Karate Man 2 (Wii)
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Karate Man 2 (カラテ家2 Karateka 2) is the 49th minigame in Rhythm Heaven Fever. It is the sequel to Karate Man. This sequel features Karate Joe who is still training how to learn combo technique wisely. Getting a Perfect on this game will unlock a gift "A Musical Term" which will be available at the cafe.
Gameplay
Like the original Karate Man, you are playing as a man named Karate Joe, who must punch all of the objects that fly towards him, except this time there is a new "Hit 4!" cue signaling that you punch 3 pots and a rock-like object. He punches flower pots, rocks (during every "Hit-3!" and "Hit-4!"), soccer balls (for comedic effect), and lightbulbs; and preforms a combo on a flurry of pots, ending with a barrel. The music is slower and much more poppy than the original Karate Man, but there are several rhythm changes that might throw some people off. There are also slightly more combos.
Controls
Rhythm Heaven Fever
- Ⓐ: Punch
- Ⓐ+Ⓑ (Hold): Start combo (punching flurry)
- Ⓐ+Ⓑ (Release): End combo (uppercut)
Timing Display
- Perfect!/Ace!: Karate Joe punches the assorted objects away. With a combo, he punches everything away and smashes the barrel, either just blushing or getting a huge smile on his face.
- Early!/Late!: Karate Joe just grazes the objects, making them fall onto the ground. With a combo, he only hits some of the objects (either some pots if too early or late, or the barrel if not finished correctly), looking sad afterwards.
- Miss...: Karate Joe completely misses or doesn't punch, and the object flies past, with him looking surprised. With a combo, Joe either lets all the objects fly by, or messes up and spins out after the move is done, looking sad afterwards.
Results
Wisdom from the Master() | Wisdom from the Master() | |
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You needed to focus on the basics. You were thrown by the changes. Your combos lacked finesse. |
You needed to focus on the basics. You were thrown by the changes. Your combos lacked finesse. | |
Eh. Good enough. | Good try. | |
You have skill in the fundamentals. You took the rhythm changes in stride. You smashed through your combos! |
You have skill in the fundamentals. You took the rhythm changes in stride. You smashed through your combos! |
Words from the Master | |
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You need to learn the basics first. You lost focus during rhythm changes. Your combos lacked finesse. | |
Eh. Passable. | |
You have mastered the basics. You hit the rhythm change just right. You smashed your combos! |
Epilogue
Rhythm Heaven Fever
- Karate Man 2 Wii Try Again.png
"Still...hungry..."
- Karate Man 2 Wii OK.png
"I must focus my power...
And retie my belt..." - Karate Man 2 Wii Superb.png
"HIIIIYAAAAAH!!"
Beat the Beat Rhythm Paradise
- Karate Man 2 EU Try Again.png
"I'm still hungry..."
- Karate Man 2 EU OK.png
"I must focus my power."
- Karate Man 2 Wii Superb.png
"HIIIIYAAAAAH!!"
Appearances
- Karate Man Wii gameplay.png
- Karate Man Remix 7.png
- Karate Man Remix 9-3.png
- Karate Man 2 Wii.png
Karate Man 2
- Karate Man Combo Gameplay.PNG
Trivia
- The article that you unlock from perfecting this game, A Musical Term, has nothing to do with this game. Instead, it talks about Mr. Upbeat. The Japanese version instead involves a comedy routine by the birds from Manzai.
- There is no practice for this game, though there is a new "Hit 4!" move.
In Other Languages
Language | Name | Meaning |
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Japanese | カラテ家2 | Karateka 2 |
French | Karatéka 2 | Karateka 2 |
Spanish | Kárate Killo 2 | Karate Killo 2 |
Italian | Karate Ka 2 | Karate Ka 2 |
Korean | 격투가 2 | The Fighter 2 |
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