Coin Toss: Difference between revisions
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* Miss: The coin is not caught, and your point is reduced to zero. | * Miss: The coin is not caught, and your point is reduced to zero. | ||
==Rhythm Item== | |||
===Smiling Coin=== | |||
{{Template:Item | |||
|item = Smiling Coin.png | |||
|header = All Smiles | |||
|desc = These special coins have smiling faces on both sides. If only we could be more like these coins--always smiling, regardless of which side we land on.}} | |||
===Commemorative Coin=== | |||
{{Item|header = Joyful Commemoration|desc = That's right, baby! I'm a COMMEMORATIVE coin now! No more getting spent or flipped like a common doubloon--I get to chill in this little house FOREVER!|item = Commemorative Coin.png}} | |||
==Trivia== | ==Trivia== | ||
*This is the only endless game in ''[[Rhythm Heaven]]'' that doesn't have a 'Game over'. Instead, it simply resets the player's score. | *This is the only endless game in ''[[Rhythm Heaven]]'' that doesn't have a 'Game over'. Instead, it simply resets the player's score. |
Revision as of 09:43, 7 April 2017
"Flip the coin! Don't mind the nosies,just count to 6 in the rhythm! |
Toss the coin and catch it with the right timing. |
Toss the coin and catch it with really good timing. |
Toss the coin and catch it with perfect timing. |
Toss the coin and catch it as many times as possible. (No practice.) |
Template:Game-NavTemplate:Game-Nav Template:Game-NavTemplate:Endless game infoboxCoin Toss (コイントス coin tosu) is the 1st endless game in Rhythm Heaven and the 9th minigame and endless game in Rhythm Heaven Megamix being the first endless game you play as. In this game, the player tosser, which turns out to be woman, tosses a coin that stays in the air for a certain amount of time and must catch it everytime it falls. Only two medals are required to unlock it. The backgoround music is drums in Rhythm Heaven, but in Megamix is laugh-fest. This minigame appears in Gate 1 in Rhythm Heaven Megamix.
Gameplay
The game keeps score by counting everytime the player successfully catches the coin. The player must make judgement on when the coin will land relying on the rhythm being played in the background. The background beat will cut off shorter after each catch but still relying on the timing. After the first few rounds of catching, the music will play fully but slower the next time and then repeat that cycle. In Rhythm Heaven, the player's score is reset every time a catch is failed.
Difficulty
The player has the option to select which difficulty they want in the Megamix version of the game: Easy (Saffron), normal (Saltwater) or Hard (Paprika). Saffron's Challenge: Catch the Coin 10 Times, the player has 4 Lives and the song will play the entire time. Saltwater's Challenge: Catch the Coin 15 Times, the player has 3 Lives and the song may stop for a bit. Paprika's Challenge: Catch the Coin 15 Times, the player has 2 Lives and the song may stop for a bit or stop entirely meaning the player has to remember the song.
Controls
Rhythm Heaven
- Flick: Toss coin
- Tap: Catch coin
Rhythm Heaven Megamix
Button Mode
- A: Toss or catch coin
Simple Tap Mode
- Tap: Toss or catch coin
Timing Notes
- Hit: You catch the coin.
- Barely: N/A
- Miss: The coin is not caught, and your point is reduced to zero.
Rhythm Item
Smiling Coin
There is no name. | There is no title. |
---|---|
There is no description. |
Commemorative Coin
There is no name. | There is no title. |
---|---|
There is no description. |
Trivia
- This is the only endless game in Rhythm Heaven that doesn't have a 'Game over'. Instead, it simply resets the player's score.
- This is the only endless minigame from Rhythm Heaven to have a game over screen added in Megamix.
- This is the first endless minigame to be given a title screen in Rhythm Heaven series.
In Other Languages
Language | Name |
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Japanese | コイントス Coin Toss |
French | Jet de pièce |
Spanish | Lanza la moneda |
Template:DU German | Münzwherf |
Italian | La monetina |
Korean |
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