Tambourine: Difference between revisions
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{{ | {{GameExplainWii | ||
| | |titleUS=Tambourine | ||
| | |explainUS=Ready to play a little<br>Simian Says on the<br>tambourine? | ||
| | |titleUK=Tambourine | ||
| | |explainUK=Ook! Will you play the<br>tambourine with Monkey?<br>He loves music more than<br>bananas!}} | ||
| | {{RhythmGame | ||
| | |number={{Console|Wii}} 7 | ||
| | |version={{ver|Long}} | ||
| | |gift={{Console|Wii}} [[Music Corner#Music List (Rhythm Heaven Fever)|Tambourine]] | ||
| | |stage={{Stage|Wiistage2}}}} | ||
| | {{Nihongo|Tambourine|タンバリン|Tanbarin}} is the 2nd [[Rhythm Game]] of Stage 2 (7th overall) in ''[[Rhythm Heaven Fever]]''. | ||
}} | |||
{{Nihongo| | |||
==Gameplay== | ==Gameplay== | ||
In this game, | [[File:Screenshot Wii Tambourine.png|thumb]] | ||
In this game, the player controls an unseen human holding a tambourine. In front of the player is a little [[Monkey#Tambourine|Monkey]] which communicates mostly in ooks, and is also holding a tambourine. The monkey performs a set of notes, shaking and hitting his tambourine to create a pattern. After the monkey finishes, he gives the player a signal that it's their turn. Afterward the player's turn is over, the monkey reacts to the player's performance, and starts the next set. Each set consists of 7 notes, with the length between notes and the command type varying. | |||
==Controls== | ==Controls== | ||
{{Controls|A=Shake tambourine|A+B=Tap tambourine}} | |||
==[[Timing Display]]== | |||
{{Timing | |||
== | |just=The player shakes or taps their tambourine in time and the monkey continues watching. At the end of a set, the monkey smiles. | ||
|miss=The player mistimes their notes, causing the monkey to look embarrassed. | |||
|through=The player either misses a note or does a note when they're not supposed to. This causes a frog to jump on the monkey's head, with the monkey looking embarassed.}} | |||
==Results== | |||
{{Results | |||
== | |Console=Wii | ||
|caption=Monkey Notes | |||
|cp_DEF_Ng=Oookeee. (Your basics needed work.)<br>Oo... (Your clapping was suboptimal.) | |||
|cp_DEF_Hi=Ook. (You handled the basics well.)<br>Oo ook. (I liked your clapping style.) | |||
|caption Alt=The monkey says... | |||
|cp_DEF_Ng Alt=Ooky! You have to learn the basics.<br>Your clapping was lacking. | |||
|cp_DEF_Hi Alt=Ook! You handled the basics.<br>Ook, ook! I liked your clapping style.}} | |||
==Epilogue== | |||
{{Epilogue | |||
|Console=Wii | |||
|NG=Ew. | |||
|OK=Ook. | |||
|HI=OOOOOOOK! | |||
|NG alt=Where'd all these frogs come from? | |||
|OK alt=Just ook! | |||
|HI alt=Super ook!}} | |||
==Appearances== | ==Appearances== | ||
<gallery> | |||
Screenshot Wii Tambourine.png|[[Tambourine]]<br>[[Remix 10 (Wii)|Remix 10]] | |||
Screenshot Wii Tambourine Remix 2.png|[[Remix 2 (Wii)|Remix 2]] | |||
Screenshot Wii Tambourine Remix 9.png|[[Remix 9 (Wii)|Remix 9]] | |||
</gallery> | |||
==Two | ==Two Player== | ||
{{GameExplainWii | |||
|titleUS=Tambourine | |||
|explainUS=Ready to play a little<br>Simian Says on the<br>tambourine?<br><br> | |||
|titleUK=Tambourine | |||
|explainUK=Ook! Will you play the<br>tambourine with Monkey?<br>He loves music more than<br>bananas!}} | |||
{{RhythmGame | |||
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Wii|32px}}}}[[File:Prologue Wii Tambourine Two Player.png|400px]]{{TabEnd}} | |||
|number={{Console|Wii}} 2 | |||
|version={{ver|Two Player}} | |||
|stage={{Stage|Wii2P}}}} | |||
{{Nihongo|Tambourine|タンバリン|Tanbarin}} is the 2nd [[Rhythm Game]] in the [[Two-Player Menu]] in ''[[Rhythm Heaven Fever]]''. | |||
The two players must copy the patterns of their respective monkey with their tambourines. P1 follows a blue monkey and P2 follows an orange monkey. The monkeys and players are parallel to each other rather than angled like the original. Some patterns require only one player to play at a time, others require they take turns mid-pattern. | |||
<gallery>Screenshot Wii Tambourine Two Player.png</gallery>{{clear}} | |||
==Video== | |||
{{#ev:youtube|-8tMlmYfpC8||inline}} | |||
{{#ev:youtube|ppGbXDyOT88||inline}} | |||
==Trivia== | ==Trivia== | ||
*This is the only game in ''Rhythm Heaven Fever'' that has no animation on the | *This is the only game in ''[[Rhythm Heaven Fever]]'' that has no animation on the prologue. | ||
*The | *The sprites for the frog in this game are reused from [[Kaeru Tobi]], but with a thicker outline. | ||
*In [[Police Call]], inputting the code word {{Nihongo|BIRDS}} brings up audio of the monkey attempting to play Tambourine with a [[The Huebirds of Happiness|Huebird]]. The Huebird keeps ending every pattern with the squawk call from [[Flock Step|its own Rhythm Game]], so the monkey eventually finishes a pattern with the same squawk call so that the Huebird can correctly follow before the call ends. | |||
==Development History== | |||
{{Main|Tambourine/Development}} | |||
==In Other Languages== | |||
{{Lang | |||
|jp=タンバリン | |||
|rojp=Tanbarin | |||
|mnjp=Tambourine | |||
|us=Tambourine | |||
|fr=Tambourin | |||
|mnfr=Tambourine | |||
|es=Pandereta | |||
|mnes=Tambourine | |||
|de=Tamburin-Team | |||
|mnde=Tambourine-Team | |||
|it=Tamburello | |||
|mnit=Tambourine | |||
|nl=Tambourine<ref>[https://www.nintendo.nl/games/oms/beat_the_beat_rhythm_paradise/rythm/tambourine.html Beat the Beat: Rhythm Paradise | Muziekspel | Wii | Nintendo]</ref> | |||
|pt=Tambourine<ref>[https://www.nintendo.pt/games/oms/beat_the_beat_rhythm_paradise/rythm/tambourine.html Beat the Beat: Rhythm Paradise | Jogo de música | Wii | Nintendo]</ref> | |||
|kr=탬버린 | |||
|rokr=Taembeolin | |||
|mnkr=Tambourine}} | |||
==References== | |||
<references/> | |||
{{Game Navigation}} | {{Game Navigation}} | ||
Latest revision as of 23:33, 31 August 2024
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Tambourine (タンバリン?, Tanbarin) is the 2nd Rhythm Game of Stage 2 (7th overall) in Rhythm Heaven Fever.
Gameplay
In this game, the player controls an unseen human holding a tambourine. In front of the player is a little Monkey which communicates mostly in ooks, and is also holding a tambourine. The monkey performs a set of notes, shaking and hitting his tambourine to create a pattern. After the monkey finishes, he gives the player a signal that it's their turn. Afterward the player's turn is over, the monkey reacts to the player's performance, and starts the next set. Each set consists of 7 notes, with the length between notes and the command type varying.
Controls
- Ⓐ: Shake tambourine
- Ⓐ+Ⓑ: Tap tambourine
Timing Display
- Perfect!/Ace!?: The player shakes or taps their tambourine in time and the monkey continues watching. At the end of a set, the monkey smiles.
- Early!/Late!?: The player mistimes their notes, causing the monkey to look embarrassed.
- Miss...?: The player either misses a note or does a note when they're not supposed to. This causes a frog to jump on the monkey's head, with the monkey looking embarassed.
Results
Monkey Notes() | The monkey says...() | |
---|---|---|
Oookeee. (Your basics needed work.) Oo... (Your clapping was suboptimal.) |
Ooky! You have to learn the basics. Your clapping was lacking. | |
Eh. Good enough. | Good try. | |
Ook. (You handled the basics well.) Oo ook. (I liked your clapping style.) |
Ook! You handled the basics. Ook, ook! I liked your clapping style. |
Epilogue
Ew. | Ook. | OOOOOOOK! |
Where'd all these frogs come from? |
Just ook! |
Super ook! |
Appearances
Two Player
|
|
---|
Tambourine (タンバリン?, Tanbarin) is the 2nd Rhythm Game in the Two-Player Menu in Rhythm Heaven Fever.
The two players must copy the patterns of their respective monkey with their tambourines. P1 follows a blue monkey and P2 follows an orange monkey. The monkeys and players are parallel to each other rather than angled like the original. Some patterns require only one player to play at a time, others require they take turns mid-pattern.
Video
Trivia
- This is the only game in Rhythm Heaven Fever that has no animation on the prologue.
- The sprites for the frog in this game are reused from Kaeru Tobi, but with a thicker outline.
- In Police Call, inputting the code word BIRDS brings up audio of the monkey attempting to play Tambourine with a Huebird. The Huebird keeps ending every pattern with the squawk call from its own Rhythm Game, so the monkey eventually finishes a pattern with the same squawk call so that the Huebird can correctly follow before the call ends.
Development History
- Main article: Tambourine/Development
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | タンバリン | Tambourine |
EnglishNOA | Tambourine | |
EnglishNOE | Tambourine | |
French | Tambourin | Tambourine |
Spanish | Pandereta | Tambourine |
German | Tamburin-Team | Tambourine-Team |
Italian | Tamburello | Tambourine |
Dutch | Tambourine[1] | |
Portuguese | Tambourine[2] | |
Korean | 탬버린 | Tambourine |
References
|