{{Nihongo|Tram to Poline|トランとポリン|Toran to Porin}} is the 4th [[Rhythm Game]] of Stage 3 (16th overall) in ''[[Rhythm Tengoku]]''.
{{Nihongo|Tram to Poline|トランとポリン|Toran to Porin}} is the 4th [[Rhythm Game]] of Stage 3 (16th overall) in ''[[Rhythm Tengoku]]''.
==Gameplay==
==Gameplay==
[[File:Trampoline.PNG|thumb]]
[[File:Screenshot GBA Tram to Poline.png|thumb]]
[[File:Screenshot Arcade Tram to Poline.png|thumb]]
Two performers, [[Tram and Poline]], are performing a shapeshifting act as they jump on trampolines in time with the music. The player controls both of their transformations. While they bounce on their trampolines, they crouch down for a high jump at certain points. The player must press the corresponding button at the very peak of this jump to transform them successfully.
Two performers, [[Tram and Poline]], are performing a shapeshifting act as they jump on trampolines in time with the music. The player controls both of their transformations. While they bounce on their trampolines, they crouch down for a high jump at certain points. The player must press the corresponding button at the very peak of this jump to transform them successfully.
==Controls==
==Controls==
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==[[Timing Display]]==
==[[Timing Display]]==
{{Timing
{{Timing
|Ace!=The character successfully transforms and the performance continues.
|just=The character successfully transforms and the performance continues.
|Early!/Late!=The character only partially transforms, frowning. They have a human figure with a fox muzzle, fox ears, and a short tail.
|miss=The character only partially transforms, frowning. They have a human figure with a fox muzzle, fox ears, and a small tail.
|Miss...= The character does not transform at all.}}
|through=The character does not transform at all.}}
==Results==
==Results==
{{Results
{{Results
|Console=GBA
|Console=GBA
|caption=団長のゲキ ''(Ringmaster's Words)''
|caption=団長のゲキ
|cp_DEF_Ng=トランくん、やりなおし。''(Tram-kun, try again.)''<br>ポリンちゃん、やりなおし。''(Poline-chan, try again.)''<br>あせったらダメ。集中してね。''(Don't rush it. Please concentrate.)''
Screenshot Arcade Tram to Poline Remix 3.png|[[Remix 3 (GBA)|Remix 3]]
</gallery>
</gallery>
==Video==
{{#ev:youtube|amOTzt3YLYA||inline}}
{{#ev:youtube|8Fqd_tYUbjY||inline}}
==Trivia==
==Trivia==
*On the prologue, Poline is colored orange instead of pink. This error was fixed in the [[Rhythm Tengoku (Arcade)|arcade version]].
*On the prologue, [[Poline]] uses the wrong color palette, making her orange instead of pink. This error was fixed in the [[Rhythm Tengoku (Arcade)|arcade version]].
*This [[Rhythm Game]] is based on the kitsune of Japanese mythology. Kitsunes are foxes who can shapeshift at will.
*This [[Rhythm Game]] is based on the [[wikipedia:Kitsune|kitsune]] of Japanese mythology. Kitsune are foxes who can shapeshift at will.
*Tram makes cameo appearances in the epilogues of [[Remix 2 (DS)|Remix 2]] in ''[[Rhythm Heaven]]'' and [[Figure Fighter 3]] in ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]''.
*[[Tram]] makes cameo appearances in the epilogues to [[Remix 2 (DS)|Remix 2]] in ''[[Rhythm Heaven]]'' and [[Figure Fighter 3]] in ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]''.
*This game is the first to have its [[Practice]] theme be a simplified rendition of the main theme without the lead instrument, prior to the popularization of this style in ''[[Rhythm Heaven Fever]]''.
==Development History==
{{Main|Tram to Poline/Development}}
==In Other Languages==
==In Other Languages==
{{Lang
{{Lang
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|mnjp=Tram and Poline (pun on "Trampoline")}}
|mnjp=Tram and Poline (pun on "Trampoline")}}
{{Game Navigation}}
{{Game Navigation}}
[[Category:Long Version Games]]
Latest revision as of 17:01, 16 July 2025
Fun is the universal language.
While the title of this page is official, it comes from a non-English source. If an official name from an English source is found, the page should be moved to its appropriate title.
Two performers, Tram and Poline, are performing a shapeshifting act as they jump on trampolines in time with the music. The player controls both of their transformations. While they bounce on their trampolines, they crouch down for a high jump at certain points. The player must press the corresponding button at the very peak of this jump to transform them successfully.
This game is the first to have its Practice theme be a simplified rendition of the main theme without the lead instrument, prior to the popularization of this style in Rhythm Heaven Fever.