Iai Giri: Difference between revisions
Jump to navigation
Jump to search
No edit summary Tag: 2017 source edit |
(Undo revision 72758 by Тарань Кирюха (talk)) Tag: Undo |
||
Line 12: | Line 12: | ||
{{RhythmGame | {{RhythmGame | ||
|name=ゐあひ斬り | |name=ゐあひ斬り | ||
|bpm=119, 139, 157, 160, 180, 193, 229, 242, 265, 271, 79, 119, 139, 160, 180, 193, 208, 223, 230, 239, 247, 260, 69<br>119, 138.8, 158.7, 179.1, 198.3, 218.8, 79.3, 119, 138.8, 158.7, 179.1, 198.3, 208.8, 218.8, 228.7, 238, 248.5, 258.4, 69.4, 138.8 | |||
|number=[[File:ConsoleGBA Icon.png|20px]] 8 | |number=[[File:ConsoleGBA Icon.png|20px]] 8 | ||
|version={{ver|Long}} | |version={{ver|Long}} |
Revision as of 12:56, 20 April 2022
|
|
---|
|
|
---|
Iai Giri (ゐあひ斬り?, Iai Giri) is the 2nd Rhythm Game of Stage 2 (8th overall) in Rhythm Tengoku.
Gameplay
In this game, The Wandering Samurai is protecting a town from yokai wearing tengu masks by slicing them. The player uses Ⓐ to quickly unsheathe, slice, and re-sheathe their sword in order to cut down the enemies moving to the beat of the music. Fog eventually creeps in to obscure the player's vision and forces them to use their sense of rhythm to best them. The more times the samurai succeeds in felling his enemies, the more intense his stance and hairstyle become.
Controls
- Ⓐ: Slice
Timing Display
- Perfect!/Ace!?: The samurai slices the enemy directly in half.
- Early!/Late!?: The samurai's sword smacks the enemy, causing it to tumble off the screen. His stance returns to the first one.
- Miss...?: The enemy continues its path and hits the samurai, making him cry out in pain while flinging his entire body backward. His stance returns to the first one.
Results
見物人のはなし (The Spectator's Tale) | 見物人のはなし (The Spectator's Tale) | |
---|---|---|
きほんが できてませんな。(Focus on the basics.) てきが見えないと ダメっぽい...(No good when you can't see them...) 速いのが ニガテみたい...(Not good at the fast parts...) |
きほんが できてませんな。(Focus on the basics.) てきが見えないと ダメっぽい...(No good when you can't see them...) 速いのが ニガテみたい...(Not good at the fast parts...) | |
う~ん... まぁまぁ、 かな。 とりあえず... よしと します。 |
(Hmm...) (Well, I wonder.) (For now...) (All right.) | |
てきが見えなくても イイカンジ!(Even when you can't see them, you did it!) 速いテンポが うまくとれてる!(You got the fast tempo well!) スローが おみごと!(The slow parts were perfect!) |
てきが見えなくても イイカンジ!(Even when you can't see them, you did it!) 速いテンポが うまくとれてる!(You got the fast tempo well!) スローが おみごと!(The slow parts were perfect!) |
Epilogue
刃こぼれしちまった! | さらに精進(しょうじん)すべし! | 切れあじ、 サイコーだ!! |
(My blade is broken!) | (Must devote myself more!) | (The sharpness, it is the best!!) |
Appearances
Trivia
- The name of this game uses a nearly obsolete Japanese kana, ゐ (wi?), which is rarely used in modern Japanese. The modern spelling would be いあい斬り (Iai Slash?). "Iai" is the "art of quickly drawing one's sword, cutting down one's opponent and sheathing the sword afterwards". In short, a quick-draw sword technique.
- This game lacks an official English name due to Rhythm Tengoku not being released outside of Japan. The closest would be the name of Samurai Slice in Rhythm Heaven, which is named ゐあひ斬り外伝 (Iai Giri Gaiden?) in Japanese.
- This is one of a few games in Rhythm Tengoku that doesn't have a Practice.
- However, a tutorial was added in the arcade version.
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | ゐあひ斬り | Iai Slash |
|