Tram to Poline: Difference between revisions
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==Trivia== | ==Trivia== | ||
*On the prologue, [[Poline]] uses the wrong color palette, making her orange instead of pink. This error was fixed in the [[Rhythm Tengoku (Arcade)|arcade version]]. | *On the prologue, [[Poline]] uses the wrong color palette, making her orange instead of pink. This error was fixed in the [[Rhythm Tengoku (Arcade)|arcade version]]. | ||
*This [[Rhythm Game]] is based on the kitsune of Japanese mythology. | *This [[Rhythm Game]] is based on the [[wikipedia:Kitsune|kitsune]] of Japanese mythology. Kitsune are foxes who can shapeshift at will. | ||
*[[Tram]] makes cameo appearances in the epilogues to [[Remix 2 (DS)|Remix 2]] in ''[[Rhythm Heaven]]'' and [[Figure Fighter 3]] in ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]''. | *[[Tram]] makes cameo appearances in the epilogues to [[Remix 2 (DS)|Remix 2]] in ''[[Rhythm Heaven]]'' and [[Figure Fighter 3]] in ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]''. | ||
==Unused== | ==Unused== |
Revision as of 14:27, 20 July 2023
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Tram to Poline (トランとポリン?, Toran to Porin) is the 4th Rhythm Game of Stage 3 (16th overall) in Rhythm Tengoku.
Gameplay
Two performers, Tram and Poline, are performing a shapeshifting act as they jump on trampolines in time with the music. The player controls both of their transformations. While they bounce on their trampolines, they crouch down for a high jump at certain points. The player must press the corresponding button at the very peak of this jump to transform them successfully.
Controls
- Ⓐ: Transform Poline
- ✚: Transform Tram
Timing Display
- Perfect!/Ace!?: The character successfully transforms and the performance continues.
- Early!/Late!?: The character only partially transforms, frowning. They have a human figure with a fox muzzle, fox ears, and a short tail.
- Miss...?: The character does not transform at all.
Results
団長のゲキ | (Leader's Words) | |
---|---|---|
トランくん、やりなおし。 ポリンちゃん、やりなおし。 あせったらダメ。集中してね。 |
(Tram-kun, try again.) (Poline-chan, try again.) (Don't rush it. Please concentrate.) | |
う~ん... まぁまぁ、 かな。 とりあえず... よしと します。 |
(Hmm...) (Well, I wonder.) (For now...) (All right.) | |
かなり カッコよかったぞ! とても ビューティフルだった! すごい アクロバティックだ! |
(That was pretty cool!) (That was very beautiful!) (Amazing acrobatics!) |
Epilogue
大しっぱいだ~!! | ちゅうとハンパでした… | コンビネーション バッチシ!! |
(A total failure!!) | (Only got half way...) | (Perfect combination!!) |
大しっぱいだ~!! | ちゅうとハンパでした… | コンビネーション バッチシ!! |
(A total failure!!) | (Only got half way...) | (Perfect combination!!) |
Appearances
Video
Trivia
- On the prologue, Poline uses the wrong color palette, making her orange instead of pink. This error was fixed in the arcade version.
- This Rhythm Game is based on the kitsune of Japanese mythology. Kitsune are foxes who can shapeshift at will.
- Tram makes cameo appearances in the epilogues to Remix 2 in Rhythm Heaven and Figure Fighter 3 in Rhythm Heaven Fever and Rhythm Heaven Megamix.
Unused
- Main article: Tram to Poline/Unused
In Other Languages
Language | Name | Meaning |
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Japanese | トランとポリン | Tram and Poline (pun on "Trampoline") |
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