{{GameExplainDS|title = Splashdown 2|explain = Synchronized swimming is<br>back to make an even<br>bigger splash!<br><br>(And no practice for you!)}}
{{GameExplainDS
{{Game-Nav
|title=Splashdown 2
|Minigame_infobox/Data = Shoot-'Em-Up 2 (DS)
|explain=Synchronized swimming is<br>back to make an even<br>bigger splash!<br><br>(And no practice for you!)
|Minigame_infobox/Data2 = Munchy Monk 2}}
|explainUK=Synchronised swimming is<br>back to make an even<br>bigger splash!<br><br>(And no practice for you!)}}
{{Minigame infobox
{{RhythmGame
|Name = Splashdown 2
|number={{Console|DS}} 47
|Debut = Rhythm Heaven
|version={{ver|Arrange}}
|Number = 47
|gift={{Console|DS}} [[Sync or Swim Weekly]]
|Reward = Sync or Swim Weekly|image = [[File:Splashdown_2.png|192px]]|jname = シンクロ2
|stage={{Stage|DSstage10}}}}
|rname = Shinkuro 2|BPM = 120}}
{{Nihongo|Splashdown 2|シンクロ2|Syncro 2}} is the 2nd [[Rhythm Game]] of the tenth stage (47th overall) in ''[[Rhythm Heaven]]''.
{{Nihongo|'''Splashdown 2'''|シンクロ2|Shinkuro 2}} is the 47th minigame in ''[[Rhythm Heaven]]''. It is the sequel to [[Splashdown]]. [[The Three Synchrettes]] are back, and this time they brought some seals with them. They're performing in a tropical area, most likely a beach.
The long version, [[Splashdown]], appears in the fifth stage of ''[[Rhythm Heaven]]''.
==Gameplay==
==Gameplay==
[[File:Splashdown_2_gameplay.png|thumb|192px]]
[[File:Screenshot DS Splashdown 2.png|thumb]]
The gameplay is nearly identical to the original. The only differences are that the song is played with a piano, unlike the first one, there are seals instead of dolphins, and the rhythm goes a bit faster.
[[The Three Synchrettes]] are back, and this time they're performing in a tropical stage. The gameplay is nearly identical to the original. There are seals instead of dolphins, and the rhythm goes a bit faster and more complicated.
==Controls==
==Controls==
{{Controls|Th = Dive underwater|Tr = Surface from underwater|F = Jump out of the water/Throw Synchrette}}
{{Controls|Th=Dive underwater|Tr=Surface|F=Jump out of the water}}
==[[Timing Display]]==
==[[Timing Display]]==
*'''Perfect!/Ace!''': The player's Synchrette successfully dives underwater. When jumping out of the water, the Synchrette and her seal will perform a flip or the Synchrette tossed will exclaim "Ally-oop!".
{{Timing
*'''Early!/Late!''': N/A
|just=The player successfully dives underwater and successfully resurfaces matching the others' poses, prompting the crowd to cheer. When jumping out of the water, the synchrette and her seal perform a flip. The tossed synchrettes exclaim "Ally-oop!"
*'''Miss...''': If the player misses their cue, a 'doink' sound will be heard when they dive underwater. If the player rises from the water off cue, their Synchrette will flail out of the water in panic. If the player launches out of the water off cue, the Synchrette will pop out hanging onto the seal's tail both having worried looks or the tossed Synchrette will be flailing in the air.
|miss=The player mistimes diving, resurfacing or jumping, with a "doink" sound being heard. When resurfacing off the beat, the player flails out of the water in panic. When jumping out of the water at the wrong time, the synchrette pops out hanging onto the seal's tail, both having worried looks on their faces. The tossed synchrette flails around in the air helplessly.
|through=The player does nothing, staying above or below the water at the wrong time. When resurfacing when the player is not supposed to, the synchrette flails out of the water in panic. When jumping out of the water when they're not supposed to, the synchrette pops out hanging onto the seal's tail, both having worried looks on their faces. The tossed synchrette flails around in the air helplessly.}}
==Results==
==Results==
{{Results|Console=DS|caption=The seals say...|cp_DEF_Ng=Your sync stank!<br>You got sloppy on the tough bits.<br>You need to work on your speed.|cp_DEF_Hi=Now THAT is swimming!<br>You showed some finesse.<br>Good feeling of speed there!}}
{{Results
|Console=DS
|caption=The seals say...
|cp_DEF_Ng=Your sync stank!<br>You got sloppy on the tough bits.<br>You need to work on your speed.
|cp_DEF_Hi=Now THAT is swimming!<br>You showed some finesse.<br>Good feeling of speed there!}}
==Epilogue==
==Epilogue==
<gallery>
{{Epilogue
Splashdown 2 tryagain.png|"I thought we were a team!"
* Missing the immediate dive cue after one of the seal-jumping cues will cost you a Superb.
==Trivia==
*The player is able to tap to "dive" while the syncherette is in the air after a jump, and so is able to resurface and jump out of the water while the syncherette is visibly out of the water.
The Three Synchrettes are back, and this time they're performing in a tropical stage. The gameplay is nearly identical to the original. There are seals instead of dolphins, and the rhythm goes a bit faster and more complicated.
Perfect!/Ace!?: The player successfully dives underwater and successfully resurfaces matching the others' poses, prompting the crowd to cheer. When jumping out of the water, the synchrette and her seal perform a flip. The tossed synchrettes exclaim "Ally-oop!"
Early!/Late!?: The player mistimes diving, resurfacing or jumping, with a "doink" sound being heard. When resurfacing off the beat, the player flails out of the water in panic. When jumping out of the water at the wrong time, the synchrette pops out hanging onto the seal's tail, both having worried looks on their faces. The tossed synchrette flails around in the air helplessly.
Miss...?: The player does nothing, staying above or below the water at the wrong time. When resurfacing when the player is not supposed to, the synchrette flails out of the water in panic. When jumping out of the water when they're not supposed to, the synchrette pops out hanging onto the seal's tail, both having worried looks on their faces. The tossed synchrette flails around in the air helplessly.
Results
The seals say...()
The seals say...()
Your sync stank! You got sloppy on the tough bits. You need to work on your speed.
Your sync stank! You got sloppy on the tough bits. You need to work on your speed.
Hm... Good enough... I don't know... I guess that was all right.
Hmm... Good enough... I don't know... I guess that was all right.
Now THAT is swimming! You showed some finesse. Good feeling of speed there!
Now THAT is swimming! You showed some finesse. Good feeling of speed there!
The player is able to tap to "dive" while the syncherette is in the air after a jump, and so is able to resurface and jump out of the water while the syncherette is visibly out of the water.