|just=The player taps in time with the others. When changing back to the regular rhythm, the player taps extra hard, and [[The Tall Tappers]] gleefully say "OK!". Halfway through the game, the tapper on the left also brings out a confetti popper, and a little after tappers wave their arms up with their hands in an OK sign.
|just=The player taps in time with the others. When changing back to the regular rhythm, the player taps extra hard, and [[The Tall Tappers]] gleefully say "OK!". Halfway through the game, the tapper on the left also brings out a confetti popper, and a little after tappers wave their arms up with their hands in an OK sign.
|miss=The player taps off the beat, making a "tick" sound. The others look annoyed at the player. During [[Practice]], they glance over with embarrassed looks on their faces instead.
|miss=The player taps off the beat, making a "tick" sound. The others look annoyed at the player. During [[Practice]], they glance over with embarrassed looks on their faces instead.
|through=The player taps at the wrong time or doesn't tap at all. The others blow a raspberry and make a disapproving face at the player. During [[Practice]], they glance over with embarrassed looks on their faces instead.}}
|through=The player taps at the wrong time or doesn't tap at all. The others blow a raspberry and make a disapproving face at the player. During [[Practice]], they glance over with embarrassed looks on their faces instead.}}
==Results==
==Results==
{{Results
{{Results
Revision as of 16:27, 24 January 2023
Tap Troupe
With taps on their shoes and boxes on their heads, this quartet dreams of stardom. We understand the taps, but the head boxes...?
In this game, the player controls one of The Tall Tappers. The tappers' legs occupy most of the screen, while their faces are seen in the bottom left. The player must maintain a steady beat of tap dancing with the rest of the tappers.
At certain parts of the game, a voice says "Rea-dy!" indicating a rhythm change. The player must shift to a 4:3 polymeter rhythm. This continues until the voice says "Tap, tap, tap!", signaling the rhythm is going to change back. The final "tap" is always on the next available beat in the original groove, regardless of where the previous two land, meaning the distance between the second and third tap is occasionally shorter or longer.
Perfect!/Ace!?: The player taps in time with the others. When changing back to the regular rhythm, the player taps extra hard, and The Tall Tappers gleefully say "OK!". Halfway through the game, the tapper on the left also brings out a confetti popper, and a little after tappers wave their arms up with their hands in an OK sign.
Early!/Late!?: The player taps off the beat, making a "tick" sound. The others look annoyed at the player. During Practice, they glance over with embarrassed looks on their faces instead.
Miss...?: The player taps at the wrong time or doesn't tap at all. The others blow a raspberry and make a disapproving face at the player. During Practice, they glance over with embarrassed looks on their faces instead.
Results
Friendly Feedback()
Friendly Feedback()
Your tapping was out of sync. Your changeovers were kinda clumsy. Your changeover combos need work.
Your tapping was out of sync. Your changeovers were kinda clumsy. Your changeover combos need work.
Eh. Good enough.
Good try.
You kept time really well. You handled changeovers well. We got to say "OK!" a lot!
You kept time really well. You handled changeovers well. We got to say "OK!" a lot!
The tap team says...
You need to get your legs together. Your changeovers were clumsy. Your moves weren't even "OK"!
Eh. Passable.
You kept time really well. You handled changeovers well. We got to say "OK!" a lot!
P1 controls the Tall Tapper on the far left, with cyan shoes, and P2 controls the one on the far right, with orange shoes. Aside from a spotlight appearing in the middle of the game, there are no other differences.