Ninja no Shison: Difference between revisions
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{{Eigo}} | {{Eigo}}{{GameExplainGBA | ||
{{GameExplainGBA | |||
|title=忍者の子孫 | |title=忍者の子孫 | ||
|explain=オレのじいちゃんの<br>じいちゃんの<br>じいちゃんは<br>忍者なんだぜ。 | |explain=オレのじいちゃんの<br>じいちゃんの<br>じいちゃんは<br>忍者なんだぜ。 | ||
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{{RhythmGame | {{RhythmGame | ||
|name=忍者の子孫 | |name=忍者の子孫 | ||
|number={{Console|GBA}} 39 | |||
|number= | |||
|version={{ver|Arrange}} | |version={{ver|Arrange}} | ||
|gift= | |gift={{Console|GBA}} "[[Rhythm Shiryo Shitsu#忍者の巻物 (Ninja Scroll)|忍者の巻物]]" ''(Ninja Scroll)'' | ||
|stage={{Stage|GBAstage7}}}} | |stage={{Stage|GBAstage7}}}} | ||
{{Nihongo|Ninja no Shison|忍者の子孫|Ninja's Descendant}} is the 3rd [[Rhythm Game]] of Technician (39th overall) in ''[[Rhythm Tengoku]]''. | {{Nihongo|Ninja no Shison|忍者の子孫|Ninja's Descendant}} is the 3rd [[Rhythm Game]] of Technician (39th overall) in ''[[Rhythm Tengoku]]''. | ||
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In this game, the player controls [[Tanaka]], the descendant of the [[Ninja]]. Here, he must protect [[Kanojo]] from rocks fired by [[Waru Mono]]'s slingshots. The gameplay is identical to the original, minus the aesthetic changes. Some of the patterns are faster. | In this game, the player controls [[Tanaka]], the descendant of the [[Ninja]]. Here, he must protect [[Kanojo]] from rocks fired by [[Waru Mono]]'s slingshots. The gameplay is identical to the original, minus the aesthetic changes. Some of the patterns are faster. | ||
==Controls== | ==Controls== | ||
===[[Rhythm Tengoku]]=== | ===''[[Rhythm Tengoku]]''=== | ||
{{Controls| | {{Controls|At=Swing stick right (if on the left)|Dt=Swing stick left (if on the right)}} | ||
=== | ===''[[Rhythm Tengoku (Arcade)]]''=== | ||
{{Controls|D= | {{Controls|D=Pressing the corresponding direction swings the stick left or right depending on its current place}} | ||
==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing | {{Timing | ||
| | |just=The rock is split in half. | ||
| | |miss=The rock bounces out of the way and shatters, making a shing noise. | ||
| | |through=The rock goes past [[Tanaka]] and shatters on the fence, shocking [[Kanojo]].}} | ||
==Results== | ==Results== | ||
{{Results | {{Results | ||
|Console=GBA | |Console=GBA | ||
|caption= | |caption=カノジョの ひとこと | ||
|cp_DEF_Ng= | |cp_DEF_Ng=ちゃんと 守ってよネ….<br>すばやい 棒さばきが みじゅくね。<br>「五連石」に コテンパンね。 | ||
|cp_DEF_Hi= | |cp_DEF_Hi=すばやい 棒さばきだったわ!<br>「五連石返し」が おみごとよ!<br>すごい!いっしゅんで2コの石を!! | ||
== | |caption Alt=A Word from the Girlfriend | ||
|cp_DEF_Ng Alt=Please protect me properly...)''<br>''(You lack quick stick skills.)''<br>''(The "five rocks in a row" overwhelmed you. | |||
|cp_DEF_Hi Alt=You're skilled with the quick stick!)''<br>''(The "five rocks in a row" were blocked well!)''<br>''(Amazing! 2 rocks in one instant!}} | |||
==Epilogue== | |||
{{Epilogue | {{Epilogue | ||
|Console=GBA | |Console=GBA | ||
|NG= | |NG=まけるな!おまえが頼りなのだー!! | ||
|OK=うむ、スジは良いな。がんばれ! | |OK=うむ、スジは良いな。がんばれ! | ||
|HI=オヌシは強い。お幸せに…! | |HI=オヌシは強い。お幸せに…! | ||
|NG alt=Don't give up! We're counting on you!! | |NG alt=Don't give up! We're counting on you! | ||
|OK alt=Hm, good muscle. Do your best! | |||
|HI alt=Thou art strong. Live happily...!}} | |||
{{Epilogue | |||
|Console=Arcade | |||
|NG=まけるな!おまえが頼りなのだー!! | |||
|OK=うむ、スジは良いな。がんばれ! | |||
|HI=オヌシは強い。お幸せに…! | |||
|NG alt=Don't give up! We're counting on you! | |||
|OK alt=Hm, good muscle. Do your best! | |OK alt=Hm, good muscle. Do your best! | ||
|HI alt=Thou art strong. Live happily...!}} | |HI alt=Thou art strong. Live happily...!}} | ||
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{{RhythmGame | {{RhythmGame | ||
|name=忍者の子孫 2P | |name=忍者の子孫 2P | ||
|image= | |image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Ninja no Shison.png|240px]]{{TabEnd}} | ||
|number={{Console|Arcade}} 18 | |||
|number= | |version={{ver|Two Player}}{{ver|Arrange}} | ||
|version={{ver|Arrange}} | |||
|stage={{Stage|GBA2Pstage5}}}} | |stage={{Stage|GBA2Pstage5}}}} | ||
{{Nihongo|Ninja no Shison 2P|忍者の子孫 2P|Ninja's Descendant 2P}} is the 2nd [[Rhythm Game]] of Stage 5 (18th overall) in the [[Two-Player Menu|2P mode]] of ''[[Rhythm Tengoku (Arcade)]]''. | {{Nihongo|Ninja no Shison 2P|忍者の子孫 2P|Ninja's Descendant 2P}} is the 2nd [[Rhythm Game]] of Stage 5 (18th overall) in the [[Two-Player Menu|2P mode]] of ''[[Rhythm Tengoku (Arcade)]]''. | ||
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It plays the same as the 1P version, except the two players take turns on each section. This effectively doubles the length of the game.<gallery>Screenshot Arcade Ninja no Shison 2P.png</gallery> | It plays the same as the 1P version, except the two players take turns on each section. This effectively doubles the length of the game.<gallery>Screenshot Arcade Ninja no Shison 2P.png</gallery> | ||
==Video== | |||
{{#ev:youtube|C1cF_a3HU9U||inline}} | |||
==Trivia== | ==Trivia== | ||
*The graphics for this game are reused from [[Remix 5 (GBA)|Remix 5]]. This is the only time the graphics from a previous [[remix]] get reused for a [[Rhythm Game]] in the series. | *The graphics for this game are reused from [[Remix 5 (GBA)|Remix 5]]. This is the only time the graphics from a previous [[remix]] get reused for a [[Rhythm Game]] in the series. | ||
*This game and [[Ninja Bodyguard]] are the only games to have their controls changed in [[Rhythm Tengoku (Arcade)|the arcade version]]. | *This game and [[Ninja Bodyguard]] are the only games to have their controls changed in [[Rhythm Tengoku (Arcade)|the arcade version]]. | ||
== | *There is an error in which [[Kanojo]] has her blinking and non-blinking sprites swapped around, resulting in her eyes being closed more often than not. | ||
{{Main|Ninja no Shison/ | ==Development History== | ||
{{Main|Ninja no Shison/Development}} | |||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang |
Latest revision as of 22:57, 31 August 2024
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Ninja no Shison (忍者の子孫?, Ninja's Descendant) is the 3rd Rhythm Game of Technician (39th overall) in Rhythm Tengoku.
The long version, Ninja Bodyguard, appears in Stage 5 of Rhythm Tengoku and Star Land in Rhythm Heaven Megamix.
Gameplay
In this game, the player controls Tanaka, the descendant of the Ninja. Here, he must protect Kanojo from rocks fired by Waru Mono's slingshots. The gameplay is identical to the original, minus the aesthetic changes. Some of the patterns are faster.
Controls
Rhythm Tengoku
- Ⓐ/Tap: Swing stick right (if on the left)
- ✚/Tap: Swing stick left (if on the right)
Rhythm Tengoku (Arcade)
- ✚: Pressing the corresponding direction swings the stick left or right depending on its current place
Timing Display
- Perfect!/Ace!?: The rock is split in half.
- Early!/Late!?: The rock bounces out of the way and shatters, making a shing noise.
- Miss...?: The rock goes past Tanaka and shatters on the fence, shocking Kanojo.
Results
カノジョの ひとこと | (A Word from the Girlfriend) | |
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ちゃんと 守ってよネ…. すばやい 棒さばきが みじゅくね。 「五連石」に コテンパンね。 |
(Please protect me properly...) (You lack quick stick skills.) (The "five rocks in a row" overwhelmed you.) | |
う~ん... まぁまぁ、 かな。 とりあえず... よしと します。 |
(Hmm...) (Well, I wonder.) (For now...) (All right.) | |
すばやい 棒さばきだったわ! 「五連石返し」が おみごとよ! すごい!いっしゅんで2コの石を!! |
(You're skilled with the quick stick!) (The "five rocks in a row" were blocked well!) (Amazing! 2 rocks in one instant!) |
Epilogue
まけるな!おまえが頼りなのだー!! | うむ、スジは良いな。がんばれ! | オヌシは強い。お幸せに…! |
(Don't give up! We're counting on you!) | (Hm, good muscle. Do your best!) | (Thou art strong. Live happily...!) |
まけるな!おまえが頼りなのだー!! | うむ、スジは良いな。がんばれ! | オヌシは強い。お幸せに…! |
(Don't give up! We're counting on you!) | (Hm, good muscle. Do your best!) | (Thou art strong. Live happily...!) |
Appearances
Ninja no Shison 2P
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Ninja no Shison 2P (忍者の子孫 2P?, Ninja's Descendant 2P) is the 2nd Rhythm Game of Stage 5 (18th overall) in the 2P mode of Rhythm Tengoku (Arcade).
The long version, Ninja 2P, appears in Stage 3 of the 2P mode of Rhythm Tengoku (Arcade).
It plays the same as the 1P version, except the two players take turns on each section. This effectively doubles the length of the game.
Video
Trivia
- The graphics for this game are reused from Remix 5. This is the only time the graphics from a previous remix get reused for a Rhythm Game in the series.
- This game and Ninja Bodyguard are the only games to have their controls changed in the arcade version.
- There is an error in which Kanojo has her blinking and non-blinking sprites swapped around, resulting in her eyes being closed more often than not.
Development History
- Main article: Ninja no Shison/Development
In Other Languages
Language | Name | Meaning |
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Japanese | 忍者の子孫 | Ninja's Descendant |
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