Karateka 2: Difference between revisions
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|bpm=119 (Base, shifts)<br>150<br>140.5 (Base, shifts) | |bpm=119 (Base, shifts)<br>150<br>140.5 (Base, shifts) | ||
|number=[[File:ConsoleGBA Icon.png|20px]] 37 | |number=[[File:ConsoleGBA Icon.png|20px]] 37 | ||
|gift=[[File:ConsoleGBA Icon.png|20px]] "[[Studio#Drum List|さむらいドラム]]" ''(Samurai Drum)''}} | |gift=[[File:ConsoleGBA Icon.png|20px]] "[[Studio#Drum List|さむらいドラム]]" ''(Samurai Drum)'' | ||
|stageGBA=<div style="text-align:center">'''Technician'''<br>[[Remix 6 (GBA)|<<]] [[File:Karate Man 2_icon.png|20px|link=Karateka 2]] [[File:Vegeta-Pull 2_icon.png|20px|link=Rhythm Datsumo 2]] [[File:Ninja Reincarnate_icon.png|20px|link=Ninja no Shison]] [[File:Night Walk 2_icon.png|20px|link=Night Walk 2]] [[File:Marcher 2_icon.png|20px|link=Marcher 2]] [[File:7th Remix_icon.png|24px|link=Remix 7 (GBA)|Remix 7]] [[Hopping Road 2|>>]]</div>}} | |||
{{Nihongo|'''Karateka 2'''|カラテ家 2|Karateka 2}} is the 37th [[Rhythm Game]] in ''[[Rhythm Tengoku]]'' and is the arrange version of [[Karate Man Returns!|Karateka]]. It plays the exact same way as the first one, however, there are major tempo changes in the song to throw the player off track. | {{Nihongo|'''Karateka 2'''|カラテ家 2|Karateka 2}} is the 37th [[Rhythm Game]] in ''[[Rhythm Tengoku]]'' and is the arrange version of [[Karate Man Returns!|Karateka]]. It plays the exact same way as the first one, however, there are major tempo changes in the song to throw the player off track. | ||
==Gameplay== | ==Gameplay== | ||
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==Karateka 2 2P== | ==Karateka 2 2P== | ||
{{GameExplainArcade|title=カラテ家 2 2P|explain=とんでくるモノを Aボタンでパンチ!<br>でも、スピードがヘンテコだヨ。|titleEN=Karateka 2 2P|explainEN=Punch flying objects with the A button!<br>But, the speed is all screwed up.}} | {{GameExplainArcade|title=カラテ家 2 2P|explain=とんでくるモノを Aボタンでパンチ!<br>でも、スピードがヘンテコだヨ。|titleEN=Karateka 2 2P|explainEN=Punch flying objects with the A button!<br>But, the speed is all screwed up.}} | ||
{{RhythmGame | {{RhythmGame | ||
|name=カラテ家 2 2P | |name=カラテ家 2 2P | ||
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|bpm=119 (Base, shifts)<br>150<br>140.5 (Base, shifts) | |bpm=119 (Base, shifts)<br>150<br>140.5 (Base, shifts) | ||
|number=[[File:ConsoleArcade Icon.png|20px]] 13 | |number=[[File:ConsoleArcade Icon.png|20px]] 13 | ||
|gift=[[File:ConsoleArcade Icon.png|20px]] N/A}} | |gift=[[File:ConsoleArcade Icon.png|20px]] N/A | ||
|stageGBA=<div style="text-align:center">'''STAGE 4'''<br>[[Tap Dance 2P|<<]] [[File:Karate Man 2_icon.png|20px|link=Karateka 2 2P]] [[File:Vegeta-Pull 2_icon.png|20px|link=Rhythm Datsumo 2 2P]] [[File:Cosmo Dance_icon.png|20px|link=Cosmo Dance 2P]] [[File:Marcher 2_icon.png|20px|link=Marcher 2 2P]] [[Shiroi Obake 2 2P|>>]]</div>}} | |||
Karateka 2 also appears in the [[Two-Player Menu|2P mode]] of ''[[Rhythm Tengoku (Arcade)]]'' where it is referred to as {{Nihongo|'''Karateka 2 2P'''|カラテ家 2 2P|Karateka 2 2P}}. It plays the same as the 1P version, except it has a split screen display to accommodate the second player. As a consequence of this design, the flow gauge remains off screen for both players. | Karateka 2 also appears in the [[Two-Player Menu|2P mode]] of ''[[Rhythm Tengoku (Arcade)]]'' where it is referred to as {{Nihongo|'''Karateka 2 2P'''|カラテ家 2 2P|Karateka 2 2P}}. It plays the same as the 1P version, except it has a split screen display to accommodate the second player. As a consequence of this design, the flow gauge remains off screen for both players. | ||
<gallery>Karate Man 2 Arcade2-P.PNG</gallery> | <gallery>Karate Man 2 Arcade2-P.PNG</gallery> |
Revision as of 17:36, 18 November 2020
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Karateka 2 (カラテ家 2?, Karateka 2) is the 37th Rhythm Game in Rhythm Tengoku and is the arrange version of Karateka. It plays the exact same way as the first one, however, there are major tempo changes in the song to throw the player off track.
Gameplay
In this game, it plays the same song like the prequel, but there are major tempo changes during the song that can throw you off track, and even slowing down the flying objects' tempo or even faster them up.
Controls
- Ⓐ: Punch
Timing Display
Results
師匠のおことば (Words of the Master) | 師匠のおことば (Words of the Master) | |
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きほんが できてませんね。(You don't get the basics.) 速いのに ついていけてないな。(You couldn't keep up with the fast parts.) スローで 乱れてるね。(The slow parts were chaotic.) あそこは おさえてほしかった...(I was hoping you'd handle that one part...) |
きほんが できてませんね。(You don't get the basics.) 速いのに ついていけてないな。(You couldn't keep up with the fast parts.) スローで 乱れてるね。(The slow parts were chaotic.) あそこは おさえてほしかった...(I was hoping you'd handle that one part...) | |
う~ん... まぁまぁ、 かな。 とりあえず... よしと します。 |
(Hmm...) (Well, I wonder.) (For now...) (All right.) | |
速いのは バッチシだね!(You kept up with the fast parts!) スローのとき おちついている!(You were calm on the slow parts!) 超スローでも どうじてない!(You even handled the super slow part!) |
速いのは バッチシだね!(You kept up with the fast parts!) スローのとき おちついている!(You were calm on the slow parts!) 超スローでも どうじてない!(You even handled the super slow part!) |
Epilogue
- Karate Man 2 GBA Try Again.PNG
"テンポが なんだー!!" (What's with the tempo!!)
- Karate Man 2 GBA OK.PNG
"ま、さておき。 ごはん 食べよう!" (Well, that's that. Let 's eat rice!)
- Karate Man 2 GBA Superb.PNG
"ざっと こんなモンだぜー!!" (Well, that's about it!!)
Appearances
- Karate Joe 2 (GBA).png
- Karate Man Arcade Remix 8.png
- Karate Man Tempo Up gameplay.png
- Karate Man Story gameplay.png
- Hey baby gameplay.png
- Karate Man Returns! Honeybee.png
Gameplay Video
Karateka 2 2P
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Karateka 2 also appears in the 2P mode of Rhythm Tengoku (Arcade) where it is referred to as Karateka 2 2P (カラテ家 2 2P?, Karateka 2 2P). It plays the same as the 1P version, except it has a split screen display to accommodate the second player. As a consequence of this design, the flow gauge remains off screen for both players.
- Karate Man 2 Arcade2-P.PNG
Trivia
- The last rock at the end of the game has its tempo randomized. It may be normal, slower or faster.
In Other languages
Language | Name | Meaning |
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Japanese | カラテ家 2 | Karate Man 2 |
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