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{{GameExplainWii|titleUS = Samurai Slice|explainUS = An army of evil spirits has <br>invaded a peaceful village. <br>Only a lone samurai can <br>stop them. What dastardly <br>deeds are they up to?|titleUK = Samurai Slice|explainUK = An army of evil spirits <br>descended on the peaceful <br>village. Only a lone samurai <br>can stop them and restore <br>peace to the land.}}
{{GameExplainWii
{{GameExplain3DS|title = Samurai Slice|explain = An army of evil spirits has invaded <br>a peaceful village. Only a lone <br>samurai can stop them.}}
|titleUS=Samurai Slice
{{Template:Game-Nav
|explainUS=An army of evil spirits has<br>invaded a peaceful village.<br>Only a lone samurai can<br>stop them. What dastardly<br>deeds are they up to?
|Minigame_infobox/Data = Micro-Row 2
|titleUK=Samurai Slice
|Minigame_infobox/Data2 = Remix 4 (Wii)}}
|explainUK=An army of evil spirits<br>descended on the peaceful<br>village. Only a lone samurai<br>can stop them and restore<br>peace to the land.}}
{{Template:Game-Nav
{{GameExplain3DS
|Minigame_infobox/Data = Board Meeting
|title=Samurai Slice
|Minigame_infobox/Data2 = Packing Pests}}
|explain=An army of evil spirits has invaded<br>a peaceful village. Only a lone<br>samurai can stop them.}}
{{Minigame infobox
{{RhythmGame
| Name      = Samurai Slice
|name=Samurai Slice
| jname = 悪霊退散
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Wii|32px}}}}[[File:Prologue Wii Samurai Slice.png|400px]]{{TabHeader|{{Console|3DS|32px}}}}[[File:Prologue 3DS Samurai Slice.png|400px]]{{TabEnd}}
| rname = Akuryou Taisan
|number={{Console|Wii}} 19<br>{{Console|3DS}} 105
| Debut    = Rhythm Heaven Fever<br>Rhythm Heaven Megamix
|version={{ver|Long}}
| Number    = 19 (Rhythm Heaven Fever)<br>105 (Rhythm Heaven Megamix)
|gift={{Console|Wii}} [[Music Corner#Music List (Rhythm Heaven Fever)|Samurai Slice]]<br>{{Console|3DS}} [[Flow Ball]]
| Reward    = Samurai Slice (song) (Rhythm Heaven Fever)<br>1 Flow Ball (Rhythm Heaven Megamix)
|flowballs=10
| Song      =
|stage={{Stage|Wiistage4}}{{Stage|3DSshop5}}}}
|image = <tabber>Rhythm Heaven Fever=[[File:Samurai_Slice_wii.PNG|240px]]|-|Megamix=[[File:Samurai_Slice_Wii_3DS.PNG|240px]]</tabber>
{{Nihongo|Samurai Slice|<ruby>悪霊退散<rt>あくりょうたいさん</rt></ruby>|Akuryō Taisan}} is the 4th [[Rhythm Game]] of Stage 4 (19th overall) in ''[[Rhythm Heaven Fever]]'' and the 3rd of [[Shop No. 5]] (105th overall), costing 10 [[Flow Ball]]s, in ''[[Rhythm Heaven Megamix]]''.
|song = Samurai Slice|BPM = 120}}
{{Nihongo|'''Samurai Slice'''|悪霊退散|Akuryou Taisan|"Dispelling Evil Spirits"}} is the 19th minigame in ''[[Rhythm Heaven Fever]]'' and the 105th minigame in ''[[Rhythm Heaven Megamix]]''. It features the [[The Wandering Samurai|wandering samurai]]. In this game, you are slicing up demons who are spawning from a dark portal, in order to save the Lost Pinwheel of a child. This game has a sequel, called [[Samurai Slice 2]].


== Gameplay ==
The arrange version, [[Samurai Slice 2]], appears in Stage 8 in ''[[Rhythm Heaven Fever]]''.
[[File:SS_fever_gameplay.png|thumb|200px]]
==Gameplay==
[[File:Screenshot Wii Samurai Slice.png|thumb]]
[[File:Screenshot 3DS Samurai Slice.png|thumb]]
The player takes control of [[The Wandering Samurai]]. He must defeat red-eyed [[Demons|monsters]] spawning from a dark portal, using Samurai Technique I: The Slice. Occasionally, a group of green-eyed monsters appear all at once, which the samurai must dispatch with Samurai Technique II: Lots of Slicing, also known as a whirlwind slice. The red-eyed monsters vary in size, however this does not affect gameplay itself.


[[File:Samurai_Slice_M_gameplay.png|thumb|200px]]In this game, the player must slice a horde of demons, or evil spirits, as they appear, in order to protect the peaceful village. Evil spirits will appear and the player must slice them with their sword at the correct time to vanquish them, by pressing the A button. Occasionally, a vortex of demons will swarm at once and the player has to perform a whirlwind slice, which will make the samurai thrash his sword rapidly.
During practice, [[The Wandering Samurai]] can be found in what appears to be a bamboo forest, slicing monsters popping out of a burning straw house. After this, a single monster carrying a pinwheel appears, prompting the samurai to give chase. In the real game, the samurai moves into position, as the words "A Hero's Tale" (or "Samurai Slice" in ''[[Beat the Beat: Rhythm Paradise]]'') set the scene.


You use the normal slice for the red demons, but the green ones come out faster, so you have to use the whirlwind slice. The Red demons can also vary in size, but this is just a distraction. There is also a story, which covers the screen mid-game to obstruct the game's visuals.
During the first wave of monsters, snow starts falling, followed by sakura leaves. The game then covers the screen to show the story so far, showing the [[Pinwheel Girl]] and her friend playing with a pinwheel, which a monster swoops in and steals. The samurai appears before them, and proceeds to chase the monsters to see justice done. After this, a storm appears as the game nears the end. The very last monster is the one carrying the pinwheel. After it, the text "To be continued..." appears on screen, which the samurai can slice if he so chooses.
 
==Controls==
== Gameplay Features ==
=== Our Story So Far... ===
Various elements during the story segment can be affected negatively if the player's timing is off. When a barely occurs, the characters and texts will tilt slightly. When a miss occurs, the characters and text tilt drastically, reaching the edges of the screen. During the evil spirit's story segment, additional spirits alongside it appear if either a barely or miss occurs.
 
=== Wandering Samurai Dialogue ===
At the end of the story segment during the rhythm game, the Wandering Samurai will either say ''"I will see justice done."'' or ''"Don't worry."''
 
=== To Be Continued... ===
At the end of the rhythm game, the words "To be continued..." appear. If the player slices at them four to five times, the words will be cut in half.
 
== Controls ==
===''[[Rhythm Heaven Fever]]''===
===''[[Rhythm Heaven Fever]]''===
{{Controls|A=Slice|A+Bh=Whirlwind Slice|A+Br=End Whirlwind Slice}}
{{Controls|A=Slice|A+Bh=Whirlwind Slice|A+Br=End Whirlwind Slice}}
===''[[Rhythm Heaven Megamix]]''===
===''[[Rhythm Heaven Megamix]]''===
{{Controls|At=Slice|Bht=Whirlwind Slice|Brt=End Whirlwind Slice}}
{{Controls|At=Slice|Bht=Whirlwind Slice|Brt=End Whirlwind Slice}}
== Timing Display ==
==[[Timing Display]]==
*'''Perfect!/Ace!''': The samurai slices the evil spirit in two. When facing a horde of spirits, they are easily cut up by his whirlwind slice.
{{Timing
*'''Early!/Late!''': The samurai's blade grazes the evil spirit and it flies away. When facing a horde of spirits, the samurai cuts them up as normal but will not shout at the very end.
|just=The player slices the monsters in half. Interestingly, the end of a whirlwind slice is counted as a perfect input even though the player does not need to release the button at the right time.
*'''Miss...''': The evil spirit attacks the samurai and knocks him over. When facing a horde, any missed spirits will latch onto the samurai and bite him.
|miss=The player grazes the monster, making it fly away. When facing a group of monsters, the first one is grazed, and the samurai does not yell at the end.
 
|through=The monster strikes the player, knocking them over. Any missed monsters in a group latch onto the samurai and bite him.}}
== Results ==
==Results==
{{Results|Console = Wii|caption = Pinwheel Boy's Gratitude|cp_DEF_Ng = Your sword technique seemed lacking.<br>You had trouble when they ganged up on you.|cp_DEF_Hi = You sliced a LOT of monsters!<br>Your sword moved so fast!<br>You got the pinwheel back!}}
{{Results
{{Results|Console = PAL|caption = The girl says...|cp_DEF_Ng = You should learn the basics first.<br>Your whirlwind slice needs work.|cp_DEF_Hi = You handled your sword so well.<br>Your whirlwind slice was impressive.<br>You got the windmill back!}}
|Console=Wii
{{Results|Console = 3DS|caption = Pinwheel Girl's Gratitude|cp_DEF_Ng = Your sword technique seemed lacking.<br>You had trouble when they ganged up on you.|cp_DEF_Hi = You sliced a LOT of monsters!<br>Your sword moved so fast!}}
|caption=Pinwheel Boy's Gratitude
 
|cp_DEF_Ng=Your sword technique seemed lacking.<br>You had trouble when they ganged up on you.
 
|cp_DEF_Hi=You sliced a LOT of monsters!<br>Your sword moved so fast!<br>You got the pinwheel back!
|caption Alt=The girl says...
|cp_DEF_Ng Alt=You should learn the basics first.<br>Your whirlwind slice needs work.
|cp_DEF_Hi Alt=You handle your sword so well.<br>Your whirlwind slice was impressive.<br>You got the windmill back!}}
{{Results
|Console=3DS
|caption=Pinwheel Girl's Gratitude
|cp_DEF_Ng=Your sword technique seemed lacking.<br>You had trouble when they ganged up on you.
|cp_DEF_Hi=You sliced a LOT of monsters!<br>Your sword moved so fast!}}
==Epilogue==
==Epilogue==
 
{{Epilogue
===''[[Rhythm Heaven Fever]]''===
|Console=Wii
<gallery>
|NG Image=Epilogue Wii Samurai Slice NG.png
Samurai Slice Wii Try Again.png|"Mister... Mister! <br>Are you all right?"
|OK Image=Epilogue Wii Samurai Slice OK.png
Samurai Slice Wii OK.png|"I hear he's an OK samurai..."
|HI Image=Epilogue Wii Samurai Slice HI.png
Samurai Slice Wii Superb.png|"Thanks, mister! <br>You're the best!"
|NG=Mister... Mister!<br>Are you all right?
</gallery>
|OK=I hear he's an OK samurai...
===''Beat the Beat Rhythm Paradise''===
|HI=Thanks, mister!<br>You're the best!
<gallery>
|NG alt=Hey, mister! Do you need a break?
Samurai Slice EU Try Again.png|"Hey, mister! Do you need a break?"
|OK alt=Are you sure he's a samurai?
Samurai Slice EU OK.png|"Are you sure he's a samurai?"
|HI alt=Thank you, mister!}}
Samurai Slice EU Superb.png|"Thank you, mister!"
{{Epilogue
</gallery>
|Console=3DS
===''[[Rhythm Heaven Megamix]]''===
|NG Image=Epilogue 3DS Samurai Slice NG.png
<gallery>
|OK Image=Epilogue 3DS Samurai Slice OK.png
Samurai Slice Wii 3DS Try Again.PNG|"Mister... Mister! <br>Are you all right?"
|HI Image=Epilogue 3DS Samurai Slice HI.png
Samurai Slice Wii 3DS OK.PNG|"I hear he's an OK samurai..."
|NG=Mister... Mister!<br>Are you all right?
Samurai Slice Wii 3DS Superb.PNG|"Thanks, mister! You're the best!"
|OK=I hear he's an OK samurai...
</gallery>
|HI=Thanks, mister! You're the best!}}
 
==[[Rhythm Item]]==
==Rhythm Item==
{{item
{{Template:Item
|name=Pinwheel
|item = Pinwheel.png
|title=Public-Service Announcement
|header = Public-Service Announcement
|explain=What makes a ghost steal a<br>pinwheel? Malice? Greed?<br>Loneliness? Did the ghost<br>just want to play? Well,<br>stealing is ALWAYS wrong,<br>kids. }}
|desc = What makes a ghost steal a pinwheel? Malice? Greed? Loneliness? Did the ghost just want to play? Well, stealing is ALWAYS wrong, kids.|name = Pinwheel|title = Public-Service Announcement|explain = What makes a ghost steal a pinwheel? Malice? Greed? Loneliness? Did the ghost just want to play? Well, stealing is ALWAYS wrong, kids.}}
==[[Skill Star]]==
==Skill Star==
The Skill Star appears on the group of demons just before the story is told.
The Skill Star appears on the group of demons just before the story is told.
==Challenge Land==
==[[Challenge Land]]==
Samurai Slice appears in the following [[Challenge Train]] courses:
Samurai Slice appears in the following [[Challenge Train]] courses:
*[[Challenge Land#The Soul of Japan|The Soul of Japan]]
*[[The Soul of Japan]]
*[[Challenge Land#Game Gamble: Intermediate|Game Gamble: Intermediate]]
*[[Game Gamble: Intermediate]]
*[[Challenge Land#Demon Slayer|Demon Slayer]]
*[[Demon Slayer]]
 
==Appearances==
== Appearances ==
<gallery>
<gallery>
Samurai Slice Practice.png|Samurai Slice (Practice)
Screenshot Wii Samurai Slice Practice.png|[[Samurai Slice (Wii)|Samurai Slice]] ([[Practice]])
SS fever gameplay.png|[[Samurai Slice (Wii)|Samurai Slice]]<br>[[Remix 10 (Wii)|Remix 10]]
Screenshot Wii Samurai Slice.png|[[Samurai Slice (Wii)|Samurai Slice]]<br>[[Remix 10 (Wii)|Remix 10]]
Samurai Slice Remix 4.png|[[Remix 4 (Wii)|Remix 4]]
Screenshot Wii Samurai Slice Remix 4.png|[[Remix 4 (Wii)|Remix 4]]
Samurai Slice 2 Gamaplay.png|[[Samurai Slice 2]]
Screenshot Wii Samurai Slice 2.png|[[Samurai Slice 2]]
Samurai Slice Remix 8.png|[[Remix 8 (Wii)|Remix 8]]
Screenshot Wii Samurai Slice Remix 8.png|[[Remix 8 (Wii)|Remix 8]]
Samurai Slice Megamix Practice.PNG|Samurai Slice (Practice)
Screenshot 3DS Samurai Slice Practice.png|[[Samurai Slice (Wii)|Samurai Slice]] ([[Practice]])
Samurai Slice M gameplay.png|Samurai Slice
Screenshot 3DS Samurai Slice.png|[[Samurai Slice (Wii)|Samurai Slice]]
</gallery>
</gallery>
 
==Video==
{{#ev:youtube|ddr1ATJ7N70||inline}}
{{#ev:youtube|-Z4mz1pBISk||inline}}
==Trivia==
==Trivia==
*[[File:Samuraislicekorean.png|thumb]]In the Korean version of Rhythm Heaven Fever, the three characters featured in this rhythm game have their traditional Japanese clothing altered to resemble Korean traditional clothing, called "Hanbok".
*In the {{US}} English version of ''[[Rhythm Heaven Fever]]'', the child in blue clothing is referred to as [[Pinwheel Boy]]. All other versions either refer to them as a girl or simply a child.
**Also, in the Superb epilogue screen, the colors of the background were changed from red and yellow to blue and cyan, to cover up the Rising Sun colors.
==Development History==
**The clothing of the Pinwheel Boy and girl are also altered.
{{Main|Samurai Slice/Development}}
*This is the only minigame from the [[Samurai Slice]] series that returns in ''Megamix''. The ones minigames that didn't return are [[Iai Giri]] and [[Samurai Slice (DS)|the DS/Endless version of Samurai Slice]].
==In Other Languages==
*Due to the "To be continued..." line being kept, despite the sequel being unplayable, it is possible that this version of Samurai Slice is the prequel of [[Super Samurai Slice]] in ''[[Rhythm Heaven Megamix|Megamix]]''.
{{Lang
*In ''Rhythm Heaven Fever'', the child in blue clothing is referred to as '''Pinwheel Boy''' in the rating notes screen. In Megamix, his name was changed to [[Pinwheel Girl]]. This was also reflected in European version of Fever.
|jp=悪霊退散
*In ''Megamix'', letting go of the B button after a whirlwind slice will always indicate a perfect hit. Due to this, the Skill Star can almost always be collected in every run.
|rojp=Akuryō Taisan
*After practice, A demon holding a pinwheel can be shown. This will know when the game starts.
|mnjp=Expelling Evil Spirits
 
|us=Samurai Slice
==Video==
|fr=Rythme tranchant
{| class="wikitable" style="margin: 1em auto 1em auto;"
|mnfr=Sharp rhythm
!Rhythm Heaven Fever
|es=El samurái rebanador
!Rhythm Heaven Megamix
|mnes=The samurai slicer
|-
|de=Iai! Samurai
|[[File:Rhythm Heaven Fever ~ Samurai Slice (Perfect)-0|300px]]
|it=Spirito samurai
|[[File:Rhythm Heaven Megamix - Samurai Slice (Perfect) (English)|300px]]
|mnit=Spirit samurai
|}
|nl=Samurai Slice<ref>[https://www.nintendo.nl/games/oms/beat_the_beat_rhythm_paradise/rythm.html#rythm/samurai-slice.html Beat the Beat: Rhythm Paradise | Muziekspel | Wii | Nintendo]</ref>
 
|pt=Samurai Slice<ref>[https://www.nintendo.pt/games/oms/beat_the_beat_rhythm_paradise/rythm.html#rythm/samurai-slice.html Beat the Beat: Rhythm Paradise | Jogo de música | Wii | Nintendo]</ref>
== In Other Languages ==
|kr=악령퇴치
{{Template:Lang
|rokr=Aglyeongtoechi
|jp = 悪霊退散
|mnkr=Exorcism}}
|mnjp = Dispelling Evil Spirits
==References==
|du = Iai! Samurai
<references/>
|kr = 악령퇴치
|mnkr = Evil Spirit Eradication
|es = El samurái rebanador
|fr = Rythme tranchant
|it = Spirito samurai
|mnit = Samurai Spirit
}}
{{Game Navigation}}
{{Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Heaven Fever Games]]
[[Category:Games that have a sequel]]
[[Category:Rhythm Heaven Megamix Games]]
[[Category:Shop Games]]
[[Category:Remix 4 (Wii)]]
[[Category:Long Version Games]]

Latest revision as of 23:41, 31 August 2024

Samurai Slice
An army of evil spirits has
invaded a peaceful village.
Only a lone samurai can
stop them. What dastardly
deeds are they up to?
ConsoleWii Icon.png Rhythm Heaven Fever
Samurai Slice
An army of evil spirits
descended on the peaceful
village. Only a lone samurai
can stop them and restore
peace to the land.
ConsoleWii Icon.png Beat the Beat: Rhythm Paradise
Samurai Slice
An army of evil spirits has invaded
a peaceful village. Only a lone
samurai can stop them.
Console3DS Icon.png Rhythm Heaven Megamix
Samurai Slice
Image
ConsoleWii Icon.png
Prologue Wii Samurai Slice.png
Console3DS Icon.png
Prologue 3DS Samurai Slice.png
Number
ConsoleWii Icon.png 19
Console3DS Icon.png 105
Flow Balls Needed
10
Version?
Long

Samurai Slice (悪霊退散あくりょうたいさん?, Akuryō Taisan) is the 4th Rhythm Game of Stage 4 (19th overall) in Rhythm Heaven Fever and the 3rd of Shop No. 5 (105th overall), costing 10 Flow Balls, in Rhythm Heaven Megamix.

The arrange version, Samurai Slice 2, appears in Stage 8 in Rhythm Heaven Fever.

Gameplay

Screenshot Wii Samurai Slice.png
Screenshot 3DS Samurai Slice.png

The player takes control of The Wandering Samurai. He must defeat red-eyed monsters spawning from a dark portal, using Samurai Technique I: The Slice. Occasionally, a group of green-eyed monsters appear all at once, which the samurai must dispatch with Samurai Technique II: Lots of Slicing, also known as a whirlwind slice. The red-eyed monsters vary in size, however this does not affect gameplay itself.

During practice, The Wandering Samurai can be found in what appears to be a bamboo forest, slicing monsters popping out of a burning straw house. After this, a single monster carrying a pinwheel appears, prompting the samurai to give chase. In the real game, the samurai moves into position, as the words "A Hero's Tale" (or "Samurai Slice" in Beat the Beat: Rhythm Paradise) set the scene.

During the first wave of monsters, snow starts falling, followed by sakura leaves. The game then covers the screen to show the story so far, showing the Pinwheel Girl and her friend playing with a pinwheel, which a monster swoops in and steals. The samurai appears before them, and proceeds to chase the monsters to see justice done. After this, a storm appears as the game nears the end. The very last monster is the one carrying the pinwheel. After it, the text "To be continued..." appears on screen, which the samurai can slice if he so chooses.

Controls

Rhythm Heaven Fever

  • Ⓐ: Slice
  • Ⓐ+Ⓑ (Hold): Whirlwind Slice
  • Ⓐ+Ⓑ (Release): End Whirlwind Slice

Rhythm Heaven Megamix

  • Ⓐ/Tap: Slice
  • Ⓑ (Hold)/Tap (Hold): Whirlwind Slice
  • Ⓑ (Release)/Tap (Release): End Whirlwind Slice

Timing Display

  • Perfect!/Ace!?: The player slices the monsters in half. Interestingly, the end of a whirlwind slice is counted as a perfect input even though the player does not need to release the button at the right time.
  • Early!/Late!?: The player grazes the monster, making it fly away. When facing a group of monsters, the first one is grazed, and the samurai does not yell at the end.
  • Miss...?: The monster strikes the player, knocking them over. Any missed monsters in a group latch onto the samurai and bite him.

Results

ConsoleWii Icon.png
Pinwheel Boy's Gratitude(Flag of the United States.svg) The girl says...(Flag of the United Kingdom (3-5).svg)
GradingNG Wii.png
Your sword technique seemed lacking.
You had trouble when they ganged up on you.
You should learn the basics first.
Your whirlwind slice needs work.
GradingOK Wii.png
Eh. Good enough. Good try.
GradingHI Wii.png
You sliced a LOT of monsters!
Your sword moved so fast!
You got the pinwheel back!
You handle your sword so well.
Your whirlwind slice was impressive.
You got the windmill back!
Console3DS Icon.png
Pinwheel Girl's Gratitude
GradingNG 3DS.png
Your sword technique seemed lacking.
You had trouble when they ganged up on you.
GradingOK 3DS.png
Eh. Passable.
GradingHI 3DS.png
You sliced a LOT of monsters!
Your sword moved so fast!

Epilogue

ConsoleWii Icon.png
GradingNG Wii.png
GradingOK Wii.png
GradingHI Wii.png
Epilogue Wii Samurai Slice NG.png Epilogue Wii Samurai Slice OK.png Epilogue Wii Samurai Slice HI.png
Mister... Mister!
Are you all right?
I hear he's an OK samurai... Thanks, mister!
You're the best!

Hey, mister! Do you need a break?

Are you sure he's a samurai?

Thank you, mister!
Console3DS Icon.png
GradingNG 3DS.png
GradingOK 3DS.png
GradingHI 3DS.png
Epilogue 3DS Samurai Slice NG.png Epilogue 3DS Samurai Slice OK.png Epilogue 3DS Samurai Slice HI.png
Mister... Mister!
Are you all right?
I hear he's an OK samurai... Thanks, mister! You're the best!

Rhythm Item

Pinwheel Public-Service Announcement
Sprite 3DS Rhythm Item Pinwheel.png
Item holder.png
What makes a ghost steal a
pinwheel? Malice? Greed?
Loneliness? Did the ghost
just want to play? Well,
stealing is ALWAYS wrong,
kids.

Skill Star

The Skill Star appears on the group of demons just before the story is told.

Challenge Land

Samurai Slice appears in the following Challenge Train courses:

Appearances

Video

Trivia

  • In the Flag of the United States.svg English version of Rhythm Heaven Fever, the child in blue clothing is referred to as Pinwheel Boy. All other versions either refer to them as a girl or simply a child.

Development History

Main article: Samurai Slice/Development

In Other Languages

Language Name Meaning
Flag of Japan.svg Japanese 悪霊退散 Expelling Evil Spirits
Flag of the United States.svg EnglishNOA Samurai Slice
Flag of the United Kingdom (3-5).svg EnglishNOE Samurai Slice
Flag of France (1794–1815, 1830–1974, 2020–present).svg French Rythme tranchant Sharp rhythm
Flag of Spain.svg Spanish El samurái rebanador The samurai slicer
Flag of Germany.svg German Iai! Samurai
Flag of Italy.svg Italian Spirito samurai Spirit samurai
Flag of the Netherlands.svg Dutch Samurai Slice[1]
Flag of Portugal.svg Portuguese Samurai Slice[2]
Flag of South Korea.svg Korean 악령퇴치 Exorcism

References

Rhythm Tengoku (GBA/Arcade)
One Player
KaratekaRhythm DatsumoMarcherAir BatterPachi Pachi SanninshuRemix 1
Shiroi ObakeGame GBA 2-2.pngKossori RatBaikin HakaseGame GBA 2-5.pngRemix 2
Game GBA 3-1.pngGame GBA 3-2.pngUsagi TobiGame GBA 3-4.pngGame GBA 3-5.pngRemix 3
QuizGame GBA 4-2.pngRhythm o ShujiGame GBA 4-4.pngGame GBA 4-5.pngRemix 4
Hopping RoadNinjaGame GBA 5-3.pngGame GBA 5-4.pngTap DanceRemix 5
Bari Bari SanninshuGame GBA 6-2.pngCosmo DanceGame GBA 6-4.pngSuper TapRemix 6

Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 7-3.pngGame GBA 7-4.pngGame GBA 7-5.pngRemix 7
Game GBA 8-1.pngGame GBA 8-2.pngGame GBA 8-3.pngGame GBA 8-4.pngGame GBA 8-5.pngRemix 8
Arcade Exclusive
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.pngGame GBA EX-5.pngGame GBA EX-6.png
Two Player
Game GBA 1-1.pngGame GBA 1-2.pngGame GBA 1-3.pngGame GBA 1-4.png
Game GBA 2-1.pngGame GBA 2-3.pngGame GBA 3-3.pngGame GBA 2-5.png
Game GBA 3-5.pngGame GBA 4-3.pngGame GBA 5-2.pngGame GBA 5-5.png
Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 6-3.pngGame GBA 7-5.png
Game GBA 8-5.pngGame GBA 7-3.pngGame GBA 8-4.pngGame GBA 6-5.png
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.png
Rhythm Heaven
Built to ScaleGlee ClubFillbotsGame DS 1-4.pngRemix 1
Rhythm RallyShoot-'Em-UpGame DS 2-3.pngGame DS 2-4.pngRemix 2
Game DS 3-1.pngGame DS 3-2.pngGame DS 3-3.pngGame DS 3-4.pngRemix 3
Game DS 4-1.pngGame DS 4-2.pngGame DS 4-3.pngGame DS 4-4.pngRemix 4
Game DS 5-1.pngGame DS 5-2.pngGame DS 5-3.pngGame DS 5-4.pngRemix 5
Game DS 6-1.pngGame DS 6-2.pngGame DS 6-3.pngKarate ManRemix 6
Game DS B-Credit.png
Built to Scale 2Game DS 7-2.pngFrog Hop 2Game DS 7-4.pngRemix 7
Rhythm Rally 2Fillbots 2Game DS 8-3.pngGame DS 8-4.pngRemix 8
Game DS 9-1.pngKarate Man 2Glee Club 2Game DS 9-4.pngRemix 9
Shoot-'Em-Up 2Game DS 10-2.pngGame DS 10-3.pngGame DS 10-4.pngRemix 10
Rhythm Heaven Fever
One Player
Game Wii 1-1.pngGame Wii 1-2.pngGame Wii 1-3.pngGame Wii 1-4.pngRemix 1
Game Wii 2-1.pngGame Wii 2-2.pngGame Wii 2-3.pngGame Wii 2-4.pngRemix 2
Game Wii 3-1.pngBuilt to ScaleAir RallyFigure FighterRemix 3
Game Wii 4-1.pngGame Wii 4-2.pngMicro-RowSamurai SliceRemix 4
Game Wii 5-1.pngFlipper-FlopGame Wii 5-3.pngGame Wii 5-4.pngRemix 5
Game Wii 6-1.pngGame Wii 6-2.pngGame Wii 6-3.pngGame Wii 6-4.pngRemix 6
Game Wii 7-1.pngGame Wii 7-2.pngGame Wii 7-3.pngKarate ManRemix 7
Night Walk
Game Wii 8-1.pngGame Wii 8-2.pngBuilt to Scale 2Game Wii 8-4.pngRemix 8
Game Wii 9-1.pngGame Wii 9-2.pngGame Wii 9-3.pngGame Wii 9-4.pngRemix 9
Figure Fighter 2Micro-Row 2Game Wii 10-3.pngKarate Man 2Remix 10
Two Player
Fork LifterTambourineRingsideMicro-RowFlipper-FlopLaunch PartyTap TroupeKarate Man
Extra Games
The Clappy TrioSneaky SpiritsGame Wii EX-3.gifGame Wii EX-4.gif
Rhythm Heaven Megamix
Earth World
Honeybee Land
Karate ManGame 3DS ntrRobot S.pngGame 3DS rvlBadminton S.pngGame 3DS ctrStep S.png
Machine Land
Game 3DS agbHair S.pngGame 3DS ntrChorus S.pngGame 3DS rvlMuscle S.pngGame 3DS ctrFruitbasket S.png
The First Gate
Game 3DS ntrCoinToss L.png
Citrus Land
Game 3DS agbClap S.pngGame 3DS ntrShooting S.pngGame 3DS rvlFlea S.pngGame 3DS ctrInterprerter S.png
Donut Land
Game 3DS agbRabbit L.pngGame 3DS ntrAirboard L.pngGame 3DS rvlBatting L.pngGame 3DS ctrChameleon L.png
The Second Gate
Sick Beats
Barbershop Land

Game 3DS agbGhost S.pngGame 3DS ntrPingpong S.pngGame 3DS rvlGoma S.pngGame 3DS ctrWoodCat S.png
Songbird Land
Game 3DS agbShuji L.pngGame 3DS ntrBlueBirds L.pngGame 3DS rvlBird L.pngGame 3DS ctrDotsamurai L.png
The Third Gate
Game 3DS ctrChicken L.png

Lush Woods
Lush Tower
Game 3DS agbBatter L.pngGame 3DS ntrNinja L.pngGame 3DS rvlGolf L.pngGame 3DS ctrSumou L.pngGame 3DS remix LED.png
Honeybee Tower
Game 3DS rvlKarate 1.pngGame 3DS ntrRobot L.pngGame 3DS rvlBadminton L.pngGame 3DS ctrStep L.pngGame 3DS remix 00.png
Machine Tower
Game 3DS agbHair L.pngGame 3DS ntrChorus L.pngGame 3DS rvlMuscle L.pngGame 3DS ctrFruitbasket L.pngGame 3DS remix 01.png
Citrus Tower
Game 3DS agbClap L.pngGame 3DS ntrShooting L.pngGame 3DS rvlFlea L.pngGame 3DS ctrInterprerter L.pngGame 3DS remix 02.png
Donut Tower
Game 3DS agbRat L.pngGame 3DS ntrIdol L.pngGame 3DS rvlManju L.pngGame 3DS ctrBlanco L.pngGame 3DS remix 03.png
Barbershop Tower
Game 3DS agbGhost L.pngGame 3DS ntrPingpong L.pngGame 3DS rvlGoma L.pngGame 3DS ctrWoodCat L.pngGame 3DS remix 04.png
Songbird Tower
Game 3DS agbTap L.pngGame 3DS ntrFrog L.pngGame 3DS rvlInterview L.pngGame 3DS ctrTango L.pngGame 3DS remix 05.png
Heaven World
Star Land
Game 3DS agbTono L.pngGame 3DS ntrCameraMan L.pngGame 3DS rvlRocket L.pngGame 3DS ctrPillow L.png
Comet Land
Game 3DS agbMarcher L.pngGame 3DS ntrShugyo L.pngGame 3DS rvlSeesaw L.pngGame 3DS ctrBear L.png
Planet Land
Game 3DS agbSpaceDance L.pngGame 3DS ntrBackbeat L.pngGame 3DS rvlBook L.pngGame 3DS ctrTeppan L.png
The Fourth Gate
Game 3DS rvlSword L.png
Mamarin Palace
Left-Hand Tower
Game 3DS agbClap A.pngGame 3DS ntrIdol A.pngGame 3DS rvlMuscle A.pngGame 3DS ctrBlanco A.pngGame 3DS remix 06 2.png
Right-Hand Tower
Game 3DS agbTap A.pngGame 3DS ntrFrog A.pngGame 3DS rvlGolf A.pngGame 3DS ctrDotsamurai A.pngGame 3DS remix 07 2.png
Tibby's Mom

Game 3DS agbSpaceDance A.pngGame 3DS ntrPingpong A.pngGame 3DS rvlManju A.pngGame 3DS rvlKarate 4.pngGame 3DS remix TED 2.png

Shop
Shop No. 1
Game 3DS agbHopping L.pngGame 3DS agbNightWalk L.pngGame 3DS agbQuiz L.png
Shop No. 2
Game 3DS ntrBoxShow L.pngGame 3DS ntrShortLive L.pngGame 3DS rvlKarate 2.png
Shop No. 3
Built to ScaleGame 3DS rvlDate L.pngGame 3DS rvlFishing L.png
Shop No. 4
Game 3DS rvlFork L.pngGame 3DS rvlRap L.pngGame 3DS rvlReceive L.png
Shop No. 5
Game 3DS rvlRobot L.pngGame 3DS rvlRotation L.pngSamurai Slice
Shop No. 6
Game 3DS rvlSort L.pngGame 3DS rvlWatch L.pngGame 3DS rvlKarate 3.png