Built to Scale (Wii): Difference between revisions

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{{Quote|Your help is needed down at the factory. We're assembling widgets by... You know what? Just try it out.|Built to Scale Description}}
{{About|the version of [[Built to Scale]] that appears in [[Rhythm Heaven Fever]] and [[Rhythm Heaven Megamix]]|[[Built to Scale (DS)|the version]] found in [[Rhythm Heaven]]}}
{{Quote|Our factory puts widgets together. The parts are transported then assembled. It's hard to explain, so just try playing it.|Built to Scale Description (European version only in Rhythm Heaven Fever)}}
{{GameExplainWii
{{Template:Game-Nav
|titleUS=Built to Scale
|Minigame_infobox/Data = Working Dough
|explainUS=Your help is needed down<br>at the factory. We're<br>assembling widgets<br>by... You know what?<br>Just try it out.
|Minigame_infobox/Data2 = Air Rally 2}}{{Template:Game-Nav
|titleUK=Built to Scale
|Minigame_infobox/Data = Karate Man Kicks!
|explainUK=Our factory puts widgets<br>together. The parts are<br>transported then assembled.<br>It's hard to explain, so<br>just try playing it.}}
|Minigame_infobox/Data2 = Double Date}}{{Minigame infobox
{{GameExplain3DS
|Name = Built to Scale
|title=Built to Scale
|jname = 組み立て
|explain=Your help is needed down at the<br>factory. We're assembling widgets<br>by... You know what? Just try it out.}}
|rname = Kumitate
{{RhythmGame
|Debut = Rhythm Heaven Fever<br>Rhythm Heaven Megamix
|name=Built to Scale
|Number = 12 (Rhythm Heaven Fever)<br>97 (Rhythm Heaven Megamix)
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Wii|32px}}}}[[File:Prologue Wii Built to Scale.png|400px]]{{TabHeader|{{Console|3DS|32px}}}}[[File:Prologue 3DS Built to Scale.png|400px]]{{TabEnd}}
|BPM = Varies
|number={{Console|Wii}} 12<br>{{Console|3DS}} 97
|image = <tabber>Rhythm Heaven Fever=[[File:Built to Scale (Wii).png|240px]]|-|Megamix=[[File:Built_to_Scale_Wii_3DS.PNG|240px]]</tabber>|-|Reward = Built to Scale soundtrack (Rhythm Heaven Fever)<br>1 Flow Ball (Rhythm Heaven Megamix)}}
|version={{ver|Long}}
{{Nihongo|'''Built to Scale'''|組み立て|Kumitate "Assembly"}} is the 12th minigame in ''[[Rhythm Heaven Fever]]'' and the 97th minigame in [[Rhythm Heaven Megamix|''Rhythm Heaven Megamix'']]. This game is about assembling [[Widgets]] together by launghing a red rod to them. A sequel later unlocked is known as [[Built to Scale 2 (Wii)|Built to Scale 2]].
|gift={{Console|Wii}} [[Music Corner#Music List (Rhythm Heaven Fever)|Built to Scale]]<br>{{Console|3DS}} [[Flow Ball]]
|flowballs=8
|stage={{Stage|Wiistage3}}{{Stage|3DSshop3}}}}
{{Nihongo|Built to Scale|<ruby>組<rt>く</rt></ruby>み<ruby>立<rt>た</rt>て</ruby>|Kumitate}} is the 2nd [[Rhythm Game]] of Stage 3 (12th overall) in ''[[Rhythm Heaven Fever]]'' and the 1st of [[Shop No. 3]] (97th overall), costing 8 [[Flow Ball]]s, in ''[[Rhythm Heaven Megamix]]''.


The arrange version, [[Built to Scale 2 (Wii)|Built to Scale 2]], appears in Stage 8 in ''[[Rhythm Heaven Fever]]''.
==Gameplay==
==Gameplay==
[[File:BTS_fever_gameplay.png|thumb|200px]]A red rod will begin to bounce on the blocks. When it reaches the red block, the player must bounce the rod by pushing the block up. The player must continue doing this for as many times it bounces to the red block. When the two widgets [[File:BTSMgameplay.png|thumb|200px]]appear, the player must be ready for when the red block starts to back into its end. This signals that the player must spring the rod toward the two widgets.
[[File:Screenshot Wii Built to Scale.png|thumb]]
[[File:Screenshot 3DS Built to Scale.png|thumb]]
The factory features four blocks attached to a wall by springs, with the player controlling the third one in line. The player's block is red in color and has an "A" on it, with a "B" on the base. A red rod begins bouncing along the blocks, and the player needs to activate the block to bounce it along the line. Two squares gradually start moving toward each other, and when they meet, the red block pulls back. The player must extend it forward to shoot the rod into the squares, assembling them into a [[Widget]].


The entire game follows the same basic pattern, with a different tempo each time.
==Controls==
==Controls==
===''[[Rhythm Heaven Fever]]''===
===''[[Rhythm Heaven Fever]]''===
*A: Bounce Rod
{{Controls|A=Move widget part|A+B=Assemble widget}}
*A + B: Spring Rod
===''[[Rhythm Heaven Megamix]]''===
===''[[Rhythm Heaven Megamix]]''===
 
{{Controls|At=Move widget part|Bt=Assemble widget}}
==== Button Mode ====
==[[Timing Display]]==
*A: Bounce the rod
{{Timing
*B: Spring the rod
|just=The rod bounces on. When launching the rod, it hits squarely in the center of the squares, connecting them.
 
|miss=The rod is bounces on, wobbling in the air and making a sound. When launching the rod, it slightly falls down when touching the block.
==== Simple Tap Mode ====
|through=The rod falls off of the block. When launching the rod, it falls down.}}
*Tap: Bounce or spring the rod
==Results==
==Timing Notes==
{{Results
*Hit: The rod is perfectly bounced and goes on another block. While pressing A+B, the spring hits the rod and hits squarely into the squares and connects them together.
|Console=Wii
*Barely: The rod slightly bounces on the block. For pressing A+B, the rod will slightly fall down while touching the spring. '''A barely counts as a miss.'''
|caption=Efficiency Report
*Miss: The rod falls down on the block and never make contact with squares while rolling around and disappear.
|cp_DEF_Ng=We didn't fulfill today's order.<br>The high-speed widgets were shoddy.
 
|cp_DEF_Hi=We got through today's order quickly!<br>The high-speed widgets were solid.
==Rating Notes==
|caption Alt=Production Report
===''[[Rhythm Heaven Fever]] (US Version)''===
|cp_DEF_Ng Alt=We didn't fulfil the order.<br>The fast widgets were not done right.
 
|cp_DEF_Hi Alt=We completed the order quickly today.<br>The fast widgets were assembled well.}}
====Header====
{{Results
*"Efficiency Report"
|Console=3DS
====Try Again====
|caption=Efficiency Report
*"We didn't fulfill today's order."
|cp_DEF_Ng=You had trouble moving the parts.<br>Your assembly technique was off.
*"The high-speed widgets were shoody."
|cp_DEF_Hi=You got the parts where they were going.<br>Your assembly was right on!}}
====OK====
*"Eh. Good enough."
====Superb====
*"We got through today's order quickly!"
*"The high-speed widgets were solid."
===''[[Rhythm Heaven Fever]]'' (European Version)===
====Header====
*"Production Report"
====Try Again====
*"We didn't fulfill the order."
*"The fast widgets were not done right."
====OK====
*"Good try."
====Superb====
*"We completed the order quickly today."
*"The fast widgets were assembled well."
===''[[Rhythm Heaven Megamix]]''===
 
====Header====
*"Efficiency Report"
====Try Again====
*""
*""
====OK====
*"Eh. Passable."
====Superb====
*"You got the parts when they were going."
*"Your assembly was right on!"
==Epilogue==
==Epilogue==
===''[[Rhythm Heaven Fever|Rhythm Heaven Fever ]]''(Including US and European versions)===
{{Epilogue
|Console=Wii
|NG Image=Epilogue Wii Built to Scale NG.png
|OK Image=Epilogue Wii Built to Scale OK.png
|HI Image=Epilogue Wii Built to Scale HI.png
|NG=Not my best work...
|OK=I've earned a little break.
|HI=Nothing like a job well done!
|NG alt=The factory will close at this rate!
|OK alt=I've got enough time for a break.
|HI alt=We did a great job today!}}
{{Epilogue
|Console=3DS
|NG Image=Epilogue 3DS Built to Scale NG.png
|OK Image=Epilogue 3DS Built to Scale OK.png
|HI Image=Epilogue 3DS Built to Scale HI.png
|NG=Not my best work...
|OK=I've earned a little break.
|HI=Nothing like a job well done!}}
==[[Rhythm Item]]==
{{item
|name=Defective Widget
|title=A Rare Square
|explain=I work in product testing. My<br>company doesn't make a lot<br>of defective products, but when<br>we do, I'm NOT supposed to<br>sell the bad parts to collectors<br>for a lot of money. Oops.}}
==[[Skill Star]]==
The Skill Star appears on the fourth pattern, where the [[Widget]]s move at a medium speed.
==[[Challenge Land]]==
Built to Scale appears in the following [[Challenge Train]] courses:
*[[Factory Tourism]]
*[[Game Gamble: Intermediate]]
==Appearances==
<gallery>
<gallery>
Built to Scale Wii Try Again.png|"Not my best work..."
Screenshot Wii Built to Scale.png|[[Built to Scale (Wii)|Built to Scale]]<br>[[Remix 10 (Wii)|Remix 10]]
Built to Scale Wii OK.png|"I've earned a little break."
Screenshot Wii Built to Scale Remix 3.png|[[Remix 3 (Wii)|Remix 3]]
Built to Scale Wii Superb.PNG|"Nothing like a job well done!"
Screenshot Wii Built to Scale 2.png|[[Built to Scale 2 (Wii)|Built to Scale 2]]
Built to Scale EU Try Again.png|"The factory will close at this rate!"
Screenshot Wii Built to Scale Remix 8.png|[[Remix 8 (Wii)|Remix 8]]
Built to Scale EU OK.png|"I've got enough time for a break."
Screenshot 3DS Built to Scale.png|[[Built to Scale (Wii)|Built to Scale]]
Built to Scale EU Superb.png|"We did a great job today!"
</gallery>
</gallery>
===''[[Rhythm Heaven Megamix]]''===
==Video==
<gallery>
{{#ev:youtube|WR31P30BcB8||inline}}
Built to Scale Wii 3DS Try Again.PNG|"Not my best work..."
{{#ev:youtube|8s-obVKggn4||inline}}
Built to Scale Wii 3DS OK.PNG|"I've earned a little break."
Built to Scale Wii 3DS Superb.PNG|"Nothing like a job well done!"
</gallery>
==Rhythm Item==
 
=== Defective Widget ===
{{Template:Item
|item = Defective Widget.png
|header = A Rare Square
|desc = I work in product testing. My company doesn't make a lot of defective products, but when we do, I'm NOT supposed to sell the bad parts to collectors for a lot of money. Oops.}}
 
==Skill Star==
When it's the fourth order of widgets in medium speed, spring the rod toward the second widget perfectly to collect the star.
 
==Appearances==
*Built to Scale (Wii)
*[[Built to Scale 2 (Wii)|Built to Scale 2]] (Wii)
*[[Remix 3 (Wii)|Remix 3]] (Wii)
*[[Remix 8 (Wii)|Remix 8]] (Wii)
*[[Remix 10 (Wii)|Remix 10]] (Wii)
==Trivia==
==Trivia==
*This is the third time a [[Built to Scale]] game has appeared in the ''Rhythm Heaven'' franchise, with the [[Built to Scale (GBA)|other]] [[Built to Scale (DS)|two]] in previous games.
*In ''[[Rhythm Heaven Fever]]'', the letters A and B light up when the red block pulls back, signaling the buttons that must be pressed. In ''[[Rhythm Heaven Megamix]]'', only the letter B lights up, matching the new controls for the game.
*This is the only [[Built to Scale]] game that has reappeared in ''[[Rhythm Heaven Megamix]]'' while the [[Rhythm tengoku|GBA]] & [[DS]] versions didn't make a return at all.
*This game combines bouncing a rod from [[Polyrhythm]] with shooting rods into squares from [[Built to Scale (DS)|Built to Scale]]. The rods are red like the [[Akai Mono]] from the former, while the squares are white like the [[Widget]]s from the latter.
*In ''Fever'', the letters A and B light up when you shoot the rod into the widget, but in ''Megamix'', only the letter B lights up because instead of using both buttons, you only use the B button.
==Development History==
*This is one of a few Rhythm Games to have its title card changed between games.
{{Main|Built to Scale/Development}}
 
==In Other Languages==
==In Other Languages==
{| width="45%" border="1" style="border-collapse:collapse"
{{Lang
|- bgcolor="#fff7f7"
|jp=組み立て
!Language
|rojp=Kumitate
!Name
|mnjp=Assembly
|- align="center"
|us=Built to Scale
|{{JP}} Japanese
|mnus=Pun on "built to scale" + "musical scale"
|組み立て ''Assembly''
|fr=À la chaîne
|- align="center"
|mnfr=In quick succession/One after the other
|{{FR}} French
|es=A escala
|A la chaîne
|mnes=To scale
|- align="center"
|de=Beatfabrik
|{{ES}} Spanish
|mnde=Beatfactory
|A escala
|it=Fatti ad arte
|- align="center"
|mnit=Artfully made
|{{DU}} German
|nl=Built to Scale<ref>[https://www.nintendo.nl/games/oms/beat_the_beat_rhythm_paradise/rythm.html#rythm/built-to-scale.html Beat the Beat: Rhythm Paradise | Muziekspel | Wii | Nintendo]</ref>
|Beatfabrik
|pt=Built to Scale<ref>[https://www.nintendo.pt/games/oms/beat_the_beat_rhythm_paradise/rythm.html#rythm/built-to-scale.html Beat the Beat: Rhythm Paradise | Jogo de música | Wii | Nintendo]</ref>
|- align="center"
|kr=부품 조립
|{{IT}} Italian
|rokr=Bupum Jolib
|Fatti ad arte
|mnkr=Assembling Parts}}
|- align="center"
==References==
|{{KR}} Korean
<references/>
|부품 조립 ''Assembly''
|}
{{Game Navigation}}
{{Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Heaven Fever Games]]
[[Category:Remix 3 (Wil)]]
[[Category:Games that have a sequel]]
[[Category:Rhythm Heaven Megamix Games]]
[[Category:Shop Games]]

Latest revision as of 23:35, 31 August 2024

This page is about the version of Built to Scale that appears in Rhythm Heaven Fever and Rhythm Heaven Megamix. "I suppose" you may be looking for the version found in Rhythm Heaven?
Built to Scale
Your help is needed down
at the factory. We're
assembling widgets
by... You know what?
Just try it out.
ConsoleWii Icon.png Rhythm Heaven Fever
Built to Scale
Our factory puts widgets
together. The parts are
transported then assembled.
It's hard to explain, so
just try playing it.
ConsoleWii Icon.png Beat the Beat: Rhythm Paradise
Built to Scale
Your help is needed down at the
factory. We're assembling widgets
by... You know what? Just try it out.
Console3DS Icon.png Rhythm Heaven Megamix
Built to Scale
Image
ConsoleWii Icon.png
Prologue Wii Built to Scale.png
Console3DS Icon.png
Prologue 3DS Built to Scale.png
Number
ConsoleWii Icon.png 12
Console3DS Icon.png 97
Flow Balls Needed
8
Version?
Long

Built to Scale (?, Kumitate) is the 2nd Rhythm Game of Stage 3 (12th overall) in Rhythm Heaven Fever and the 1st of Shop No. 3 (97th overall), costing 8 Flow Balls, in Rhythm Heaven Megamix.

The arrange version, Built to Scale 2, appears in Stage 8 in Rhythm Heaven Fever.

Gameplay

Screenshot Wii Built to Scale.png
Screenshot 3DS Built to Scale.png

The factory features four blocks attached to a wall by springs, with the player controlling the third one in line. The player's block is red in color and has an "A" on it, with a "B" on the base. A red rod begins bouncing along the blocks, and the player needs to activate the block to bounce it along the line. Two squares gradually start moving toward each other, and when they meet, the red block pulls back. The player must extend it forward to shoot the rod into the squares, assembling them into a Widget.

The entire game follows the same basic pattern, with a different tempo each time.

Controls

Rhythm Heaven Fever

  • Ⓐ: Move widget part
  • Ⓐ+Ⓑ: Assemble widget

Rhythm Heaven Megamix

  • Ⓐ/Tap: Move widget part
  • Ⓑ/Tap: Assemble widget

Timing Display

  • Perfect!/Ace!?: The rod bounces on. When launching the rod, it hits squarely in the center of the squares, connecting them.
  • Early!/Late!?: The rod is bounces on, wobbling in the air and making a sound. When launching the rod, it slightly falls down when touching the block.
  • Miss...?: The rod falls off of the block. When launching the rod, it falls down.

Results

ConsoleWii Icon.png
Efficiency Report(Flag of the United States.svg) Production Report(Flag of the United Kingdom (3-5).svg)
GradingNG Wii.png
We didn't fulfill today's order.
The high-speed widgets were shoddy.
We didn't fulfil the order.
The fast widgets were not done right.
GradingOK Wii.png
Eh. Good enough. Good try.
GradingHI Wii.png
We got through today's order quickly!
The high-speed widgets were solid.
We completed the order quickly today.
The fast widgets were assembled well.
Console3DS Icon.png
Efficiency Report
GradingNG 3DS.png
You had trouble moving the parts.
Your assembly technique was off.
GradingOK 3DS.png
Eh. Passable.
GradingHI 3DS.png
You got the parts where they were going.
Your assembly was right on!

Epilogue

ConsoleWii Icon.png
GradingNG Wii.png
GradingOK Wii.png
GradingHI Wii.png
Epilogue Wii Built to Scale NG.png Epilogue Wii Built to Scale OK.png Epilogue Wii Built to Scale HI.png
Not my best work... I've earned a little break. Nothing like a job well done!

The factory will close at this rate!

I've got enough time for a break.

We did a great job today!
Console3DS Icon.png
GradingNG 3DS.png
GradingOK 3DS.png
GradingHI 3DS.png
Epilogue 3DS Built to Scale NG.png Epilogue 3DS Built to Scale OK.png Epilogue 3DS Built to Scale HI.png
Not my best work... I've earned a little break. Nothing like a job well done!

Rhythm Item

Defective Widget A Rare Square
Sprite 3DS Rhythm Item Defective Widget.png
Item holder.png
I work in product testing. My
company doesn't make a lot
of defective products, but when
we do, I'm NOT supposed to
sell the bad parts to collectors
for a lot of money. Oops.

Skill Star

The Skill Star appears on the fourth pattern, where the Widgets move at a medium speed.

Challenge Land

Built to Scale appears in the following Challenge Train courses:

Appearances

Video

Trivia

  • In Rhythm Heaven Fever, the letters A and B light up when the red block pulls back, signaling the buttons that must be pressed. In Rhythm Heaven Megamix, only the letter B lights up, matching the new controls for the game.
  • This game combines bouncing a rod from Polyrhythm with shooting rods into squares from Built to Scale. The rods are red like the Akai Mono from the former, while the squares are white like the Widgets from the latter.

Development History

Main article: Built to Scale/Development

In Other Languages

Language Name Meaning
Flag of Japan.svg Japanese 組み立て Assembly
Flag of the United States.svg EnglishNOA Built to Scale Pun on "built to scale" + "musical scale"
Flag of the United Kingdom (3-5).svg EnglishNOE Built to Scale
Flag of France (1794–1815, 1830–1974, 2020–present).svg French À la chaîne In quick succession/One after the other
Flag of Spain.svg Spanish A escala To scale
Flag of Germany.svg German Beatfabrik Beatfactory
Flag of Italy.svg Italian Fatti ad arte Artfully made
Flag of the Netherlands.svg Dutch Built to Scale[1]
Flag of Portugal.svg Portuguese Built to Scale[2]
Flag of South Korea.svg Korean 부품 조립 Assembling Parts

References

Rhythm Tengoku (GBA/Arcade)
One Player
KaratekaRhythm DatsumoMarcherAir BatterPachi Pachi SanninshuRemix 1
Shiroi ObakeGame GBA 2-2.pngKossori RatBaikin HakaseGame GBA 2-5.pngRemix 2
Game GBA 3-1.pngGame GBA 3-2.pngUsagi TobiGame GBA 3-4.pngGame GBA 3-5.pngRemix 3
QuizGame GBA 4-2.pngRhythm o ShujiGame GBA 4-4.pngGame GBA 4-5.pngRemix 4
Hopping RoadNinjaGame GBA 5-3.pngGame GBA 5-4.pngTap DanceRemix 5
Bari Bari SanninshuGame GBA 6-2.pngCosmo DanceGame GBA 6-4.pngSuper TapRemix 6

Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 7-3.pngGame GBA 7-4.pngGame GBA 7-5.pngRemix 7
Game GBA 8-1.pngGame GBA 8-2.pngGame GBA 8-3.pngGame GBA 8-4.pngGame GBA 8-5.pngRemix 8
Arcade Exclusive
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.pngGame GBA EX-5.pngGame GBA EX-6.png
Two Player
Game GBA 1-1.pngGame GBA 1-2.pngGame GBA 1-3.pngGame GBA 1-4.png
Game GBA 2-1.pngGame GBA 2-3.pngGame GBA 3-3.pngGame GBA 2-5.png
Game GBA 3-5.pngGame GBA 4-3.pngGame GBA 5-2.pngGame GBA 5-5.png
Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 6-3.pngGame GBA 7-5.png
Game GBA 8-5.pngGame GBA 7-3.pngGame GBA 8-4.pngGame GBA 6-5.png
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.png
Rhythm Heaven
Built to ScaleGlee ClubFillbotsGame DS 1-4.pngRemix 1
Rhythm RallyShoot-'Em-UpGame DS 2-3.pngGame DS 2-4.pngRemix 2
Game DS 3-1.pngGame DS 3-2.pngGame DS 3-3.pngGame DS 3-4.pngRemix 3
Game DS 4-1.pngGame DS 4-2.pngGame DS 4-3.pngGame DS 4-4.pngRemix 4
Game DS 5-1.pngGame DS 5-2.pngGame DS 5-3.pngGame DS 5-4.pngRemix 5
Game DS 6-1.pngGame DS 6-2.pngGame DS 6-3.pngKarate ManRemix 6
Game DS B-Credit.png
Built to Scale 2Game DS 7-2.pngFrog Hop 2Game DS 7-4.pngRemix 7
Rhythm Rally 2Fillbots 2Game DS 8-3.pngGame DS 8-4.pngRemix 8
Game DS 9-1.pngKarate Man 2Glee Club 2Game DS 9-4.pngRemix 9
Shoot-'Em-Up 2Game DS 10-2.pngGame DS 10-3.pngGame DS 10-4.pngRemix 10
Rhythm Heaven Fever
One Player
Game Wii 1-1.pngGame Wii 1-2.pngGame Wii 1-3.pngGame Wii 1-4.pngRemix 1
Game Wii 2-1.pngGame Wii 2-2.pngGame Wii 2-3.pngGame Wii 2-4.pngRemix 2
Game Wii 3-1.pngBuilt to ScaleAir RallyFigure FighterRemix 3
Game Wii 4-1.pngGame Wii 4-2.pngMicro-RowSamurai SliceRemix 4
Game Wii 5-1.pngFlipper-FlopGame Wii 5-3.pngGame Wii 5-4.pngRemix 5
Game Wii 6-1.pngGame Wii 6-2.pngGame Wii 6-3.pngGame Wii 6-4.pngRemix 6
Game Wii 7-1.pngGame Wii 7-2.pngGame Wii 7-3.pngKarate ManRemix 7
Night Walk
Game Wii 8-1.pngGame Wii 8-2.pngBuilt to Scale 2Game Wii 8-4.pngRemix 8
Game Wii 9-1.pngGame Wii 9-2.pngGame Wii 9-3.pngGame Wii 9-4.pngRemix 9
Figure Fighter 2Micro-Row 2Game Wii 10-3.pngKarate Man 2Remix 10
Two Player
Fork LifterTambourineRingsideMicro-RowFlipper-FlopLaunch PartyTap TroupeKarate Man
Extra Games
The Clappy TrioSneaky SpiritsGame Wii EX-3.gifGame Wii EX-4.gif
Rhythm Heaven Megamix
Earth World
Honeybee Land
Karate ManGame 3DS ntrRobot S.pngGame 3DS rvlBadminton S.pngGame 3DS ctrStep S.png
Machine Land
Game 3DS agbHair S.pngGame 3DS ntrChorus S.pngGame 3DS rvlMuscle S.pngGame 3DS ctrFruitbasket S.png
The First Gate
Game 3DS ntrCoinToss L.png
Citrus Land
Game 3DS agbClap S.pngGame 3DS ntrShooting S.pngGame 3DS rvlFlea S.pngGame 3DS ctrInterprerter S.png
Donut Land
Game 3DS agbRabbit L.pngGame 3DS ntrAirboard L.pngGame 3DS rvlBatting L.pngGame 3DS ctrChameleon L.png
The Second Gate
Sick Beats
Barbershop Land

Game 3DS agbGhost S.pngGame 3DS ntrPingpong S.pngGame 3DS rvlGoma S.pngGame 3DS ctrWoodCat S.png
Songbird Land
Game 3DS agbShuji L.pngGame 3DS ntrBlueBirds L.pngGame 3DS rvlBird L.pngGame 3DS ctrDotsamurai L.png
The Third Gate
Game 3DS ctrChicken L.png

Lush Woods
Lush Tower
Game 3DS agbBatter L.pngGame 3DS ntrNinja L.pngGame 3DS rvlGolf L.pngGame 3DS ctrSumou L.pngGame 3DS remix LED.png
Honeybee Tower
Game 3DS rvlKarate 1.pngGame 3DS ntrRobot L.pngGame 3DS rvlBadminton L.pngGame 3DS ctrStep L.pngGame 3DS remix 00.png
Machine Tower
Game 3DS agbHair L.pngGame 3DS ntrChorus L.pngGame 3DS rvlMuscle L.pngGame 3DS ctrFruitbasket L.pngGame 3DS remix 01.png
Citrus Tower
Game 3DS agbClap L.pngGame 3DS ntrShooting L.pngGame 3DS rvlFlea L.pngGame 3DS ctrInterprerter L.pngGame 3DS remix 02.png
Donut Tower
Game 3DS agbRat L.pngGame 3DS ntrIdol L.pngGame 3DS rvlManju L.pngGame 3DS ctrBlanco L.pngGame 3DS remix 03.png
Barbershop Tower
Game 3DS agbGhost L.pngGame 3DS ntrPingpong L.pngGame 3DS rvlGoma L.pngGame 3DS ctrWoodCat L.pngGame 3DS remix 04.png
Songbird Tower
Game 3DS agbTap L.pngGame 3DS ntrFrog L.pngGame 3DS rvlInterview L.pngGame 3DS ctrTango L.pngGame 3DS remix 05.png
Heaven World
Star Land
Game 3DS agbTono L.pngGame 3DS ntrCameraMan L.pngGame 3DS rvlRocket L.pngGame 3DS ctrPillow L.png
Comet Land
Game 3DS agbMarcher L.pngGame 3DS ntrShugyo L.pngGame 3DS rvlSeesaw L.pngGame 3DS ctrBear L.png
Planet Land
Game 3DS agbSpaceDance L.pngGame 3DS ntrBackbeat L.pngGame 3DS rvlBook L.pngGame 3DS ctrTeppan L.png
The Fourth Gate
Game 3DS rvlSword L.png
Mamarin Palace
Left-Hand Tower
Game 3DS agbClap A.pngGame 3DS ntrIdol A.pngGame 3DS rvlMuscle A.pngGame 3DS ctrBlanco A.pngGame 3DS remix 06 2.png
Right-Hand Tower
Game 3DS agbTap A.pngGame 3DS ntrFrog A.pngGame 3DS rvlGolf A.pngGame 3DS ctrDotsamurai A.pngGame 3DS remix 07 2.png
Tibby's Mom

Game 3DS agbSpaceDance A.pngGame 3DS ntrPingpong A.pngGame 3DS rvlManju A.pngGame 3DS rvlKarate 4.pngGame 3DS remix TED 2.png

Shop
Shop No. 1
Game 3DS agbHopping L.pngGame 3DS agbNightWalk L.pngGame 3DS agbQuiz L.png
Shop No. 2
Game 3DS ntrBoxShow L.pngGame 3DS ntrShortLive L.pngGame 3DS rvlKarate 2.png
Shop No. 3
Built to ScaleGame 3DS rvlDate L.pngGame 3DS rvlFishing L.png
Shop No. 4
Game 3DS rvlFork L.pngGame 3DS rvlRap L.pngGame 3DS rvlReceive L.png
Shop No. 5
Game 3DS rvlRobot L.pngGame 3DS rvlRotation L.pngSamurai Slice
Shop No. 6
Game 3DS rvlSort L.pngGame 3DS rvlWatch L.pngGame 3DS rvlKarate 3.png