}
{{Nihongo|Karateka 2P|カラテ家 2P|Karateka 2P}} is the 1st [[Rhythm Game]] of Stage 1 (1st overall) in the [[Two-Player Menu|2P mode]] of ''[[Rhythm Tengoku (Arcade)]]''.
 
The arrange version, [[Karateka 2 2P]], appears in Stage 4 in the [[Two-Player Menu|2P mode]] of ''[[Rhythm Tengoku (Arcade)]]''.


== Video ==
The game has a split screen display to accommodate the second player. However, the gauge remains off screen, unable to be seen by either player.
{| class="wikitable" style="margin: 1em auto 1em auto;"
<gallery>Screenshot Arcade Karateka 2P.png</gallery>{{clear}}
!Rhythm Tengoku
==Karateka 2P [[File:TempoUpExtra1.png|72px|link=]]==
!Rhythm Heaven Megamix
{{GameExplainArcade
|-
|title=カラテ家 2P[[File:TempoUpExtraMenu.png|72px|right|link=]]
|[[File:Rhythm Tengoku Perfect Play Stage 1-1 - Karateka-0|300px]]
|explain=とんでくるモノを Aボタンでパンチ!<br>でもスピードが速くなってるヨ。
|[[File:Rhythm Heaven Megamix - Karate Man Returns! (Perfect) (English)|300px]]
|titleEN=Karateka 2P[[File:TempoUpExtraMenu.png|72px|right|link=]]
|}
|explainEN=Punch flying objects with the A button!<br>But the speed is faster.}}
{{RhythmGame
|name=カラテ家 2P [[File:TempoUpExtra1.png|72px|link=]]
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Karate Man Extra.png|240px]]{{TabEnd}}
|number={{Console|Arcade}} 21
|version={{ver|Two Player}}Extra
|stage={{Stage|GBA2Pextra}}}}
{{Nihongo|Karateka 2P [[File:TempoUpExtra1.png|72px|link=]]|カラテ家 2P [[File:TempoUpExtra1.png|72px|link=]]|Karateka 2P [[File:TempoUpExtra1.png|72px|link=]]}} is the 1st [[Rhythm Game]] of Extra (21st overall) in the [[Two-Player Menu|2P mode]] of ''[[Rhythm Tengoku (Arcade)]]''.


== In Other Languages==
It has a split screen display to accommodate the second player. However, the gauge remains off screen, unable to be seen by either player.
<gallery>Screenshot Arcade Karateka 2P Extra.png</gallery>{{clear}}
==Video==
{{#ev:youtube|RLF7K8MWGVY||inline}}
{{#ev:youtube|rTu_jsIQEaQ||inline}}
{{#ev:youtube|GKXnLggZ6g4||inline}}
==Trivia==
*[[Karate Man]] has become rather well-known for being the first ever [[Rhythm Game]] in the'' [[Rhythm Heaven Series]]''. This has allowed it to make it into the [[Karate Man Kicks!|next]] [[Karate Man Combos!|three]] [[Karate Man Senior|games]] in the series, with new mechanics.
**This game also has the most variations across the entire series.
*This is the first game in the ''[[Rhythm Heaven Series]]'' to include vocals. Interestingly, the game's lyrics are given as part of the [[Rhythm_Shiryo_Shitsu#リズムポエム集 (Rhythm Poem Collection)|Rhythm Poem Collection]] rather than its own lyrics card. Its name is given as "Karate Rhythm".
**The lyrics are exclusively in English as well. The first proper song to have English lyrics in all regions would appear later, being [[I'm a lady now]].
==Development History==
{{Main|Karate Man Returns!/Development}}
==In Other Languages==
===''[[Rhythm Tengoku]]''===
{{Lang
|jp=カラテ家
|rojp=Karateka
|mnjp=Karateka}}
===''[[Rhythm Heaven Megamix]]''===
{{Lang
{{Lang
|jp = 帰ってきた カラテ家 Return of Karate Man
|jp=帰ってきた カラテ家
|fr = Super karatéka
|rojp=Kaettekita Karateka
|du = Karateka! 2
|mnjp=Karateka Returns
|it = Il Ritorno di Karate Ka
|us=Karate Man Returns!
|es = El regreso de Kárate Killo
|fr=Super karatéka
|kr = 돌아온 격투가 Return of the Fighter}}
|mnfr=Super Karateka
|es=El regreso de Kárate Killo
|mnes=The return of Karate Killo
|de=Karateka! 2
|mnde=Karateka! 2
|it=Il ritorno di Karate Ka
|mnit=The return of Karate Ka
|kr=돌아온 격투가
|rokr=Dol-aon Gyeogtuga
|mnkr=The Fighter Returns}}
{{Game Navigation}}
{{Game Navigation}}
{{Two Player Game Navigation}}
{{Song Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Two-Player Games]]
[[Category:Rhythm Tengoku Games]]
[[Category:Rhythm Heaven Megamix Games]]
[[Category:Remix 1 (GBA)]]
[[Category:Remix 2 (3DS)]]
[[Category:Games that have a sequel]]
[[Category:Sequels]]
[[Category:Games With Vocals]]
[[Category:Pages with verified BPM]]

Latest revision as of 23:33, 31 August 2024

カラテ家
とんでくるモノを
Aボタンでパンチ!
よくあるゲーム?
…かもね。
ConsoleGBA Icon.png Rhythm Tengoku
Karateka
Punch flying objects
with the A button!
A common game?
...Perhaps.
ConsoleGBA Icon.png (Translation)
カラテ家
とんでくるモノを Aボタンでパンチ!
気合とノリで ぶつ飛ばそう!
ConsoleArcade Icon.png Rhythm Tengoku
Karateka
Punch flying objects with the A button!
Go crazy and blow them away!
ConsoleArcade Icon.png (Translation)
Karate Man Returns!
More karate training! We've got
an all-new song and all-new stuff
to throw at you!
NoPractice3DS.png
Console3DS Icon.png Rhythm Heaven Megamix
Karate Man Returns!
Image
ConsoleGBA Icon.png
Prologue GBA Karate Man Returns!.png
ConsoleArcade Icon.png
Prologue Arcade Karate Man Returns!.png
Console3DS Icon.png
Prologue 3DS Karate Man Returns!.png
Number
ConsoleGBA Icon.png 1
Console3DS Icon.png 33
Version?
Long
ConsoleGBA Icon.png "カラテ家" (Karateka)
Console3DS Icon.png Flow Ball

Karate Man Returns! (かえってきた カラテ?, Kaettekita Karateka), also known as Karateka (カラテ家?, Karateka) in Rhythm Tengoku, is the 1st Rhythm Game of Stage 1 (1st overall) in Rhythm Tengoku and the 1st of Honeybee Tower (33rd overall) in Rhythm Heaven Megamix.

The short version, Karate Man, appears in Honeybee Land in Rhythm Heaven Megamix.

The arrange version, Karateka 2, appears in Technician in Rhythm Tengoku.

Gameplay

Screenshot GBA Karateka.png
Screenshot Arcade Karateka.png
Screenshot 3DS Karate Man Returns!.png

This game features Karate Joe, who practices karate by punching objects that fly from off-screen. Usually the objects come out one at a time, though occasionally the player may need to "Hit 2!" (2つ!?, Futatsu!) or "Hit 3!!" (3つ!!?, Mittsu!!), punching multiple objects consecutively. The following objects appear and needed to be punched off-screen:

  • Pot
  • Rock
  • Soccer Ball
  • Light Bulb (ConsoleGBA Icon.png only)
  • Bomb (ConsoleGBA Icon.png only)
  • Cooking Pot (Console3DS Icon.png only)

A gauge, reading Nori (ノリ?, Flow), is located on the left in Rhythm Tengoku and it responds to the player's success. Unless the gauge is at three hearts or more, Karate Joe cannot punch rocks or bombs; attempting to do so results in Karate Joe hurting his hand, as he does not have enough power to punch them. The background is a featureless yellow plain, which adds darker stripes when the gauge is high enough.

In Rhythm Heaven Megamix, the game is altered for consistency with later versions, most notably the removal of the gauge entirely. The background as a result simply changes to the stripes and back at pre-determined points in the song. The "Hit 3!" indication is given a voice clip in additional to the visual cue, and the one "Hit 2!" present in the game was given an extra pot in front of it making it a "Hit 3!", presumably due to a lack of voice clips. The Light Bulbs and Bombs were replaced with other objects due to later versions repurposing them. This version introduces the Cooking Pot as a new object. Outside of the Japanese version, the 来る! (Kuru!?, Incoming!) indication at the end is replaced with the pre-existing Grr! (ム!?, Mu!) indication due to later versions repurposing it as the "Combo!" indication.

Controls

  • Ⓐ/Tap: Punch

Timing Display

  • Perfect!/Ace!?: Karate Joe punches the object off-screen. In Rhythm Tengoku, the gauge goes up by one. If the player punches a rock or bomb when the gauge is too low, he will hurt his fist, counting as a miss instead.
  • Early!/Late!?: Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. In Rhythm Tengoku, the gauge goes down by one.
  • Miss...?: Karate Joe gasps as the object flies past him. In Rhythm Tengoku, the gauge is emptied completely.

Lyrics

The song used in the game has its lyrics provided in the Rhythm Poem Collection, where it is named "Karate Rhythm".

Hey! Baby! How's it going?
This beat is non stop.
Hey! Baby! Listen to my phrase.
I can give you
the sense of rhythm.
Oh, Yeah.

Hey! Baby! How's it going?
This beat is non stop.
Hey! Baby! Listen to my phrase.
I can give you
the sense of rhythm.
Awake, baby! Trust me!

This beat is non stop!
New groove in your soul.
Oh, Yeah!
This beat!
You are growing up well.
Hey, Baby!
Hold on to your ambition.
Hey! Oh, Yeah!

Results

ConsoleGBA Icon.png
師匠のおことば (Master's words)
GradingNG GBA.png
きほんが できてない。
つづけざまは ニガテみたいだね。
(Focus on the basics.)
(You're bad at sequential punches.)
GradingOK GBA.png
う~ん...
まぁまぁ、 かな。
とりあえず...
よしと します。
(Hmm...)
(Well, I wonder.)
(For now...)
(All right.)
GradingHI GBA.png
れんぞくパンチに キレがある!
さいご キマってた!
(Your sequential punches are great!)
(You nailed the last part!)
Console3DS Icon.png
Mutterings from the Master
GradingNG 3DS.png
Your punches lack pizzazz.
You can't spell "triple punch" without "trip."
GradingOK 3DS.png
Eh. Passable.
GradingHI 3DS.png
Your punches have some punch.
Three cheers for your triple punches!

Epilogue

ConsoleGBA Icon.png
GradingNG GBA.png
GradingOK GBA.png
GradingHI GBA.png
Epilogue GBA Karateka NG.png Epilogue GBA Karateka OK.png Epilogue GBA Karateka HI.png
明日が あるさ。 とりあえず、ごはん 食べとこう! こんなに ブッとばしちゃった!!
(There's always tomorrow.) (For now, let's have lunch!) (You sent all of this flying!!)
ConsoleArcade Icon.png
GradingNG Arcade.png
GradingOK Arcade.png
GradingHI Arcade.png
Epilogue Arcade Karateka NG.png Epilogue Arcade Karateka OK.png Epilogue Arcade Karateka HI.png
明日が あるさ。 とりあえず、ごはん 食べとこう! こんなに ブッとばしちゃった!!
(There's always tomorrow.) (For now, let's have lunch!) (You sent all of this flying!!)
Console3DS Icon.png
GradingNG 3DS.png
GradingOK 3DS.png
GradingHI 3DS.png
Epilogue 3DS Karate Man Returns! NG.png Epilogue 3DS Karate Man Returns! OK.png Epilogue 3DS Karate Man Returns! HI.png
Maybe this would go better if I
practiced on that mountain...
Focus... Focus... I am ALL ABOUT this karate thing!

Rhythm Item

Cooking Pot Karate Memory #2
Sprite 3DS Rhythm Item Cooking Pot.png
Item holder.png
My father is a master of
karate, but not of cooking.
Occasionally he makes
dinner anyway, and he keeps
asking if I like it. I always
lie and tell him it's good.

Skill Star

The Skill Star appears on the rock at the very end.

Challenge Land

Karate Man Returns! appears in the following Challenge Train courses:

Appearances

Karateka TempoUpExtra1.png

カラテ家
TempoUpExtraMenu.png
とんでくるモノを Aボタンでパンチ!
でもスピードが速くなってるヨ。
ConsoleArcade Icon.png Rhythm Tengoku
Karateka
TempoUpExtraMenu.png
Punch flying objects with the A button!
But the speed is faster.
ConsoleArcade Icon.png (Translation)
カラテ家 TempoUpExtra1.png
Image
ConsoleArcade Icon.png
Prologue Arcade Karate Man Extra.png
Number
ConsoleArcade Icon.png 49
Version?
Extra
EXTRA
<< Game GBA EX-1.png Game GBA EX-2.png Game GBA EX-3.png Game GBA EX-4.png Game GBA EX-5.png Game GBA EX-6.png >>

Karateka TempoUpExtra1.png (カラテ家 TempoUpExtra1.png?, Karateka TempoUpExtra1.png) is the 1st Rhythm Game of Extra (49th overall) of Rhythm Tengoku (Arcade).

The gameplay is the same, but the tempo is sped up, with a new arrangement of the song. Here, Karate Joe wears boxing gloves and black pants.

Epilogue

ConsoleArcade Icon.png
GradingNG Arcade.png
GradingOK Arcade.png
GradingHI Arcade.png
Epilogue Arcade Karateka Extra NG.png Epilogue Arcade Karateka Extra OK.png Epilogue Arcade Karateka Extra HI.png
大合当日はイマイチでした。 大会当日、わリといいカソヅでした! あの大会で優勝しちゃった!!
(At the tournament, it didn't go well.) (At the tournament, I did well!) (I won the tournament!!)

Karateka 2P

カラテ家 2P
とんでくるモノを Aボタンでパンチ!
気合とノリで ぶつ飛ばそう!
ConsoleArcade Icon.png Rhythm Tengoku
Karateka 2P
Punch flying objects with the A button!
Go crazy and blow them away!
ConsoleArcade Icon.png (Translation)
カラテ家 2P
Image
ConsoleArcade Icon.png
Prologue Arcade Karate Man Returns!.png
Number
ConsoleArcade Icon.png 1
Version?
Two Player
STAGE 1
<< Game GBA 1-1.png Game GBA 1-2.png Game GBA 1-3.png Game GBA 1-4.png >>

Karateka 2P (カラテ家 2P?, Karateka 2P) is the 1st Rhythm Game of Stage 1 (1st overall) in the 2P mode of Rhythm Tengoku (Arcade).

The arrange version, Karateka 2 2P, appears in Stage 4 in the 2P mode of Rhythm Tengoku (Arcade).

The game has a split screen display to accommodate the second player. However, the gauge remains off screen, unable to be seen by either player.

Karateka 2P TempoUpExtra1.png

カラテ家 2P
TempoUpExtraMenu.png
とんでくるモノを Aボタンでパンチ!
でもスピードが速くなってるヨ。
ConsoleArcade Icon.png Rhythm Tengoku
Karateka 2P
TempoUpExtraMenu.png
Punch flying objects with the A button!
But the speed is faster.
ConsoleArcade Icon.png (Translation)
カラテ家 2P TempoUpExtra1.png
Image
ConsoleArcade Icon.png
Prologue Arcade Karate Man Extra.png
Number
ConsoleArcade Icon.png 21
Version?
Two Player
EXTRA
<< Game GBA EX-1.png Game GBA EX-2.png Game GBA EX-3.png Game GBA EX-4.png >>

Karateka 2P TempoUpExtra1.png (カラテ家 2P TempoUpExtra1.png?, Karateka 2P TempoUpExtra1.png) is the 1st Rhythm Game of Extra (21st overall) in the 2P mode of Rhythm Tengoku (Arcade).

It has a split screen display to accommodate the second player. However, the gauge remains off screen, unable to be seen by either player.

Video

Trivia

  • Karate Man has become rather well-known for being the first ever Rhythm Game in the Rhythm Heaven Series. This has allowed it to make it into the next three games in the series, with new mechanics.
    • This game also has the most variations across the entire series.
  • This is the first game in the Rhythm Heaven Series to include vocals. Interestingly, the game's lyrics are given as part of the Rhythm Poem Collection rather than its own lyrics card. Its name is given as "Karate Rhythm".
    • The lyrics are exclusively in English as well. The first proper song to have English lyrics in all regions would appear later, being I'm a lady now.

Development History

Main article: Karate Man Returns!/Development

In Other Languages

Rhythm Tengoku

Language Name Meaning
Flag of Japan.svg Japanese カラテ家 Karateka

Rhythm Heaven Megamix

Language Name Meaning
Flag of Japan.svg Japanese 帰ってきた カラテ家 Karateka Returns
Flag of the United States.svg EnglishNOA Karate Man Returns!
Flag of the United Kingdom (3-5).svg EnglishNOE Karate Man Returns!
Flag of France (1794–1815, 1830–1974, 2020–present).svg French Super karatéka Super Karateka
Flag of Spain.svg Spanish El regreso de Kárate Killo The return of Karate Killo
Flag of Germany.svg German Karateka! 2 Karateka! 2
Flag of Italy.svg Italian Il ritorno di Karate Ka The return of Karate Ka
Flag of South Korea.svg Korean 돌아온 격투가 The Fighter Returns
Rhythm Tengoku (GBA/Arcade)
One Player
KaratekaRhythm DatsumoMarcherAir BatterPachi Pachi SanninshuRemix 1
Shiroi ObakeGame GBA 2-2.pngKossori RatBaikin HakaseGame GBA 2-5.pngRemix 2
Game GBA 3-1.pngGame GBA 3-2.pngUsagi TobiGame GBA 3-4.pngGame GBA 3-5.pngRemix 3
QuizGame GBA 4-2.pngRhythm o ShujiGame GBA 4-4.pngGame GBA 4-5.pngRemix 4
Hopping RoadNinjaGame GBA 5-3.pngGame GBA 5-4.pngTap DanceRemix 5
Bari Bari SanninshuGame GBA 6-2.pngCosmo DanceGame GBA 6-4.pngSuper TapRemix 6

Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 7-3.pngGame GBA 7-4.pngGame GBA 7-5.pngRemix 7
Game GBA 8-1.pngGame GBA 8-2.pngGame GBA 8-3.pngGame GBA 8-4.pngGame GBA 8-5.pngRemix 8
Arcade Exclusive
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.pngGame GBA EX-5.pngGame GBA EX-6.png
Two Player
Game GBA 1-1.pngGame GBA 1-2.pngGame GBA 1-3.pngGame GBA 1-4.png
Game GBA 2-1.pngGame GBA 2-3.pngGame GBA 3-3.pngGame GBA 2-5.png
Game GBA 3-5.pngGame GBA 4-3.pngGame GBA 5-2.pngGame GBA 5-5.png
Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 6-3.pngGame GBA 7-5.png
Game GBA 8-5.pngGame GBA 7-3.pngGame GBA 8-4.pngGame GBA 6-5.png
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.png
Rhythm Heaven
Built to ScaleGlee ClubFillbotsGame DS 1-4.pngRemix 1
Rhythm RallyShoot-'Em-UpGame DS 2-3.pngGame DS 2-4.pngRemix 2
Game DS 3-1.pngGame DS 3-2.pngGame DS 3-3.pngGame DS 3-4.pngRemix 3
Game DS 4-1.pngGame DS 4-2.pngGame DS 4-3.pngGame DS 4-4.pngRemix 4
Game DS 5-1.pngGame DS 5-2.pngGame DS 5-3.pngGame DS 5-4.pngRemix 5
Game DS 6-1.pngGame DS 6-2.pngGame DS 6-3.pngKarate ManRemix 6
Game DS B-Credit.png
Built to Scale 2Game DS 7-2.pngFrog Hop 2Game DS 7-4.pngRemix 7
Rhythm Rally 2Fillbots 2Game DS 8-3.pngGame DS 8-4.pngRemix 8
Game DS 9-1.pngKarate Man 2Glee Club 2Game DS 9-4.pngRemix 9
Shoot-'Em-Up 2Game DS 10-2.pngGame DS 10-3.pngGame DS 10-4.pngRemix 10
Rhythm Heaven Fever
One Player
Game Wii 1-1.pngGame Wii 1-2.pngGame Wii 1-3.pngGame Wii 1-4.pngRemix 1
Game Wii 2-1.pngGame Wii 2-2.pngGame Wii 2-3.pngGame Wii 2-4.pngRemix 2
Game Wii 3-1.pngBuilt to ScaleAir RallyFigure FighterRemix 3
Game Wii 4-1.pngGame Wii 4-2.pngMicro-RowSamurai SliceRemix 4
Game Wii 5-1.pngFlipper-FlopGame Wii 5-3.pngGame Wii 5-4.pngRemix 5
Game Wii 6-1.pngGame Wii 6-2.pngGame Wii 6-3.pngGame Wii 6-4.pngRemix 6
Game Wii 7-1.pngGame Wii 7-2.pngGame Wii 7-3.pngKarate ManRemix 7
Night Walk
Game Wii 8-1.pngGame Wii 8-2.pngBuilt to Scale 2Game Wii 8-4.pngRemix 8
Game Wii 9-1.pngGame Wii 9-2.pngGame Wii 9-3.pngGame Wii 9-4.pngRemix 9
Figure Fighter 2Micro-Row 2Game Wii 10-3.pngKarate Man 2Remix 10
Two Player
Fork LifterTambourineRingsideMicro-RowFlipper-FlopLaunch PartyTap TroupeKarate Man
Extra Games
The Clappy TrioSneaky SpiritsGame Wii EX-3.gifGame Wii EX-4.gif
Rhythm Heaven Megamix
Earth World
Honeybee Land
Karate ManGame 3DS ntrRobot S.pngGame 3DS rvlBadminton S.pngGame 3DS ctrStep S.png
Machine Land
Game 3DS agbHair S.pngGame 3DS ntrChorus S.pngGame 3DS rvlMuscle S.pngGame 3DS ctrFruitbasket S.png
The First Gate
Game 3DS ntrCoinToss L.png
Citrus Land
Game 3DS agbClap S.pngGame 3DS ntrShooting S.pngGame 3DS rvlFlea S.pngGame 3DS ctrInterprerter S.png
Donut Land
Game 3DS agbRabbit L.pngGame 3DS ntrAirboard L.pngGame 3DS rvlBatting L.pngGame 3DS ctrChameleon L.png
The Second Gate
Sick Beats
Barbershop Land

Game 3DS agbGhost S.pngGame 3DS ntrPingpong S.pngGame 3DS rvlGoma S.pngGame 3DS ctrWoodCat S.png
Songbird Land
Game 3DS agbShuji L.pngGame 3DS ntrBlueBirds L.pngGame 3DS rvlBird L.pngGame 3DS ctrDotsamurai L.png
The Third Gate
Game 3DS ctrChicken L.png

Lush Woods
Lush Tower
Game 3DS agbBatter L.pngGame 3DS ntrNinja L.pngGame 3DS rvlGolf L.pngGame 3DS ctrSumou L.pngGame 3DS remix LED.png
Honeybee Tower
Game 3DS rvlKarate 1.pngGame 3DS ntrRobot L.pngGame 3DS rvlBadminton L.pngGame 3DS ctrStep L.pngGame 3DS remix 00.png
Machine Tower
Game 3DS agbHair L.pngGame 3DS ntrChorus L.pngGame 3DS rvlMuscle L.pngGame 3DS ctrFruitbasket L.pngGame 3DS remix 01.png
Citrus Tower
Game 3DS agbClap L.pngGame 3DS ntrShooting L.pngGame 3DS rvlFlea L.pngGame 3DS ctrInterprerter L.pngGame 3DS remix 02.png
Donut Tower
Game 3DS agbRat L.pngGame 3DS ntrIdol L.pngGame 3DS rvlManju L.pngGame 3DS ctrBlanco L.pngGame 3DS remix 03.png
Barbershop Tower
Game 3DS agbGhost L.pngGame 3DS ntrPingpong L.pngGame 3DS rvlGoma L.pngGame 3DS ctrWoodCat L.pngGame 3DS remix 04.png
Songbird Tower
Game 3DS agbTap L.pngGame 3DS ntrFrog L.pngGame 3DS rvlInterview L.pngGame 3DS ctrTango L.pngGame 3DS remix 05.png
Heaven World
Star Land
Game 3DS agbTono L.pngGame 3DS ntrCameraMan L.pngGame 3DS rvlRocket L.pngGame 3DS ctrPillow L.png
Comet Land
Game 3DS agbMarcher L.pngGame 3DS ntrShugyo L.pngGame 3DS rvlSeesaw L.pngGame 3DS ctrBear L.png
Planet Land
Game 3DS agbSpaceDance L.pngGame 3DS ntrBackbeat L.pngGame 3DS rvlBook L.pngGame 3DS ctrTeppan L.png
The Fourth Gate
Game 3DS rvlSword L.png
Mamarin Palace
Left-Hand Tower
Game 3DS agbClap A.pngGame 3DS ntrIdol A.pngGame 3DS rvlMuscle A.pngGame 3DS ctrBlanco A.pngGame 3DS remix 06 2.png
Right-Hand Tower
Game 3DS agbTap A.pngGame 3DS ntrFrog A.pngGame 3DS rvlGolf A.pngGame 3DS ctrDotsamurai A.pngGame 3DS remix 07 2.png
Tibby's Mom

Game 3DS agbSpaceDance A.pngGame 3DS ntrPingpong A.pngGame 3DS rvlManju A.pngGame 3DS rvlKarate 4.pngGame 3DS remix TED 2.png

Shop
Shop No. 1
Game 3DS agbHopping L.pngGame 3DS agbNightWalk L.pngGame 3DS agbQuiz L.png
Shop No. 2
Game 3DS ntrBoxShow L.pngGame 3DS ntrShortLive L.pngGame 3DS rvlKarate 2.png
Shop No. 3
Built to ScaleGame 3DS rvlDate L.pngGame 3DS rvlFishing L.png
Shop No. 4
Game 3DS rvlFork L.pngGame 3DS rvlRap L.pngGame 3DS rvlReceive L.png
Shop No. 5
Game 3DS rvlRobot L.pngGame 3DS rvlRotation L.pngSamurai Slice
Shop No. 6
Game 3DS rvlSort L.pngGame 3DS rvlWatch L.pngGame 3DS rvlKarate 3.png
Rhythm Heaven Songs
Logo GBA Rhythm Tengoku.svg Karate RhythmThe☆Bon Odori
Koi no Honey Sweet AngelWISH Kimi o Matenakute
Logo DS Rhythm Heaven.svg Thrilling! Is this love?Love Ooh Ooh ParadiseYoung Love Rock 'n' Roll
Struck by the RainThat's Paradise
Logo Wii Rhythm Heaven Fever.svg TonightLonely StormDreams of Our Generation
I Love You, My One and OnlyBeautiful One Day
Logo 3DS Rhythm Heaven Megamix.svg Tokimeki no StoryI'm a lady now
Sono Hitotsubu no Ōkina Namida ni waClassmate