*On the prologue, [[Poline]] uses the wrong color palette, making her orange instead of pink. This error was fixed in the [[Rhythm Tengoku (Arcade)|arcade version]].
*This [[Rhythm Game]] is based on the [[wikipedia:Kitsune|kitsune]] of Japanese mythology. Kitsune are foxes who can shapeshift at will.
*This [[Rhythm Game]] is based on the [[wikipedia:Kitsune|kitsune]] of Japanese mythology. Kitsune are foxes who can shapeshift at will.
*[[Tram]] makes cameo appearances in the epilogues to [[Remix 2 (DS)|Remix 2]] in ''[[Rhythm Heaven]]'' and [[Figure Fighter 3]] in ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]''.
*[[Tram]] makes cameo appearances in the epilogues to [[Remix 2 (DS)|Remix 2]] in ''[[Rhythm Heaven]]'' and [[Figure Fighter 3]] in ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]''.
*This game is the first to have its [[Practice]] theme be a simplified rendition of the main theme without the lead instrument, prior to the popularization of this style in ''[[Rhythm Heaven Fever]]''.
*This game is the first to have its [[Practice]] theme be a simplified rendition of the main theme without the lead instrument, prior to the popularization of this style in ''[[Rhythm Heaven Fever]]''.
==Development History==
==Development History==
{{Main|Tram to Poline/Development}}
{{Main|Tram to Poline/Development}}
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|jp=トランとポリン
|jp=トランとポリン
|rojp=Toran to Porin
|rojp=Toran to Porin
|mnjp=Tram and Poline (pun on "Trampoline")}}
|mnjp=Tram and Poline [pun on "Trampoline"]}}
{{Game Navigation}}
{{Game Navigation}}
Revision as of 22:16, 23 September 2025
Fun is the universal language.
While the title of this page is official, it comes from a non-English source. If an official name from an English source is found, the page should be moved to its appropriate title.
Two performers, Tram and Poline, are performing a shapeshifting act as they jump on trampolines in time with the music. The player controls both of their transformations. While they bounce on their trampolines, they crouch down for a high jump at certain points. The player must press the corresponding button at the very peak of this jump to transform them successfully.
This game is the first to have its Practice theme be a simplified rendition of the main theme without the lead instrument, prior to the popularization of this style in Rhythm Heaven Fever.