Shiroi Obake 2: Difference between revisions
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|cp_DEF_Hi=音が消えても おちついている!<br>体内カウント バッチシだ!<br>超ゆっくりでも すばらしい! | |cp_DEF_Hi=音が消えても おちついている!<br>体内カウント バッチシだ!<br>超ゆっくりでも すばらしい! | ||
|caption Alt=The Rain Whispers | |caption Alt=The Rain Whispers | ||
|cp_DEF_Ng Alt=Focus on the basics.)''<br>''( | |cp_DEF_Ng Alt=Focus on the basics.)''<br>''(You panicked when the music was gone...)''<br>''(Count properly. | ||
|cp_DEF_Hi Alt= | |cp_DEF_Hi Alt=You remained calm during the fade out!)''<br>''(Your internal counting was right on!)''<br>''(Those slow parts were wonderful!}} | ||
==Epilogue== | ==Epilogue== | ||
{{Epilogue | {{Epilogue |
Revision as of 21:52, 11 November 2023
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Shiroi Obake 2 (しろいおばけ 2?, Shiroi Obake 2) is the 5th Rhythm Game of Last Technician (47th overall) in Rhythm Tengoku.
The short version, Sneaky Spirits, appears in Barbershop Land in Rhythm Heaven Megamix.
The long version, Sneaky Spirits 2, appears in Stage 2 of Rhythm Tengoku, as an Extra Game in Rhythm Heaven Fever, and in Barbershop Tower in Rhythm Heaven Megamix.
Gameplay
The gameplay is the same, but a bit trickier. The background is now colored orange with a dark blue bow. This game tries to trick the player by putting ghosts that don't show up until the 5-7th beat or vice versa.
Controls
- Ⓐ: Shoot arrow
Timing Display
- Perfect!/Ace!?: The ghost is hit by the arrow and then flung through the door of the house.
- Early!/Late!?: The ghost barely manages to zip past the arrow, and shudders before escaping.
- Miss...?: The ghost zips through and giggles. If the arrow is shot when no ghost is passing through, it simply gets stuck in the door, and the player must wait for the ghost to pass before they can shoot again.
Results
雨のささやき | (The Rain Whispers) | |
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きほんが できてませんね。 音が消えると あせるみたい... ちゃんと カウント しようね。 |
(Focus on the basics.) (You panicked when the music was gone...) (Count properly.) | |
う~ん... まぁまぁ、 かな。 とりあえず... よしと します。 |
(Hmm...) (Well, I wonder.) (For now...) (All right.) | |
音が消えても おちついている! 体内カウント バッチシだ! 超ゆっくりでも すばらしい! |
(You remained calm during the fade out!) (Your internal counting was right on!) (Those slow parts were wonderful!) |
Epilogue
うわー! やられほうだいだ! | おばけ「ナ、ナンダヨ〜」 | みんな、反省してネ! |
(Uwaa! You couldn't beat them!) | (Ghost: "Wh-what the~?") | (Everyone, think about what you've done!) |
うわー! やられほうだいだ! | おばけ「ナ、ナンダヨ〜」 | みんな、反省してネ! |
(Uwaa! You couldn't beat them!) | (Ghost: "Wh-what the~?") | (Everyone, think about what you've done!) |
Appearances
Shiroi Obake 2 2P
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Shiroi Obake 2 2P (しろいおばけ2 2P?, Shiroi Obake 2 2P) is the 1st Rhythm Game of Stage 5 (17th overall) in the 2P mode of Rhythm Tengoku (Arcade).
The long version, Shiroi Obake 2P, appears in Stage 1 in the 2P mode of Rhythm Tengoku (Arcade).
Both players take turns on every two ghosts. This effectively doubles the length of the game.
Video
Unused
- Main article: Shiroi Obake 2/Unused
In Other Languages
Language | Name | Meaning |
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Japanese | しろいおばけ 2 | White Ghost 2 |
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