|image={{TabStart|style=text-align:center}}{{TabHeader|[[File:ConsoleGBA Icon.png|32px|link=]]}}[[File:Prologue GBA Night Walk.png|240px]]{{TabHeader|[[File:ConsoleArcade Icon.png|32px|link=]]}}[[File:Prologue Arcade Night Walk.png|240px]]{{TabEnd}}
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|GBA|32px}}}}[[File:Prologue GBA Night Walk.png|240px]]{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Night Walk.png|240px]]{{TabEnd}}
|number=[[File:ConsoleGBA Icon.png|20px]] 40
|number={{Console|GBA }} 40
|version={{ver|Arrange}}
|version={{ver|Arrange}}
|gift=[[File:ConsoleGBA Icon.png|20px]] "[[Rhythm Shiryo Shitsu#ナイトウォーク情報 (Night Walk Information)|ナイトウォーク情報]]" ''(Night Walk Information)''
|gift={{Console|GBA}} "[[Rhythm Shiryō-Shitsu#ナイトウォーク情報 (Night Walk Information)|ナイトウォーク情報]]" ''(Night Walk Information)''
|stage={{Stage|GBAstage7}}}}
|stage={{Stage|GBAstage7}}}}
{{Nihongo|Night Walk 2|ナイトウォーク 2|Naito Uōku 2}} is the 4th [[Rhythm Game]] of Technician (40th overall) in ''[[Rhythm Tengoku]]''.
{{Nihongo|Night Walk 2|ナイトウォーク 2|Naito Uōku 2}} is the 4th [[Rhythm Game]] of Technician (40th overall) in ''[[Rhythm Tengoku]]''.
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==[[Timing Display]]==
==[[Timing Display]]==
{{Timing
{{Timing
|just=[[Play-Yan]] jumps from the box, spawning either magical flower with a heart blossom, a lollipop, or an umbrella from it.
|just=[[Play-Yan]] jumps from the box, spawning either a magic flower with a heart blossom, a lollipop, or an umbrella from it. If the sky is filled with stars, the last platform causes [[Play-Yan]] to rise up while holding a small star.
|miss=[[Play-Yan]] jumps from the box, but the object comes out only halfway, with a red X (or "NG" in the Japanese version) over it.
|miss=[[Play-Yan]] jumps from the box, but the object comes out only halfway, with a red "NG" over it. If the sky is filled with stars, the last platform causes [[Play-Yan]] to rise up while holding a small star. If the player jumps on the first possible frame, this causes a magic flower with a heart blossom to come out halfway instead, leading [[Play-Yan]] to jump onto the next platform and inevitably fall off.
|through=[[Play-Yan]] walks over the box, sending out a music note. This however does not actually count as a miss on its own. If the player does not jump from a box on the edge of a platform, [[Play-Yan]] will grab the ledge, and fall down as the platforms dissapear. If this happens, the game ends with a "[[Try Again]]". If the player didn't open enough boxes to fill the sky with stars, the final platform doesn't release anything, leading [[Play-Yan]] to jump onto a lone platform with no path to continue, resulting in him falling down. Additionally, if the player jumps from a box with an [[Biribiriuo]] floating over it, [[Play-Yan]] will get zapped and fall down after the block he is floating over breaks.}}
|through=[[Play-Yan]] walks over the box, sending out a music note. This does not actually count as a miss on its own. If the player does not jump from a box on the edge of a platform, [[Play-Yan]] will grab the ledge, and fall down as the platforms disappear. If this happens, the game ends with a [[Try Again]], regardless of how well the player played up to that point. If the player didn't open enough boxes to fill the sky with stars, the final platform doesn't release anything, leading [[Play-Yan]] to jump onto a lone platform with no path to continue, resulting in him falling down.}}
|cp_DEF_Ng Al=You fell...)''<br>''(Your rhythm was off...)''<br>''(Somehow you missed the ending.
|cp_DEF_Ng Alt=You fell...)''<br>''(Your rhythm was off...)''<br>''(You missed quite a few jumps.
|cp_DEF_Hi Al=Congratulations on reaching the goal!)''<br>''(You were able to keep the beat!)''<br>''(The ending was perfect!}}
|cp_DEF_Hi Alt=Congratulations on reaching the goal!)''<br>''(You were able to keep the beat!)''<br>''(Your jumps were right on the money!}}
==Epilogue==
==Epilogue==
{{Epilogue
{{Epilogue
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{{Epilogue
{{Epilogue
|Console=Arcade
|Console=Arcade
|NG Image=Epilogue GBA Night Walk NG.png
|NG Image=Epilogue Arcade Night Walk NG.png
|OK Image=Epilogue GBA Night Walk OK.png
|OK Image=Epilogue Arcade Night Walk OK.png
|HI Image=Epilogue GBA Night Walk HI.png
|HI Image=Epilogue Arcade Night Walk HI.png
|NG=うひゃー! しっぱいしちゃった!!
|NG=うひゃー! しっぱいしちゃった!!
|OK=夜風が とっても きもちいいな。
|OK=夜風が とっても きもちいいな。
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*As in [[Night Walk]], the layout of the steps in the middle of the game is randomized, though the placement of [[Biribiriuo]] remains consistent.
*As in [[Night Walk]], the layout of the steps in the middle of the game is randomized, though the placement of [[Biribiriuo]] remains consistent.
*This game, [[Quiz Show]], [[Night Walk]], and [[Night Walk (Wii)|Night Walk]] in ''[[Rhythm Heaven Fever]]'', are the only [[Rhythm Games]] that can be ended prematurely before the song is finished.
*This game, [[Quiz Show]], [[Night Walk]], and [[Night Walk (Wii)|Night Walk]] in ''[[Rhythm Heaven Fever]]'', are the only [[Rhythm Games]] that can be ended prematurely before the song is finished.
==Unused==
==Development History==
{{Main|Night Walk 2/Unused}}
{{Main|Night Walk 2/Development}}
==In Other Languages==
==In Other Languages==
{{Lang
{{Lang
Latest revision as of 14:37, 20 December 2024
Fun is the universal language.
While the title of this page is official, it comes from a non-English source. If an official name from an English source is found, the page should be moved to its appropriate title.
The gameplay is identical to Night Walk, except there are Biribiriuo floating in the air. The player needs to avoid jumping on the boxes where the fish are hovering. Otherwise, they get zapped, holding Play-Yan in place long enough for the platforms to disappear for him to fall down.
Perfect!/Ace!?: Play-Yan jumps from the box, spawning either a magic flower with a heart blossom, a lollipop, or an umbrella from it. If the sky is filled with stars, the last platform causes Play-Yan to rise up while holding a small star.
Early!/Late!?: Play-Yan jumps from the box, but the object comes out only halfway, with a red "NG" over it. If the sky is filled with stars, the last platform causes Play-Yan to rise up while holding a small star. If the player jumps on the first possible frame, this causes a magic flower with a heart blossom to come out halfway instead, leading Play-Yan to jump onto the next platform and inevitably fall off.
Miss...?: Play-Yan walks over the box, sending out a music note. This does not actually count as a miss on its own. If the player does not jump from a box on the edge of a platform, Play-Yan will grab the ledge, and fall down as the platforms disappear. If this happens, the game ends with a Try Again, regardless of how well the player played up to that point. If the player didn't open enough boxes to fill the sky with stars, the final platform doesn't release anything, leading Play-Yan to jump onto a lone platform with no path to continue, resulting in him falling down.
Results
星の声
(Voices of the stars)
おっこちちゃったね... ノリが ガタガタです... わりと キメを はずしたよね。
(You fell...) (Your rhythm was off...) (You missed quite a few jumps.)
う~ん... まぁまぁ、 かな。 とりあえず... よしと します。
(Hmm...) (Well, I wonder.) (For now...) (All right.)
ゴール おめでとう!! キープ できてます! キメが バッチシだ!
(Congratulations on reaching the goal!) (You were able to keep the beat!) (Your jumps were right on the money!)