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{{quote|It's an enemy raid! Take on their challenge with both of your hands. (No practice!)|Ninja Description}}
{{GameExplainGBA
{{Minigame infobox
|title=忍者
| Name      = {{PAGENAME}}
|explain=敵襲(てきしゅう)だ!<br>十字ボタンとAボタン<br>で応戦(おうせん)だ!<br>フジヤマ(ふじさん)!!
| Image    = [[File:Ninja.png|270px]]
|titleEN=Ninja
| Debut    = Rhythm Tengoku
|explainEN=We're under attack!<br>Block using the<br>+Control Pad and the<br>A button! Fuji-yama!!}}
| Number    = Twenty-Two
{{GameExplainArcade
| BPM      = 134
|title=忍者
| Previous  = Hopping Road
|explain=敵襲だ!<br>左ボタンと右ボタンで応戦だ!<br>フジヤマ!!
| Previous1 = Hopping Road
|titleEN=Ninja
| Next      = Toss Boys
|explainEN=We're under attack!<br>Block using the Left and Right buttons!<br>Fuji-yama!!}}
| Next1    = Toss Boys
{{GameExplain3DS
}}'''Ninja''' (忍者 ninja) is the twenty second Rhythm Game in ''[[Rhythm Tengoku]]''. The player controls a[[Ninja (character)| Ninja]], who is protecting his [[Ninja's master|master]] from an onslaught of enemies trying to assassinate him.
|title=Ninja Bodyguard
|explain=An enemy is attacking your lord!<br>Block the arrows with your sword--<br>and maybe next time bring a shield!}}
{{RhythmGame
|number={{Console|GBA}} 26<br>{{Console|3DS}} 63
|version={{ver|Long}}
|gift={{Console|GBA}} "[[Studio#Drums List|ライトなドラム]]" ''(Light Drum)''<br>{{Console|3DS}} [[Flow Ball]]
|stage={{Stage|GBAstage5}}{{Stage|3DSland7}}}}
{{Nihongo|Ninja Bodyguard|<ruby>忍者<rt>にんじゃ</rt></ruby>|Ninja}} is the 2nd [[Rhythm Game]] of Stage 5 (26th overall) in ''[[Rhythm Tengoku]]'' and the 1st of [[Star Land]] (63rd overall) in ''[[Rhythm Heaven Megamix]]''.  


The arrange version, [[Ninja no Shison]], appears in Technician in ''[[Rhythm Tengoku]]''.
==Gameplay==
==Gameplay==
In this rhythm game, the player controls the Ninja who wears all black. He uses the A button, and then the D-Pad, to swing his sword back in forth in time to destroy the arrows shot as his master.
[[File:Screenshot GBA Ninja.png|thumb]]
==Controls==
[[File:Screenshot Arcade Ninja.png|thumb]]
*A: Swing Sword Right. Can only be done if the sword is to the left
[[File:Screenshot 3DS Ninja Bodyguard.png|thumb]]
*D-Pad: Swing Sword Left. Can only be done if the sword is to the right.
This game has the player control a [[Ninja]] who protects his [[Lord]] from an enemy onslaught shooting arrows. The player must swing the sword back and forth following the enemy's pattern to slice the arrows.


==Hit or Miss==
In ''[[Rhythm Tengoku]]'', rather than a [[Practice]], the game has an opening cutscene. It begins with an enemy [[Ninja]] shooting an arrow, cuts to a shot of the arrow flying through the air from the enemy's castle to the [[Lord]]'s castle through the night sky, then cuts to the [[Lord]] taking a walk, interrupted as the arrow sticks itself in the wall in front of him. As he turns around in confusion, the [[Ninja]] drops in to protect him from further arrows. This cutscene can be skipped the same way as a [[Practice]]. ''[[Rhythm Tengoku (Arcade)]]'' compensates for the lack of a [[Practice]] with a "How to Play" demonstration prior to the opening cutscene.
*Hit: The arrow is split in half.
*Barely: The arrow will bounce out of the way, making a shine noise. '''A barely counts as a miss.'''
*Miss: The arrow goes past the ninja and pins to the wall, shocking the master.


== Rating Notes==
In ''[[Rhythm Heaven Megamix]]'', the game is given a proper [[Practice]] session, in which the arrows are shot by allied [[Ninja]]s at a wooden dummy with a [[wikipedia:Henohenomoheji|henohenomoheji]] drawn on it, representing the [[Lord]]. Once [[Practice]] is complete, the [[Ninja]] jumps into the air, followed by a fade transition into the opening cutscene. Skipping the [[Practice]] also skips the cutscene.
*[[Try again]]: ''"No! The feudal lord has fainted!"''
==Controls==
*[[OK]]: ''"Forgive me, my lord!"''
===''[[Rhythm Tengoku]]''/''[[Rhythm Heaven Megamix]]''===
*[[Superb]]: ''"He told me "great job"!"''
{{Controls|At=Swing sword right (if on the left)|Dt=Swing sword left (if on the right)}}
 
===''[[Rhythm Tengoku (Arcade)]]''===
==Rating Screens==
{{Controls|D=Pressing the corresponding direction swings the sword left or right depending on its current place}}
<gallery orientation navigation="true">
==[[Timing Display]]==
Ninja_tryagain.png|link=Try Again|"No! The feudal lord has fainted!"
{{Timing
Ninja_ok.png|link=Ok|"Forgive me, my lord!"
|just=The arrow is split in half.
Ninja_superb.png|link=Superb|"He told me "great job"!"
|miss=The arrow bounces out of the way, making a shing noise.
|through=The arrow goes past the [[Ninja]] and pins to the wall, shocking the [[Lord]].}}
==Results==
{{Results
|Console=GBA
|caption=トノから ひとこと
|cp_DEF_Ng=ちゃんと 守ってよネ…<br>すばやい 剣さばきが みじゅくである。<br>「四連矢」 に コテンパンである。
|cp_DEF_Hi=すばやい 剣さばきであった!<br>「四連矢返し」 が おみごと!
|caption Alt=A Word from the Lord
|cp_DEF_Ng Alt=Please protect me properly...)''<br>''(You lack quick sword skills.)''<br>''(The "four arrows in a row" overwhelmed you.
|cp_DEF_Hi Alt=You're skilled with the quick sword!)''<br>''(The "four arrows in a row" were blocked well!}}
{{Results
|Console=3DS
|caption=My Lord Solemnly Intones
|cp_DEF_Ng=I hired you to protect me.
|cp_DEF_Hi=Impressive swordplay.}}
==Epilogue==
{{Epilogue
|Console=GBA
|NG=ゲッ! トノが きぜつしてる!!
|OK=トノ! ごめんなさ〜い。
|HI=アッパレって 言われちゃったゼ!!
|NG alt=Geh! My lord has fainted!!
|OK alt=My lord! Sooorry~.
|HI alt=He said I'm admirable!}}
{{Epilogue
|Console=Arcade
|NG=ゲッ! トノが きぜつしてる!!
|OK=トノ! ごめんなさ〜い。
|HI=アッパレって 言われちゃったゼ!!
|NG alt=Geh! My lord has fainted!!
|OK alt=My lord! Sooorry~.
|HI alt=He said I'm admirable!}}
{{Epilogue
|Console=3DS
|NG=Nooooo!
|OK=I...I am glad you are safe, my lord.
|HI=Not a scratch!}}
==[[Rhythm Item]]==
{{item
|name=Scroll
|title=Rolled-Up Secrets
|explain=My lord carries this scroll with him<br>at all times. I have never asked him<br>what it contains, but the rumor is<br>that its secrets made him the wealthy<br>and powerful man he is today. But it<br>might just be a love letter or something.}}
==[[Skill Star]]==
The Skill Star appears when the enemy ninjas shoot four arrows in a row.
==[[Challenge Land]]==
{{PAGENAME}} appears in the following [[Challenge Train]] courses:
*[[All or Nothing!]]
*[[Game Gamble: Advanced]]
==Appearances==
<gallery>
Screenshot Arcade Ninja.png|[[Ninja Bodyguard|Ninja]]<br>[[Remix 6 (GBA)|Remix 6]]
Screenshot Arcade Ninja no Shison.png|[[Remix 5 (GBA)|Remix 5]]<br>[[Ninja no Shison]]
Screenshot 3DS Ninja Bodyguard Practice.png|[[Ninja Bodyguard]] ([[Practice]])
Screenshot 3DS Ninja Bodyguard.png|[[Ninja Bodyguard]]
Screenshot 3DS Ninja Bodyguard Final Remix.png|[[Final Remix]]
</gallery>
</gallery>
==Remix Appearances==
==Ninja 2P==
*[[Remix 5 (GBA)|Remix 5]]
{{GameExplainArcade
*[[Remix 6 (GBA)|Remix 6]]
|title=忍者 2P
 
|explain=敵襲だ!<br>左ボタンと右ボタンで応戦だ!<br>フジヤマ!!
==Trivia==
|titleEN=Ninja 2P
*This is the only rhythm game to, instead of starting with a practice, starts with a cutscene.
|explainEN=We're under attack!<br>Block with the Left and Right buttons!<br>Fuji-yama!!}}
{{Template:Minigame infobox
{{RhythmGame
|Previous = Bird Remix
|name=忍者 2P
|Previous1 = Bird Remix
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Ninja Bodyguard.png|240px]]{{TabEnd}}
|Next = Freeze Frame
|number={{Console|Arcade}} 11
|Next1 = Freeze Frame
|version={{ver|Two Player}}{{ver|Long}}
|Image = [[File:Ninja_title_3DS.PNG|250px]]
|stage={{Stage|GBA2Pstage3}}}}
|Name = Ninja
{{Nihongo|Ninja 2P|忍者 2P|Ninja 2P}} is the 3rd [[Rhythm Game]] of Stage 3 (11th overall) in the [[Two-Player Menu|2P mode]] of ''[[Rhythm Tengoku (Arcade)]]''.
|Debut = Rhythm Heaven: The Best+
|Number = 63}}'''Ninja''' (忍者 ninja) is identical to '''Ninja''' from [[Rhythm Tengoku]]. In this game, the player controls a Ninja, who is protecting his master from an onslaught of enemies trying to assassinate him.


==Gameplay==
The arrange version, [[Ninja no Shison 2P]], appears in Stage 5 of the [[Two-Player Menu|2P mode]] of ''[[Rhythm Tengoku (Arcade)]]''
[[File:Ninja_gameplay_3DS.PNG|200px]]
In this rhythm game, the player controls the Ninja who wears all black. He uses the A button, and then the D-Pad, to swing his sword back in forth in time to destroy the arrows shot as his master.
==Controls==
*A: Swing Sword Right. Can only be done if the sword is to the left
*D-Pad: Swing Sword Left. Can only be done if the sword is to the right.


==Hit or Miss==
It plays the same as the 1P version, except the two players take turns on each section. This effectively doubles the length of the game.<gallery>Screenshot Arcade Ninja 2P.png</gallery>
*Hit: The arrow is split in half.
==Video==
*Barely: The arrow will bounce out of the way, making a shine noise. '''A barely counts as a miss.'''
{{#ev:youtube|NFjfOqAXbgY||inline}}
*Miss: The arrow goes past the ninja and pins to the wall, shocking the master.
{{#ev:youtube|oKnCzr4Xm_s||inline}}
== Rating Notes==
*[[Try again]]: ''"No! The feudal lord has fainted!"''
*[[OK]]: ''"I will ensure you a good safety, my lord."''
*[[Superb]]: ''"Good job there, my loyal ninja!"''
==Rating Screens==
<gallery navigation="true">
Ninja 3DS Try Again.PNG|"No! The feudal lord has fainted!"|link=Try Again
Ninja 3DS OK.PNG|"I will ensure you a good safety, my lord."|link=OK
Ninja 3DS Superb.PNG|"Good job there, my loyal ninja!"|link=Superb
</gallery>
==Trivia==
==Trivia==
*This is one of the few games to feature a tutorial that didn't have one in Rhythm Tengoku.
*This is the only [[Rhythm Game]] in the entire series to have a cutscene.
*According to debug notes found in the files of [[Rhythm Heaven: The Best +]], this game would have its story mode variant added in that game but got cut for unknown reasons.
**During the opening cutscene, a unique scene showing the arrow flying between the two castles is shown. The castles look identical aside from the horn-like protrusions on the roof which vary in color, the enemy's being red and the [[Lord]]'s being yellow. For some reason, they are both red in [[Rhythm Tengoku (Arcade)|the arcade version]].
**During this scene, one can also see what might be [[wikipedia:Mount Fuji|Mount Fuji]] in the background.
*This game and [[Ninja no Shison]] are the only games to have their controls changed in [[Rhythm Tengoku (Arcade)|the arcade version]].
*A lot of the visual design of this game was reused in [[Dog Ninja]] in ''[[Rhythm Heaven]]'', such as similar looking towers to the ones in the cutscene, and a similar prologue: A big yellow moon with grass in foreground, in a dark blue sky.
==Development History==
{{Main|Ninja Bodyguard/Development}}
==In Other Languages==
{{Lang
|jp=忍者
|rojp=Ninja
|mnjp=Ninja
|us=Ninja Bodyguard
|fr=Protection ninja
|mnfr=Ninja protection
|es=Guardaespaldas ninja
|mnes=Ninja bodyguard
|de=Ninja-Garde
|mnde=Ninja Guard
|it=Ninja del corpo
|mnit=Body-ninja
|kr=보디가드
|rokr=Bodigadeu
|mnkr=Bodyguard}}
{{Game Navigation}}
{{Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Tengoku Games]]
[[Category:Rhythm Heaven 3D Games]]

Latest revision as of 22:57, 31 August 2024

忍者
敵襲(てきしゅう)だ!
十字ボタンとAボタン
で応戦(おうせん)だ!
フジヤマ(ふじさん)!!
ConsoleGBA Icon.png Rhythm Tengoku
Ninja
We're under attack!
Block using the
+Control Pad and the
A button! Fuji-yama!!
ConsoleGBA Icon.png (Translation)
忍者
敵襲だ!
左ボタンと右ボタンで応戦だ!
フジヤマ!!
ConsoleArcade Icon.png Rhythm Tengoku
Ninja
We're under attack!
Block using the Left and Right buttons!
Fuji-yama!!
ConsoleArcade Icon.png (Translation)
Ninja Bodyguard
An enemy is attacking your lord!
Block the arrows with your sword--
and maybe next time bring a shield!
Console3DS Icon.png Rhythm Heaven Megamix
Ninja Bodyguard
Image
ConsoleGBA Icon.png
Prologue GBA Ninja Bodyguard.png
ConsoleArcade Icon.png
Prologue Arcade Ninja Bodyguard.png
Console3DS Icon.png
Prologue 3DS Ninja Bodyguard.png
Number
ConsoleGBA Icon.png 26
Console3DS Icon.png 63
Version?
Long

Ninja Bodyguard (忍者にんじゃ?, Ninja) is the 2nd Rhythm Game of Stage 5 (26th overall) in Rhythm Tengoku and the 1st of Star Land (63rd overall) in Rhythm Heaven Megamix.

The arrange version, Ninja no Shison, appears in Technician in Rhythm Tengoku.

Gameplay

Screenshot GBA Ninja.png
Screenshot Arcade Ninja.png
Screenshot 3DS Ninja Bodyguard.png

This game has the player control a Ninja who protects his Lord from an enemy onslaught shooting arrows. The player must swing the sword back and forth following the enemy's pattern to slice the arrows.

In Rhythm Tengoku, rather than a Practice, the game has an opening cutscene. It begins with an enemy Ninja shooting an arrow, cuts to a shot of the arrow flying through the air from the enemy's castle to the Lord's castle through the night sky, then cuts to the Lord taking a walk, interrupted as the arrow sticks itself in the wall in front of him. As he turns around in confusion, the Ninja drops in to protect him from further arrows. This cutscene can be skipped the same way as a Practice. Rhythm Tengoku (Arcade) compensates for the lack of a Practice with a "How to Play" demonstration prior to the opening cutscene.

In Rhythm Heaven Megamix, the game is given a proper Practice session, in which the arrows are shot by allied Ninjas at a wooden dummy with a henohenomoheji drawn on it, representing the Lord. Once Practice is complete, the Ninja jumps into the air, followed by a fade transition into the opening cutscene. Skipping the Practice also skips the cutscene.

Controls

Rhythm Tengoku/Rhythm Heaven Megamix

  • Ⓐ/Tap: Swing sword right (if on the left)
  • ✚/Tap: Swing sword left (if on the right)

Rhythm Tengoku (Arcade)

  • ✚: Pressing the corresponding direction swings the sword left or right depending on its current place

Timing Display

  • Perfect!/Ace!?: The arrow is split in half.
  • Early!/Late!?: The arrow bounces out of the way, making a shing noise.
  • Miss...?: The arrow goes past the Ninja and pins to the wall, shocking the Lord.

Results

ConsoleGBA Icon.png
トノから ひとこと (A Word from the Lord)
GradingNG GBA.png
ちゃんと 守ってよネ…
すばやい 剣さばきが みじゅくである。
「四連矢」 に コテンパンである。
(Please protect me properly...)
(You lack quick sword skills.)
(The "four arrows in a row" overwhelmed you.)
GradingOK GBA.png
う~ん...
まぁまぁ、 かな。
とりあえず...
よしと します。
(Hmm...)
(Well, I wonder.)
(For now...)
(All right.)
GradingHI GBA.png
すばやい 剣さばきであった!
「四連矢返し」 が おみごと!
(You're skilled with the quick sword!)
(The "four arrows in a row" were blocked well!)
Console3DS Icon.png
My Lord Solemnly Intones
GradingNG 3DS.png
I hired you to protect me.
GradingOK 3DS.png
Eh. Passable.
GradingHI 3DS.png
Impressive swordplay.

Epilogue

ConsoleGBA Icon.png
GradingNG GBA.png
GradingOK GBA.png
GradingHI GBA.png
Epilogue GBA Ninja Bodyguard NG.png Epilogue GBA Ninja Bodyguard OK.png Epilogue GBA Ninja Bodyguard HI.png
ゲッ! トノが きぜつしてる!! トノ! ごめんなさ〜い。 アッパレって 言われちゃったゼ!!
(Geh! My lord has fainted!!) (My lord! Sooorry~.) (He said I'm admirable!)
ConsoleArcade Icon.png
GradingNG Arcade.png
GradingOK Arcade.png
GradingHI Arcade.png
Epilogue Arcade Ninja Bodyguard NG.png Epilogue Arcade Ninja Bodyguard OK.png Epilogue Arcade Ninja Bodyguard HI.png
ゲッ! トノが きぜつしてる!! トノ! ごめんなさ〜い。 アッパレって 言われちゃったゼ!!
(Geh! My lord has fainted!!) (My lord! Sooorry~.) (He said I'm admirable!)
Console3DS Icon.png
GradingNG 3DS.png
GradingOK 3DS.png
GradingHI 3DS.png
Epilogue 3DS Ninja Bodyguard NG.png Epilogue 3DS Ninja Bodyguard OK.png Epilogue 3DS Ninja Bodyguard HI.png
Nooooo! I...I am glad you are safe, my lord. Not a scratch!

Rhythm Item

Scroll Rolled-Up Secrets
Sprite 3DS Rhythm Item Scroll.png
Item holder.png
My lord carries this scroll with him
at all times. I have never asked him
what it contains, but the rumor is
that its secrets made him the wealthy
and powerful man he is today. But it
might just be a love letter or something.

Skill Star

The Skill Star appears when the enemy ninjas shoot four arrows in a row.

Challenge Land

Ninja Bodyguard appears in the following Challenge Train courses:

Appearances

Ninja 2P

忍者 2P
敵襲だ!
左ボタンと右ボタンで応戦だ!
フジヤマ!!
ConsoleArcade Icon.png Rhythm Tengoku
Ninja 2P
We're under attack!
Block with the Left and Right buttons!
Fuji-yama!!
ConsoleArcade Icon.png (Translation)
忍者 2P
Image
ConsoleArcade Icon.png
Prologue Arcade Ninja Bodyguard.png
Number
ConsoleArcade Icon.png 11
Version?
Two Player
STAGE 3
<< Game GBA 3-5.png Game GBA 4-3.png Game GBA 5-2.png Game GBA 5-5.png >>

Ninja 2P (忍者 2P?, Ninja 2P) is the 3rd Rhythm Game of Stage 3 (11th overall) in the 2P mode of Rhythm Tengoku (Arcade).

The arrange version, Ninja no Shison 2P, appears in Stage 5 of the 2P mode of Rhythm Tengoku (Arcade)

It plays the same as the 1P version, except the two players take turns on each section. This effectively doubles the length of the game.

Video

Trivia

  • This is the only Rhythm Game in the entire series to have a cutscene.
    • During the opening cutscene, a unique scene showing the arrow flying between the two castles is shown. The castles look identical aside from the horn-like protrusions on the roof which vary in color, the enemy's being red and the Lord's being yellow. For some reason, they are both red in the arcade version.
    • During this scene, one can also see what might be Mount Fuji in the background.
  • This game and Ninja no Shison are the only games to have their controls changed in the arcade version.
  • A lot of the visual design of this game was reused in Dog Ninja in Rhythm Heaven, such as similar looking towers to the ones in the cutscene, and a similar prologue: A big yellow moon with grass in foreground, in a dark blue sky.

Development History

Main article: Ninja Bodyguard/Development

In Other Languages

Language Name Meaning
Flag of Japan.svg Japanese 忍者 Ninja
Flag of the United States.svg EnglishNOA Ninja Bodyguard
Flag of the United Kingdom (3-5).svg EnglishNOE Ninja Bodyguard
Flag of France (1794–1815, 1830–1974, 2020–present).svg French Protection ninja Ninja protection
Flag of Spain.svg Spanish Guardaespaldas ninja Ninja bodyguard
Flag of Germany.svg German Ninja-Garde Ninja Guard
Flag of Italy.svg Italian Ninja del corpo Body-ninja
Flag of South Korea.svg Korean 보디가드 Bodyguard
Rhythm Tengoku (GBA/Arcade)
One Player
KaratekaRhythm DatsumoMarcherAir BatterPachi Pachi SanninshuRemix 1
Shiroi ObakeGame GBA 2-2.pngKossori RatBaikin HakaseGame GBA 2-5.pngRemix 2
Game GBA 3-1.pngGame GBA 3-2.pngUsagi TobiGame GBA 3-4.pngGame GBA 3-5.pngRemix 3
QuizGame GBA 4-2.pngRhythm o ShujiGame GBA 4-4.pngGame GBA 4-5.pngRemix 4
Hopping RoadNinjaGame GBA 5-3.pngGame GBA 5-4.pngTap DanceRemix 5
Bari Bari SanninshuGame GBA 6-2.pngCosmo DanceGame GBA 6-4.pngSuper TapRemix 6

Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 7-3.pngGame GBA 7-4.pngGame GBA 7-5.pngRemix 7
Game GBA 8-1.pngGame GBA 8-2.pngGame GBA 8-3.pngGame GBA 8-4.pngGame GBA 8-5.pngRemix 8
Arcade Exclusive
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.pngGame GBA EX-5.pngGame GBA EX-6.png
Two Player
Game GBA 1-1.pngGame GBA 1-2.pngGame GBA 1-3.pngGame GBA 1-4.png
Game GBA 2-1.pngGame GBA 2-3.pngGame GBA 3-3.pngGame GBA 2-5.png
Game GBA 3-5.pngGame GBA 4-3.pngGame GBA 5-2.pngGame GBA 5-5.png
Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 6-3.pngGame GBA 7-5.png
Game GBA 8-5.pngGame GBA 7-3.pngGame GBA 8-4.pngGame GBA 6-5.png
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.png
Rhythm Heaven
Built to ScaleGlee ClubFillbotsGame DS 1-4.pngRemix 1
Rhythm RallyShoot-'Em-UpGame DS 2-3.pngGame DS 2-4.pngRemix 2
Game DS 3-1.pngGame DS 3-2.pngGame DS 3-3.pngGame DS 3-4.pngRemix 3
Game DS 4-1.pngGame DS 4-2.pngGame DS 4-3.pngGame DS 4-4.pngRemix 4
Game DS 5-1.pngGame DS 5-2.pngGame DS 5-3.pngGame DS 5-4.pngRemix 5
Game DS 6-1.pngGame DS 6-2.pngGame DS 6-3.pngKarate ManRemix 6
Game DS B-Credit.png
Built to Scale 2Game DS 7-2.pngFrog Hop 2Game DS 7-4.pngRemix 7
Rhythm Rally 2Fillbots 2Game DS 8-3.pngGame DS 8-4.pngRemix 8
Game DS 9-1.pngKarate Man 2Glee Club 2Game DS 9-4.pngRemix 9
Shoot-'Em-Up 2Game DS 10-2.pngGame DS 10-3.pngGame DS 10-4.pngRemix 10
Rhythm Heaven Fever
One Player
Game Wii 1-1.pngGame Wii 1-2.pngGame Wii 1-3.pngGame Wii 1-4.pngRemix 1
Game Wii 2-1.pngGame Wii 2-2.pngGame Wii 2-3.pngGame Wii 2-4.pngRemix 2
Game Wii 3-1.pngBuilt to ScaleAir RallyFigure FighterRemix 3
Game Wii 4-1.pngGame Wii 4-2.pngMicro-RowSamurai SliceRemix 4
Game Wii 5-1.pngFlipper-FlopGame Wii 5-3.pngGame Wii 5-4.pngRemix 5
Game Wii 6-1.pngGame Wii 6-2.pngGame Wii 6-3.pngGame Wii 6-4.pngRemix 6
Game Wii 7-1.pngGame Wii 7-2.pngGame Wii 7-3.pngKarate ManRemix 7
Night Walk
Game Wii 8-1.pngGame Wii 8-2.pngBuilt to Scale 2Game Wii 8-4.pngRemix 8
Game Wii 9-1.pngGame Wii 9-2.pngGame Wii 9-3.pngGame Wii 9-4.pngRemix 9
Figure Fighter 2Micro-Row 2Game Wii 10-3.pngKarate Man 2Remix 10
Two Player
Fork LifterTambourineRingsideMicro-RowFlipper-FlopLaunch PartyTap TroupeKarate Man
Extra Games
The Clappy TrioSneaky SpiritsGame Wii EX-3.gifGame Wii EX-4.gif
Rhythm Heaven Megamix
Earth World
Honeybee Land
Karate ManGame 3DS ntrRobot S.pngGame 3DS rvlBadminton S.pngGame 3DS ctrStep S.png
Machine Land
Game 3DS agbHair S.pngGame 3DS ntrChorus S.pngGame 3DS rvlMuscle S.pngGame 3DS ctrFruitbasket S.png
The First Gate
Game 3DS ntrCoinToss L.png
Citrus Land
Game 3DS agbClap S.pngGame 3DS ntrShooting S.pngGame 3DS rvlFlea S.pngGame 3DS ctrInterprerter S.png
Donut Land
Game 3DS agbRabbit L.pngGame 3DS ntrAirboard L.pngGame 3DS rvlBatting L.pngGame 3DS ctrChameleon L.png
The Second Gate
Sick Beats
Barbershop Land

Game 3DS agbGhost S.pngGame 3DS ntrPingpong S.pngGame 3DS rvlGoma S.pngGame 3DS ctrWoodCat S.png
Songbird Land
Game 3DS agbShuji L.pngGame 3DS ntrBlueBirds L.pngGame 3DS rvlBird L.pngGame 3DS ctrDotsamurai L.png
The Third Gate
Game 3DS ctrChicken L.png

Lush Woods
Lush Tower
Game 3DS agbBatter L.pngGame 3DS ntrNinja L.pngGame 3DS rvlGolf L.pngGame 3DS ctrSumou L.pngGame 3DS remix LED.png
Honeybee Tower
Game 3DS rvlKarate 1.pngGame 3DS ntrRobot L.pngGame 3DS rvlBadminton L.pngGame 3DS ctrStep L.pngGame 3DS remix 00.png
Machine Tower
Game 3DS agbHair L.pngGame 3DS ntrChorus L.pngGame 3DS rvlMuscle L.pngGame 3DS ctrFruitbasket L.pngGame 3DS remix 01.png
Citrus Tower
Game 3DS agbClap L.pngGame 3DS ntrShooting L.pngGame 3DS rvlFlea L.pngGame 3DS ctrInterprerter L.pngGame 3DS remix 02.png
Donut Tower
Game 3DS agbRat L.pngGame 3DS ntrIdol L.pngGame 3DS rvlManju L.pngGame 3DS ctrBlanco L.pngGame 3DS remix 03.png
Barbershop Tower
Game 3DS agbGhost L.pngGame 3DS ntrPingpong L.pngGame 3DS rvlGoma L.pngGame 3DS ctrWoodCat L.pngGame 3DS remix 04.png
Songbird Tower
Game 3DS agbTap L.pngGame 3DS ntrFrog L.pngGame 3DS rvlInterview L.pngGame 3DS ctrTango L.pngGame 3DS remix 05.png
Heaven World
Star Land
Game 3DS agbTono L.pngGame 3DS ntrCameraMan L.pngGame 3DS rvlRocket L.pngGame 3DS ctrPillow L.png
Comet Land
Game 3DS agbMarcher L.pngGame 3DS ntrShugyo L.pngGame 3DS rvlSeesaw L.pngGame 3DS ctrBear L.png
Planet Land
Game 3DS agbSpaceDance L.pngGame 3DS ntrBackbeat L.pngGame 3DS rvlBook L.pngGame 3DS ctrTeppan L.png
The Fourth Gate
Game 3DS rvlSword L.png
Mamarin Palace
Left-Hand Tower
Game 3DS agbClap A.pngGame 3DS ntrIdol A.pngGame 3DS rvlMuscle A.pngGame 3DS ctrBlanco A.pngGame 3DS remix 06 2.png
Right-Hand Tower
Game 3DS agbTap A.pngGame 3DS ntrFrog A.pngGame 3DS rvlGolf A.pngGame 3DS ctrDotsamurai A.pngGame 3DS remix 07 2.png
Tibby's Mom

Game 3DS agbSpaceDance A.pngGame 3DS ntrPingpong A.pngGame 3DS rvlManju A.pngGame 3DS rvlKarate 4.pngGame 3DS remix TED 2.png

Shop
Shop No. 1
Game 3DS agbHopping L.pngGame 3DS agbNightWalk L.pngGame 3DS agbQuiz L.png
Shop No. 2
Game 3DS ntrBoxShow L.pngGame 3DS ntrShortLive L.pngGame 3DS rvlKarate 2.png
Shop No. 3
Built to ScaleGame 3DS rvlDate L.pngGame 3DS rvlFishing L.png
Shop No. 4
Game 3DS rvlFork L.pngGame 3DS rvlRap L.pngGame 3DS rvlReceive L.png
Shop No. 5
Game 3DS rvlRobot L.pngGame 3DS rvlRotation L.pngSamurai Slice
Shop No. 6
Game 3DS rvlSort L.pngGame 3DS rvlWatch L.pngGame 3DS rvlKarate 3.png