{{Quote|Turns out eating dumplings is terrible practice for being a monk.<br> But it's great for join the circus! (And no practice for you!)|Munchy Monk 2 Description}}
{{GameExplainDS
{{Template:Game-Nav
|title=Munchy Monk 2
|Minigame_infobox/Data = Splashdown 2
|explain=Turns out eating dumplings<br>is terrible practice for<br>being a monk. But it's great<br>for joining the circus!<br>(And no practice for you!)}}
|image = [[File:Munchy_monk_2.png|270px]]|BPM = 190|jname = しゅぎょう2|rname = Shugyō 2}}'''Munchy Monk 2''' is the forty-eight rhythm game from ''[[Rhythm Heaven]]''. It is the sequel to [[Munchy Monk]]. The theme of the game is similar to a circus theme, with elephants and mice playing the music in the background. Achieving a [[perfect]] unlocks "Eyewitness Accounts".
{{Nihongo|Munchy Monk 2|しゅぎょう2|Shugyō 2}} is the 3rd [[Rhythm Game]] of the tenth stage (48th overall) in ''[[Rhythm Heaven]]''.
The long version, [[Munchy Monk]], appears in the fourth stage of ''[[Rhythm Heaven]]'' and [[Comet Land]] in ''[[Rhythm Heaven Megamix]]''.
==Gameplay==
==Gameplay==
[[File:Munchy_Monk_Circus.png|thumb|115px]]
[[File:Screenshot DS Munchy Monk 2.png|thumb]]
The overall gameplay of this game is nearly identical to the original. However, the music is extented and have more dumplings to eat, so you better tap faster this "Two-two! Go-go!" cue as fast as possible. The background is now the circus entrance with elephants playing the music on saxs.
The overall gameplay of this game is nearly identical to the original. The music is extended, however, and there are more dumplings to eat. The aesthetics differ from the original, now taking place in the circus.
==Controls==
==Controls==
*Tap: Slap wrist
{{Controls|T=Slap wrist}}
==[[Timing Display]]==
==Timing Notes==
{{Timing
*Hit: The dumpling flies into the mouth of the Monk and he successfully swallows it.
|just=The dumpling flies into the monk's mouth and he successfully swallows it. If not interrupted, he blushes and smiles afterward while his mustache starts growing up.
*Barely: The dumpling flies and hits the Monk's nose in which he exclaims in surprise. A barely counts as a miss.
|miss=The dumpling flies and hits the monk's nose, making it turn red as he frowns.
*Miss: The dumpling falls out off the Monk's hand.
|through=The dumpling falls out of the Monk's hand, accompanied by a "doink" noise. If the player tries hitting the monk's hand just as the dumping is being placed on it, it hits him square in the face, with the monk looking confused.}}
==Results==
==Rating Notes==
{{Results
*[[Try Again]]: ''"No dumpling for you!"''
|Console=DS
*[[OK]]: ''"You've got everything well in hand."''
|caption=A Word from the Master
*[[Superb]]: ''"You are at one with the dumpling!"''
|cp_DEF_Ng=The first half needs work.<br>You got tired toward the end.<br>You seemed to lose focus...
==Rating Screens==
|cp_DEF_Hi=The first half was perfect!<br>The second half was flawless!<br>You stayed true to the very end!}}
*The face the monk makes at the end of the game resembles the employee from [[Packing Pests]] which makes the same expression.
*The face [[Munchy Monk (character)|Munchy Monk]] makes at the end of the game resembles [[Employee #333-4-591032]] in [[Packing Pests]], who makes a similar expression.
*According to debug notes found in the files of [[Rhythm Heaven Megamix|''Rhythm Heaven Megamix'']], this game was supposed to come back, but got cut for unknown reasons.
*Like in [[Munchy Monk]], the player is oddly able to flick in this game in ''[[Rhythm Heaven]]'', despite this action not doing anything. This trait is shared with [[Shoot-'Em-Up (DS)|Shoot-'Em-Up]], [[Freeze Frame]] and [[Drummer Duel]]. All other games that don't use the flick don't allow the player to perform it.
The overall gameplay of this game is nearly identical to the original. The music is extended, however, and there are more dumplings to eat. The aesthetics differ from the original, now taking place in the circus.
Perfect!/Ace!?: The dumpling flies into the monk's mouth and he successfully swallows it. If not interrupted, he blushes and smiles afterward while his mustache starts growing up.
Early!/Late!?: The dumpling flies and hits the monk's nose, making it turn red as he frowns.
Miss...?: The dumpling falls out of the Monk's hand, accompanied by a "doink" noise. If the player tries hitting the monk's hand just as the dumping is being placed on it, it hits him square in the face, with the monk looking confused.
Results
A Word from the Master()
A Word from the Master()
The first half needs work. You got tired toward the end. You seemed to lose focus...
The first half needs work. You got tired toward the end. You seemed to lose focus...
Hm... Good enough... I don't know... I guess that was all right.
Hmm... Good enough... I don't know... I guess that was all right.
The first half was perfect! The second half was flawless! You stayed true to the very end!
The first half was perfect! The second half was flawless! You stayed true to the very end!
Like in Munchy Monk, the player is oddly able to flick in this game in Rhythm Heaven, despite this action not doing anything. This trait is shared with Shoot-'Em-Up, Freeze Frame and Drummer Duel. All other games that don't use the flick don't allow the player to perform it.