Karate Man 2 (DS): Difference between revisions
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{{ | {{GameExplainDS | ||
{{ | |title=Karate Man 2 | ||
| | |explain=Time for another day of<br>hard training! He tries to<br>hide it, but you can tell<br>he's pleased with himself...<br>(And no practice for you!)}} | ||
| | {{RhythmGame | ||
{{ | |name=Karate Man 2 | ||
| | |image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|DS|32px}}}}[[File:Prologue DS Karate Man 2.png|192px]]{{TabEnd}} | ||
| | |number={{Console|DS}} 42 | ||
| | |version={{ver|Arrange}} | ||
|gift={{Console|DS}} [[Music Corner#Music List (Rhythm Heaven)|Karate Man 2]] | |||
| | |song=♪ [[Struck by the Rain]] | ||
| | |stage={{Stage|DSstage9}}}} | ||
| | {{Nihongo|Karate Man 2|カラテ家2|Karateka 2}} is the 2nd [[Rhythm Game]] of the ninth stage (42nd overall) in ''[[Rhythm Heaven]]''. | ||
| | |||
| | The long version, [[Karate Man Kicks!]], appears in the sixth stage in ''[[Rhythm Heaven]]'' and [[Shop No. 2]] in ''[[Rhythm Heaven Megamix]]''. | ||
{{Nihongo| | |||
==Gameplay== | ==Gameplay== | ||
[[File: | [[File:Screenshot DS Karate Man 2.png|thumb]] | ||
The game's main change is a new color set, with everything being red and yellow-ish orange. The only other change is that when a barrel kick is pulled off, Karate Joe | [[Karate Joe]] continues training his kicks. The game's main change is a new color set, with everything being red and yellow-ish orange. The only other change is that when a barrel kick is pulled off, [[Karate Joe]] makes a confident face. The gameplay is otherwise nearly identical to the original. The pace is merely sped up and the patterns get more complicated. | ||
==Controls== | ==Controls== | ||
{{Controls|T=Punch|Th=Squat|Tr=Stand back up|F=Kick}} | |||
==[[Timing Display]]== | |||
{{Timing | |||
==Timing | |just=Karate Joe punches the object off-screen. For a barrel, he punches it and kicks away the bomb in it, making a weird smile afterwards. | ||
|miss=Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. If the barrel is broken, the bomb is grazed, landing only a short distance away. | |||
|through=Karate Joe gasps as the object flies past him. If the barrel is broken, the bomb falls to the ground.}} | |||
==Results== | |||
== | {{Results | ||
== | |Console=DS | ||
|caption=The Master speaks... | |||
= | |cp_DEF_Ng=Focus on learning the basics first.<br>Those rhythm changes fooled you!<br>You need to work on your kicks.<br>You really messed up the ending. | ||
|cp_DEF_Hi=You've got the basics down!<br>You kept up with the rhythm well.<br>You nailed the first one!<br>Nice timing on the kicks! | |||
|caption Alt=The Master speaks... | |||
= | |cp_DEF_Ng Alt=Focus on learning the basics first.<br>Those rhythm changes fooled you!<br>You need to work on your kicks.<br>You really messed up the ending. | ||
|cp_DEF_Hi Alt=You've got the basics down!<br>You kept up with the rhythm well.<br>You nailed the first one!<br>Nice timing on the kicks!}} | |||
= | |||
==Epilogue== | ==Epilogue== | ||
{{Epilogue | |||
Karate | |Console=DS | ||
|NG Image=Epilogue DS Karate Man 2 NG.png | |||
|OK Image=Epilogue DS Karate Man 2 OK.png | |||
|HI Image=Epilogue DS Karate Man 2 HI.png | |||
|NG=What was that!? | |||
|OK=Keep training, hot stuff! | |||
|HI=Uh, heh... Thanks!}} | |||
==Appearances== | ==Appearances== | ||
<gallery> | <gallery> | ||
Karate Man Remix 8.png|[[Karate Man | Screenshot DS Karate Man Remix 8.png|[[Karate Man (DS)|Karate Man]]<br>[[Remix 8 (DS)|Remix 8]]<br>[[Remix 10 (DS)|Remix 10]] | ||
Karate Man Remix 6.png|[[Remix 6 (DS)|Remix 6]] | Screenshot DS Karate Man Remix 6.png|[[Remix 6 (DS)|Remix 6]] | ||
Karate Man Remix 9.png|Karate Man 2<br>[[ | Screenshot DS Karate Man Remix 9.png|[[Karate Man 2 (DS)|Karate Man 2]]<br>[[Remix 9]] | ||
Screenshot 3DS Karate Man Kicks!.png|[[Karate Man Kicks!]] | |||
</gallery> | </gallery> | ||
==Video== | |||
{{#ev:youtube|35juz5iZuiw||inline}} | |||
==Trivia== | ==Trivia== | ||
*The face Karate Joe makes after a successful kick was originally from [[Remix 8 (GBA)|Remix 8]] in ''[[Rhythm Tengoku]]''. It returns in ''[[Rhythm Heaven | *The face [[Karate Joe]] makes after a successful kick was originally from [[Remix 8 (GBA)|Remix 8]] in ''[[Rhythm Tengoku]]''. It returns in the [[Remix 9]]s of ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]''. | ||
* | *In the [[OK]] and [[Superb]] epilogue, one of [[The Dazzles (characters)|the Dazzles]] makes a cameo alongside the [[Dog]]. | ||
==Development History== | |||
== | {{Main|Karate Man 2/Development}} | ||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang | ||
|jp = | |jp=カラテ家2 | ||
|fr = Karatéka 2 | |rojp=Karateka 2 | ||
|es = Kárate Killo 2 | |mnjp=Karateka 2 | ||
| | |us=Karate Man 2 | ||
|it = Karate Ka 2 | |fr=Karatéka 2 | ||
|kr = 격투가 2 The Fighter 2}} | |mnfr=Karateka 2 | ||
|es=Kárate Killo 2 | |||
|mnes=Karate Killo 2 | |||
|de=Karateka! 2 | |||
|mnde=Karateka! 2 | |||
|it=Karate Ka 2 | |||
|mnit=Karate Ka 2 | |||
|kr=격투가 2 | |||
|rokr=Gyeogtuga 2 | |||
|mnkr=The Fighter 2}} | |||
{{Game Navigation}} | {{Game Navigation}} | ||
Latest revision as of 23:25, 31 August 2024
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Karate Man 2 (カラテ家2?, Karateka 2) is the 2nd Rhythm Game of the ninth stage (42nd overall) in Rhythm Heaven.
The long version, Karate Man Kicks!, appears in the sixth stage in Rhythm Heaven and Shop No. 2 in Rhythm Heaven Megamix.
Gameplay
Karate Joe continues training his kicks. The game's main change is a new color set, with everything being red and yellow-ish orange. The only other change is that when a barrel kick is pulled off, Karate Joe makes a confident face. The gameplay is otherwise nearly identical to the original. The pace is merely sped up and the patterns get more complicated.
Controls
- Tap: Punch
- Tap (Hold): Squat
- Tap (Release): Stand back up
- Flick: Kick
Timing Display
- Perfect!/Ace!?: Karate Joe punches the object off-screen. For a barrel, he punches it and kicks away the bomb in it, making a weird smile afterwards.
- Early!/Late!?: Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. If the barrel is broken, the bomb is grazed, landing only a short distance away.
- Miss...?: Karate Joe gasps as the object flies past him. If the barrel is broken, the bomb falls to the ground.
Results
The Master speaks...() | The Master speaks...() | |
---|---|---|
Focus on learning the basics first. Those rhythm changes fooled you! You need to work on your kicks. You really messed up the ending. |
Focus on learning the basics first. Those rhythm changes fooled you! You need to work on your kicks. You really messed up the ending. | |
Hm... Good enough... I don't know... I guess that was all right. |
Hmm... Good enough... I don't know... I guess that was all right. | |
You've got the basics down! You kept up with the rhythm well. You nailed the first one! Nice timing on the kicks! |
You've got the basics down! You kept up with the rhythm well. You nailed the first one! Nice timing on the kicks! |
Epilogue
What was that!? | Keep training, hot stuff! | Uh, heh... Thanks! |
Appearances
Video
Trivia
- The face Karate Joe makes after a successful kick was originally from Remix 8 in Rhythm Tengoku. It returns in the Remix 9s of Rhythm Heaven and Rhythm Heaven Fever.
- In the OK and Superb epilogue, one of the Dazzles makes a cameo alongside the Dog.
Development History
- Main article: Karate Man 2/Development
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | カラテ家2 | Karateka 2 |
EnglishNOA | Karate Man 2 | |
EnglishNOE | Karate Man 2 | |
French | Karatéka 2 | Karateka 2 |
Spanish | Kárate Killo 2 | Karate Killo 2 |
German | Karateka! 2 | Karateka! 2 |
Italian | Karate Ka 2 | Karate Ka 2 |
Korean | 격투가 2 | The Fighter 2 |
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