|gift=[[File:ConsoleDS_Icon.png|20px]] [[Music Corner#Music List (Rhythm_Heaven)|Fillbots 2]]
|gift={{Console|DS}} [[Music Corner#Music List (Rhythm_Heaven)|Fillbots 2]]
|stage={{Stage|DSstage8}}}}
|stage={{Stage|DSstage8}}}}
{{Nihongo|'''Fillbots 2'''|ロボット第2工場|Robotto Dai 2 Kōjō}} is the 2nd [[Rhythm Game]] of the eight stage (37th overall) in ''[[Rhythm Heaven]]''.
{{Nihongo|Fillbots 2|ロボット第2工場|Robotto Dai 2 Kōjō}} is the 2nd [[Rhythm Game]] of the eight stage (37th overall) in ''[[Rhythm Heaven]]''.
The short version, [[Fillbots]], appears in Honeybee Land in ''[[Rhythm Heaven Megamix]]''.
The short version, [[Fillbots]], appears in [[Honeybee Land]] in ''[[Rhythm Heaven Megamix]]''.
The arrange version, [[Fillbots 2 (DS)|Fillbots 2]], appears in the eight stage of ''[[Rhythm Heaven]]''.
The long version, [[Fillbots 2]], appears in the first stage of ''[[Rhythm Heaven]]'' and [[Honeybee Tower]] in ''[[Rhythm Heaven Megamix]]''.
==Gameplay==
==Gameplay==
[[File:Jk.png|thumb]]
[[File:Screenshot DS Fillbots 2.png|thumb]]
The Gameplay is exactly like before, with the big new addition of a [[Robots (Fillbots)|small robot]], requiring only one beat to be held. The music is mainly reused from the previous version, with new sections inbetween. Lights will flicker out at a point during the game and only the fuel nozzle, the fuel, and the robots' eyes will be lit in the room.
The Gameplay is exactly like before, with the big new addition of a [[Robots (Fillbots)|small robot]], requiring only one beat to be held. The music is mainly reused from the previous version, with new sections inbetween. Lights will flicker out at a point during the game and only the fuel nozzle, the fuel, and the robots' eyes will be lit in the room.
{{Timing|Ace!=The robot is filled just enough and does a little dance as it continues down the conveyer belt. If the pump is released with perfect timing, they fly off.|Early!/Late!=If the player mistimes dropping the pump, it hits the robot's head, causing it to tilt. If underfueled, the robot appears dazed and tilts its head from side to side. If overfueled, it grabs its head in a panic, with its eyes growing large.|Miss...=The robot continues down the conveyor belt if the player doesn't do anything. If the robot is overly underfueled, it leaves with Xs in it's eyes. If the player keeps filling, the robot eventually explodes.}}
{{Timing
|just=The robot is filled just enough and does a little dance as it continues down the conveyor belt. If the pump is released with perfect timing, they fly off.
|miss=If the player mistimes dropping the pump, it hits the robot's head, causing it to tilt. If underfueled, the robot appears dazed and tilts its head from side to side. If overfueled, it grabs its head in a panic, with its eyes growing large.
|through=The robot continues down the conveyor belt if the player doesn't do anything. If the robot is overly underfueled, it leaves with Xs in its eyes. If the player keeps filling, the robot eventually explodes.}}
==Results==
==Results==
{{Results
{{Results
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|caption=The chief says...
|caption=The chief says...
|cp_DEF_Ng=Still haven't got the basics down.<br>Practice the backbeat fills...<br>You rely too much on visual cues.
|cp_DEF_Ng=Still haven't got the basics down.<br>Practice the backbeat fills...<br>You rely too much on visual cues.
|cp_DEF_Hi=Your backbeat fills were good.<br>You kept your cool in the dark.<br>You've done a good day's work.}}
|cp_DEF_Hi=Those robots look content.<br>Your backbeat fills were good.<br>You kept your cool in the dark.<br>You've done a good day's work.
==Epilogues==
|cp_DEF_Ng Alt=Still haven't got the basics down.<br>Practise the backbeat fills...<br>You rely too much on visual cues.}}
*This game holds the record of the longest game at 2:52 (besides [[Remix]]es) in the ''[[Rhythm Heaven Series]]''.
*This game holds the record of the longest game at 2:52 (besides [[Remix]]es) in the ''[[Rhythm Heaven Series]]''.
*The factory featured in this game is described as being the second one, built after the success of [[Fillbots 2|the first one]] with the new tiny robots being the defining feature. However, in ''[[Rhythm Heaven Megamix]]'', a new [[Fillbots|short version]] was added, which contains Factory No. 1, while what used to be the [[Fillbots 2|first factory]] in now Factory No. 2. As this game is not present in ''[[Rhythm Heaven Megamix]]'', it is unknown if it remains the second factory or if it would be Factory No. 3.
*The factory featured in this game is described as being the second one, built after the success of [[Fillbots 2|the first one]] with the new tiny robots being the defining feature. However, in ''[[Rhythm Heaven Megamix]]'', a new [[Fillbots|short version]] was added, which contains Factory No. 1, while what used to be the [[Fillbots 2|first factory]] is now Factory No. 2. As this game is not present in ''[[Rhythm Heaven Megamix]]'', it is unknown if it remains the second factory or if it would be Factory No. 3.
*The tiny robots from this game still exist in ''[[Rhythm Heaven Megamix]]'', but are never used. There are even [[Fillbots|short]] and [[Honeybee Remix]] versions of them.
*This is one of the four arrange versions in ''[[Rhythm Heaven]]'' to have a new cue and [[Practice]] section. The others being [[Fan Club 2]], [[Cosmic Rhythm Rally|Rhythm Rally 2]], and [[Rockers 2]].
*This is one of the four arrange versions in ''[[Rhythm Heaven]]'' to have a new cue and [[Practice]] section. The others being [[Fan Club 2]], [[Cosmic Rhythm Rally|Rhythm Rally 2]], and [[Rockers 2]].
The Gameplay is exactly like before, with the big new addition of a small robot, requiring only one beat to be held. The music is mainly reused from the previous version, with new sections inbetween. Lights will flicker out at a point during the game and only the fuel nozzle, the fuel, and the robots' eyes will be lit in the room.
Perfect!/Ace!?: The robot is filled just enough and does a little dance as it continues down the conveyor belt. If the pump is released with perfect timing, they fly off.
Early!/Late!?: If the player mistimes dropping the pump, it hits the robot's head, causing it to tilt. If underfueled, the robot appears dazed and tilts its head from side to side. If overfueled, it grabs its head in a panic, with its eyes growing large.
Miss...?: The robot continues down the conveyor belt if the player doesn't do anything. If the robot is overly underfueled, it leaves with Xs in its eyes. If the player keeps filling, the robot eventually explodes.
Results
The chief says...()
The chief says...()
Still haven't got the basics down. Practice the backbeat fills... You rely too much on visual cues.
Still haven't got the basics down. Practise the backbeat fills... You rely too much on visual cues.
Hm... Good enough... I don't know... I guess that was all right.
Hmm... Good enough... I don't know... I guess that was all right.
Those robots look content. Your backbeat fills were good. You kept your cool in the dark. You've done a good day's work.
Those robots look content. Your backbeat fills were good. You kept your cool in the dark. You've done a good day's work.
The factory featured in this game is described as being the second one, built after the success of the first one with the new tiny robots being the defining feature. However, in Rhythm Heaven Megamix, a new short version was added, which contains Factory No. 1, while what used to be the first factory is now Factory No. 2. As this game is not present in Rhythm Heaven Megamix, it is unknown if it remains the second factory or if it would be Factory No. 3.