Flipper-Flop 2: Difference between revisions

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{{Minigame infobox|Name = Flipper-Flop 2|Debut = Rhythm Heaven Fever<br>Rhythm Heaven Megamix|Number = 22 (Rhythm Heaven Fever)<br>55 (Rhythm Heaven Megamix)|Reward = Expedition Journal (Rhythm Heaven Fever)<br>1 Flow Ball (Rhythm Heaven Megamix)|image = <tabber>Rhythm Heaven Fever=[[File:Flipper-flop.PNG|240px]]|-|Megamix=[[File:Return_of_Flipper-Flop.png|240px]]</tabber>|-|-|jname = かえってきた コロコロたんけん隊|rname = Kaettekita Korokoro Tankentai|BPM = 133}}
{{Minigame infobox|Name = Flipper-Flop 2|Debut = Rhythm Heaven Fever<br>Rhythm Heaven Megamix|Number = 22 (Rhythm Heaven Fever)<br>55 (Rhythm Heaven Megamix)|Reward = Expedition Journal (Rhythm Heaven Fever)<br>1 Flow Ball (Rhythm Heaven Megamix)|image = <tabber>Rhythm Heaven Fever=[[File:Flipper-flop.PNG|240px]]|-|Megamix=[[File:Return_of_Flipper-Flop.png|240px]]</tabber>|-|-|jname = かえってきた コロコロたんけん隊|rname = Kaettekita Korokoro Tankentai|BPM = 133}}


'''Flipper-Flop 2''' (かえってきた コロコロたんけん隊 Kaettekita Korokoro Tankentai "Return of Rolling Exploration Group"), known in ''[[Rhythm Heaven Fever]]'' as '''Flipper-Flop''' (コロコロたんけん隊 Korokoro Tankentai "Rolling Exploration Group"), is the 22nd minigame in''[[Rhythm Heaven Fever| Rhythm Heaven Fever]]'' and the 55th minigame, being a sequel to [[Flipper-Flop]] in ''[[Rhythm Heaven Megamix]]''.  In this game,'' ''the expedition team of [[Flippers]] drills hard listening to their [[Captain Tuck|captain]].
'''Flipper-Flop 2''' (かえってきた コロコロたんけん隊 Kaettekita Korokoro Tankentai "Return of Rolling Exploration Group"), known in ''[[Rhythm Heaven Fever]]'' as simply '''Flipper-Flop''' (コロコロたんけん隊 Korokoro Tankentai "Rolling Exploration Group"), is the 22nd minigame in''[[Rhythm Heaven Fever| Rhythm Heaven Fever]]'' and the 55th minigame, being a sequel to [[Flipper-Flop]] in ''[[Rhythm Heaven Megamix]]''.  In this game,'' ''the expedition team of [[Flippers]] drills hard listening to their [[Captain Tuck|captain]].


==Gameplay==
==Gameplay==
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==Timing Notes==
==Timing Notes==
*Hit: The flipping will continue. After a successful flipper-roll chain, Captain Tuck will compliment the team with a "Good!", "Yes!" or "Nice!".
*Hit: The flipping will continue. After a successful flipper-roll chain, Captain Tuck will compliment the team with a "Good!", "Yes!" or "Nice!".
*Barely: The player's seal will get close to bumping, and will get a worried look on its face. If it happens during a flipper-roll chain, Captain Tuck will still compliment the team. ''' A barely counts as a miss '''
*Barely: The player's seal will get close to bumping, and will get a worried look on its face. If it happens during a flipper-roll chain, Captain Tuck will still compliment the team. ''' A barely counts as a miss in both Fever and Megamix.'''
*Miss: The player's seal bumps into the seal(s) next to it, causing it to get a silly look on its face while the other seals look annoyed. If the mess-up happens during a flipper-roll chain, Captain Tuck will become disappointed and he will count the remaining rolls in an upset tone of voice.
*Miss: The player's seal bumps into the seal(s) next to it, causing it to get a silly look on its face while the other seals look annoyed. If the mess-up happens during a flipper-roll chain, Captain Tuck will become disappointed and he will count the remaining rolls in an upset tone of voice.


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*The background in epilogue screens was changed to have pink color on it like in-game rather than blue in ''Fever''.
*The background in epilogue screens was changed to have pink color on it like in-game rather than blue in ''Fever''.
*There are a total of 230 inputs required to get a Perfect in this game.
*There are a total of 230 inputs required to get a Perfect in this game.
*The premise of this game is similar to [[Blue Birds]], as both games involve cute small animals doing serious military-esque training.
==Video==
==Video==
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