Ninja Bodyguard: Difference between revisions
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|explain=An enemy is attacking your lord!<br>Block the arrows with your sword--<br>and maybe next time bring a shield!}} | |explain=An enemy is attacking your lord!<br>Block the arrows with your sword--<br>and maybe next time bring a shield!}} | ||
{{RhythmGame | {{RhythmGame | ||
|number={{Console|GBA}} 26<br>{{Console|3DS}} 63 | |||
|number= | |||
|version={{ver|Long}} | |version={{ver|Long}} | ||
|gift= | |gift={{Console|GBA}} "[[Studio#Drums List|ライトなドラム]]" ''(Light Drum)''<br>{{Console|3DS}} [[Flow Ball]] | ||
|stage={{Stage|GBAstage5}}{{Stage|3DSland7}}}} | |stage={{Stage|GBAstage5}}{{Stage|3DSland7}}}} | ||
{{Nihongo|Ninja Bodyguard|忍者|Ninja}} is the 2nd [[Rhythm Game]] of Stage 5 (26th overall) in ''[[Rhythm Tengoku]]'' and the 1st of Star Land (63rd overall) in ''[[Rhythm Heaven Megamix]]''. | {{Nihongo|Ninja Bodyguard|<ruby>忍者<rt>にんじゃ</rt></ruby>|Ninja}} is the 2nd [[Rhythm Game]] of Stage 5 (26th overall) in ''[[Rhythm Tengoku]]'' and the 1st of [[Star Land]] (63rd overall) in ''[[Rhythm Heaven Megamix]]''. | ||
The arrange version, [[Ninja no Shison]], appears in Technician in ''[[Rhythm Tengoku]]''. | The arrange version, [[Ninja no Shison]], appears in Technician in ''[[Rhythm Tengoku]]''. | ||
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[[File:Screenshot Arcade Ninja.png|thumb]] | [[File:Screenshot Arcade Ninja.png|thumb]] | ||
[[File:Screenshot 3DS Ninja Bodyguard.png|thumb]] | [[File:Screenshot 3DS Ninja Bodyguard.png|thumb]] | ||
This game | This game has the player control a [[Ninja]] who protects his [[Lord]] from an enemy onslaught shooting arrows. The player must swing the sword back and forth following the enemy's pattern to slice the arrows. | ||
In ''[[Rhythm Tengoku]]'', rather than a [[Practice]], the game has an opening cutscene. It begins with an enemy [[Ninja]] shooting an arrow, cuts to a shot of the arrow flying through the air from the enemy's castle to the [[Lord]]'s castle through the night sky, then cuts to the [[Lord]] taking a walk, interrupted as the arrow sticks itself in the wall in front of him. As he turns around in confusion, the [[Ninja]] drops in to protect him from further arrows. This cutscene can be skipped the same way as a [[Practice]]. ''[[Rhythm Tengoku (Arcade)]]'' compensates for the lack of a [[Practice]] with a "How to Play" demonstration prior to the opening cutscene. | |||
In ''[[Rhythm Heaven Megamix]]'', the game is given a proper [[Practice]] session, in which the arrows are shot by allied [[Ninja]]s at a wooden dummy with a [[wikipedia:Henohenomoheji|henohenomoheji]] drawn on it, representing the [[Lord]]. Once [[Practice]] is complete, the [[Ninja]] jumps into the air, followed by a fade transition into the opening cutscene. Skipping the [[Practice]] also skips the cutscene. | |||
==Controls== | ==Controls== | ||
===''[[Rhythm Tengoku]]''/''[[Rhythm Heaven Megamix]]''=== | ===''[[Rhythm Tengoku]]''/''[[Rhythm Heaven Megamix]]''=== | ||
{{Controls|At=Swing sword right (if on the left)|Dt=Swing sword left (if on the right)}} | {{Controls|At=Swing sword right (if on the left)|Dt=Swing sword left (if on the right)}} | ||
===''[[Rhythm Tengoku (Arcade)]]''=== | ===''[[Rhythm Tengoku (Arcade)]]''=== | ||
{{Controls|D= | {{Controls|D=Pressing the corresponding direction swings the sword left or right depending on its current place}} | ||
==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing | {{Timing | ||
|just=The arrow is split in half. | |just=The arrow is split in half. | ||
|miss=The arrow bounces out of the way, making a shing noise. | |miss=The arrow bounces out of the way, making a "shing" noise. | ||
|through=The arrow goes past the | |through=The arrow goes past the [[Ninja]] and pins to the wall, shocking the [[Lord]].}} | ||
==Results== | ==Results== | ||
{{Results | {{Results | ||
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|HI=アッパレって 言われちゃったゼ!! | |HI=アッパレって 言われちゃったゼ!! | ||
|NG alt=Geh! My lord has fainted!! | |NG alt=Geh! My lord has fainted!! | ||
|OK alt=My lord! | |OK alt=My lord! Sooorry~. | ||
|HI alt=He said I'm admirable!}} | |HI alt=He said I'm admirable!}} | ||
{{Epilogue | {{Epilogue | ||
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|HI=アッパレって 言われちゃったゼ!! | |HI=アッパレって 言われちゃったゼ!! | ||
|NG alt=Geh! My lord has fainted!! | |NG alt=Geh! My lord has fainted!! | ||
|OK alt=My lord! | |OK alt=My lord! Sooorry~. | ||
|HI alt=He said I'm admirable!}} | |HI alt=He said I'm admirable!}} | ||
{{Epilogue | {{Epilogue | ||
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{{RhythmGame | {{RhythmGame | ||
|name=忍者 2P | |name=忍者 2P | ||
|image={{TabStart|style=text-align:center}}{{TabHeader| | |image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Ninja Bodyguard.png|240px]]{{TabEnd}} | ||
|number={{Console|Arcade}} 11 | |||
|number= | |||
|version={{ver|Two Player}}{{ver|Long}} | |version={{ver|Two Player}}{{ver|Long}} | ||
|stage={{Stage|GBA2Pstage3}}}} | |stage={{Stage|GBA2Pstage3}}}} | ||
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{{#ev:youtube|oKnCzr4Xm_s||inline}} | {{#ev:youtube|oKnCzr4Xm_s||inline}} | ||
==Trivia== | ==Trivia== | ||
*This is the only [[Rhythm Game]] in the entire series to | *This is the only [[Rhythm Game]] in the entire series to have a cutscene. | ||
** | **During the opening cutscene, a unique scene showing the arrow flying between the two castles is shown. The castles look identical aside from the horn-like protrusions on the roof which vary in color, the enemy's being red and the [[Lord]]'s being yellow. For some reason, they are both red in [[Rhythm Tengoku (Arcade)|the arcade version]]. | ||
**During this scene, one can also see what might be [[wikipedia:Mount Fuji|Mount Fuji]] in the background. | |||
*This game and [[Ninja no Shison]] are the only games to have their controls changed in [[Rhythm Tengoku (Arcade)|the arcade version]]. | *This game and [[Ninja no Shison]] are the only games to have their controls changed in [[Rhythm Tengoku (Arcade)|the arcade version]]. | ||
*A lot of the visual design of this game was reused in [[Dog Ninja]] in ''[[Rhythm Heaven]]'', such as similar looking towers to the ones in the cutscene, and a similar prologue: A big yellow moon with grass in foreground, in a dark blue sky. | *A lot of the visual design of this game was reused in [[Dog Ninja]] in ''[[Rhythm Heaven]]'', such as similar looking towers to the ones in the cutscene, and a similar prologue: A big yellow moon with grass in foreground, in a dark blue sky. | ||
== | ==Development History== | ||
{{Main|Ninja Bodyguard/ | {{Main|Ninja Bodyguard/Development}} | ||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang |
Latest revision as of 18:06, 19 December 2024
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Ninja Bodyguard |
An enemy is attacking your lord! Block the arrows with your sword-- and maybe next time bring a shield! |
Rhythm Heaven Megamix |
Ninja Bodyguard (忍者?, Ninja) is the 2nd Rhythm Game of Stage 5 (26th overall) in Rhythm Tengoku and the 1st of Star Land (63rd overall) in Rhythm Heaven Megamix.
The arrange version, Ninja no Shison, appears in Technician in Rhythm Tengoku.
Gameplay
This game has the player control a Ninja who protects his Lord from an enemy onslaught shooting arrows. The player must swing the sword back and forth following the enemy's pattern to slice the arrows.
In Rhythm Tengoku, rather than a Practice, the game has an opening cutscene. It begins with an enemy Ninja shooting an arrow, cuts to a shot of the arrow flying through the air from the enemy's castle to the Lord's castle through the night sky, then cuts to the Lord taking a walk, interrupted as the arrow sticks itself in the wall in front of him. As he turns around in confusion, the Ninja drops in to protect him from further arrows. This cutscene can be skipped the same way as a Practice. Rhythm Tengoku (Arcade) compensates for the lack of a Practice with a "How to Play" demonstration prior to the opening cutscene.
In Rhythm Heaven Megamix, the game is given a proper Practice session, in which the arrows are shot by allied Ninjas at a wooden dummy with a henohenomoheji drawn on it, representing the Lord. Once Practice is complete, the Ninja jumps into the air, followed by a fade transition into the opening cutscene. Skipping the Practice also skips the cutscene.
Controls
Rhythm Tengoku/Rhythm Heaven Megamix
- Ⓐ/Tap: Swing sword right (if on the left)
- ✚/Tap: Swing sword left (if on the right)
Rhythm Tengoku (Arcade)
- ✚: Pressing the corresponding direction swings the sword left or right depending on its current place
Timing Display
- Perfect!/Ace!?: The arrow is split in half.
- Early!/Late!?: The arrow bounces out of the way, making a "shing" noise.
- Miss...?: The arrow goes past the Ninja and pins to the wall, shocking the Lord.
Results
トノから ひとこと | (A Word from the Lord) | |
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ちゃんと 守ってよネ… すばやい 剣さばきが みじゅくである。 「四連矢」 に コテンパンである。 |
(Please protect me properly...) (You lack quick sword skills.) (The "four arrows in a row" overwhelmed you.) | |
う~ん... まぁまぁ、 かな。 とりあえず... よしと します。 |
(Hmm...) (Well, I wonder.) (For now...) (All right.) | |
すばやい 剣さばきであった! 「四連矢返し」 が おみごと! |
(You're skilled with the quick sword!) (The "four arrows in a row" were blocked well!) |
My Lord Solemnly Intones | |
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I hired you to protect me. | |
Eh. Passable. | |
Impressive swordplay. |
Epilogue
ゲッ! トノが きぜつしてる!! | トノ! ごめんなさ〜い。 | アッパレって 言われちゃったゼ!! |
(Geh! My lord has fainted!!) | (My lord! Sooorry~.) | (He said I'm admirable!) |
ゲッ! トノが きぜつしてる!! | トノ! ごめんなさ〜い。 | アッパレって 言われちゃったゼ!! |
(Geh! My lord has fainted!!) | (My lord! Sooorry~.) | (He said I'm admirable!) |
Nooooo! | I...I am glad you are safe, my lord. | Not a scratch! |
Rhythm Item
Scroll | Rolled-Up Secrets |
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My lord carries this scroll with him at all times. I have never asked him what it contains, but the rumor is that its secrets made him the wealthy and powerful man he is today. But it might just be a love letter or something. |
Skill Star
The Skill Star appears when the enemy ninjas shoot four arrows in a row.
Challenge Land
Ninja Bodyguard appears in the following Challenge Train courses:
Appearances
Ninja 2P
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Ninja 2P (忍者 2P?, Ninja 2P) is the 3rd Rhythm Game of Stage 3 (11th overall) in the 2P mode of Rhythm Tengoku (Arcade).
The arrange version, Ninja no Shison 2P, appears in Stage 5 of the 2P mode of Rhythm Tengoku (Arcade)
It plays the same as the 1P version, except the two players take turns on each section. This effectively doubles the length of the game.
Video
Trivia
- This is the only Rhythm Game in the entire series to have a cutscene.
- During the opening cutscene, a unique scene showing the arrow flying between the two castles is shown. The castles look identical aside from the horn-like protrusions on the roof which vary in color, the enemy's being red and the Lord's being yellow. For some reason, they are both red in the arcade version.
- During this scene, one can also see what might be Mount Fuji in the background.
- This game and Ninja no Shison are the only games to have their controls changed in the arcade version.
- A lot of the visual design of this game was reused in Dog Ninja in Rhythm Heaven, such as similar looking towers to the ones in the cutscene, and a similar prologue: A big yellow moon with grass in foreground, in a dark blue sky.
Development History
- Main article: Ninja Bodyguard/Development
In Other Languages
Language | Name | Meaning |
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Japanese | 忍者 | Ninja |
EnglishNOA | Ninja Bodyguard | |
EnglishNOE | Ninja Bodyguard | |
French | Protection ninja | Ninja protection |
Spanish | Guardaespaldas ninja | Ninja bodyguard |
German | Ninja-Garde | Ninja Guard |
Italian | Ninja del corpo | Body-ninja |
Korean | 보디가드 | Bodyguard |
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