{{quote|Our second facility also builds robots, but the power here is a little unreliable. ANOTHER fuse burned out? (No practice.)|Screwbot Factory 2 Description}}{{Minigame infobox
{{GameExplainWii
| Name = Screwbot Factory 2
|titleUS=Screwbot Factory 2
| Image =
|explainUS=Our second facility also<br>builds robots, but the power<br>here is a little unreliable.<br>ANOTHER fuse burned out?<br>(No practice.)
| Debut = Rhythm Heaven Fever
|titleUK=Screwbot Factory 2
| Number = Forty-four
|explainUK=Our factory's had a second<br>order for robots. Get to work<br>screwing their heads on, but<br>remember not to tighten<br>them too much!<br>(And no practice for you)}}
| Reward =
{{RhythmGame
| Previous = Hole in One 2
|number={{Console|Wii}} 44
| Previous1 = Hole in One 2
|version={{ver|Arrange}}
| Next = Remix 9 (Wii)
|gift={{Console|Wii}} [[Industrial Espionage]]
| Next1 = Remix 9
|stage={{Stage|Wiistage9}}}}
| Video =
{{Nihongo|Screwbot Factory 2|<ruby>第<rt>だい</rt></ruby>2ロボット<ruby>工<rt>こう</rt>場<rt>じょう</rt></ruby>|Dai 2 Robot Kōjō}} is the 4th [[Rhythm Game]] of Stage 9 (44th overall) in ''[[Rhythm Heaven Fever]]''.
}}
'''Screwbot Factory 2''' is a game in ''[[Rhythm Heaven Fever]]''. It is the sequel to the game [[Screwbot Factory]]. It is the forty-fourth rhythm game in ''Rhythm Heaven Fever''. Here, the lights in the factory shut off, leaving you with limited visiblity.
The long version, [[Screwbot Factory]], appears in Stage 1 in ''[[Rhythm Heaven Fever]]'' and [[Shop No. 5]] in ''[[Rhythm Heaven Megamix]]''.
The game is mechanically the same as the original; The player needs to screw on the [[Robots (Screwbot Factory)|robot]] heads by dropping the claw on them and letting go at the right time. In this game, though, the robots come at a much faster pace. In particular, there are several times where the player needs to screw in multiple white robots in a row. At multiple points in the song, the screen goes completely dark, leaving only some light spots left. This requires the player to focus less on visuals to do well.
|just=The claw grabs the robots head in time, and screws it in correctly. The robot raises its arms and a heart to lights up on its body. The gray ones shout {{Nihongo|"Oh yeah!"|ヤッタ!|Yatta!}} while the white ones say {{Nihongo|"Let's go!"|ヨッシャ!|Yossha!}}.
|miss=The claw grabs the robot at an angle, causing a popping sound. Releasing too early makes the robot's head stick a sideways position, with the robot frowning. Releasing too late causes the robot's body to crack, sending it down the conveyor belt with blank white eyes and a dazed stance.
|through=Missing the robot's head entirely causes it to go by on the conveyor belt. Hitting it way too early or way too late causes it to fall over. Releasing while screwing a robot causes it to fall over sideways. Releasing one of the two buttons while screwing causes the claw to release the robot from one side, causing it to fall over sideways. Screwing the head too far in causes the body to lift up and start turning, eventually sending the broken robot down the conveyor belt as it falls over.}}
==Results==
{{Results
|Console=Wii
|caption=Quality Report
|cp_DEF_Ng=You made a lot of defective gray robots.<br>Many white robots failed quality inspection.<br>You seemed to panic in the dark.
|cp_DEF_Hi=You finished the gray robots well.<br>The white robots passed inspection.<br>You did your job even in the dark.
|caption Alt=The foreman says...
|cp_DEF_Ng Alt=The grey robots were defective.<br>The white robots failed quality control.<br>You got into a panic in the dark.
|cp_DEF_Hi Alt=The grey robots were finished well.<br>The white robots passed inspection.<br>You did your job even in the dark!}}
==Epilogue==
{{Epilogue
|Console=Wii
|NG=How can I improve quality<br>at the factory...?
|OK=...And here is where we store<br>the robot's sense of duty.
*Just like the first [[Screwbot Factory]] was similar to [[Fillbots 2|Fillbots]] from ''[[Rhythm Heaven]]'', this game is similar to [[Fillbots 2 (DS)|Fillbots 2]]. Both games have no visual changes from the original, and also have lighting effects to confuse the player.
==Development History==
{{Main|Screwbot Factory 2/Development}}
==In Other Languages==
{{Lang
|jp=第2ロボット工場
|rojp=Dai 2 Robotto Kōjō
|mnjp=Second Robot Factory
|us=Screwbot Factory 2
|fr=Robothon 2
|es=Fábrica atornilladora 2
|mnes=Screwbot factory 2
|de=Rhythmoboter 2
|mnde=Rhythmbot 2
|it=Disco Robot 2
|kr=제2 로봇 공장
|rokr=Je2 Robot Gongjang
|mnkr=The 2nd Robot Factory}}
{{Game Navigation}}
{{Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Heaven Fever Games]]
Latest revision as of 20:25, 27 March 2025
Screwbot Factory 2
Our second facility also builds robots, but the power here is a little unreliable. ANOTHER fuse burned out? (No practice.)
The game is mechanically the same as the original; The player needs to screw on the robot heads by dropping the claw on them and letting go at the right time. In this game, though, the robots come at a much faster pace. In particular, there are several times where the player needs to screw in multiple white robots in a row. At multiple points in the song, the screen goes completely dark, leaving only some light spots left. This requires the player to focus less on visuals to do well.
Perfect!/Ace!?: The claw grabs the robots head in time, and screws it in correctly. The robot raises its arms and a heart to lights up on its body. The gray ones shout "Oh yeah!" (ヤッタ!?, Yatta!) while the white ones say "Let's go!" (ヨッシャ!?, Yossha!).
Early!/Late!?: The claw grabs the robot at an angle, causing a popping sound. Releasing too early makes the robot's head stick a sideways position, with the robot frowning. Releasing too late causes the robot's body to crack, sending it down the conveyor belt with blank white eyes and a dazed stance.
Miss...?: Missing the robot's head entirely causes it to go by on the conveyor belt. Hitting it way too early or way too late causes it to fall over. Releasing while screwing a robot causes it to fall over sideways. Releasing one of the two buttons while screwing causes the claw to release the robot from one side, causing it to fall over sideways. Screwing the head too far in causes the body to lift up and start turning, eventually sending the broken robot down the conveyor belt as it falls over.
Results
Quality Report()
The foreman says...()
You made a lot of defective gray robots. Many white robots failed quality inspection. You seemed to panic in the dark.
The grey robots were defective. The white robots failed quality control. You got into a panic in the dark.
Eh. Good enough.
Good try.
You finished the gray robots well. The white robots passed inspection. You did your job even in the dark.
The grey robots were finished well. The white robots passed inspection. You did your job even in the dark!
Epilogue
()How can I improve quality at the factory...?
...And here is where we store the robot's sense of duty.
Just like the first Screwbot Factory was similar to Fillbots from Rhythm Heaven, this game is similar to Fillbots 2. Both games have no visual changes from the original, and also have lighting effects to confuse the player.