{{Nihongo|Micro-Row 2|<ruby>小<rt>ちい</rt></ruby>さないきもの2|Chīsana Ikimono 2}} is the 2nd [[Rhythm Game]] of Stage 10 (47th overall) in ''[[Rhythm Heaven Fever]]''.
{{Quote|"Unbelievable! The microbe's behavior has changed! It's somewhat more... jaunty. We'll have to study them closely."|Micro-Row 2 Description (US version)}}
The short version, [[Micro-Row]], appears in [[Citrus Land]] in ''[[Rhythm Heaven Megamix]]''.
{{Template:Quote|Unbelievable! This microbe's behaviour has changed before our very eyes. We must follow them closely.|Micro-Row 2 Description (European version)}}{{Template:Game-Nav
|rname = Chisana Ikimono 2|BPM = 164}}'''Micro-Row 2'''<span style="font-weight: normal"> (小さないきもの2 ''Chisana Ikimono 2''<sup>[http://en.wikipedia.org/wiki/Help:Installing_Japanese_character_sets <span class="t_nihongo_icon" style="color: #00e; font: bold 80% sans-serif; text-decoration: none; padding: 0 .1em;"> ?</span>]</sup>, "small living things 2")</span> is the forty-seventh game in ''[[Rhythm Heaven Fever]]''. It is the sequel to [[Micro-Row]]. The behavior of [[Microbes|microbes]] has changed, and they can U-turn to the beat. Keep an eye on them!
==Appearance/Gameplay Differences==
O[[File:Micro-Row.png|thumb|The microbes after their U-turn]]ther than the path the microbes take, there are no major visual differences.
The game is the same gameplay-wise as the original, requiring the your microbe to launch to the beat while listening for cues. However, the game does something unique by having a tutorial before the game starts. The tutorial teaches a new cue, two notes in quick succession. When this cue happens, the microbes will quickly launch forward twice (this is faster the the three-hit cue), requiring the player to do so as well. The song incorporates this cue while also having the other two cues as well.
The long version, [[Micro-Row 2]], appears in Stage 4 in ''[[Rhythm Heaven Fever]]'' and [[Citrus Tower]] in ''[[Rhythm Heaven Megamix]]''.
==Gameplay==
[[File:Screenshot Wii Micro-Row 2.png|thumb]]
This game retains the same gameplay-style as before, requiring the player to swim to the beat with other [[Microbe]]s. However, this version introduces a new cue, a two-step swim. The path the [[Microbe]]s take is also different, leading in an inward spiral culminating in a U-turn, and then moving outward. The bubbles in the latter half appear as jagged circles.
==Controls==
==Controls==
*A: Launch forward
{{Controls|At=March one step}}
==Timing Notes==
==[[Timing Display]]==
*Hit: The microbe will dash forward along with the other two microbes around it.
{{Timing
*Barely: The microbe slightly falls behind and lightly bumps into the microbe behind it if it goes too early. If it goes too late, it bumps into the microbe in front of it.
|just=The microbes march forward.
*Miss: The microbe is pushed forward by the one behind by bumping into it.
|miss=The player mistimes their step, and lightly bumps into the neighboring microbe.
==Rating Notes==
|through=The player bumps into the neighboring microbes.}}
===American Version===
==Results==
*[[Try Again]]: ''"We've lost our funding..."''
{{Results
*[[OK]]: ''"With some more research, this could be big!"''
|Console=Wii
*[[Superb]]: ''"This is the greatest discovery since fire!"''
|caption=Scientific Findings
===European Version===
|cp_DEF_Ng=The creatures seemed a bit...lifeless.<br>That U-turn really threw you.
*[[Try Again]]: ''"We lost the funding for our research..."''
|cp_DEF_Hi=They sure were lively little creatures!<br>Nice U-turn.
*[[OK]]: ''"I think we may be onto something big!"''
|caption Alt=The Professor's Findings
*[[Superb]]: ''"This is the greatest find ever!"''
|cp_DEF_Ng Alt=The creatures looked a bit lifeless.<br>Their looping lacked energy.
|cp_DEF_Hi Alt=They're lively little creatures.<br>They did some lively looping.}}
==Rating Screens==
==Epilogue==
{{Epilogue
|Console=Wii
|NG Image=Epilogue Wii Micro-Row 2 NG.png
|OK Image=Epilogue Wii Micro-Row 2 OK.png
|HI Image=Epilogue Wii Micro-Row 2 HI.png
|NG=We've lost our funding...
|OK=With some more research,<br>this could be big!
|HI=This is the greatest discovery<br>since fire!
|NG alt=We lost the funding for<br>our research...
|OK alt=I think we may be on to<br>something big!
|HI alt=This is the greatest find ever!}}
==Appearances==
<gallery>
<gallery>
Micro-Row 2 Try Again.png|"We've lost our funding..."
[[File:Micro-Row_3_icon.png|thumb|Unused icon for Micro-Row 2 in Megamix A.K.A. Micro-Row 3.]]
*This game's new cue makes the resemblance to [[Munchy Monk]] more apparent; both games have a single, steady beat, a faster three-hit cue, and now an even faster two-hit cue.
*This is one of the two sequel games in ''Rhythm Heaven Fever'' to have a tutorial, the other being [[Packing Pests 2]].
==Development History==
*This game's new cue makes it resembles [[Munchy Monk]] even more that before, Both games have a single, steady beat, a faster three-hit cue, and now an even faster two-hit cue.
{{Main|Micro-Row 2/Development}}
*The music is exactly the same as the first [[Micro-Row]], except that it now has some guitar.
==In Other Languages==
*According to debug notes found in the files of [[Rhythm Heaven Megamix|''Rhythm Heaven Megamix'']], this game was supposed to come back as a threequel in that game but got cut for unknown reasons.
{{Lang
**The whitsle sound effect can be found in the files.
|jp=小さないきもの2
**There's even an icon for it that resembles the icon from the [[Micro-Row (Co-op)|co-op]] one with multiple microbes.
|rojp=Chīsana Ikimono 2
|mnjp=Small Creatures 2
|us=Micro-Row 2
|fr=Micronageurs 2
|mnfr=Microswimmers 2
|es=Vida microscópica 2
|mnes=Microscopic life 2
|de=Schwebe-Teile 2
|mnde=Floating-Particles 2
|it=Microrganismi 2
|mnit=Microorganisms 2
|kr=작고작은미생물2
|rokr=Jaggojag-Eunmisaengmul 2
|mnkr=Small Microbes 2}}
{{Game Navigation}}
{{Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Heaven Fever Games]]
[[Category:Sequels]]
[[Category:Remix 10 (Wil)]]
Latest revision as of 01:49, 23 October 2024
Micro-Row 2
Unbelievable! The microbes' behavior has changed! They're somehow more... jaunty. We'll have to observe them closely.
This game retains the same gameplay-style as before, requiring the player to swim to the beat with other Microbes. However, this version introduces a new cue, a two-step swim. The path the Microbes take is also different, leading in an inward spiral culminating in a U-turn, and then moving outward. The bubbles in the latter half appear as jagged circles.
This game's new cue makes the resemblance to Munchy Monk more apparent; both games have a single, steady beat, a faster three-hit cue, and now an even faster two-hit cue.