Shoot-'em-up: Difference between revisions
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{{ | {{About|the short version of [[Shoot-'em-up 2|Shoot-'Em-Up]] from [[Rhythm Heaven]]|the [[Shoot-'em-up 2|long version]] also in [[Rhythm Heaven Megamix]]}} | ||
{{GameExplain3DS | |||
|title=Shoot-'em-up | |||
|explain=Invasion alert! Invasion alert! Scramble<br>fighters, STAT! Or...practice first, and<br>then scramble. Whatever works for you.}} | |||
{{RhythmGame | |||
|number={{Console|3DS}} 11 | |||
|version={{ver|Short}} | |||
|gift={{Console|3DS}} [[Flow Ball]] | |||
|stage={{Stage|3DSland3}}}} | |||
{{Nihongo|Shoot-'em-up|シューティング|Shooting}} is the 2nd [[Rhythm Game]] of [[Citrus Land]] (11th overall) in ''[[Rhythm Heaven Megamix]]''. | |||
The long version, [[Shoot-'em-up 2]], appears in the second stage of ''[[Rhythm Heaven]]'' and [[Citrus Tower]] in ''[[Rhythm Heaven Megamix]]''. | |||
[[ | |||
== | The arrange version, [[Shoot-'Em-Up 2 (DS)|Shoot-'Em-Up 2]], appears in the tenth stage of ''[[Rhythm Heaven]]''. | ||
==Gameplay== | |||
[[File:Screenshot 3DS Shoot-'em-up.png|thumb]] | |||
The player controls the [[Blastronaut]] on a mission to stop aliens from invading Earth. The game is played in first person view from the spaceship. A varying number of aliens appear on the screen one by one in groups. After four beats, the aliens attack. The player must attack them in the same order and timing, relying on the rhythm of the music. If a beat is missed, the alien is missed and damages the spaceship. The [[Shoot-'Em-Up Radio Lady]] appears at the start of each wave and the end of the game to give advice. A planet resembling [[wikipedia:Jupiter|Jupiter]] can be seen in the background. | |||
[[ | ==Controls== | ||
[[ | {{Controls|AorDt=Shoot}} | ||
==[[Timing Display]]== | |||
{{Timing | |||
|just=The alien ship is destroyed completely. | |||
|miss=The alien ship is struck down, but not destroyed. | |||
|through=The alien damages the player's spaceship.}} | |||
==Results== | |||
{{Results | |||
|Console=3DS | |||
|caption=Commander's Debriefing | |||
|cp_DEF_Ng=Some enemies got past you.<br>Your trigger finger is a little slow. | |||
|cp_DEF_Hi=That was a glorious battle.<br>Incredible work on the fast shots!}} | |||
==Epilogue== | |||
{{Epilogue | |||
|Console=3DS | |||
|NG=The planet is ours!<br>Wahahahaha! | |||
|OK=Mission accomplished!<br>But just barely... | |||
|HI=An overwhelming victory! Well done!}} | |||
==[[Rhythm Item]]== | |||
{{item | |||
|name=CommPad | |||
|title=Ethical Dilemma | |||
|explain=I don't know if I should report<br>the captain--he keeps using<br>his CommPad to invite us out<br>for coffee and dessert after<br>missions. It's against the<br>rules...but I love dessert.}} | |||
==[[Skill Star]]== | |||
The Skill Star appears on the two alien pattern at the end of the first wave. | |||
==[[Challenge Land]]== | |||
{{PAGENAME}} appears in the following [[Challenge Train]] courses: | |||
*[[Punch! Shoot! Smack!]] | |||
*[[Game Gamble: Beginner]] | |||
==Appearances== | |||
<gallery> | |||
Screenshot DS Shoot-'Em-Up Practice.png|[[Shoot-'em-up 2|Shoot-'Em-Up]] ([[Practice]]) | |||
Screenshot DS Shoot-'Em-Up.png|[[Shoot-'em-up 2|Shoot-'Em-Up]] | |||
Screenshot DS Shoot-'Em-Up Endless.png|[[Shoot-'em-up 2#Endless Game|Shoot-'Em-Up]] ([[Endless Game]]) | |||
Screenshot DS Shoot-'Em-Up Remix 2.png|[[Remix 2 (DS)|Remix 2]] | |||
Screenshot DS Shoot-'Em-Up Remix 9.png|[[Remix 9 (DS)|Remix 9]] | |||
Screenshot DS Shoot-'Em-Up 2.png|[[Shoot-'Em-Up 2 (DS)|Shoot-'Em-Up 2]] | |||
Screenshot DS Shoot-'Em-Up Remix 10.png|[[Remix 10 (DS)|Remix 10]] | |||
Screenshot 3DS Shoot-'em-up.png|[[Shoot-'em-up]] | |||
Screenshot 3DS Shoot-'em-up 2.png|[[Shoot-'em-up 2]]<br>[[Left-Hand Remix]] | |||
Screenshot 3DS Shoot-'em-up 2 Citrus Remix.png|[[Citrus Remix]] | |||
</gallery> | |||
==Video== | |||
{{#ev:youtube|NoklzrycKYU||inline}} | |||
==Development History== | |||
{{Main|Shoot-'em-up/Development}} | |||
==Trivia== | |||
*The [[Shoot-'Em-Up Radio Lady]] is shown through a [[CommPad]], which resembles a [[niwanetwork:Wii U GamePad|Wii U GamePad]]. | |||
==In Other Languages== | |||
{{Lang | |||
|jp=シューティング | |||
|rojp=Shūtingu | |||
|mnjp=Shooting | |||
|us=Shoot-'em-up | |||
|mnus=Named after the ''[[wikipedia:Shoot 'em up|Shoot 'em up]]'' genre of video games | |||
|fr=Bataille galactique | |||
|mnfr=Galactic battle | |||
|es=Guerra galáctica | |||
|mnes=Galactic war | |||
|de=Kosmorock | |||
|mnde=Cosmorock | |||
|it=Meteoritmi | |||
|mnit=Pun on "Meteoriti" (Meteorites) and "ritmi" (rhythm) | |||
|kr=슈팅 | |||
|rokr=Syuting | |||
|mnkr=Shooting}} | |||
{{Game Navigation}} |
Latest revision as of 23:11, 31 August 2024
This page is about the short version of Shoot-'Em-Up from Rhythm Heaven. "I suppose" you may be looking for the long version also in Rhythm Heaven Megamix?
|
Shoot-'em-up |
Invasion alert! Invasion alert! Scramble fighters, STAT! Or...practice first, and then scramble. Whatever works for you. |
Rhythm Heaven Megamix |
Shoot-'em-up (シューティング?, Shooting) is the 2nd Rhythm Game of Citrus Land (11th overall) in Rhythm Heaven Megamix.
The long version, Shoot-'em-up 2, appears in the second stage of Rhythm Heaven and Citrus Tower in Rhythm Heaven Megamix.
The arrange version, Shoot-'Em-Up 2, appears in the tenth stage of Rhythm Heaven.
Gameplay
The player controls the Blastronaut on a mission to stop aliens from invading Earth. The game is played in first person view from the spaceship. A varying number of aliens appear on the screen one by one in groups. After four beats, the aliens attack. The player must attack them in the same order and timing, relying on the rhythm of the music. If a beat is missed, the alien is missed and damages the spaceship. The Shoot-'Em-Up Radio Lady appears at the start of each wave and the end of the game to give advice. A planet resembling Jupiter can be seen in the background.
Controls
- Ⓐ or ✚/Tap: Shoot
Timing Display
- Perfect!/Ace!?: The alien ship is destroyed completely.
- Early!/Late!?: The alien ship is struck down, but not destroyed.
- Miss...?: The alien damages the player's spaceship.
Results
Commander's Debriefing | |
---|---|
Some enemies got past you. Your trigger finger is a little slow. | |
Eh. Passable. | |
That was a glorious battle. Incredible work on the fast shots! |
Epilogue
The planet is ours! Wahahahaha! |
Mission accomplished! But just barely... |
An overwhelming victory! Well done! |
Rhythm Item
CommPad | Ethical Dilemma |
---|---|
I don't know if I should report the captain--he keeps using his CommPad to invite us out for coffee and dessert after missions. It's against the rules...but I love dessert. |
Skill Star
The Skill Star appears on the two alien pattern at the end of the first wave.
Challenge Land
Shoot-'em-up appears in the following Challenge Train courses:
Appearances
Video
Development History
- Main article: Shoot-'em-up/Development
Trivia
- The Shoot-'Em-Up Radio Lady is shown through a CommPad, which resembles a Wii U GamePad.
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | シューティング | Shooting |
EnglishNOA | Shoot-'em-up | Named after the Shoot 'em up genre of video games |
EnglishNOE | Shoot-'em-up | |
French | Bataille galactique | Galactic battle |
Spanish | Guerra galáctica | Galactic war |
German | Kosmorock | Cosmorock |
Italian | Meteoritmi | Pun on "Meteoriti" (Meteorites) and "ritmi" (rhythm) |
Korean | 슈팅 | Shooting |
|