Launch Party: Difference between revisions
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|explain=Count down to launch! Or rather,<br>count down to launches. Quite a<br>few of them, in fact.}} | |explain=Count down to launch! Or rather,<br>count down to launches. Quite a<br>few of them, in fact.}} | ||
{{RhythmGame | {{RhythmGame | ||
|number={{Console|Wii}} 26<br>{{Console|3DS}} 65 | |||
|number= | |||
|version={{ver|Long}} | |version={{ver|Long}} | ||
|gift= | |gift={{Console|Wii}} [[Rhythm Rockets (Reading Material)|Rhythm Rockets]]<br>{{Console|3DS}} [[Flow Ball]] | ||
|stage={{Stage|Wiistage6}}{{Stage|3DSland7}}}} | |||
{{Nihongo|Launch Party|ロケットゼロ|Rocket Zero}} is the 1st [[Rhythm Game]] of Stage 6 (26th overall) in ''[[Rhythm Heaven Fever]]'' and the 3rd of [[Star Land]] (65th overall) in ''[[Rhythm Heaven Megamix]]''. | {{Nihongo|Launch Party|ロケットゼロ|Rocket Zero}} is the 1st [[Rhythm Game]] of Stage 6 (26th overall) in ''[[Rhythm Heaven Fever]]'' and the 3rd of [[Star Land]] (65th overall) in ''[[Rhythm Heaven Megamix]]''. | ||
==Gameplay== | ==Gameplay== | ||
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*{{Nihongo|Party Cracker Model|「クラッカー号」|"Cracker-gō"}}: The blue "Cracker" model counts down from 5, at a fast pace. | *{{Nihongo|Party Cracker Model|「クラッカー号」|"Cracker-gō"}}: The blue "Cracker" model counts down from 5, at a fast pace. | ||
*{{Nihongo|Bell Model|「ベル号」|"Bell-gō"}}: The green "Belle" model counts down from 7, at a very fast pace. | *{{Nihongo|Bell Model|「ベル号」|"Bell-gō"}}: The green "Belle" model counts down from 7, at a very fast pace. | ||
*{{Nihongo|Bowling Model|「ボウリング号」|"Bowling-gō"}}: The grey " | *{{Nihongo|Bowling Model|「ボウリング号」|"Bowling-gō"}}: The grey "Striker" model counts down from 1, at a very slow pace. Launches on the third beat. | ||
The countdowns are used to help judge the time to launch, but are also to confuse; the timing for each rocket other than the red ones is the same. | The countdowns are used to help judge the time to launch, but are also to confuse; the timing for each rocket other than the red ones is the same. | ||
==Controls== | ==Controls== | ||
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|caption=From Mission Control | |caption=From Mission Control | ||
|cp_DEF_Ng=Your launch timing was...off.<br>Those stars messed you up, huh? | |cp_DEF_Ng=Your launch timing was...off.<br>Those stars messed you up, huh? | ||
|cp_DEF_Hi=Congrats on your successful launches...<br>You stayed focused amid distraction. | |cp_DEF_Hi=Congrats on your successful launches...<br>You stayed focused amid distraction. | ||
|caption Alt=From Mission Control: | |||
|cp_DEF_Ng Alt=Your launch timing was often out.<br>The shooting stars really put you off. | |||
|caption=From Mission Control: | |cp_DEF_Hi Alt=Your launches were a success.<br>You coped with distractions.}} | ||
|cp_DEF_Ng=Your launch timing was often out.<br>The shooting stars really put you off. | |||
|cp_DEF_Hi=Your launches were a success.<br>You coped with distractions.}} | |||
{{Results | {{Results | ||
|Console=3DS | |Console=3DS | ||
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|explainUK=Countdown initiated.<br>The Rhythm Rockets are<br>ready to launch. It's time<br>to see the world from a<br>new angle.}} | |explainUK=Countdown initiated.<br>The Rhythm Rockets are<br>ready to launch. It's time<br>to see the world from a<br>new angle.}} | ||
{{RhythmGame | {{RhythmGame | ||
|image= | |image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Wii|32px}}}}[[File:Prologue Wii Launch Party Two Player.png|400px]]{{TabEnd}} | ||
|number={{Console|Wii}} 5 | |||
|number= | |version={{ver|Two Player}} | ||
|version={{ver|Two | |||
|stage={{Stage|Wii2P}}}} | |stage={{Stage|Wii2P}}}} | ||
{{Nihongo|Launch Party|ロケットゼロ|Rocket Zero}} is the 5th [[Rhythm Game]] in the [[Two-Player Menu]] in ''[[Rhythm Heaven Fever]]'' | {{Nihongo|Launch Party|ロケットゼロ|Rocket Zero}} is the 5th [[Rhythm Game]] in the [[Two-Player Menu]] in ''[[Rhythm Heaven Fever]]''. | ||
The game has two launchers, with P1's being blue, and P2's being orange. Both players simply have to launch the same kind of rockets simultaneously. However, partway through the game, each player's launcher moves around in the background as an additional distraction.<gallery>Screenshot Wii Launch Party Two Player.png</gallery>{{clear}} | The game has two launchers, with P1's being blue, and P2's being orange. Both players simply have to launch the same kind of rockets simultaneously. However, partway through the game, each player's launcher moves around in the background as an additional distraction.<gallery>Screenshot Wii Launch Party Two Player.png</gallery>{{clear}} | ||
==Video== | |||
{{#ev:youtube|OX-GWxKy4nw||inline}} | |||
{{#ev:youtube|xGpnez8BDmE||inline}} | |||
{{#ev:youtube|fN9Uz-HA9E8||inline}} | |||
==Trivia== | ==Trivia== | ||
*During the game, two voices can be heard, with a man, likely a member of the rockets' crew, communicating their findings to a woman at mission control. There are three distinct points with this dialogue: | *During the game, two voices can be heard, with a man, likely a member of the rockets' crew, communicating their findings to a woman at mission control. There are three distinct points with this dialogue: | ||
**"Now launching on our mission to find where rhythm comes from!"<br>"Copy that. You guys are already heroes!"<br>"...And we have lift off!" | **"Now launching on our mission to find where rhythm comes from!"<br>"Copy that. You guys are already heroes!"<br>"...And we have lift off!" | ||
**" | **"Will you look at that! Stars everywhere! Absolutely amazing... Do you copy?"<br>"Copy. But, I can't see them from here. Be sure to take lots of pictures!" | ||
**"And we're coming home! With lots of pictures!"<br>"Copy that!" | **"And we're coming home! With lots of pictures!"<br>"Copy that!" | ||
*In certain parts, large [[Stars]] appear all around. When they move really quickly, they leave behind a visible trail behind themselves. In ''[[Rhythm Heaven Megamix]]'', instead of a trail, the stars have a ring of smaller stars around them. | |||
*In certain parts, large [[Stars]] appear all around. When they move really quickly, they leave behind a visible trail behind themselves. In ''[[Rhythm Heaven Megamix]]'', instead of a trail, the stars have a ring of smaller stars around them | |||
*A member of [[The Clappy Trio (characters)|The Clappy Trio]] and the mothership seen in [[Airboarder]] make a cameo appearance in the epilogue. | *A member of [[The Clappy Trio (characters)|The Clappy Trio]] and the mothership seen in [[Airboarder]] make a cameo appearance in the epilogue. | ||
==Development History== | |||
{{Main|Launch Party/Development}} | |||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang | ||
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|fr=Fusées | |fr=Fusées | ||
|mnfr=Rockets | |mnfr=Rockets | ||
|es=Cuenta atrás | |es=Cuenta atrás | ||
|mnes=Countdown | |mnes=Countdown | ||
|de=Startrampe | |||
|mnde=Launch Pad | |||
|it=Rocket Zero | |||
|nl=Launch Party<ref>[https://www.nintendo.nl/games/oms/beat_the_beat_rhythm_paradise/dual.html Beat the Beat: Rhythm Paradise | Muziekspel | Wii | Nintendo]</ref> | |||
|pt=Launch Party<ref>[https://www.nintendo.pt/games/oms/beat_the_beat_rhythm_paradise/dual.html Beat the Beat: Rhythm Paradise | Jogo de música | Wii | Nintendo]</ref> | |||
|kr=제로 로켓 | |kr=제로 로켓 | ||
|rokr=Jelo Loket | |rokr=Jelo Loket | ||
|mnkr=Zero Rocket}} | |mnkr=Zero Rocket}} | ||
==References== | |||
<references/> | |||
{{Game Navigation}} | {{Game Navigation}} |
Latest revision as of 23:43, 31 August 2024
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Launch Party |
Count down to launch! Or rather, count down to launches. Quite a few of them, in fact. |
Rhythm Heaven Megamix |
Launch Party (ロケットゼロ?, Rocket Zero) is the 1st Rhythm Game of Stage 6 (26th overall) in Rhythm Heaven Fever and the 3rd of Star Land (65th overall) in Rhythm Heaven Megamix.
Gameplay
In the game, the player controls a square-shaped Launchpad as it flies into space. As the launchpad flies, multiple models of Rhythm Rockets pop up onto it. When a rocket appears on the Launchpad, a countdown appears on the Launchpad's screen. The player needs to launch the rocket when the countdown reaches 0, launching it into space. The are four different models of Rhythm Rockets, each with their own type of countdown.
- Family Model (「レッツ号」?, "Let's-gō"): The basic red and white "Trusty" model counts down from 3, one number per beat.
- Party Cracker Model (「クラッカー号」?, "Cracker-gō"): The blue "Cracker" model counts down from 5, at a fast pace.
- Bell Model (「ベル号」?, "Bell-gō"): The green "Belle" model counts down from 7, at a very fast pace.
- Bowling Model (「ボウリング号」?, "Bowling-gō"): The grey "Striker" model counts down from 1, at a very slow pace. Launches on the third beat.
The countdowns are used to help judge the time to launch, but are also to confuse; the timing for each rocket other than the red ones is the same.
Controls
- Ⓐ/Tap: Launch rocket
Timing Display
- Perfect!/Ace!?: The rocket is launched into space, accompanied by a sound.
- Early!/Late!?: The rocket flies up a little bit, but can't get far and falls quickly falls off the launch pad with a faltering noise.
- Miss...?: The rocket falls off the launch pad.
Results
From Mission Control() | From Mission Control:() | |
---|---|---|
Your launch timing was...off. Those stars messed you up, huh? |
Your launch timing was often out. The shooting stars really put you off. | |
Eh. Good enough. | Good try. | |
Congrats on your successful launches... You stayed focused amid distraction. |
Your launches were a success. You coped with distractions. |
From Mission Control | |
---|---|
Your launch timing was...off. Those stars messed you up, huh? | |
Eh. Passable. | |
Congrats on your successful launches... You stayed focused amid distraction. |
Epilogue
Um...where are we? | One giant leap... | We've made contact! |
Where are we? |
It's a giant leap for lion-kind! |
We're having a close encounter! |
Um...where are we? | One giant leap... | We've made contact! |
Rhythm Item
Launchpad | Limitless Possibilities |
---|---|
Man, a launchpad without rockets doesn't seem very exciting, does it? It's like a blackboard that no one has written on. All potential, no drama. |
Skill Star
The Skill Star appears in the middle of the game, during the star distraction.
Challenge Land
Launch Party appears in the following Challenge Train courses:
Appearances
Two Player
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Launch Party (ロケットゼロ?, Rocket Zero) is the 5th Rhythm Game in the Two-Player Menu in Rhythm Heaven Fever.
The game has two launchers, with P1's being blue, and P2's being orange. Both players simply have to launch the same kind of rockets simultaneously. However, partway through the game, each player's launcher moves around in the background as an additional distraction.
Video
Trivia
- During the game, two voices can be heard, with a man, likely a member of the rockets' crew, communicating their findings to a woman at mission control. There are three distinct points with this dialogue:
- "Now launching on our mission to find where rhythm comes from!"
"Copy that. You guys are already heroes!"
"...And we have lift off!" - "Will you look at that! Stars everywhere! Absolutely amazing... Do you copy?"
"Copy. But, I can't see them from here. Be sure to take lots of pictures!" - "And we're coming home! With lots of pictures!"
"Copy that!"
- "Now launching on our mission to find where rhythm comes from!"
- In certain parts, large Stars appear all around. When they move really quickly, they leave behind a visible trail behind themselves. In Rhythm Heaven Megamix, instead of a trail, the stars have a ring of smaller stars around them.
- A member of The Clappy Trio and the mothership seen in Airboarder make a cameo appearance in the epilogue.
Development History
- Main article: Launch Party/Development
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | ロケットゼロ | Rocket Zero |
EnglishNOA | Launch Party | |
EnglishNOE | Launch Party | |
French | Fusées | Rockets |
Spanish | Cuenta atrás | Countdown |
German | Startrampe | Launch Pad |
Italian | Rocket Zero | |
Dutch | Launch Party[1] | |
Portuguese | Launch Party[2] | |
Korean | 제로 로켓 | Zero Rocket |
References
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