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m (The smililar controls thing is like saying "Monkey Watch, Munchy Monk, Micro-Row etc all have the same controls" or something. Or that "all these characters are swordfighters" in Smash Bros.) |
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{{Eigo}} | {{Eigo}}{{GameExplainGBA|title=ポリリズム|explain=十字ボタンとAボタン<br>の同時押しをマスター<br>だ!けっこうカンタン<br>だ。たぶん…|titleEN=Polyrhythm|explainEN=Master pressing the D-<br>Pad and the A Button<br>at the same time!<br>It's simple. I guess...}}{{GameExplainArcade|title=ポリリズム|explain=十字ボタンとAボタンの<br>同時押しをマスターしよう!<br>赤いモノをどんどん運んでネ!|titleEN=Polyrhythm|explainEN=Master pressing the D-Pad and<br>the A Button at the same time!<br>Keep the red things coming!}} | ||
{{GameExplainGBA | |||
|title = ポリリズム | |||
|explain = 十字ボタンとAボタン<br>の同時押しをマスター<br>だ!けっこうカンタン<br>だ。たぶん… | |||
|titleEN = Polyrhythm | |||
|explainEN = Master pressing the D-<br>Pad and the A Button<br>at the same time!<br>It's simple. I guess...}} | |||
{{GameExplainArcade | |||
|title = ポリリズム | |||
|explain = 十字ボタンとAボタンの<br>同時押しをマスターしよう!<br>赤いモノをどんどん運んでネ! | |||
|titleEN = Polyrhythm | |||
|explainEN = Master pressing the D-Pad and<br>the A Button at the same time!<br>Keep the red things coming!}} | |||
{{RhythmGame | {{RhythmGame | ||
|name = ポリリズム< | |name=ポリリズム | ||
| | |image=<tabber>GBA=[[File:Prologue GBA Polyrhythm.png]]|-|Arcade=[[File:Hilt_To_Scalllleee.PNG]]</tabber> | ||
|bpm = 129 | |bpm=129 | ||
|number = [[File:ConsoleGBA Icon.png|20px]] 22 | |number=[[File:ConsoleGBA Icon.png|20px]] 22 | ||
|gift = [[File:ConsoleGBA Icon.png|20px]] Lyrics ( | |gift=[[File:ConsoleGBA Icon.png|20px]] "[[Rhythm Shiryo Shitsu#歌詞カード② (Lyrics Card 2)|歌詞カード②]]" ''(Lyrics Card 2)'' | ||
|stage = {{Stage|GBAstage4}} | |stage={{Stage|GBAstage4}}}} | ||
}} | {{Nihongo|'''Polyrhythm'''|ポリリズム|Poririzumu}} is the 22nd [[Rhythm Game]] in ''[[Rhythm Tengoku]]''. It features [[Akai Mono]] that roll around and bounce on an assembly line. The arrange version appears later on called [[Polyrhythm 2]]. | ||
{{Nihongo|'''Polyrhythm'''| | |||
==Gameplay== | ==Gameplay== | ||
[[File:Polyrhythm.png|thumb | [[File:Polyrhythm.png|thumb]] | ||
This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod | This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod rolls out, requiring the player to repeat the given pattern using the D-Pad for the top row and A button for the lower row. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths. | ||
==Controls== | ==Controls== | ||
{{Controls|A=Activate lower mechanism|D=Activate upper mechanism}} | {{Controls|A=Activate lower mechanism|D=Activate upper mechanism}} | ||
==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing|Ace!=The rod bounces to the next block. A crowd cheers if it bounces through all of them.|Early!/Late!=The rod bounces on | {{Timing|Ace!=The rod bounces to the next block. A crowd cheers if it bounces through all of them.|Early!/Late!=The rod bounces on off the beat, counted as a miss.|Miss...=The rod crashes into a wall and explodes.}} | ||
==Results== | ==Results== | ||
{{Results | {{Results | ||
|Console = GBA | |Console=GBA | ||
|caption = 工場長から ''(From the Plant Manager)'' | |caption=工場長から ''(From the Plant Manager)'' | ||
|cp_DEF_Ng = ちゃんと 運んでくれないとダメ。''(You must carry them properly.)''<br>左手が あそんでるヨ。''(Your left hand is playing around.)''<br>応用力を みにつけよう。''(Let's see the applied power.)'' | |cp_DEF_Ng=ちゃんと 運んでくれないとダメ。''(You must carry them properly.)''<br>左手が あそんでるヨ。''(Your left hand is playing around.)''<br>応用力を みにつけよう。''(Let's see the applied power.)'' | ||
|cp_DEF_Hi = 左手が しっかり仕事してるネ!''(Your left hand does a great job!)''<br>リズミカルな 仕事ぶりだ!!''(Rhythmic work<nowiki>!!</nowiki>)''}} | |cp_DEF_Hi=左手が しっかり仕事してるネ!''(Your left hand does a great job!)''<br>リズミカルな 仕事ぶりだ!!''(Rhythmic work<nowiki>!!</nowiki>)''}} | ||
{{Epilogue | {{Epilogue | ||
|Console = GBA | |Console=GBA | ||
|NG Image = Epilogue GBA Polyrhythm NG.png | |NG Image=Epilogue GBA Polyrhythm NG.png | ||
|OK Image = Epilogue GBA Polyrhythm OK.png | |OK Image=Epilogue GBA Polyrhythm OK.png | ||
|HI Image = Epilogue GBA Polyrhythm HI.png | |HI Image=Epilogue GBA Polyrhythm HI.png | ||
|NG = 赤いモノ、量産は たいへんだなぁ… | |NG=赤いモノ、量産は たいへんだなぁ… | ||
|OK = どんどん 赤いモノを 生産だ! | |OK=どんどん 赤いモノを 生産だ! | ||
|HI = 赤いモノを 生産しまくりだネ!! | |HI=赤いモノを 生産しまくりだネ!! | ||
|NG alt = Red | |NG alt=Red things, mass production is quite difficult... | ||
|OK alt = | |OK alt=We are producing more and more red things! | ||
|HI alt = Producing red things like mad!! | |HI alt=Producing red things like mad!!}} | ||
}} | |||
==Appearances== | ==Appearances== | ||
<gallery> | <gallery> | ||
Bulit to Scale Arcade.png|Polyrhythm | Bulit to Scale Arcade.png|[[Polyrhythm]] | ||
Polyrhythm Remix 6.png|[[Remix 4 (GBA)|Remix 4]]<br>[[Remix 6 (GBA)|Remix 6]] | Polyrhythm Remix 6.png|[[Remix 4 (GBA)|Remix 4]]<br>[[Remix 6 (GBA)|Remix 6]] | ||
Built to Scale 2 Gameplay GBA.png|[[Polyrhythm 2]] | Built to Scale 2 Gameplay GBA.png|[[Polyrhythm 2]] | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*This game appears to have inspired multiple aspects of [[Built to Scale]] in both ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'', such as the general art design. | *This game appears to have inspired multiple aspects of [[Built to Scale]] in both ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'', such as the general art design. Thus it can be considered a predecessor of those games. | ||
*This is one of the few games that doesn't feature a [[Practice]]. | |||
*This is one of the few games that doesn't feature a | |||
**It did, however, get a tutorial in the [[Rhythm Tengoku (Arcade)|arcade]] version. | **It did, however, get a tutorial in the [[Rhythm Tengoku (Arcade)|arcade]] version. | ||
==In Other Languages== | |||
{{Lang | |||
|jp=ポリリズム | |||
|rojp=Poririzumu | |||
|mnjp=Polyrhythm}} | |||
{{Game Navigation}} | {{Game Navigation}} | ||
[[Category: | [[Category:Long Version Games]] | ||
[[Category:Pages with verified BPM]] | [[Category:Pages with verified BPM]] | ||
Revision as of 01:14, 16 December 2020
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Polyrhythm (ポリリズム?, Poririzumu) is the 22nd Rhythm Game in Rhythm Tengoku. It features Akai Mono that roll around and bounce on an assembly line. The arrange version appears later on called Polyrhythm 2.
Gameplay
This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod rolls out, requiring the player to repeat the given pattern using the D-Pad for the top row and A button for the lower row. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths.
Controls
- Ⓐ: Activate lower mechanism
- ✚: Activate upper mechanism
Timing Display
Results
工場長から (From the Plant Manager) | 工場長から (From the Plant Manager) | |
---|---|---|
ちゃんと 運んでくれないとダメ。(You must carry them properly.) 左手が あそんでるヨ。(Your left hand is playing around.) 応用力を みにつけよう。(Let's see the applied power.) |
ちゃんと 運んでくれないとダメ。(You must carry them properly.) 左手が あそんでるヨ。(Your left hand is playing around.) 応用力を みにつけよう。(Let's see the applied power.) | |
う~ん... まぁまぁ、 かな。 とりあえず... よしと します。 |
(Hmm...) (Well, I wonder.) (For now...) (All right.) | |
左手が しっかり仕事してるネ!(Your left hand does a great job!) リズミカルな 仕事ぶりだ!!(Rhythmic work!!) |
左手が しっかり仕事してるネ!(Your left hand does a great job!) リズミカルな 仕事ぶりだ!!(Rhythmic work!!) |
赤いモノ、量産は たいへんだなぁ… | どんどん 赤いモノを 生産だ! | 赤いモノを 生産しまくりだネ!! |
(Red things, mass production is quite difficult...) | (We are producing more and more red things!) | (Producing red things like mad!!) |
Appearances
- Bulit to Scale Arcade.png
- Built to Scale 2 Gameplay GBA.png
Trivia
- This game appears to have inspired multiple aspects of Built to Scale in both Rhythm Heaven and Rhythm Heaven Fever, such as the general art design. Thus it can be considered a predecessor of those games.
- This is one of the few games that doesn't feature a Practice.
- It did, however, get a tutorial in the arcade version.
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | ポリリズム | Polyrhythm |
|