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{{GameExplain3DS
|title=Karate Man <br>Senior
|explain=Where do you think Karate Joe<br>learned his skills originally?<br>Watch a true master at work!}}
{{RhythmGame
|bpm=120, 127.03125, 134.53125
|number={{Console|3DS}} 89
|version={{ver|Arrange}}
|gift={{Console|3DS}} [[Flow Ball]]
|stage={{Stage|3DStower10}}}}
{{Nihongo|Karate Man Senior|カラテ家の父|Karateka no Chichi}} is the 4th [[Rhythm Game]] of [[Tibby's Mom]] (89th overall) in ''[[Rhythm Heaven Megamix]]''.


{{Quote|Where do you think Karate Joe learned his skills originally? Watch a true master at work!|Karate Man Senior Description}}{{Template:Game-Nav
Despite its name and placement, this is not an arrange version of any [[Karate Man]] game.
|Minigame_infobox/Data = Working Dough 2 (Megamix)
|Minigame_infobox/Data2 = Final Remix}}{{Template:Minigame infobox
|Name = Karate Man Senior
|Debut = Rhythm Heaven Megamix
|Number = 89|Reward = 1 Flow Ball|image = [[File:Karate_Man's_Father_title.PNG|280px]]|jname = カラテ家の父
|rname = Karateka no Chichi|BPM = 128}}'''Karate Man Senior''' (カラテ家の父 Karateka's father) is the 89th minigame in [[Rhythm Heaven Megamix|''Rhythm Heaven Megamix'']]. It features [[Karate Joe's father]], the master of karate. This game includes every single function from previous [[Karate Man (Disambiguation)|Karate Man]] games like kicking bombs, perfecting combos, soccer balls, cooking pots and more.
==Gameplay==
==Gameplay==
[[File:Karate_Man's_Father_gameplay.PNG|thumb|left|200px]]In this game, you are in the place of Karate Joe's Father. As objects fly by the character, the player must press A to punch them off-screen. On occasion, a lightbulb will be thrown and start glowing yellow indicating that a barrel containing a bomb will be thrown next. After punching the barrel open, the bomb must then be kicked away by releasing A button at the same time. There is also a combo, which will appear when a light-bulb appears and start glowing blue instead of yellow. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks.
[[File:Screenshot 3DS Karate Man Senior.png|thumb]]
 
In this game, the player is in the place of [[Karate Joe]]'s [[Father]]. This game mixes everything from all previous [[Karate Man]] games, featuring the following objects:
This game is shown to be more ambitious than any of the other previous Karate Man games, not only because of the high tempo, but because of the amount of objects that fly by at once, combined with having to perform two types of combos.
*Pot
 
*Rock
== Controls ==
*Soccer Ball
====Button Mode====
*Yellow Light Bulb, followed by [[Karate Man Kicks!|a barrel with a bomb]]
*A: Punch, continue to enter Hold
*Blue Light Bulb, followed by [[Karate Man Combos!| a Combo]]
*Hold A: Crouch
*Cooking Pot
*Release A: Kick
This game also introduces multiple punches, where objects are thrown on every half beat.
*Hold B: Start combo (flurry punch)
==Controls==
*Let go of B: Finish combo (uppercut)
{{Controls|At=Punch|Aht=Squat|Art=Kick|Bht=Start combo (punching flurry)|Brt=End combo (uppercut)}}
====Simple Tap Mode====
==[[Timing Display]]==
*Tap: Punch, continue to enter Hold
{{Timing
*Hold Stylus: Crouch or Start combo (flurry punch)
|just=[[Father]] punches the object off-screen. For a barrel, he punches it and kicks away the bomb in it, smiling afterwards. During a combo, he successfully punches away the pots and uppercuts the barrel, breaking it apart. He reacts with a blush.
*Release Stylus: Kick or Finish combo (uppercut)
|miss=[[Father]] mistimes the punch, causing him to wince as the object lands on the ground just in front of him. If the barrel is broken, the bomb is grazed, landing only a short distance away. Mistiming the first pot or the barrel in a combo has the same effect, and he reacts with a sad face.
==Timing Notes==
|through=[[Father]] gasps as the object flies past him. If the barrel is broken, the bomb falls to the ground. During a combo, if he misses the pot, he looks sad. If he misses the barrel by not uppercutting, he stands up, looking sad. If the player lets go of the button too soon or tries to do a combo at the wrong time, he spins out after doing the low kick. If the player attempts to do a combo on a kick barrel, [[Father]] knocks it away without breaking it.}}
*Hit: Karate Joe's father punches the assorted objects away. For a barrel, he punches it and kicks the bomb in it far away into the background. And with a combo, he punches everything away and smashes the barrel, looking happy.
==Results==
*Barely: Karate Joe's father just grazes the objects, making them fall onto the ground. For a barrel, the barrel is broken, but the bomb is only kicked a bit into the background. And with a combo, he only hits some of the objects (either some pots if to early or late, or the barrel if not finished correctly), looking sad afterwards. A barely counts as a miss in this game.
{{Results
*Miss: Karate Joe's father completely misses or doesn't punch, and the object flies past, with him looking surprised. For a barrel, it either flies right by him, or is punched, but the bomb is not kicked and falls to the ground. And with a combo, he either lets all the objects fly by, or messes up and spins out after the move is done.
|Console=3DS
==Rating Notes==
|caption=Junior's Feedback
*[[Try Again]]: ''"You are...not as young as you once were, Father."''
|cp_DEF_Ng=Your punching technique was...different.<br>I didn't think anybody kicked like that...<br>Your combos aren't so keen...
*[[OK]]: ''"Hungry, Father?"''
|cp_DEF_Hi=Wow, those punches!<br>Nobody kicks like you!<br>You're the king of combos!}}
*[[Superb]]: ''"You're still the master, Father!"''
==Epilogue==
==Rating Screens==
{{Epilogue
|Console=3DS
|NG=You are...not as young as you<br>once were, Father.
|OK=Hungry, Father?
|HI=You're still the master, Father!}}
==[[Rhythm Item]]==
{{item
|name=LED Light Bulbs
|title=Karate Memory #3
|explain=My father's most amazing<br>trait is probably his vision.<br>He can tell the color of a<br>training light bulb in an<br>instant and counter it.<br>Will I ever be so quick?}}
==[[Skill Star]]==
The Skill Star appears on the 8th barrel in the latter half of the game.
==[[Challenge Land]]==
{{PAGENAME}} appears in the following [[Challenge Train]] courses:
*[[Karate Joe vs. the Monster]]
*[[Game Gamble: Advanced]]
==Appearances==
<gallery>
<gallery>
Karate Man's Father Try Again.PNG|"You are...not as young as you once were, Father."
Screenshot 3DS Karate Man Senior.png|[[Karate Man Senior]]
Karate Man's Father OK.PNG|"Hungry, Father?"
Screenshot 3DS Karate Man Senior Final Remix.png|[[Final Remix]]
Karate Man's Father Superb.PNG|"You're still the master, Father!"
</gallery>
</gallery>
==Rhythm Item==
==Video==
===LED Light Bulbs===
{{#ev:youtube|U90uEq8QqIM||inline}}
{{Item|header = Karate Memory #3|desc = My father's most amazing trait is probably his vision. He can tell the color of a training light bulb in an instant and counter it. Will I ever be so quick?|item = LED Light Bulbs.png}}
 
==Skill Star==
Hit the 8th bomb perfectly to collect the star.
 
==Trivia==
==Trivia==
*[[Karate Joe]] makes a cameo in Try Again rating after seeing his father feeling old and tired.
*This game is notable for being grouped with other arrange games, despite not being an arrange version of any game. It can be seen as an arrange version of ''all'' previous [[Karate Man]] games rather than any one in particular.
*[[Karate Joe's father]] has different clothes in the Superb screen.
*[[Father]] jumps while doing the uppercut for a combo. Functionally, aside from the combo being thrown one beat earlier compared to the Light Bulb than in [[Karate Man Combos!]], it is still the same, however.
*The rating screens in the game look similar to rating screens from the other Karate Man games in [[Rhythm Heaven Megamix]]: The [[Try Again]] rating screen looks similar to the one from [[Karate Man Combos!]] with both feeling weak while beeing in a featureless colored background, the [[OK]] rating screen in similar to the one from [[Karate Man Kicks!]] with both characters sitting down and eating, and the [[Superb]] rating screen looks similar to the one from [[Karate Man Returns!]] with both characters dashing in the air while striking the same pose.
*[[Karate Joe]] rates his [[Father]]'s performance, while usually it's "the Master" who rates Karate Joe's performance.
*The epilogue to this game references the ones to [[Karate Man]] games: The [[Try Again]] epilogue looks similar to the one to [[Karate Man Combos!]], the [[OK]] epilogue is similar to the one to [[Karate Man Kicks!]], and the [[Superb]] epilogue looks similar to the one to [[Karate Man Returns!]].
==Development History==
{{Main|Karate Man Senior/Development}}
==In Other Languages==
==In Other Languages==
{{Template:Lang
{{Lang
|jp = カラテ家の父 "Karateka's father"
|jp=カラテ家の父
|fr = Papa karatéka|es = Maestro Kárate Killo}}
|rojp=Karateka no Chichi
{{Template:Game Navigation}}
|mnjp=Karateka's father
[[Category:Rhythm Games]]
|us=Karate Man Senior
[[Category:Rhythm Heaven Megamix Games]]
|fr=Papa karatéka
[[Category:Sequels]]
|mnfr=Papa karateka
[[Category:Tibby's Mom]]
|es=Maestro Kárate Killo
|mnes=Master Karate Killo
|de=Karatekas Papa!
|mnde=Karateka's Papa!
|it=Karate Ka senior
|kr=격투가의 아빠
|rokr=Gyeogtugaui Appa
|mnkr=The Fighter's Dad}}
{{Game Navigation}}

Latest revision as of 19:24, 8 May 2024

Karate Man
Senior
Where do you think Karate Joe
learned his skills originally?
Watch a true master at work!
Console3DS Icon.png Rhythm Heaven Megamix
Karate Man Senior
Image
Console3DS Icon.png
Prologue 3DS Karate Man Senior.png
Number
Console3DS Icon.png 89
Version?
Arrange

Karate Man Senior (カラテ家の父?, Karateka no Chichi) is the 4th Rhythm Game of Tibby's Mom (89th overall) in Rhythm Heaven Megamix.

Despite its name and placement, this is not an arrange version of any Karate Man game.

Gameplay

Screenshot 3DS Karate Man Senior.png

In this game, the player is in the place of Karate Joe's Father. This game mixes everything from all previous Karate Man games, featuring the following objects:

This game also introduces multiple punches, where objects are thrown on every half beat.

Controls

  • Ⓐ/Tap: Punch
  • Ⓐ (Hold)/Tap (Hold): Squat
  • Ⓐ (Release)/Tap (Release): Kick
  • Ⓑ (Hold)/Tap (Hold): Start combo (punching flurry)
  • Ⓑ (Release)/Tap (Release): End combo (uppercut)

Timing Display

  • Perfect!/Ace!: Father punches the object off-screen. For a barrel, he punches it and kicks away the bomb in it, smiling afterwards. During a combo, he successfully punches away the pots and uppercuts the barrel, breaking it apart. He reacts with a blush.
  • Early!/Late!: Father mistimes the punch, causing him to wince as the object lands on the ground just in front of him. If the barrel is broken, the bomb is grazed, landing only a short distance away. Mistiming the first pot or the barrel in a combo has the same effect, and he reacts with a sad face.
  • Miss...: Father gasps as the object flies past him. If the barrel is broken, the bomb falls to the ground. During a combo, if he misses the pot, he looks sad. If he misses the barrel by not uppercutting, he stands up, looking sad. If the player lets go of the button too soon or tries to do a combo at the wrong time, he spins out after doing the low kick. If the player attempts to do a combo on a kick barrel, Father knocks it away without breaking it.

Results

Console3DS Icon.png
Junior's Feedback
GradingNG 3DS.png
Your punching technique was...different.
I didn't think anybody kicked like that...
Your combos aren't so keen...
GradingOK 3DS.png
Eh. Passable.
GradingHI 3DS.png
Wow, those punches!
Nobody kicks like you!
You're the king of combos!

Epilogue

Console3DS Icon.png
GradingNG 3DS.png
GradingOK 3DS.png
GradingHI 3DS.png
Epilogue 3DS Karate Man Senior NG.png Epilogue 3DS Karate Man Senior OK.png Epilogue 3DS Karate Man Senior HI.png
You are...not as young as you
once were, Father.
Hungry, Father? You're still the master, Father!

Rhythm Item

LED Light Bulbs Karate Memory #3
Sprite 3DS Rhythm Item LED Light Bulbs.png
Item holder.png
My father's most amazing
trait is probably his vision.
He can tell the color of a
training light bulb in an
instant and counter it.
Will I ever be so quick?

Skill Star

The Skill Star appears on the 8th barrel in the latter half of the game.

Challenge Land

Karate Man Senior appears in the following Challenge Train courses:

Appearances

Video

Trivia

  • This game is notable for being grouped with other arrange games, despite not being an arrange version of any game. It can be seen as an arrange version of all previous Karate Man games rather than any one in particular.
  • Father jumps while doing the uppercut for a combo. Functionally, aside from the combo being thrown one beat earlier compared to the Light Bulb than in Karate Man Combos!, it is still the same, however.
  • Karate Joe rates his Father's performance, while usually it's "the Master" who rates Karate Joe's performance.
  • The epilogue to this game references the ones to Karate Man games: The Try Again epilogue looks similar to the one to Karate Man Combos!, the OK epilogue is similar to the one to Karate Man Kicks!, and the Superb epilogue looks similar to the one to Karate Man Returns!.

Development History

Main article: Karate Man Senior/Development

In Other Languages

Language Name Meaning
Flag of Japan.svg Japanese カラテ家の父 Karateka's father
Flag of the United States.svg EnglishNOA Karate Man Senior
Flag of the United Kingdom (3-5).svg EnglishNOE Karate Man Senior
Flag of France (1794–1815, 1830–1974, 2020–present).svg French Papa karatéka Papa karateka
Flag of Spain.svg Spanish Maestro Kárate Killo Master Karate Killo
Flag of Germany.svg German Karatekas Papa! Karateka's Papa!
Flag of Italy.svg Italian Karate Ka senior
Flag of South Korea.svg Korean 격투가의 아빠 The Fighter's Dad
Rhythm Tengoku (GBA/Arcade)
One Player
KaratekaRhythm DatsumoMarcherAir BatterPachi Pachi SanninshuRemix 1
Shiroi ObakeGame GBA 2-2.pngKossori RatBaikin HakaseGame GBA 2-5.pngRemix 2
Game GBA 3-1.pngGame GBA 3-2.pngUsagi TobiGame GBA 3-4.pngGame GBA 3-5.pngRemix 3
QuizGame GBA 4-2.pngRhythm o ShujiGame GBA 4-4.pngGame GBA 4-5.pngRemix 4
Hopping RoadNinjaGame GBA 5-3.pngGame GBA 5-4.pngTap DanceRemix 5
Bari Bari SanninshuGame GBA 6-2.pngCosmo DanceGame GBA 6-4.pngSuper TapRemix 6

Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 7-3.pngGame GBA 7-4.pngGame GBA 7-5.pngRemix 7
Game GBA 8-1.pngGame GBA 8-2.pngGame GBA 8-3.pngGame GBA 8-4.pngGame GBA 8-5.pngRemix 8
Arcade Exclusive
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.pngGame GBA EX-5.pngGame GBA EX-6.png
Two Player
Game GBA 1-1.pngGame GBA 1-2.pngGame GBA 1-3.pngGame GBA 1-4.png
Game GBA 2-1.pngGame GBA 2-3.pngGame GBA 3-3.pngGame GBA 2-5.png
Game GBA 3-5.pngGame GBA 4-3.pngGame GBA 5-2.pngGame GBA 5-5.png
Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 6-3.pngGame GBA 7-5.png
Game GBA 8-5.pngGame GBA 7-3.pngGame GBA 8-4.pngGame GBA 6-5.png
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.png
Rhythm Heaven
Built to ScaleGlee ClubFillbotsGame DS 1-4.pngRemix 1
Rhythm RallyShoot-'Em-UpGame DS 2-3.pngGame DS 2-4.pngRemix 2
Game DS 3-1.pngGame DS 3-2.pngGame DS 3-3.pngGame DS 3-4.pngRemix 3
Game DS 4-1.pngGame DS 4-2.pngGame DS 4-3.pngGame DS 4-4.pngRemix 4
Game DS 5-1.pngGame DS 5-2.pngGame DS 5-3.pngGame DS 5-4.pngRemix 5
Game DS 6-1.pngGame DS 6-2.pngGame DS 6-3.pngKarate ManRemix 6
Game DS B-Credit.png
Built to Scale 2Game DS 7-2.pngFrog Hop 2Game DS 7-4.pngRemix 7
Rhythm Rally 2Fillbots 2Game DS 8-3.pngGame DS 8-4.pngRemix 8
Game DS 9-1.pngKarate Man 2Glee Club 2Game DS 9-4.pngRemix 9
Shoot-'Em-Up 2Game DS 10-2.pngGame DS 10-3.pngGame DS 10-4.pngRemix 10
Rhythm Heaven Fever
One Player
Game Wii 1-1.pngGame Wii 1-2.pngGame Wii 1-3.pngGame Wii 1-4.pngRemix 1
Game Wii 2-1.pngGame Wii 2-2.pngGame Wii 2-3.pngGame Wii 2-4.pngRemix 2
Game Wii 3-1.pngBuilt to ScaleAir RallyFigure FighterRemix 3
Game Wii 4-1.pngGame Wii 4-2.pngMicro-RowSamurai SliceRemix 4
Game Wii 5-1.pngFlipper-FlopGame Wii 5-3.pngGame Wii 5-4.pngRemix 5
Game Wii 6-1.pngGame Wii 6-2.pngGame Wii 6-3.pngGame Wii 6-4.pngRemix 6
Game Wii 7-1.pngGame Wii 7-2.pngGame Wii 7-3.pngKarate ManRemix 7
Night Walk
Game Wii 8-1.pngGame Wii 8-2.pngBuilt to Scale 2Game Wii 8-4.pngRemix 8
Game Wii 9-1.pngGame Wii 9-2.pngGame Wii 9-3.pngGame Wii 9-4.pngRemix 9
Figure Fighter 2Micro-Row 2Game Wii 10-3.pngKarate Man 2Remix 10
Two Player
Fork LifterTambourineRingsideMicro-RowFlipper-FlopLaunch PartyTap TroupeKarate Man
Extra Games
The Clappy TrioSneaky SpiritsGame Wii EX-3.gifGame Wii EX-4.gif
Rhythm Heaven Megamix
Earth World
Honeybee Land
Karate ManGame 3DS ntrRobot S.pngGame 3DS rvlBadminton S.pngGame 3DS ctrStep S.png
Machine Land
Game 3DS agbHair S.pngGame 3DS ntrChorus S.pngGame 3DS rvlMuscle S.pngGame 3DS ctrFruitbasket S.png
The First Gate
Game 3DS ntrCoinToss L.png
Citrus Land
Game 3DS agbClap S.pngGame 3DS ntrShooting S.pngGame 3DS rvlFlea S.pngGame 3DS ctrInterprerter S.png
Donut Land
Game 3DS agbRabbit L.pngGame 3DS ntrAirboard L.pngGame 3DS rvlBatting L.pngGame 3DS ctrChameleon L.png
The Second Gate
Sick Beats
Barbershop Land

Game 3DS agbGhost S.pngGame 3DS ntrPingpong S.pngGame 3DS rvlGoma S.pngGame 3DS ctrWoodCat S.png
Songbird Land
Game 3DS agbShuji L.pngGame 3DS ntrBlueBirds L.pngGame 3DS rvlBird L.pngGame 3DS ctrDotsamurai L.png
The Third Gate
Game 3DS ctrChicken L.png

Lush Woods
Lush Tower
Game 3DS agbBatter L.pngGame 3DS ntrNinja L.pngGame 3DS rvlGolf L.pngGame 3DS ctrSumou L.pngGame 3DS remix LED.png
Honeybee Tower
Game 3DS rvlKarate 1.pngGame 3DS ntrRobot L.pngGame 3DS rvlBadminton L.pngGame 3DS ctrStep L.pngGame 3DS remix 00.png
Machine Tower
Game 3DS agbHair L.pngGame 3DS ntrChorus L.pngGame 3DS rvlMuscle L.pngGame 3DS ctrFruitbasket L.pngGame 3DS remix 01.png
Citrus Tower
Game 3DS agbClap L.pngGame 3DS ntrShooting L.pngGame 3DS rvlFlea L.pngGame 3DS ctrInterprerter L.pngGame 3DS remix 02.png
Donut Tower
Game 3DS agbRat L.pngGame 3DS ntrIdol L.pngGame 3DS rvlManju L.pngGame 3DS ctrBlanco L.pngGame 3DS remix 03.png
Barbershop Tower
Game 3DS agbGhost L.pngGame 3DS ntrPingpong L.pngGame 3DS rvlGoma L.pngGame 3DS ctrWoodCat L.pngGame 3DS remix 04.png
Songbird Tower
Game 3DS agbTap L.pngGame 3DS ntrFrog L.pngGame 3DS rvlInterview L.pngGame 3DS ctrTango L.pngGame 3DS remix 05.png
Heaven World
Star Land
Game 3DS agbTono L.pngGame 3DS ntrCameraMan L.pngGame 3DS rvlRocket L.pngGame 3DS ctrPillow L.png
Comet Land
Game 3DS agbMarcher L.pngGame 3DS ntrShugyo L.pngGame 3DS rvlSeesaw L.pngGame 3DS ctrBear L.png
Planet Land
Game 3DS agbSpaceDance L.pngGame 3DS ntrBackbeat L.pngGame 3DS rvlBook L.pngGame 3DS ctrTeppan L.png
The Fourth Gate
Game 3DS rvlSword L.png
Mamarin Palace
Left-Hand Tower
Game 3DS agbClap A.pngGame 3DS ntrIdol A.pngGame 3DS rvlMuscle A.pngGame 3DS ctrBlanco A.pngGame 3DS remix 06 2.png
Right-Hand Tower
Game 3DS agbTap A.pngGame 3DS ntrFrog A.pngGame 3DS rvlGolf A.pngGame 3DS ctrDotsamurai A.pngGame 3DS remix 07 2.png
Tibby's Mom

Game 3DS agbSpaceDance A.pngGame 3DS ntrPingpong A.pngGame 3DS rvlManju A.pngGame 3DS rvlKarate 4.pngGame 3DS remix TED 2.png

Shop
Shop No. 1
Game 3DS agbHopping L.pngGame 3DS agbNightWalk L.pngGame 3DS agbQuiz L.png
Shop No. 2
Game 3DS ntrBoxShow L.pngGame 3DS ntrShortLive L.pngGame 3DS rvlKarate 2.png
Shop No. 3
Built to ScaleGame 3DS rvlDate L.pngGame 3DS rvlFishing L.png
Shop No. 4
Game 3DS rvlFork L.pngGame 3DS rvlRap L.pngGame 3DS rvlReceive L.png
Shop No. 5
Game 3DS rvlRobot L.pngGame 3DS rvlRotation L.pngSamurai Slice
Shop No. 6
Game 3DS rvlSort L.pngGame 3DS rvlWatch L.pngGame 3DS rvlKarate 3.png