In this game, the player controls an unseen human holding a tambourine. In front of the player is a little Monkey which communicates mostly in ooks, and is also holding a tambourine. The monkey performs a set of notes, shaking and hitting his tambourine to create a pattern. After the monkey finishes, he gives the player a signal that it's their turn. Afterward the player's turn is over, the monkey reacts to the player's performance, and starts the next set. Each set consists of 7 notes, with the length between notes and the command type varying.
The two players must copy the patterns of their respective monkey with their tambourines. P1 follows a blue monkey and P2 follows an orange monkey. The monkeys and players are parallel to each other rather than angled like the original. Some patterns require only one player to play at a time, others require they take turns mid-pattern.
TambourineP2gameplay.png
Trivia
This is the only game in Rhythm Heaven Fever that has no animation on the Prologue.
The sprites for the frog in this game are reused from Kaeru Tobi, but with a thicker outline.
There are unused sprites of the monkey looking to the left with closed eyes and a smile, and a small monkey-shaped shadow.