|explainEN=Jump with the music!<br>Watch out for<br>electric fish.}}
| Image = [[File:Night Walk.PNG|280px]]
{{GameExplainArcade
| Debut = Rhythm Tengoku
|title=ナイトウォーク2
| Number = Thirty-three
|explain=音楽にあわせて ジャンプしてネ!<br>ビリビリウオに 気をつけよう。
| Reward = }}
|titleEN=Night Walk 2
'''Night Walk 2''' is the sequel to [[Night Walk]]. The game plays similarly to Night Walk with the exception of electric fish floating in the air.
|explainEN=Jump with the music!<br>Watch out for electric fish.}}
{{RhythmGame
|name=ナイトウォーク 2
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|GBA|32px}}}}[[File:Prologue GBA Night Walk.png|240px]]{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Night Walk.png|240px]]{{TabEnd}}
|number={{Console|GBA }} 40
|version={{ver|Arrange}}
|gift={{Console|GBA}} "[[Rhythm Shiryō-Shitsu#ナイトウォーク情報 (Night Walk Information)|ナイトウォーク情報]]" ''(Night Walk Information)''
|stage={{Stage|GBAstage7}}}}
{{Nihongo|Night Walk 2|ナイトウォーク 2|Naito Uōku 2}} is the 4th [[Rhythm Game]] of Technician (40th overall) in ''[[Rhythm Tengoku]]''.
The long version, [[Night Walk]], appears in Stage 4 of ''[[Rhythm Tengoku]]'' and [[Shop No. 1]] of ''[[Rhythm Heaven Megamix]]''.
==Gameplay==
==Gameplay==
[[File:Night_Walk_2_gameplay.PNG|thumb|170px]]The gameplay for this game plays the same way as its prequel, but this time there are electric fish floating in the air and you can't jump from the box that are upon them. All you have to do is to avoid fish not to jump on it. If you hit it, it will zap you and you will fall down giving an "instant-fall".
[[File:Screenshot GBA Night Walk 2.png|thumb]]
[[File:Screenshot Arcade Night Walk 2.png|thumb]]
The gameplay is identical to [[Night Walk]], except there are [[Biribiriuo]] floating in the air. The player needs to avoid jumping on the boxes where the fish are hovering. Otherwise, they get zapped, holding [[Play-Yan]] in place long enough for the platforms to disappear for him to fall down.
==Controls==
==Controls==
*A: Jump
{{Controls|A=Jump}}
==Timing Notes==
==[[Timing Display]]==
*Hit: [[Play-Yan]] jumps from the box, sending out a plant with either a heart, lollipop, or umbrella on it.
{{Timing
*Barely: [[Play-Yan]] will jump, but the heart and jump will be lower then a Hit and the text "NG" will appear. A Barely counts as a Miss.
|just=[[Play-Yan]] jumps from the box, spawning either a magic flower with a heart blossom, a lollipop, or an umbrella from it. If the sky is filled with stars, the last platform causes [[Play-Yan]] to rise up while holding a small star.
*Miss: [[Play-Yan]] will walk by the box, sending out a music note.
|miss=[[Play-Yan]] jumps from the box, but the object comes out only halfway, with a red "NG" over it. If the sky is filled with stars, the last platform causes [[Play-Yan]] to rise up while holding a small star. If the player jumps on the first possible frame, this causes a magic flower with a heart blossom to come out halfway instead, leading [[Play-Yan]] to jump onto the next platform and inevitably fall off.
|through=[[Play-Yan]] walks over the box, sending out a music note. This does not actually count as a miss on its own. If the player does not jump from a box on the edge of a platform, [[Play-Yan]] will grab the ledge, and fall down as the platforms disappear. If this happens, the game ends with a [[Try Again]], regardless of how well the player played up to that point. If the player didn't open enough boxes to fill the sky with stars, the final platform doesn't release anything, leading [[Play-Yan]] to jump onto a lone platform with no path to continue, resulting in him falling down.}}
In addition, a unique "instant-fail" possibility can happen. If the player does not jump from a box on the edge of a platform, the character will fall off the platform. If this happens, the game will immediately end, with the results displaying "You fell in a hole.", and giving you a "Try Again" rating. This can also happen if you don't open enough boxes before the goal, in which the goal will not open, and Play-Yan will walk past it to eventually fall off. It can also happen if you hit an electric fish.
Night Walk 2 OK.PNG|"The night wind feels so nice~"
Screenshot Arcade Night Walk 2.png|[[Night Walk 2]]<br>[[Remix 7 (GBA)|Remix 7]]
Night Walk 2 Superb.PNG|"You're friends with the stars!"
Screenshot 3DS Night Walk.png|[[Night Walk]]
</gallery>
</gallery>
==Video==
{{#ev:youtube|Gv8IsmtBH50||inline}}
==Trivia==
*As in [[Night Walk]], the layout of the steps in the middle of the game is randomized, though the placement of [[Biribiriuo]] remains consistent.
*This game, [[Quiz Show]], [[Night Walk]], and [[Night Walk (Wii)|Night Walk]] in ''[[Rhythm Heaven Fever]]'', are the only [[Rhythm Games]] that can be ended prematurely before the song is finished.
==Development History==
{{Main|Night Walk 2/Development}}
==In Other Languages==
{{Lang
|jp=ナイトウォーク 2
|rojp=Naito Uōku 2
|mnjp=Night Walk 2}}
{{Game Navigation}}
{{Game Navigation}}
[[Category:Rhythm Tengoku Games]]
[[Category:Rhythm Games]]
[[Category:Sequels]]
[[Category:Remix 7 (GBA)]]
Latest revision as of 14:37, 20 December 2024
Fun is the universal language.
While the title of this page is official, it comes from a non-English source. If an official name from an English source is found, the page should be moved to its appropriate title.
The gameplay is identical to Night Walk, except there are Biribiriuo floating in the air. The player needs to avoid jumping on the boxes where the fish are hovering. Otherwise, they get zapped, holding Play-Yan in place long enough for the platforms to disappear for him to fall down.
Perfect!/Ace!?: Play-Yan jumps from the box, spawning either a magic flower with a heart blossom, a lollipop, or an umbrella from it. If the sky is filled with stars, the last platform causes Play-Yan to rise up while holding a small star.
Early!/Late!?: Play-Yan jumps from the box, but the object comes out only halfway, with a red "NG" over it. If the sky is filled with stars, the last platform causes Play-Yan to rise up while holding a small star. If the player jumps on the first possible frame, this causes a magic flower with a heart blossom to come out halfway instead, leading Play-Yan to jump onto the next platform and inevitably fall off.
Miss...?: Play-Yan walks over the box, sending out a music note. This does not actually count as a miss on its own. If the player does not jump from a box on the edge of a platform, Play-Yan will grab the ledge, and fall down as the platforms disappear. If this happens, the game ends with a Try Again, regardless of how well the player played up to that point. If the player didn't open enough boxes to fill the sky with stars, the final platform doesn't release anything, leading Play-Yan to jump onto a lone platform with no path to continue, resulting in him falling down.
Results
星の声
(Voices of the stars)
おっこちちゃったね... ノリが ガタガタです... わりと キメを はずしたよね。
(You fell...) (Your rhythm was off...) (You missed quite a few jumps.)
う~ん... まぁまぁ、 かな。 とりあえず... よしと します。
(Hmm...) (Well, I wonder.) (For now...) (All right.)
ゴール おめでとう!! キープ できてます! キメが バッチシだ!
(Congratulations on reaching the goal!) (You were able to keep the beat!) (Your jumps were right on the money!)