Night Walk 2: Difference between revisions
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{{Eigo}}{{GameExplainGBA|title=ナイトウォーク 2|explain=音楽にあわせて<br>ジャンプしてネ!<br>ビリビリウオに<br>気をつけよう。|titleEN=Night Walk 2|explainEN=Jump with the music!<br>Watch out for<br>electric fish.<br><br>}}{{GameExplainArcade|title=ナイトウォーク2|explain=音楽にあわせて ジャンプしてネ!<br>ビリビリウオに 気をつけよう。|titleEN=Night Walk 2|explainEN=Jump with the music!<br>Watch out for electric fish.}} | {{Eigo}} | ||
{{GameExplainGBA | |||
|title=ナイトウォーク 2 | |||
|explain=音楽にあわせて<br>ジャンプしてネ!<br>ビリビリウオに<br>気をつけよう。 | |||
|titleEN=Night Walk 2 | |||
|explainEN=Jump with the music!<br>Watch out for<br>electric fish.<br><br>}} | |||
{{GameExplainArcade | |||
|title=ナイトウォーク2 | |||
|explain=音楽にあわせて ジャンプしてネ!<br>ビリビリウオに 気をつけよう。 | |||
|titleEN=Night Walk 2 | |||
|explainEN=Jump with the music!<br>Watch out for electric fish.}} | |||
{{RhythmGame | {{RhythmGame | ||
|name=ナイトウォーク 2 | |name=ナイトウォーク 2 | ||
Line 16: | Line 26: | ||
{{Controls|A=Jump}} | {{Controls|A=Jump}} | ||
==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing|Ace!=[[Play-Yan]] jumps from the box, spawning either magical flower with a heart blossom, a lollipop, or an umbrella from it.|Early!/Late!=[[Play-Yan]] jumps from the box, but the object comes out only halfway, with a red X (or "NG" in the Japanese version) over it.|Miss...=[[Play-Yan]] walks over the box, sending out a music note. This however does not actually count as a miss on its own. If the player does not jump from a box on the edge of a platform, [[Play-Yan]] will grab the ledge, and fall down as the platforms dissapear. If this happens, the game ends with a "[[Try Again]]". If the player didn't open enough boxes to fill the sky with stars, the final platform doesn't release anything, leading [[Play-Yan]] to jump onto a lone platform with no path to continue, resulting in him falling down. Additionally, if the player jumps from a box with an [[Biribiriuo]] floating over it, [[Play-Yan]] will get zapped and fall down after the block he is floating over breaks.}} | {{Timing | ||
|Ace!=[[Play-Yan]] jumps from the box, spawning either magical flower with a heart blossom, a lollipop, or an umbrella from it. | |||
|Early!/Late!=[[Play-Yan]] jumps from the box, but the object comes out only halfway, with a red X (or "NG" in the Japanese version) over it. | |||
|Miss...=[[Play-Yan]] walks over the box, sending out a music note. This however does not actually count as a miss on its own. If the player does not jump from a box on the edge of a platform, [[Play-Yan]] will grab the ledge, and fall down as the platforms dissapear. If this happens, the game ends with a "[[Try Again]]". If the player didn't open enough boxes to fill the sky with stars, the final platform doesn't release anything, leading [[Play-Yan]] to jump onto a lone platform with no path to continue, resulting in him falling down. Additionally, if the player jumps from a box with an [[Biribiriuo]] floating over it, [[Play-Yan]] will get zapped and fall down after the block he is floating over breaks.}} | |||
==Results== | ==Results== | ||
{{Results | {{Results | ||
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{{Game Navigation}} | {{Game Navigation}} | ||
[[Category:Pages with verified BPM]] | [[Category:Pages with verified BPM]] | ||
Revision as of 10:01, 28 July 2021
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Night Walk 2 (ナイトウォーク 2?, Naito Uōku 2) is the 4th Rhythm Game of Technician (40th overall in Rhythm Tengoku.
The long version, Night Walk, appears in Stage 4 of Rhythm Tengoku and Shop No. 1 of Rhythm Heaven Megamix.
Gameplay
The gameplay is identical to Night Walk, except there are Biribiriuo floating in the air. The player needs to avoid jumping on the boxes where the fish are hovering. Otherwise, they get zapped, holding Play-Yan in place long enough for the platforms to disappear for him to fall down.
Controls
- Ⓐ: Jump
Timing Display
Results
星の声 (Voices of the stars) | 星の声 (Voices of the stars) | |
---|---|---|
おっこちちゃったね...(You fell...) ノリが ガタガタです...(Your rhythm was off...) わりと キメを はずしたよね。(Somehow you missed the ending.) |
おっこちちゃったね...(You fell...) ノリが ガタガタです...(Your rhythm was off...) わりと キメを はずしたよね。(Somehow you missed the ending.) | |
う~ん... まぁまぁ、 かな。 とりあえず... よしと します。 |
(Hmm...) (Well, I wonder.) (For now...) (All right.) | |
ゴール おめでとう!!(Congratulations on reaching the goal!!) キープ できてます!(You were able to keep the beat!) キメが バッチシだ!(The ending was perfect!) |
ゴール おめでとう!!(Congratulations on reaching the goal!!) キープ できてます!(You were able to keep the beat!) キメが バッチシだ!(The ending was perfect!) |
Epilogues
うひゃー! しっぱいしちゃった!! | 夜風が とっても きもちいいな。 | 星たちと おともだちだヨ! |
(Yaa! You failed!!) | (The night breeze feels so nice.) | (You're friends with the stars!) |
Appearances
- Night Walk Arcade.png
- Night Walk 2 Arcade.png
- Nightwalks.png
Trivia
- As in Night Walk, the layout of the steps in the middle of the game is randomized, though the placement of Biribiriuo remains consistent.
- This game, Quiz Show, Night Walk, and Night Walk in Rhythm Heaven Fever, are the only Rhythm Games that can be ended prematurely before the song is finished.
- Textures for the Biribiriuo from this game are present in Rhythm Heaven Megamix, fully updated, but the actual object is not coded into the game.
In Other Languages
Language | Name | Meaning |
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Japanese | ナイトウォーク 2 | Night Walk 2 |
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