Karateka 2: Difference between revisions

From Rhythm Heaven Wiki
Jump to navigation Jump to search
No edit summary
Tags: Visual edit apiedit
mNo edit summary
 
(88 intermediate revisions by 16 users not shown)
Line 1: Line 1:
{{Template:Quote|Let's punch to the rhythm again... But watch for the tempo change! (No practice.)|Karate Man 2 Description }}{{Template:Game-Nav
{{Eigo}}{{GameExplainGBA
|Minigame_infobox/Data = Remix 6 (GBA)
|title=カラテ家 2
|Minigame_infobox/Data2 = Rhythm Tweezers 2}}{{Template:Minigame infobox
|explain=とんでくるモノを<br>Aボタンでパンチ!<br>でも、スピードが<br>ヘンテコだヨ。
|Remix 6
|titleEN=Karateka 2
|Remix 6
|explainEN=Punch flying objects<br>with the A button!<br>But, the speed is <br>all screwed up.}}
|Name = Karate Man 2
{{GameExplainArcade
|Debut = Rhythm Tengoku
|title=カラテ家2
|Number = 37|jname = カラテ家2
|explain=とんでくるモノを Aボタンでパンチ!<br>でも、スピードがヘンテコだヨ。
|rname = Karateka 2
|titleEN=Karateka 2
|image = [[File:Karate_Man_2_(GBA).jpg|270px]]|BPM = Constantly shifts}}
|explainEN=Punch flying objects with the A button!<br>But, the speed is all screwed up.}}
'''Karate Man 2''' (カラテ家2 Karateka 2) is the thirty-seventh game in ''[[Rhythm Tengoku]]'' and it's a sequel to [[Karate Man (GBA)|Karate Man]]. It plays the exact same way as the first one. However, there are major tempo changes in the song to throw you off track.
{{RhythmGame
|name=カラテ家 2
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|GBA|32px}}}}[[File:Prologue GBA Karate Man Returns!.png|240px]]{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Karate Man Returns!.png|240px]]{{TabEnd}}
|number={{Console|GBA}} 37
|version={{ver|Arrange}}
|gift={{Console|GBA}} "[[Studio#Drum List|さむらいドラム]]" ''(Samurai Drum)''
|stage={{Stage|GBAstage7}}}}
{{Nihongo|Karateka 2|カラテ家 2|Karateka 2}} is the 1st [[Rhythm Game]] of Technician (37st overall) in ''[[Rhythm Tengoku]]''.
 
The short version, [[Karate Man (3DS)|Karate Man]], appears in [[Honeybee Land]] in ''[[Rhythm Heaven Megamix]]''.
 
The long version, [[Karate Man Returns!]], appears in Stage 1 of ''[[Rhythm Tengoku]]'' and [[Honeybee Tower]] in ''[[Rhythm Heaven Megamix]]''.
==Gameplay==
==Gameplay==
[[File:Karate_Joe_2_(GBA).png|thumb|200px]] In this game, it plays the same song like the prequel, but there are major tempo changes during the song that can throw you off track, and even slowing down the flying objects' tempo or even faster them up. Press A to punch the object and lightbulb off-screen, and when the Flow bar is full, you can punch out the rock.
[[File:Screenshot GBA Karateka 2.png|thumb]]
[[File:Screenshot Arcade Karateka 2.png|thumb]]
The song is the same as before, but there are major tempo changes that can throw the player off track, as it affects the speed at which the objects fly in as well. The background is a featureless magenta plain which adds stripes when the flow guage is at three hearts or higher.
==Controls==
==Controls==
*A: Punch
{{Controls|A=Punch}}
==Timing Notes==
==[[Timing Display]]==
 
{{Timing
*Hit: Karate Joe will punch the object off-screen. The Flow bar will increase by one.
|just=Karate Joe punches the object off-screen. The Flow Gauge goes up by one. If the player punches a rock or bomb when the Flow Guage is too low, he will hurt his fist, counting as a miss instead.
*Barely (Punching): Karate Joe will wince as the object lands on the ground just in front of him. The Flow bar decreases by one. '''A barely counts as a miss.'''
|miss=Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. The Flow Guage goes down by one.
*Barely (Power): If the Flow bar is not high enough, Karate Joe will gasp as the object falls to the ground. His fist will be colored red. '''A barely counts as a miss.'''
|through=Karate Joe gasps as the object flies past him. The Flow Guage is emptied completely.}}
*Miss: Karate Joe will gasp as the object flies past him. The Flow bar will deplete completely.
==Results==
 
{{Results
==Rating Notes==
|Console=GBA
===Header===
|caption=師匠のおことば
*"Wisdom from the Master"
|cp_DEF_Ng=きほんが できてませんね。<br>速いのに ついていけてないな。<br>スローで 乱れてるね。<br>あそこは おさえてほしかった...
===Try Again===
|cp_DEF_Hi=速いのは バッチシだね!<br>スローのとき おちついている!<br>超スローでも どうじてない!
*"You still need to focus on the basics."
|caption Alt=Words of the Master
*"You couldn't keep up with the fast parts."
|cp_DEF_Ng Alt=You don't get the basics.)''<br>''(You couldn't keep up with the fast parts.)''<br>''(The slow parts were chaotic.)''<br>''(I was hoping you'd handle that one part...
*"The slow parts were a mess."
|cp_DEF_Hi Alt=You kept up with the fast parts!)''<br>''(You were calm on the slow parts!)''<br>''(You even handled the super slow part!}}
*"You couldn't handle the super-slow parts.
===OK===
*"For now, that'll do..."
*"Hmm..."
===Superb===
*"You kept your cool during the fast parts!"
*"You kept steady when it got slow!
*"You punched through the super slow parts!"
 
==Epilogue==
==Epilogue==
*[[Try Again]]: ''"What was wrong with the tempo?!"''
{{Epilogue
*[[OK]]: ''"Well, that's good enough. So let's eat!"''
|Console=GBA
*[[Superb]]: ''"This is how you do it, baby!"''
|NG Image=Epilogue GBA Karateka NG.png
 
|OK Image=Epilogue GBA Karateka OK.png
==Rating Screens==
|HI Image=Epilogue GBA Karateka HI.png
|NG=テンポが なんだー!!
|OK=ま、さておき。ごはん 食べよう!
|HI=ざっと こんなモンだぜー!!
|NG alt=What's with the tempo!?
|OK alt=Well, that's that. Let 's eat!
|HI alt=Tthat's about it!!}}
{{Epilogue
|Console=Arcade
|NG Image=Epilogue Arcade Karateka NG.png
|OK Image=Epilogue Arcade Karateka OK.png
|HI Image=Epilogue Arcade Karateka HI.png
|NG=テンポが なんだー!!
|OK=ま、さておき。ごはん 食べよう!
|HI=ざっと こんなモンだぜー!!
|NG alt=What's with the tempo!?
|OK alt=Well, that's that. Let 's eat!
|HI alt=That's about it!!}}
==Appearances==
<gallery>
<gallery>
Karate Man 2 GBA Try Again.PNG|"What was wrong with the tempo?!"
Screenshot GBA Karateka Practice.png|[[Karate Man Returns!|Karateka]] ([[Practice]])
Karate Man 2 GBA OK.PNG|"Well, that's good enough. So let's eat!"
Screenshot Arcade Karateka.png|[[Karate Man Returns!|Karateka]]<br>[[Remix 1 (GBA)|Remix 1]]<br>[[Remix 6 (GBA)|Remix 6]]<br>[[Remix 7 (GBA)|Remix 7]]<br>[[Remix 8 (GBA)|Remix 8]]
Karate Man 2 GBA Superb.PNG|"This is how you do it, baby!"
Screenshot Arcade Karateka 2.png|[[Karateka 2]]
Screenshot Arcade Karateka Remix 8.png|[[Remix 8 (GBA)|Remix 8]]
Screenshot Arcade Karateka Extra.png|[[Karateka Tempo Up!|Karateka]] [[File:TempoUpExtra1.png|72px|link=]]<br>[[Extra Remix]] [[File:TempoUpExtra6.png|72px|link=]]
Screenshot 3DS Karate Man.png|[[Karate Man (3DS)|Karate Man]]
Screenshot 3DS Karate Man Returns!.png|[[Karate Man Returns!]]<br>[[Right-Hand Remix]]
Screenshot 3DS Karate Man Returns! Honeybee Remix.png|[[Honeybee Remix]]
</gallery>
</gallery>
==Karateka 2 2P==
{{GameExplainArcade
|title=カラテ家 2 2P
|explain=とんでくるモノを Aボタンでパンチ!<br>でも、スピードがヘンテコだヨ。
|titleEN=Karateka 2 2P
|explainEN=Punch flying objects with the A button!<br>But, the speed is all screwed up.}}
{{RhythmGame
|name=カラテ家 2 2P
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Karate Man Returns!.png|240px]]{{TabEnd}}
|number={{Console|Arcade}} 13
|version={{ver|Two Player}}{{ver|Arrange}}
|stage={{Stage|GBA2Pstage4}}}}
{{Nihongo|Karateka 2 2P|カラテ家 2 2P|Karateka 2 2P}} is the 1st [[Rhythm Game]] of Stage 4 (13th overall) in the [[Two-Player Menu|2P mode]] of ''[[Rhythm Tengoku (Arcade)]]''.
The long version, [[Karateka 2P]], appears in Stage 1 in the [[Two-Player Menu|2P mode]] of ''[[Rhythm Tengoku (Arcade)]]''.
It has a split screen display to accommodate the second player. However, the Flow gauge remains off screen, unable to be seen by either player.
<gallery>Screenshot Arcade Karateka 2 2P.png</gallery>{{clear}}
==Video==
{{#ev:youtube|2UwDOrSU8pg||inline}}
==Trivia==
==Trivia==
*Missing even one of the super-slow or fast parts will give you Try Again.
*The last rock at the end of the game has its tempo randomized. It may be normal, slower or faster.
*This is one of a few sequels in ''[[Rhythm Tengoku|Tengoku]]'' with the same rating screens.
==Development History==
 
{{Main|Karateka 2/Development}}
==In Other languages==
{{Lang
|jp=カラテ家 2
|rojp=Karateka 2
|mnjp=Karateka 2}}
{{Game Navigation}}
{{Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Tengoku Games]]
[[Category:Sequels]]
[[Category:Remix 7 (GBA)]]

Latest revision as of 22:32, 31 August 2024

Epilogue 3DS First Contact OK.png
カラテ家 2
とんでくるモノを
Aボタンでパンチ!
でも、スピードが
ヘンテコだヨ。
ConsoleGBA Icon.png Rhythm Tengoku
Karateka 2
Punch flying objects
with the A button!
But, the speed is
all screwed up.
ConsoleGBA Icon.png (Translation)
カラテ家2
とんでくるモノを Aボタンでパンチ!
でも、スピードがヘンテコだヨ。
ConsoleArcade Icon.png Rhythm Tengoku
Karateka 2
Punch flying objects with the A button!
But, the speed is all screwed up.
ConsoleArcade Icon.png (Translation)
カラテ家 2
Image
ConsoleGBA Icon.png
Prologue GBA Karate Man Returns!.png
ConsoleArcade Icon.png
Prologue Arcade Karate Man Returns!.png
Number
ConsoleGBA Icon.png 37
Version?
Arrange
ConsoleGBA Icon.png "さむらいドラム" (Samurai Drum)
TECHNICIAN
<< Game GBA 7-1.png Game GBA 7-2.png Game GBA 7-3.png Game GBA 7-4.png Game GBA 7-5.png Remix 7 >>

Karateka 2 (カラテ家 2?, Karateka 2) is the 1st Rhythm Game of Technician (37st overall) in Rhythm Tengoku.

The short version, Karate Man, appears in Honeybee Land in Rhythm Heaven Megamix.

The long version, Karate Man Returns!, appears in Stage 1 of Rhythm Tengoku and Honeybee Tower in Rhythm Heaven Megamix.

Gameplay

Screenshot GBA Karateka 2.png
Screenshot Arcade Karateka 2.png

The song is the same as before, but there are major tempo changes that can throw the player off track, as it affects the speed at which the objects fly in as well. The background is a featureless magenta plain which adds stripes when the flow guage is at three hearts or higher.

Controls

  • Ⓐ: Punch

Timing Display

  • Perfect!/Ace!?: Karate Joe punches the object off-screen. The Flow Gauge goes up by one. If the player punches a rock or bomb when the Flow Guage is too low, he will hurt his fist, counting as a miss instead.
  • Early!/Late!?: Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. The Flow Guage goes down by one.
  • Miss...?: Karate Joe gasps as the object flies past him. The Flow Guage is emptied completely.

Results

ConsoleGBA Icon.png
師匠のおことば (Words of the Master)
GradingNG GBA.png
きほんが できてませんね。
速いのに ついていけてないな。
スローで 乱れてるね。
あそこは おさえてほしかった...
(You don't get the basics.)
(You couldn't keep up with the fast parts.)
(The slow parts were chaotic.)
(I was hoping you'd handle that one part...)
GradingOK GBA.png
う~ん...
まぁまぁ、 かな。
とりあえず...
よしと します。
(Hmm...)
(Well, I wonder.)
(For now...)
(All right.)
GradingHI GBA.png
速いのは バッチシだね!
スローのとき おちついている!
超スローでも どうじてない!
(You kept up with the fast parts!)
(You were calm on the slow parts!)
(You even handled the super slow part!)

Epilogue

ConsoleGBA Icon.png
GradingNG GBA.png
GradingOK GBA.png
GradingHI GBA.png
Epilogue GBA Karateka NG.png Epilogue GBA Karateka OK.png Epilogue GBA Karateka HI.png
テンポが なんだー!! ま、さておき。ごはん 食べよう! ざっと こんなモンだぜー!!
(What's with the tempo!?) (Well, that's that. Let 's eat!) (Tthat's about it!!)
ConsoleArcade Icon.png
GradingNG Arcade.png
GradingOK Arcade.png
GradingHI Arcade.png
Epilogue Arcade Karateka NG.png Epilogue Arcade Karateka OK.png Epilogue Arcade Karateka HI.png
テンポが なんだー!! ま、さておき。ごはん 食べよう! ざっと こんなモンだぜー!!
(What's with the tempo!?) (Well, that's that. Let 's eat!) (That's about it!!)

Appearances

Karateka 2 2P

カラテ家 2 2P
とんでくるモノを Aボタンでパンチ!
でも、スピードがヘンテコだヨ。
ConsoleArcade Icon.png Rhythm Tengoku
Karateka 2 2P
Punch flying objects with the A button!
But, the speed is all screwed up.
ConsoleArcade Icon.png (Translation)
カラテ家 2 2P
Image
ConsoleArcade Icon.png
Prologue Arcade Karate Man Returns!.png
Number
ConsoleArcade Icon.png 13
Version?
Two Player
STAGE 4
<< Game GBA 7-1.png Game GBA 7-2.png Game GBA 6-3.png Game GBA 7-5.png >>

Karateka 2 2P (カラテ家 2 2P?, Karateka 2 2P) is the 1st Rhythm Game of Stage 4 (13th overall) in the 2P mode of Rhythm Tengoku (Arcade).

The long version, Karateka 2P, appears in Stage 1 in the 2P mode of Rhythm Tengoku (Arcade).

It has a split screen display to accommodate the second player. However, the Flow gauge remains off screen, unable to be seen by either player.

Video

Trivia

  • The last rock at the end of the game has its tempo randomized. It may be normal, slower or faster.

Development History

Main article: Karateka 2/Development

In Other languages

Language Name Meaning
Flag of Japan.svg Japanese カラテ家 2 Karateka 2
Rhythm Tengoku (GBA/Arcade)
One Player
KaratekaRhythm DatsumoMarcherAir BatterPachi Pachi SanninshuRemix 1
Shiroi ObakeGame GBA 2-2.pngKossori RatBaikin HakaseGame GBA 2-5.pngRemix 2
Game GBA 3-1.pngGame GBA 3-2.pngUsagi TobiGame GBA 3-4.pngGame GBA 3-5.pngRemix 3
QuizGame GBA 4-2.pngRhythm o ShujiGame GBA 4-4.pngGame GBA 4-5.pngRemix 4
Hopping RoadNinjaGame GBA 5-3.pngGame GBA 5-4.pngTap DanceRemix 5
Bari Bari SanninshuGame GBA 6-2.pngCosmo DanceGame GBA 6-4.pngSuper TapRemix 6

Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 7-3.pngGame GBA 7-4.pngGame GBA 7-5.pngRemix 7
Game GBA 8-1.pngGame GBA 8-2.pngGame GBA 8-3.pngGame GBA 8-4.pngGame GBA 8-5.pngRemix 8
Arcade Exclusive
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.pngGame GBA EX-5.pngGame GBA EX-6.png
Two Player
Game GBA 1-1.pngGame GBA 1-2.pngGame GBA 1-3.pngGame GBA 1-4.png
Game GBA 2-1.pngGame GBA 2-3.pngGame GBA 3-3.pngGame GBA 2-5.png
Game GBA 3-5.pngGame GBA 4-3.pngGame GBA 5-2.pngGame GBA 5-5.png
Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 6-3.pngGame GBA 7-5.png
Game GBA 8-5.pngGame GBA 7-3.pngGame GBA 8-4.pngGame GBA 6-5.png
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.png
Rhythm Heaven
Built to ScaleGlee ClubFillbotsGame DS 1-4.pngRemix 1
Rhythm RallyShoot-'Em-UpGame DS 2-3.pngGame DS 2-4.pngRemix 2
Game DS 3-1.pngGame DS 3-2.pngGame DS 3-3.pngGame DS 3-4.pngRemix 3
Game DS 4-1.pngGame DS 4-2.pngGame DS 4-3.pngGame DS 4-4.pngRemix 4
Game DS 5-1.pngGame DS 5-2.pngGame DS 5-3.pngGame DS 5-4.pngRemix 5
Game DS 6-1.pngGame DS 6-2.pngGame DS 6-3.pngKarate ManRemix 6
Game DS B-Credit.png
Built to Scale 2Game DS 7-2.pngFrog Hop 2Game DS 7-4.pngRemix 7
Rhythm Rally 2Fillbots 2Game DS 8-3.pngGame DS 8-4.pngRemix 8
Game DS 9-1.pngKarate Man 2Glee Club 2Game DS 9-4.pngRemix 9
Shoot-'Em-Up 2Game DS 10-2.pngGame DS 10-3.pngGame DS 10-4.pngRemix 10
Rhythm Heaven Fever
One Player
Game Wii 1-1.pngGame Wii 1-2.pngGame Wii 1-3.pngGame Wii 1-4.pngRemix 1
Game Wii 2-1.pngGame Wii 2-2.pngGame Wii 2-3.pngGame Wii 2-4.pngRemix 2
Game Wii 3-1.pngBuilt to ScaleAir RallyFigure FighterRemix 3
Game Wii 4-1.pngGame Wii 4-2.pngMicro-RowSamurai SliceRemix 4
Game Wii 5-1.pngFlipper-FlopGame Wii 5-3.pngGame Wii 5-4.pngRemix 5
Game Wii 6-1.pngGame Wii 6-2.pngGame Wii 6-3.pngGame Wii 6-4.pngRemix 6
Game Wii 7-1.pngGame Wii 7-2.pngGame Wii 7-3.pngKarate ManRemix 7
Night Walk
Game Wii 8-1.pngGame Wii 8-2.pngBuilt to Scale 2Game Wii 8-4.pngRemix 8
Game Wii 9-1.pngGame Wii 9-2.pngGame Wii 9-3.pngGame Wii 9-4.pngRemix 9
Figure Fighter 2Micro-Row 2Game Wii 10-3.pngKarate Man 2Remix 10
Two Player
Fork LifterTambourineRingsideMicro-RowFlipper-FlopLaunch PartyTap TroupeKarate Man
Extra Games
The Clappy TrioSneaky SpiritsGame Wii EX-3.gifGame Wii EX-4.gif
Rhythm Heaven Megamix
Earth World
Honeybee Land
Karate ManGame 3DS ntrRobot S.pngGame 3DS rvlBadminton S.pngGame 3DS ctrStep S.png
Machine Land
Game 3DS agbHair S.pngGame 3DS ntrChorus S.pngGame 3DS rvlMuscle S.pngGame 3DS ctrFruitbasket S.png
The First Gate
Game 3DS ntrCoinToss L.png
Citrus Land
Game 3DS agbClap S.pngGame 3DS ntrShooting S.pngGame 3DS rvlFlea S.pngGame 3DS ctrInterprerter S.png
Donut Land
Game 3DS agbRabbit L.pngGame 3DS ntrAirboard L.pngGame 3DS rvlBatting L.pngGame 3DS ctrChameleon L.png
The Second Gate
Sick Beats
Barbershop Land

Game 3DS agbGhost S.pngGame 3DS ntrPingpong S.pngGame 3DS rvlGoma S.pngGame 3DS ctrWoodCat S.png
Songbird Land
Game 3DS agbShuji L.pngGame 3DS ntrBlueBirds L.pngGame 3DS rvlBird L.pngGame 3DS ctrDotsamurai L.png
The Third Gate
Game 3DS ctrChicken L.png

Lush Woods
Lush Tower
Game 3DS agbBatter L.pngGame 3DS ntrNinja L.pngGame 3DS rvlGolf L.pngGame 3DS ctrSumou L.pngGame 3DS remix LED.png
Honeybee Tower
Game 3DS rvlKarate 1.pngGame 3DS ntrRobot L.pngGame 3DS rvlBadminton L.pngGame 3DS ctrStep L.pngGame 3DS remix 00.png
Machine Tower
Game 3DS agbHair L.pngGame 3DS ntrChorus L.pngGame 3DS rvlMuscle L.pngGame 3DS ctrFruitbasket L.pngGame 3DS remix 01.png
Citrus Tower
Game 3DS agbClap L.pngGame 3DS ntrShooting L.pngGame 3DS rvlFlea L.pngGame 3DS ctrInterprerter L.pngGame 3DS remix 02.png
Donut Tower
Game 3DS agbRat L.pngGame 3DS ntrIdol L.pngGame 3DS rvlManju L.pngGame 3DS ctrBlanco L.pngGame 3DS remix 03.png
Barbershop Tower
Game 3DS agbGhost L.pngGame 3DS ntrPingpong L.pngGame 3DS rvlGoma L.pngGame 3DS ctrWoodCat L.pngGame 3DS remix 04.png
Songbird Tower
Game 3DS agbTap L.pngGame 3DS ntrFrog L.pngGame 3DS rvlInterview L.pngGame 3DS ctrTango L.pngGame 3DS remix 05.png
Heaven World
Star Land
Game 3DS agbTono L.pngGame 3DS ntrCameraMan L.pngGame 3DS rvlRocket L.pngGame 3DS ctrPillow L.png
Comet Land
Game 3DS agbMarcher L.pngGame 3DS ntrShugyo L.pngGame 3DS rvlSeesaw L.pngGame 3DS ctrBear L.png
Planet Land
Game 3DS agbSpaceDance L.pngGame 3DS ntrBackbeat L.pngGame 3DS rvlBook L.pngGame 3DS ctrTeppan L.png
The Fourth Gate
Game 3DS rvlSword L.png
Mamarin Palace
Left-Hand Tower
Game 3DS agbClap A.pngGame 3DS ntrIdol A.pngGame 3DS rvlMuscle A.pngGame 3DS ctrBlanco A.pngGame 3DS remix 06 2.png
Right-Hand Tower
Game 3DS agbTap A.pngGame 3DS ntrFrog A.pngGame 3DS rvlGolf A.pngGame 3DS ctrDotsamurai A.pngGame 3DS remix 07 2.png
Tibby's Mom

Game 3DS agbSpaceDance A.pngGame 3DS ntrPingpong A.pngGame 3DS rvlManju A.pngGame 3DS rvlKarate 4.pngGame 3DS remix TED 2.png

Shop
Shop No. 1
Game 3DS agbHopping L.pngGame 3DS agbNightWalk L.pngGame 3DS agbQuiz L.png
Shop No. 2
Game 3DS ntrBoxShow L.pngGame 3DS ntrShortLive L.pngGame 3DS rvlKarate 2.png
Shop No. 3
Built to ScaleGame 3DS rvlDate L.pngGame 3DS rvlFishing L.png
Shop No. 4
Game 3DS rvlFork L.pngGame 3DS rvlRap L.pngGame 3DS rvlReceive L.png
Shop No. 5
Game 3DS rvlRobot L.pngGame 3DS rvlRotation L.pngSamurai Slice
Shop No. 6
Game 3DS rvlSort L.pngGame 3DS rvlWatch L.pngGame 3DS rvlKarate 3.png